mirror of
https://github.com/libretro/scummvm.git
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a05c4bda0f
svn-id: r9230
620 lines
15 KiB
C++
620 lines
15 KiB
C++
/* Copyright (C) 1994-2003 Revolution Software Ltd
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*/
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//=============================================================================
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//
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// Filename : mouse.c
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// Created : 17th September 1996
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// By : P.R.Porter
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//
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// Summary : This module holds the interface to the mouse..
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//
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// Version Date By Description
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// ------- --------- --- -----------------------------------------------
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// 1.0 18-Sep-96 PRP Initial mouse functions. Simple logging of
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// previous 16 mouse events implemented. Mouse
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// drawing is currently hard coded, but animations
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// will be definable at a later date.
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//
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// 1.1 03-Oct-96 PRP Changed the mouse position so that mouse y of
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// zero is the top left corner of the screen, and
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// not the top left corner of the top menubar.
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// Also, removed the x and y position from the
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// mouse log. And changed the MouseEvent function
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// so that it returns a pointer to _mouseEvent
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//
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// 1.2 04-Oct-96 PRP Put direct path in for ddraw.h
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//
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// 1.3 31-Oct-96 PRP Added code to draw the proper type of mouse
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// sprite, which comprises of the internal
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// function DrawMouse and globally available
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// AnimateMouse and SetMouseAnim.
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//
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// 1.4 15-Nov-96 PRP Definition of menubar size is now obtained
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// from menu.h
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//
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// 1.5 18-Nov-96 PRP Changed the direct draw interface to
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// IDirectDraw2.
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//
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// 1.6 25-Nov-96 PRP Added functionality to set the luggage
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// sprite.
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//
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// 1.7 06-Jan-97 PRP Changed the width and height of sprites
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// to be signed.
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//
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// 1.8 14-Jan-97 JEL Reset mouse frame when new animation starts.
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//
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// 1.9 27-Jan-97 PRP Changed the mouse drawing routines to utilize
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// directDraw surfaces and transparency blitting.
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//
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// 1.10 10-Feb-97 PRP Changed the directDraw error reporting so that
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// it works properly. Also, created the mouse
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// sprite depending upon whether the hardware can
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// blt or not.
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//
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// 1.11 19-Mar-97 PRP Fixed a bug which was causing the mouse sprite
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// to be freed up each frame and therefore
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// decompressed and re-loaded each frame.
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//
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// 1.12 20-Mar-97 PRP Added a function to reset the render code when
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// the control panel is entered.
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//
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// 1.13 09-Apr-97 PRP Made the mouse animation wrap back to the
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// seventh frame.
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//
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// 1.14 10-Apr-97 PRP Added parameter to define whether mouse flashes
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// or not.
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//
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// 1.15 23-Jul-97 JEL Added CheckForMouseEvents() to return no. of events outstanding
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//
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//
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// Functions
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// ---------
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//
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// --------------------------------------------------------------------------
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//
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// _mouseEvent *MouseEvent(void)
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//
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// The address of a _mouseEvent pointer is passed in. If there is a mouse
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// event in the queue, a the value of the mouse event pointer is set to the
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// address of the event, otherwise, the mouse event pointer is set to NULL.
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//
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// --------------------------------------------------------------------------
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//
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// int32 SetMouseAnim(uint8 *ma, int32 size)
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//
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// A pointer to a valid mouse animation is passed in, along with the size of
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// the header plus sprite data. Remember to check that the function has
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// successfully completed, as memory allocation is required.
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// Pass NULL in to clear the mouse sprite.
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//
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// --------------------------------------------------------------------------
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//
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// int32 SetLuggageAnim(uint8 *ma, int32 size)
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//
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// A pointer to a valid luggage animation is passed in, along with the size of
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// the header plus sprite data. Remember to check that the function has
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// successfully completed, as memory allocation is required.
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// Pass NULL in to clear the luggage sprite. Luggage sprites are of the same
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// format as mouse sprites.
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//
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// --------------------------------------------------------------------------
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//
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// int32 AnimateMouse(void)
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//
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// This function animates the current mouse pointer. If no pointer is
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// currently defined, an error code is returned.
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//
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//=============================================================================
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#define WIN32_LEAN_AND_MEAN
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//#include <windows.h>
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//#include <windowsx.h>
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//#include "ddraw.h"
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#include "stdafx.h"
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#include "driver96.h"
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#include "d_draw.h"
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#include "render.h"
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#include "menu.h"
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#define MAX_MOUSE_EVENTS 16
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#define MOUSEFLASHFRAME 6
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typedef struct
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{
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uint8 runTimeComp; // type of runtime compression used for the frame data
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uint8 noAnimFrames; // number of frames in the anim
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int8 xHotSpot;
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int8 yHotSpot;
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uint8 mousew;
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uint8 mouseh;
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} _mouseAnim;
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int16 mousex;
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int16 mousey;
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static uint8 mouseBacklog = 0;
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static uint8 mouseLogPos = 0;
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static uint8 mouseFrame;
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//static uint8 luggageFrame = 0;
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static uint8 *mouseSprite = NULL;
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static _mouseAnim *mouseAnim = NULL;
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//static _mouseAnim *luggageAnim = NULL;
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static _mouseEvent mouseLog[MAX_MOUSE_EVENTS];
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static int32 *mouseOffsets;
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//static int32 *luggageOffset;
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//static LPDIRECTDRAWSURFACE *mouseSurfaces;
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//static LPDIRECTDRAWSURFACE luggageSurface = NULL;
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void ResetRenderEngine(void)
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{
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memset(myScreenBuffer, 0, RENDERWIDE * RENDERDEEP);
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parallaxScrollx = 0;
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parallaxScrolly = 0;
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scrollx = 0;
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scrolly = 0;
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}
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// --------------------------------------------------------------------------
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// Logs the mouse button event passed in buttons. The button events are
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// defined as RD_LEFTBUTTONDOWN, RD_LEFTBUTTONUP, RD_RIGHTBUTTONDOWN and
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// RD_RIGHTBUTTONUP.
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// --------------------------------------------------------------------------
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void LogMouseEvent(uint16 buttons)
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{
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_mouseEvent *me;
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if (mouseBacklog == MAX_MOUSE_EVENTS-1) // We need to leave the one which is
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{ // the current event alone!
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return;
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}
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me = &mouseLog[(mouseBacklog + mouseLogPos) % MAX_MOUSE_EVENTS];
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me->buttons = buttons;
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mouseBacklog += 1;
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}
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int32 DecompressMouse(uint8 *decomp, uint8 *comp, int32 size)
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{
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int32 i = 0;
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while (i < size)
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{
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if (*comp > 183)
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{
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*decomp++ = *comp++;
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i += 1;
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}
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else
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{
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memset(decomp, 0, *comp);
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decomp += *comp;
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i += *comp++;
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}
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}
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return(RD_OK);
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}
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// --------------------------------------------------------------------------
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// Draws the mouse sprite to the back buffer.
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// --------------------------------------------------------------------------
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int32 DrawMouse(void)
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{
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warning("stub DrawMouse");
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/*
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uint8 *src, *dst;
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int16 i;
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int16 xoff=0, yoff=0;
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uint8 *decompSprite;
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DDSURFACEDESC ddsd;
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HRESULT hr;
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RECT rs, rd;
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if (luggageAnim)
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{
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if (luggageSurface == NULL)
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{
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// Create the luggage surface.
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memset(&ddsd, 0, sizeof(DDSURFACEDESC));
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ddsd.dwSize = sizeof(DDSURFACEDESC);
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ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
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if (dxHalCaps & RDCAPS_SRCBLTCKEY)
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ddsd.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
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else
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ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
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ddsd.dwWidth = luggageAnim->mousew;
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ddsd.dwHeight = luggageAnim->mouseh;
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hr = IDirectDraw2_CreateSurface(lpDD2, &ddsd, &luggageSurface, NULL);
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if (hr != DD_OK)
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{
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if (hr == DDERR_OUTOFVIDEOMEMORY)
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{
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
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hr = IDirectDraw2_CreateSurface(lpDD2, &ddsd, &luggageSurface, NULL);
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}
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if (hr != DD_OK)
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{
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DirectDrawError("Cannot create mouse surface", hr);
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return(hr);
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}
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}
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// Set the surface blt source colour key
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hr = IDirectDrawSurface2_SetColorKey(luggageSurface, DDCKEY_SRCBLT, &blackColorKey);
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// Copy the data into the surfaces.
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decompSprite = (uint8 *) malloc(luggageAnim->mousew * luggageAnim->mouseh);
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if (decompSprite == NULL)
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return(RDERR_OUTOFMEMORY);
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// DecompressMouse(decompSprite, (uint8 *) luggageAnim + *mouseOffsets, luggageAnim->mousew * luggageAnim->mouseh);
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DecompressMouse(decompSprite, (uint8 *) luggageAnim + *luggageOffset, luggageAnim->mousew * luggageAnim->mouseh);
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memset(&ddsd, 0, sizeof(DDSURFACEDESC));
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ddsd.dwSize = sizeof(DDSURFACEDESC);
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hr = IDirectDrawSurface2_Lock(luggageSurface, NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
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if (hr != DD_OK)
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{
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IDirectDrawSurface2_Restore(luggageSurface);
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hr = IDirectDrawSurface2_Lock(luggageSurface, NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
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if (hr != DD_OK)
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{
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DirectDrawError("Unable to lock luggage surface", hr);
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return(hr);
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}
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}
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dst = ddsd.lpSurface;
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src = decompSprite;
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for (i=0; i<luggageAnim->mouseh; i++)
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{
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memcpy(dst, src, luggageAnim->mousew);
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dst += ddsd.lPitch;
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src += luggageAnim->mousew;
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}
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IDirectDrawSurface2_Unlock(luggageSurface, ddsd.lpSurface);
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free(decompSprite);
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}
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rd.top = mousey + MENUDEEP - luggageAnim->yHotSpot;
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rd.bottom = rd.top + luggageAnim->mouseh;
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rd.left = mousex - luggageAnim->xHotSpot;
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rd.right = rd.left + luggageAnim->mousew;
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rs.left = 0;
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rs.right = luggageAnim->mousew;
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rs.top = 0;
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rs.bottom = luggageAnim->mouseh;
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if (rd.left < 0)
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{
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rs.left = 0 - rd.left;
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rd.left = 0;
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}
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if (rd.top < 0)
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{
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rs.top = 0 - rd.top;
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rd.top = 0;
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}
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if (rd.right > RENDERWIDE)
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{
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rs.right -= (rd.right - RENDERWIDE);
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rd.right = RENDERWIDE;
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}
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if (rd.bottom > ALIGNRENDERDEEP)
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{
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rs.bottom -= (rd.bottom - ALIGNRENDERDEEP);
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rd.bottom = ALIGNRENDERDEEP;
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}
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hr = IDirectDrawSurface2_Blt(lpBackBuffer, &rd, luggageSurface, &rs, DDBLT_WAIT | DDBLT_KEYSRC, NULL);
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if (hr = DDERR_SURFACELOST)
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{
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IDirectDrawSurface2_Release(luggageSurface);
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luggageSurface = NULL;
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}
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}
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if (mouseAnim == NULL)
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{
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return(RD_OK);
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}
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// Decompress the mouse sprite onto the directDraw surface, if it is not
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// there already.
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if (*(mouseSurfaces + mouseFrame) == NULL)
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{
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// Create the mouse surface.
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memset(&ddsd, 0, sizeof(DDSURFACEDESC));
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ddsd.dwSize = sizeof(DDSURFACEDESC);
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ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
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if (dxHalCaps & RDCAPS_SRCBLTCKEY)
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ddsd.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
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else
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ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
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ddsd.dwWidth = mouseAnim->mousew;
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ddsd.dwHeight = mouseAnim->mouseh;
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hr = IDirectDraw2_CreateSurface(lpDD2, &ddsd, mouseSurfaces + mouseFrame, NULL);
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if (hr != DD_OK)
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{
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if (hr == DDERR_OUTOFVIDEOMEMORY)
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{
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ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
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hr = IDirectDraw2_CreateSurface(lpDD2, &ddsd, mouseSurfaces + mouseFrame, NULL);
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}
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if (hr != DD_OK)
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{
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DirectDrawError("Cannot create mouse surface", hr);
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return(hr);
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}
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}
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// Set the surface blt source colour key
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hr = IDirectDrawSurface2_SetColorKey(*(mouseSurfaces + mouseFrame), DDCKEY_SRCBLT, &blackColorKey);
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// Copy the data into the surfaces.
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decompSprite = (uint8 *) malloc(mouseAnim->mousew * mouseAnim->mouseh);
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if (decompSprite == NULL)
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return(RDERR_OUTOFMEMORY);
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DecompressMouse(decompSprite, mouseSprite, mouseAnim->mousew * mouseAnim->mouseh);
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memset(&ddsd, 0, sizeof(DDSURFACEDESC));
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ddsd.dwSize = sizeof(DDSURFACEDESC);
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hr = IDirectDrawSurface2_Lock(*(mouseSurfaces + mouseFrame), NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
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if (hr != DD_OK)
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{
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IDirectDrawSurface2_Restore(*(mouseSurfaces + mouseFrame));
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hr = IDirectDrawSurface2_Lock(*(mouseSurfaces + mouseFrame), NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL);
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if (hr != DD_OK)
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{
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DirectDrawError("Cannot lock mouse surface", hr);
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return(hr);
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}
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}
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dst = ddsd.lpSurface;
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src = decompSprite;
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for (i=0; i<mouseAnim->mouseh; i++)
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{
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memcpy(dst, src, mouseAnim->mousew);
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dst += ddsd.lPitch;
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src += mouseAnim->mousew;
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}
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IDirectDrawSurface2_Unlock(*(mouseSurfaces + mouseFrame), ddsd.lpSurface);
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free(decompSprite);
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}
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rd.top = mousey + MENUDEEP - mouseAnim->yHotSpot;
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rd.bottom = rd.top + mouseAnim->mouseh;
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rd.left = mousex - mouseAnim->xHotSpot;
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rd.right = rd.left + mouseAnim->mousew;
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rs.left = 0;
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rs.right = mouseAnim->mousew;
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rs.top = 0;
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rs.bottom = mouseAnim->mouseh;
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if (rd.left < 0)
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{
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rs.left = 0 - rd.left;
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rd.left = 0;
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}
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if (rd.top < 0)
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{
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rs.top = 0 - rd.top;
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rd.top = 0;
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}
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if (rd.right > RENDERWIDE)
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{
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rs.right -= (rd.right - RENDERWIDE);
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rd.right = RENDERWIDE;
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}
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if (rd.bottom > ALIGNRENDERDEEP)
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{
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rs.bottom -= (rd.bottom - ALIGNRENDERDEEP);
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rd.bottom = ALIGNRENDERDEEP;
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}
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hr = IDirectDrawSurface2_Blt(lpBackBuffer, &rd, *(mouseSurfaces + mouseFrame), &rs, DDBLT_WAIT | DDBLT_KEYSRC, NULL);
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if (hr == DDERR_SURFACELOST)
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{
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IDirectDrawSurface2_Release(*(mouseSurfaces + mouseFrame));
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*(mouseSurfaces + mouseFrame) = NULL;
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}
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*/
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return(RD_OK);
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}
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_mouseEvent *MouseEvent(void)
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{
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_mouseEvent *me;
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if (mouseBacklog)
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{
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me = &mouseLog[mouseLogPos];
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if (++mouseLogPos == MAX_MOUSE_EVENTS)
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{
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mouseLogPos = 0;
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}
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mouseBacklog -= 1;
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return(me);
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}
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return(NULL);
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}
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uint8 CheckForMouseEvents(void) // (James23july97)
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{
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return (mouseBacklog); // return the number of mouse events waiting
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}
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int32 AnimateMouse(void)
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{
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if (mouseAnim)
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{
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if (++mouseFrame == mouseAnim->noAnimFrames)
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{
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mouseFrame = MOUSEFLASHFRAME;
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}
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mouseSprite = (uint8 *) mouseAnim + *(mouseOffsets+mouseFrame);
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}
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else
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{
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return(RDERR_UNKNOWN);
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}
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return(RD_OK);
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|
|
}
|
|
|
|
|
|
|
|
int32 SetMouseAnim(uint8 *ma, int32 size, int32 mouseFlash)
|
|
|
|
{
|
|
warning("stub SetMouseAnim( %d, %d )", size, mouseFlash);
|
|
/*
|
|
int32 i;
|
|
|
|
if (mouseAnim)
|
|
{
|
|
for (i=0; i<mouseAnim->noAnimFrames; i++)
|
|
{
|
|
if (*(mouseSurfaces + i))
|
|
{
|
|
IDirectDrawSurface2_Release(*(mouseSurfaces + i));
|
|
*(mouseSurfaces + i) = NULL;
|
|
}
|
|
}
|
|
|
|
free(mouseAnim);
|
|
mouseAnim = NULL;
|
|
free(mouseSurfaces);
|
|
mouseSurfaces = NULL;
|
|
}
|
|
|
|
if (ma)
|
|
{
|
|
if (mouseFlash == RDMOUSE_FLASH)
|
|
mouseFrame = 0;
|
|
else
|
|
mouseFrame = MOUSEFLASHFRAME;
|
|
mouseAnim = malloc(size);
|
|
if (mouseAnim == NULL)
|
|
{
|
|
return(RDERR_OUTOFMEMORY);
|
|
}
|
|
else
|
|
{
|
|
memcpy((uint8 *) mouseAnim, ma, size);
|
|
mouseOffsets = (int32 *) ((uint8 *) mouseAnim + sizeof(_mouseAnim));
|
|
AnimateMouse();
|
|
mouseSurfaces = (LPDIRECTDRAWSURFACE *) malloc(mouseAnim->noAnimFrames * sizeof(LPDIRECTDRAWSURFACE));
|
|
if (mouseSurfaces == NULL)
|
|
return(RDERR_OUTOFMEMORY);
|
|
memset(mouseSurfaces, 0, sizeof(LPDIRECTDRAWSURFACE) * mouseAnim->noAnimFrames);
|
|
}
|
|
}
|
|
*/
|
|
return(RD_OK);
|
|
|
|
}
|
|
|
|
|
|
int32 SetLuggageAnim(uint8 *ma, int32 size)
|
|
|
|
{
|
|
warning("stub SetLugggeAnim");
|
|
/*
|
|
|
|
if (luggageAnim)
|
|
{
|
|
free(luggageAnim);
|
|
luggageAnim = NULL;
|
|
}
|
|
|
|
if (ma)
|
|
{
|
|
luggageAnim = malloc(size);
|
|
if (luggageAnim == NULL)
|
|
{
|
|
return(RDERR_OUTOFMEMORY);
|
|
}
|
|
else
|
|
{
|
|
memcpy((uint8 *) luggageAnim, ma, size);
|
|
luggageOffset = (int32 *) ((uint8 *) luggageAnim + sizeof(_mouseAnim));
|
|
AnimateMouse();
|
|
}
|
|
}
|
|
*/
|
|
return(RD_OK);
|
|
|
|
}
|
|
|
|
|