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https://github.com/libretro/scummvm.git
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68 lines
1.9 KiB
C++
68 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/system.h"
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#include "video/qt_decoder.h"
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#include "director/movie.h"
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#include "director/score.h"
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#include "director/util.h"
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namespace Director {
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Movie::Movie(Common::String fileName, DirectorEngine *vm) {
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_vm = vm;
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_currentVideo = new Video::QuickTimeDecoder();
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if (!_currentVideo->loadFile(fileName)) {
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warning("Can not open file %s", fileName.c_str());
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return;
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}
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}
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void Movie::play(Common::Point dest) {
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_currentVideo->start();
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uint16 width = _currentVideo->getWidth();
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uint16 height = _currentVideo->getHeight();
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while (!_currentVideo->endOfVideo()) {
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if (_currentVideo->needsUpdate()) {
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const Graphics::Surface *frame = _currentVideo->decodeNextFrame();
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g_system->copyRectToScreen(frame->getPixels(), frame->pitch, dest.x, dest.y, width, height);
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g_system->updateScreen();
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}
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g_system->delayMillis(10);
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processQuitEvent();
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}
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}
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void Movie::stop() {
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_currentVideo->stop();
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}
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Movie::~Movie() {
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delete _currentVideo;
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}
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} // End of namespace Director
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