scummvm/engines/sci
Filippos Karapetis 773f3bf145 Changed another warning into an error. Cleanup
svn-id: r49995
2010-06-18 02:23:30 +00:00
..
engine Changed another warning into an error. Cleanup 2010-06-18 02:23:30 +00:00
graphics Added several unimplemented kDisplay subops, as well as a new sound command, found in the demo of Longbow 2010-06-18 01:11:00 +00:00
parser The parser vocabulary remains static throughout the game, thus it has been removed from the engine state 2010-06-01 15:11:20 +00:00
sound Changed an assert into a warning with a FIXME (happens in SQ1) 2010-06-18 02:16:00 +00:00
video Committing the rest of the VideoDecoder Rewrite from patch #2963496. 2010-05-18 14:17:24 +00:00
console.cpp SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()' 2010-06-17 23:14:34 +00:00
console.h Renamed verify_midi to show_instruments (and fixed a bug with it at the same time). This command scans all songs, or a specific song of a game and displays the instruments used 2010-06-11 19:49:41 +00:00
debug.h Moved the breakpoint information inside the DebugState struct 2010-05-19 07:25:06 +00:00
decompressor.cpp Move DebugChannel related code to new header 2010-05-04 11:59:22 +00:00
decompressor.h SCI: Reduce header interdependencies 2010-02-17 23:38:43 +00:00
detection_tables.h Add support for loading SCI games from Mac resource forks. The games themselves do not work yet as some (not all) of the data is in BE order instead of LE. They currently error out because it thinks the relocation block is outside of the script. 2010-05-10 18:29:13 +00:00
detection.cpp SCI: Revise how ResourceManager is instantiated. 2010-06-15 12:15:52 +00:00
event.cpp SCI: cleanup scancode rows code 2010-06-17 23:12:38 +00:00
event.h SCI: Turn _modifierStates into member of class EventManager 2010-06-17 23:12:17 +00:00
module.mk SCI: SciGui/SciGui32 gone for good... 2010-06-15 15:44:24 +00:00
resource_audio.cpp SCI: implement channel remapping for SCI1 2010-06-16 21:02:58 +00:00
resource_intern.h SCI: Avoid using g_sci in resman (as it might not yet be inited) 2010-06-16 00:24:16 +00:00
resource.cpp Fixed a bug in detectHires(), so that it actually works 2010-06-18 00:36:20 +00:00
resource.h Added handling of VMD video files in kResCheck, fixes video playing in GK2 2010-06-17 00:07:03 +00:00
sci.cpp Strict mode: Turned several severe errors (almost all detection related) into errors, instead of warnings 2010-06-17 23:45:38 +00:00
sci.h SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()' 2010-06-17 23:14:34 +00:00
util.cpp Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00
util.h Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression. 2010-05-18 04:17:58 +00:00