mirror of
https://github.com/libretro/scummvm.git
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631 lines
19 KiB
Perl
Executable File
631 lines
19 KiB
Perl
Executable File
#!/usr/bin/perl
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#
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# This tools is kind of a hack to be able to maintain the credits list of
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# ScummVM in a single central location. We then generate the various versions
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# of the credits in other places from this source. In particular:
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# - The AUTHORS file
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# - The gui/credits.h header file
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# - The Credits.rtf file used by the Mac OS X port
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# - The credits.yaml, alternative version for use on the website
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#
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# Initial version written by Fingolfin in December 2004.
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#
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use strict;
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use Text::Wrap;
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if ($Text::Wrap::VERSION < 2001.0929) {
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die "Text::Wrap version >= 2001.0929 is required. You have $Text::Wrap::VERSION\n";
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}
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my $mode = "";
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my $max_name_width;
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# Count the level in the section hierarchy, i.e. how deep we are currently nested
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# in terms of 'sections'.
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my $section_level = 0;
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# Variables used for yaml output
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my $person_started = 0;
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my $group_started = 0;
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my $group_indent = "";
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my $paragraph_started = 0;
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my $indent = "";
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# Count how many sections there have been on this level already
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my @section_count = ( 0, 0, 0 );
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if ($#ARGV >= 0) {
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$mode = "TEXT" if ($ARGV[0] eq "--text"); # AUTHORS file
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$mode = "CPP" if ($ARGV[0] eq "--cpp"); # credits.h (for use by about.cpp)
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$mode = "RTF" if ($ARGV[0] eq "--rtf"); # Credits.rtf (Mac OS X About box)
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$mode = "STRONGHELP" if ($ARGV[0] eq "--stronghelp"); # AUTHORS (RISC OS StrongHelp manual)
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$mode = "YAML" if ($ARGV[0] eq "--yaml"); # YAML (Simple format, used in the Website)
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}
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if ($mode eq "") {
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print STDERR "Usage: $0 [--text | --cpp | --rtf | --stronghelp | --yaml]\n";
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print STDERR " Just pass --text / --cpp / --rtf / --stronghelp / --yaml as parameter, and credits.pl\n";
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print STDERR " will print out the corresponding version of the credits to stdout.\n";
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exit 1;
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}
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$Text::Wrap::unexpand = 0;
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if ($mode eq "TEXT") {
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$Text::Wrap::columns = 78;
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$max_name_width = 30; # The maximal width of a name.
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} elsif ($mode eq "CPP") {
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$Text::Wrap::columns = 48; # Approx.
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}
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# Convert HTML entities to ASCII for the plain text mode
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sub html_entities_to_ascii {
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my $text = shift;
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# For now we hardcode these mappings
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$text =~ s/Á/A/g;
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$text =~ s/á/a/g;
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$text =~ s/é/e/g;
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$text =~ s/í/i/g;
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$text =~ s/ì/i/g;
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$text =~ s/ó/o/g;
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$text =~ s/ø/o/g;
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$text =~ s/ú/u/g;
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$text =~ s/ą/a/g;
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$text =~ s/Ł/L/g;
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$text =~ s/ł/l/g;
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$text =~ s/ś/s/g;
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$text =~ s/Ľ/L/g;
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$text =~ s/Š/S/g;
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$text =~ s/å/aa/g;
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$text =~ s/ñ/n/g;
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$text =~ s/ä/a/g;
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$text =~ s/ë/e/g;
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$text =~ s/ü/ue/g;
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# HACK: Torbj*o*rn but G*oe*ffringmann and R*oe*ver and J*oe*rg
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$text =~ s/Torbjörn/Torbjorn/g;
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$text =~ s/ö/oe/g;
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$text =~ s/&/&/g;
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return $text;
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}
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# Convert HTML entities to ISO/IEC 8859-1 for the StrongHelp manual
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sub html_entities_to_iso8859_1 {
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my $text = shift;
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$text =~ s/Á/\xC1/g;
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$text =~ s/á/\xE1/g;
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$text =~ s/é/\xE9/g;
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$text =~ s/í/\xED/g;
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$text =~ s/ì/\xEC/g;
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$text =~ s/ó/\xF3/g;
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$text =~ s/ø/\xF8/g;
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$text =~ s/ú/\xFA/g;
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$text =~ s/ą/a/g;
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$text =~ s/Ł/L/g;
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$text =~ s/ł/l/g;
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$text =~ s/ś/s/g;
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$text =~ s/Ľ/L/g;
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$text =~ s/Š/S/g;
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$text =~ s/å/\xE5/g;
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$text =~ s/ñ/\xF1/g;
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$text =~ s/ä/\xE4/g;
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$text =~ s/ë/\xEB/g;
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$text =~ s/ü/\xFC/g;
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$text =~ s/ö/\xF6/g;
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$text =~ s/&/&/g;
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return $text;
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}
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# Convert HTML entities to C++ characters
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sub html_entities_to_cpp {
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my $text = shift;
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# The numerical values are octal!
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$text =~ s/Á/\\301/g;
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$text =~ s/á/\\341/g;
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$text =~ s/é/\\351/g;
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$text =~ s/í/\\355/g;
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$text =~ s/ì/\\354/g;
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$text =~ s/ó/\\363/g;
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$text =~ s/ø/\\370/g;
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$text =~ s/ú/\\372/g;
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$text =~ s/ą/a/g;
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$text =~ s/Ł/L/g;
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$text =~ s/ł/l/g;
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$text =~ s/ś/s/g;
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$text =~ s/Ľ/L/g;
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$text =~ s/Š/S/g;
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$text =~ s/å/\\345/g;
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$text =~ s/ñ/\\361/g;
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$text =~ s/ä/\\344/g;
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$text =~ s/ë/\\353/g;
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$text =~ s/ö/\\366/g;
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$text =~ s/ü/\\374/g;
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$text =~ s/&/&/g;
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return $text;
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}
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# Convert HTML entities to RTF codes
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# This is using the Mac OS Roman encoding
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sub html_entities_to_rtf {
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my $text = shift;
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$text =~ s/Á/\\'c1/g;
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$text =~ s/á/\\'87/g;
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$text =~ s/é/\\'8e/g;
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$text =~ s/í/\\'92/g;
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$text =~ s/ì/\\'93/g;
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$text =~ s/ó/\\'97/g;
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$text =~ s/ø/\\'bf/g;
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$text =~ s/ú/\\'9c/g;
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$text =~ s/å/\\'8c/g;
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# The following numerical values are decimal!
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$text =~ s/ą/\\uc0\\u261 /g;
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$text =~ s/Ł/\\uc0\\u321 /g;
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$text =~ s/ł/\\uc0\\u322 /g;
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$text =~ s/ś/\\uc0\\u347 /g;
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$text =~ s/Ľ/\\uc0\\u317 /g;
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$text =~ s/Š/\\uc0\\u352 /g;
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# Back to hex numbers
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$text =~ s/ñ/\\'96/g;
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$text =~ s/ä/\\'8a/g;
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$text =~ s/ë/\\'91/g;
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$text =~ s/ö/\\'9a/g;
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$text =~ s/ü/\\'9f/g;
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$text =~ s/&/&/g;
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return $text;
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}
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#
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# Small reference of the RTF commands used here:
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#
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# \fs28 switches to 14 point font (28 = 2 * 14)
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# \pard reset to default paragraph properties
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#
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# \ql left-aligned text
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# \qr right-aligned text
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# \qc centered text
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# \qj justified text
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#
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# \b turn on bold
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# \b0 turn off bold
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#
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# For more information: <http://latex2rtf.sourceforge.net/rtfspec.html>
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#
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sub begin_credits {
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my $title = shift;
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if ($mode eq "RTF") {
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print '{\rtf1\mac\ansicpg10000' . "\n";
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print '{\fonttbl\f0\fswiss\fcharset77 Helvetica-Bold;\f1\fswiss\fcharset77 Helvetica;}' . "\n";
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print '{\colortbl;\red255\green255\blue255;\red0\green128\blue0;\red128\green128\blue128;}' . "\n";
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print '\vieww6920\viewh15480\viewkind0' . "\n";
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print "\n";
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} elsif ($mode eq "CPP") {
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print "// This file was generated by credits.pl. Do not edit by hand!\n";
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print "static const char *credits[] = {\n";
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} elsif ($mode eq "YAML") {
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print "# This file was generated by credits.pl. Do not edit by hand!\n";
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} elsif ($mode eq "STRONGHELP") {
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print "ScummVM - AUTHORS\n";
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print "# This file was generated by credits.pl. Do not edit by hand!\n";
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}
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}
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sub end_credits {
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if ($mode eq "TEXT") {
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} elsif ($mode eq "RTF") {
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print "}\n";
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} elsif ($mode eq "CPP") {
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print "};\n";
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}
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}
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sub begin_section {
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my $title = shift;
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my $anchor = shift;
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if ($mode eq "TEXT") {
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$title = html_entities_to_ascii($title);
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if ($section_level >= 2) {
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$title .= ":"
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}
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print " " x $section_level . $title."\n";
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if ($section_level eq 0) {
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print " " x $section_level . "*" x (length $title)."\n";
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} elsif ($section_level eq 1) {
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print " " x $section_level . "-" x (length $title)."\n";
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}
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} elsif ($mode eq "RTF") {
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$title = html_entities_to_rtf($title);
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# Center text
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print '\pard\qc' . "\n";
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print '\f0\b';
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if ($section_level eq 0) {
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print '\fs40 ';
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} elsif ($section_level eq 1) {
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print '\fs32 ';
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}
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# Insert an empty line before this section header, *unless*
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# this is the very first section header in the file.
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if ($section_level > 0 || @section_count[0] > 0) {
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print "\\\n";
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}
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print '\cf2 ' . $title . "\n";
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print '\f1\b0\fs24 \cf0 \\' . "\n";
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} elsif ($mode eq "CPP") {
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if ($section_level eq 0) {
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# TODO: Would be nice to have a 'fat' or 'large' mode for
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# headlines...
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$title = html_entities_to_cpp($title);
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print '"C1""'.$title.'",' . "\n";
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print '"",' . "\n";
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} else {
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$title = html_entities_to_cpp($title);
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print '"C1""'.$title.'",' . "\n";
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}
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} elsif ($mode eq "YAML") {
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my $key = "";
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$indent = (" " x ($section_level));
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if ($section_level eq 1) {
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$key = "subsection:\n";
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}
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if ($section_level < 2) {
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if (@section_count[$section_level] eq 0) {
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print $indent . $key;
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}
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print $indent . "-\n";
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print $indent . " title: \"" . $title . "\"\n";
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if ($anchor) {
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print $indent . " anchor: \"" . $anchor . "\"\n";
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}
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}
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} elsif ($mode eq "STRONGHELP") {
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$title = html_entities_to_iso8859_1($title);
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print "#fH" . ($section_level + 1) . ":" . $title."\n";
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}
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# Implicit start of person list on section level 2
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if ($section_level >= 2) {
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begin_persons($title, 1);
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}
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@section_count[$section_level]++;
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$section_level++;
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@section_count[$section_level] = 0;
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}
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sub end_section {
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$section_level--;
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$paragraph_started = 0;
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$group_started = 0;
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# Implicit end of person list on section level 2
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if ($section_level >= 2) {
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end_persons();
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$group_started = 1;
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}
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if ($mode eq "TEXT") {
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# nothing
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} elsif ($mode eq "RTF") {
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# nothing
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} elsif ($mode eq "CPP") {
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print '"",' . "\n";
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}
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}
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sub begin_persons {
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my $title = shift;
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my $level = shift;
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if ($mode eq "YAML") {
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$group_indent = $level eq 1 ? " " : (" " x $section_level);
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if ($group_started == 0) {
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print $group_indent . "group:\n";
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$group_started = 1;
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}
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print $group_indent . "-\n";
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print $group_indent . " name: \"" . $title . "\"\n";
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}
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}
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sub end_persons {
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if ($mode eq "TEXT") {
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print "\n";
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} elsif ($mode eq "RTF") {
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# nothing
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} elsif ($mode eq "STRONGHELP") {
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print "\n";
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} elsif ($mode eq "YAML") {
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$person_started = 0;
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}
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}
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sub add_person {
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my $name = shift;
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my $nick = shift;
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my $desc = shift;
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my $tab;
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if ($mode eq "TEXT") {
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my $min_name_width = length $desc > 0 ? $max_name_width : 0;
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$name = $nick if $name eq "";
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$name = html_entities_to_ascii($name);
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if (length $name > $max_name_width) {
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print STDERR "Warning: max_name_width is too small (" . $max_name_width . " < " . (length $name) . " for \"" . $name. "\")\n";
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}
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$desc = html_entities_to_ascii($desc);
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$tab = " " x ($section_level * 2 + 1);
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printf $tab."%-".$min_name_width.".".$max_name_width."s", $name;
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# Print desc wrapped
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if (length $desc > 0) {
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my $inner_indent = ($section_level * 2 + 1) + $max_name_width + 3;
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my $multitab = " " x $inner_indent;
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print " - " . substr(wrap($multitab, $multitab, $desc), $inner_indent);
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}
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print "\n";
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} elsif ($mode eq "RTF") {
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$name = $nick if $name eq "";
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$name = html_entities_to_rtf($name);
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# Center text
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print '\pard\qc' . "\n";
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# Activate 1.5 line spacing mode
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print '\sl360\slmult1';
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# The name
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print $name . "\\\n";
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# Description using italics
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if (length $desc > 0) {
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$desc = html_entities_to_rtf($desc);
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print '\pard\qc' . "\n";
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print "\\cf3\\i " . $desc . "\\i0\\cf0\\\n";
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}
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} elsif ($mode eq "CPP") {
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$name = $nick if $name eq "";
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$name = html_entities_to_cpp($name);
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print '"C0""'.$name.'",' . "\n";
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# Print desc wrapped
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if (length $desc > 0) {
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$desc = html_entities_to_cpp($desc);
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print '"C2""'.$desc.'",' . "\n";
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}
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} elsif ($mode eq "YAML") {
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$indent = $group_indent . " ";
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if ($person_started eq 0) {
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print $indent . "person:\n";
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$person_started = 1;
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}
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print $indent . "-\n";
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$name = "???" if $name eq "";
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print $indent . " name: \"" . $name . "\"\n";
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print $indent . " alias: \"" . $nick . "\"\n";
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print $indent . " description: \"" . $desc . "\"\n";
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} elsif ($mode eq "STRONGHELP") {
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my $min_name_width = length $desc > 0 ? $max_name_width : 0;
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$name = $nick if $name eq "";
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$name = html_entities_to_iso8859_1($name);
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$desc = html_entities_to_iso8859_1($desc);
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$tab = " " x ($section_level * 2 + 1);
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print $tab . "{*}" . $name . "{*}";
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print "\t" . $desc . "\n";
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}
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}
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sub add_paragraph {
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my $text = shift;
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my $tab;
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if ($mode eq "TEXT") {
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$tab = " " x ($section_level * 2 + 1);
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print wrap($tab, $tab, html_entities_to_ascii($text))."\n";
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print "\n";
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} elsif ($mode eq "RTF") {
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$text = html_entities_to_rtf($text);
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# Center text
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print '\pard\qc' . "\n";
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print "\\\n";
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print $text . "\\\n";
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} elsif ($mode eq "CPP") {
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$text = html_entities_to_ascii($text);
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my $line_start = '"C0""';
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my $line_end = '",';
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print $line_start . $text . $line_end . "\n";
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print $line_start . $line_end . "\n";
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} elsif ($mode eq "YAML") {
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$indent = (" " x $section_level);
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if ($paragraph_started eq 0) {
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print $indent . "paragraph:\n";
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$paragraph_started = 1;
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}
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print $indent . "- \"" . $text . "\"\n";
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} elsif ($mode eq "STRONGHELP") {
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$text = html_entities_to_iso8859_1($text);
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print "#Wrap On\n";
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$tab = " " x ($section_level * 2 + 1);
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print $text . "\n";
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print "#Wrap\n\n";
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}
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}
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#
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# Now follows the actual credits data! The format should be clear, I hope.
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# Note that people are sorted by their last name in most cases; in the
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# 'Team' section, they are first grouped by category (Engine; porter; misc).
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#
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begin_credits("Credits");
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begin_section("ResidualVM");
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begin_section("Project Leaders");
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begin_persons();
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add_person("Paweł Kołodziejski", "aquadran", "");
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add_person("Einar Johan T. Sømåen", "somaen", "");
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end_persons();
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end_section();
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begin_section("Teams");
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begin_section("Grim Team");
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add_person("James Brown", "ender", "Grim developer (retired)");
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add_person("Giulio Camuffo", "giucam", "Grim developer (retired)");
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add_person("Dries Harnie", "Botje", "EMI, Android, OpenGL ES developer");
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add_person("Paweł Kołodziejski", "aquadran", "Core developer (suspended)");
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add_person("Christian Krause", "chkr", "EMI developer (retired)");
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add_person("Einar Johan T. Sømåen", "somaen", "Grim, EMI developer");
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add_person("Joel Teichroeb ", "klusark", "EMI, Android developer");
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add_person("Joni Vähämäki", "Akz", "EMI developer (retired)");
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end_section();
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begin_section("ICB Team");
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add_person("Paweł Kołodziejski", "aquadran", "Porting from original codebase");
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add_person("Joost Peters", "joostp", "Porting from original codebase");
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add_person("Einar Johan T. Sømåen", "somaen", "Porting from original codebase");
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end_section();
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begin_section("Myst 3 Team");
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add_person("Bastien Bouclet", "bgK", "Core developer");
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end_section();
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begin_section("Stark Team");
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add_person("Bastien Bouclet", "bgK", "Core developer");
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add_person("Einar Johan T. Sømåen", "somaen", "Core developer (retired)");
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add_person("Liu Zhaosong", "Douglas", "Core developer");
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end_section();
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begin_section("Wintermute 3D Team");
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add_person("Gunnar Birke", "Fury", "Porting from original Wintermute 3D codebase");
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end_section();
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end_section();
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begin_section("Contributors");
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add_paragraph(
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"If you have contributed to this engine then you deserve to be on this ".
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"list. Contact us and we'll add you.");
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begin_section("Grim");
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add_person("Thomas Allen", "olldray", "Various engine code fixes and improvements");
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add_person("Torbjörn Andersson", "eriktorbjorn", "Various code fixes");
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add_person("Ori Avtalion", "salty-horse", "Lipsync, LAF support, various code fixes");
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add_person("Robert Biro", "DarthJDG", "Antialiasing support");
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add_person("Bastien Bouclet", "bgK", "Various fixes to engine");
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add_person("David Cardwell", "d356", "Few fixes to EMI");
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add_person("Marcus Comstedt", "marcus_c", "Initial Dreamcast port");
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add_person("Andrea Corna", "Yak Bizzarro", "Patcher module, various engine improvements");
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add_person("Jonathan Gray", "khalek", "Various code fixes");
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add_person("Tobias Gunkel", "tobigun", "Initial Android port, few engines fixes");
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add_person("Azamat H. Hackimov", "winterheart", "Configure fix");
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add_person("Vincent Hamm", "yazoo", "Various engine code fixes and improvements");
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add_person("Sven Hesse", "DrMcCoy", "Various compilation fixes");
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add_person("Matthew Hoops", "clone2727", "Smush codec48, Grim and EMI engine improvements");
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add_person("Erich Hoover", "Compholio", "x86-64 fixes, various code fixes and improvements");
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add_person("Max Horn", "fingolfin", "Few code fixes");
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add_person("Travis Howell", "Kirben", "Various code fixes, Windows port");
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add_person("Joseph Jezak", "JoseJX", "A lot of engine improvements and fixes");
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add_person("Guillem Jover", "guillemj", "Few code improvements");
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add_person("Filippos Karapetis", "bluegr", "Compilation fixes");
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add_person("Ingo van Lil", "inguin", "Various fixes and improvements for EMI");
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add_person("Vincent Pelletier", "vpelletier", "Various engine and TinyGL improvements");
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add_person("Joost Peters", "joostp", "Various code fixes");
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add_person("George Macon", "gmacon", "Few fixes");
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add_person("Josh Matthews", "jdm", "Few fixes to engine");
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add_person("Matthieu Milan", "usineur", "Various engine improvements");
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add_person("Gregory Montoir", "cyx", "Few fixes to engine");
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add_person("Stefano Musumeci", "subr3v", "TinyGL backend and engine driver improvements");
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add_person("Christian Neumair", "mannythegnome", "Various optimisation patches");
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add_person("Daniel Schepler", "", "Initial grim engine contributor, LUA support");
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add_person("Dmitry Smirnov", "onlyjob", "Minor spelling corrections");
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add_person("Yaron Tausky", "yaront", "Fixes to subtitles");
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add_person("Julien Templier", "Littleboy", "create_project tool");
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add_person("Pino Toscano", "pinotree", "Debian GNU/Linux package files");
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add_person("Lionel Ulmer", "bbrox", "OpenGL optimisations");
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add_person("", "cmayer0087", "Various engine code fixes");
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add_person("", "JenniBee", "Compilation fixes");
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add_person("", "karjonas", "Various engine code fixes");
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add_person("", "mparnaudeau", "Various grim engine code fixes");
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add_person("", "PoulpiFr", "Few fixes to Android port");
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add_person("", "sietschie", "Few fixes to engine");
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end_section();
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begin_section("Myst 3");
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add_person("David Fioramonti", "dafioram", "Autosave support and few fixes");
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add_person("Matthew Hoops", "clone2727", "Various engine improvements and code fixes");
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add_person("Stefano Musumeci", "subr3v", "TinyGL engine driver support");
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end_section();
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begin_section("Stark");
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add_person("Bartosz Dudziak", "Snejp", "Various engine improvements and code fixes");
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add_person("Matthew Hoops", "clone2727", "ADPCM decoder");
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add_person("Paweł Kołodziejski", "aquadran", "Various engine code fixes");
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add_person("Awad Mackie", "firesock", "Few fixes to engine");
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add_person("Marius Ioan Orban", "mj0331", "Code fix");
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add_person("Vincent Pelletier", "vpelletier", "Raw sound support");
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add_person("Jordi Vilalta Prat", "jvprat", "Initial engine contributor");
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add_person("Scott Thomas", "ST", "Initial engine author");
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add_person("Will Thomson", "wlthomson", "Few fixes to engine");
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add_person("", "Faalagorn", "Few code improvements");
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add_person("", "orangeforest11", "Few engine improvements");
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end_section();
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end_section();
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end_section();
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begin_section("ScummVM code");
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add_paragraph(
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"ResidualVM uses a lot of ScummVM code. ".
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"For a list of authors look into COPYRIGHT file.");
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end_section();
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begin_section("Website code");
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begin_persons();
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add_person("Fredrik Wendel", "", "");
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end_persons();
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end_section();
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# HACK!
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$max_name_width = 16;
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begin_section("Special thanks to");
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add_paragraph(
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"The LUA developers, for creating a nice compact script interpreter.");
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add_paragraph(
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"Tim Schafer, for obvious reasons, and everybody else who helped make ".
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"Grim Fandango a brilliant game; and the EMI team for giving it their ".
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"best try.");
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add_paragraph(
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"Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, ".
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"and avoiding the horrible hack it could have been.");
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add_paragraph(
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"Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily from.");
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end_section();
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end_credits();
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