.. |
engine
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Changed another warning into an error. Cleanup
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2010-06-18 02:23:30 +00:00 |
graphics
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Added several unimplemented kDisplay subops, as well as a new sound command, found in the demo of Longbow
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2010-06-18 01:11:00 +00:00 |
parser
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The parser vocabulary remains static throughout the game, thus it has been removed from the engine state
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2010-06-01 15:11:20 +00:00 |
sound
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Changed an assert into a warning with a FIXME (happens in SQ1)
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2010-06-18 02:16:00 +00:00 |
video
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Committing the rest of the VideoDecoder Rewrite from patch #2963496.
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2010-05-18 14:17:24 +00:00 |
console.cpp
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SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
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2010-06-17 23:14:34 +00:00 |
console.h
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Renamed verify_midi to show_instruments (and fixed a bug with it at the same time). This command scans all songs, or a specific song of a game and displays the instruments used
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2010-06-11 19:49:41 +00:00 |
debug.h
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Moved the breakpoint information inside the DebugState struct
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2010-05-19 07:25:06 +00:00 |
decompressor.cpp
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Move DebugChannel related code to new header
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2010-05-04 11:59:22 +00:00 |
decompressor.h
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SCI: Reduce header interdependencies
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2010-02-17 23:38:43 +00:00 |
detection_tables.h
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Add support for loading SCI games from Mac resource forks. The games themselves do not work yet as some (not all) of the data is in BE order instead of LE. They currently error out because it thinks the relocation block is outside of the script.
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2010-05-10 18:29:13 +00:00 |
detection.cpp
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SCI: Revise how ResourceManager is instantiated.
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2010-06-15 12:15:52 +00:00 |
event.cpp
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SCI: cleanup scancode rows code
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2010-06-17 23:12:38 +00:00 |
event.h
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SCI: Turn _modifierStates into member of class EventManager
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2010-06-17 23:12:17 +00:00 |
module.mk
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SCI: SciGui/SciGui32 gone for good...
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2010-06-15 15:44:24 +00:00 |
resource_audio.cpp
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SCI: implement channel remapping for SCI1
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2010-06-16 21:02:58 +00:00 |
resource_intern.h
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SCI: Avoid using g_sci in resman (as it might not yet be inited)
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2010-06-16 00:24:16 +00:00 |
resource.cpp
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Fixed a bug in detectHires(), so that it actually works
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2010-06-18 00:36:20 +00:00 |
resource.h
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Added handling of VMD video files in kResCheck, fixes video playing in GK2
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2010-06-17 00:07:03 +00:00 |
sci.cpp
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Strict mode: Turned several severe errors (almost all detection related) into errors, instead of warnings
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2010-06-17 23:45:38 +00:00 |
sci.h
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SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
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2010-06-17 23:14:34 +00:00 |
util.cpp
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |
util.h
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Add initial support for KQ6 Mac. Wrapper functions for read/writing to pointers are now used (found in util.*) for code that has different endianness in SCI1.1+ Mac games. Add support for Mac 'snd ' and 'CURS' resources. QFG1 Mac is not yet playable due to script compression.
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2010-05-18 04:17:58 +00:00 |