2022-03-03 18:36:49 -08:00

70 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef CHEWY_TIMER_H
#define CHEWY_TIMER_H
namespace Chewy {
#define SEC_10_MODE 2
#define SEC_MODE 3
#define TIMER_STOP 0
#define TIMER_START 1
#define TIMER_FREEZE 2
#define TIMER_UNFREEZE 3
struct TimerBlk {
int16 _timeCount;
int16 _timeEnd;
float _timeLast;
int16 _timeFlag;
int16 _timeMode;
int16 _timeStatus;
};
class Timer {
public:
Timer(int16 maxTimer, TimerBlk *t);
~Timer();
void calcTimer();
int16 setNewTimer(int16 timerNr, int16 timerEndValue, int16 timerMode);
void resetTimer(int16 timerNr, int16 timerValue);
void resetAllTimer();
void setStatus(int16 timerNr, int16 status);
void setAllStatus(int16 status);
void disableTimer();
void enableTimer();
private:
TimerBlk *_timerBlk;
int16 _timerMax;
};
} // namespace Chewy
#endif