mirror of
https://github.com/libretro/scummvm.git
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170 lines
5.9 KiB
C++
170 lines
5.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Hugo Trilogy source code
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*
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* Copyright (c) 1989-1995 David P. Gray
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*
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*/
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#ifndef HUGO_DISPLAY_H
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#define HUGO_DISPLAY_H
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namespace Hugo {
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enum OverlayState {kOvlUndef, kOvlForeground, kOvlBackground}; // Overlay state
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static const int kCenter = -1; // Used to center text in x
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class Screen {
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public:
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struct Rect { // Rectangle used in Display list
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int16 _x; // Position in dib
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int16 _y; // Position in dib
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int16 _dx; // width
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int16 _dy; // height
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};
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Screen(HugoEngine *vm);
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virtual ~Screen();
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virtual void loadFont(int16 fontId) = 0;
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virtual void loadFontArr(Common::ReadStream &in) = 0;
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int16 fontHeight() const;
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int16 stringLength(const char *s) const;
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void displayBackground();
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void displayFrame(const int sx, const int sy, Seq *seq, const bool foreFl);
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void displayList(Dupdate update, ...);
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void displayRect(const int16 x, const int16 y, const int16 dx, const int16 dy);
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void drawBoundaries();
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void drawRectangle(const bool filledFl, const int16 x1, const int16 y1, const int16 x2, const int16 y2, const int color);
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void drawShape(const int x, const int y, const int color1, const int color2);
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void drawStatusText();
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void freeScreen();
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void hideCursor();
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void initDisplay();
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void initNewScreenDisplay();
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void loadPalette(Common::ReadStream &in);
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void moveImage(ImagePtr srcImage, const int16 x1, const int16 y1, const int16 dx, int16 dy, const int16 width1, ImagePtr dstImage, const int16 x2, const int16 y2, const int16 width2);
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void remapPal(uint16 oldIndex, uint16 newIndex);
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void resetInventoryObjId();
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void restorePal(Common::ReadStream *f);
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void savePal(Common::WriteStream *f) const;
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void setBackgroundColor(const uint16 color);
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void setCursorPal();
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void selectInventoryObjId(const int16 objId);
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void shadowStr(int16 sx, const int16 sy, const char *s, const byte color);
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void showCursor();
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void userHelp() const;
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void writeStr(int16 sx, const int16 sy, const char *s, const byte color);
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Icondib &getIconBuffer();
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Viewdib &getBackBuffer();
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Viewdib &getBackBufferBackup();
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Viewdib &getFrontBuffer();
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Viewdib &getGUIBuffer();
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protected:
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HugoEngine *_vm;
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static const int kRectListSize = 16; // Size of add/restore rect lists
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static const int kBlitListSize = kRectListSize * 2; // Size of dirty rect blit list
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static const int kShapeSize = 24;
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static const int kFontLength = 128; // Number of chars in font
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static const int kFontSize = 1200; // Max size of font data
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static const int kNumFonts = 3; // Number of dib fonts
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static const byte stdMouseCursorHeight = 20;
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static const byte stdMouseCursorWidth = 12;
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bool fontLoadedFl[kNumFonts];
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// Fonts used in dib (non-GDI)
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byte *_arrayFont[kNumFonts];
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byte _fnt; // Current font number
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byte _fontdata[kNumFonts][kFontSize]; // Font data
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byte *_font[kNumFonts][kFontLength]; // Ptrs to each char
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byte *_mainPalette;
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int16 _arrayFontSize[kNumFonts];
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Viewdib _frontBuffer;
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inline bool isInX(const int16 x, const Rect *rect) const;
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inline bool isInY(const int16 y, const Rect *rect) const;
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inline bool isOverlapping(const Rect *rectA, const Rect *rectB) const;
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virtual OverlayState findOvl(Seq *seqPtr, ImagePtr dstPtr, uint16 y) = 0;
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private:
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byte *_curPalette;
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byte _iconImage[kInvDx * kInvDy];
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byte _paletteSize;
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Icondib _iconBuffer; // Inventory icon DIB
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int16 mergeLists(Rect *list, Rect *blist, const int16 len, int16 blen);
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int16 center(const char *s) const;
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Viewdib _backBuffer;
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Viewdib _GUIBuffer; // User interface images
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Viewdib _backBufferBackup; // Backup _backBuffer during inventory
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// Formerly static variables used by displayList()
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int16 _dlAddIndex, _dlRestoreIndex; // Index into add/restore lists
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Rect _dlRestoreList[kRectListSize]; // The restore list
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Rect _dlAddList[kRectListSize]; // The add list
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Rect _dlBlistList[kBlitListSize]; // The blit list
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//
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void createPal();
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void merge(const Rect *rectA, Rect *rectB);
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void writeChr(const int sx, const int sy, const byte color, const char *local_fontdata);
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};
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class Screen_v1d : public Screen {
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public:
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Screen_v1d(HugoEngine *vm);
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~Screen_v1d();
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void loadFont(int16 fontId);
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void loadFontArr(Common::ReadStream &in);
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protected:
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OverlayState findOvl(Seq *seqPtr, ImagePtr dstPtr, uint16 y);
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};
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class Screen_v1w : public Screen {
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public:
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Screen_v1w(HugoEngine *vm);
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~Screen_v1w();
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void loadFont(int16 fontId);
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void loadFontArr(Common::ReadStream &in);
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protected:
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OverlayState findOvl(Seq *seqPtr, ImagePtr dstPtr, uint16 y);
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};
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} // End of namespace Hugo
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#endif //HUGO_DISPLAY_H
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