scummvm/common/stablemap.h

215 lines
5.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef COMMON_STABLEMAP_H
#define COMMON_STABLEMAP_H
#include "common/rb_tree.h"
namespace Common {
/**
* @defgroup common_stablemap stable map
* @ingroup common
*
* @brief API for operating on a key value map
*
* @{
*/
/**
* Ordered associative container meant as a drop-in replacement
* for the C++ standard library's std::map.
*/
template<class Key, class Val, class CompFunc = Common::Less<Key> >
class StableMap {
using TreeT = RBTree<Pair<Key, Val>, Key, PairFirst<Key, Val>, CompFunc>;
public:
using value_type = Pair<Key, Val>; /*!< Type of the value obtained by dereferencing a StableMap iterator. */
using iterator = typename TreeT::BasicIterator; /*!< StableMap iterator. */
using const_iterator = typename TreeT::ConstIterator; /*!< Const-qualified StableMap iterator. */
/** Clears the contents of the map */
void clear() {
_items.clear();
}
/** Return an iterator pointing to the first element in the map. */
iterator begin() {
return _items.begin();
}
/** Return an iterator pointing to the last element in the map. */
iterator end() {
return _items.end();
}
/** Return a const iterator pointing to the first element in the map. */
const_iterator begin() const {
return _items.begin();
}
/** Return a const iterator pointing to the last element in the map. */
const_iterator end() const {
return _items.end();
}
/**
* Returns an iterator to the first item thas is not less than @p key
* in the map (or end() if this cannot be found).
*/
const_iterator lower_bound(const Key &key) const {
return _items.lowerBound(key);
}
/**
* Returns a const iterator to the first item thas is not less than @p key
* in the map (or end() if this cannot be found).
*/
iterator lower_bound(const Key &key) {
return _items.lowerBound(key);
}
/**
* Returns an iterator to the first item bigger than @p key
* in the map (or end() if this cannot be found).
*/
iterator upper_bound(const Key &key) {
return _items.upperBound(key);
}
/**
* Returns an iterator to the item with the given key,
* or end() if the item was not found.
*/
iterator find(const Key &theKey) {
iterator it = _items.lowerBound(theKey);
if (it != this->end() && compareEqual(it->first, theKey))
return it;
return this->end();
}
/**
* Returns a const iterator to the item with the given key,
* or end() if the item was not found.
*/
const_iterator find(const Key &theKey) const {
const_iterator it = _items.lowerBound(theKey);
if (it != this->end() && compareEqual(it->first, theKey))
return it;
return this->end();
}
/**
* Square brackets operator accesses items by key, creating if necessary
*/
Val &operator[](const Key &theKey) {
iterator it = _items.lowerBound(theKey);
if (it == this->end() || !compareEqual(it->first, theKey)) {
iterator i = _items.insert(value_type(theKey, Val()));
return i->second;
}
return it->second;
}
/** Erases the item in the map pointed by @p it .*/
iterator erase(iterator it) {
return _items.erase(it);
}
/**
* Erase the elements from @p first to @p last and return an iterator pointing to the next element in the map.
* @note
* If [first, last) is not a valid range for the map, the behaviour is undefined.
*/
iterator erase(iterator first, iterator last) {
return _items.erase(first, last);
}
/**
* Erases the item with the given key.
* Returns the number of elements removed (0 or 1)
*/
size_t erase(const Key &theKey) {
iterator it = find(theKey);
if (it != this->end()) {
erase(it);
return 1;
}
return 0;
}
/**
* Tries to insert the value @p val in the map. If the value is inserted,
* the pair (it, true), where it is the iterator to the inserted value,
* is returned, otherwise (lower_bound(val), false) is returned
*/
Pair<iterator, bool> insert(const value_type &val) {
iterator it = _items.lowerBound(val.first);
if (it == this->end() || !compareEqual(it->first, val.first))
return {_items.insert(val), true};
return {it, false};
}
/** Returns the size of the map. */
size_t size() const {
return _items.size();
}
/**
* Returns true if the map is empty.
* Shorthand for:
* @code
* map.size() == 0
* @endcode
*/
bool empty() const {
return _items.isEmpty();
}
/**
* Returns the number of elements with a matching key
*/
size_t count(const Key &key) {
int count_ = 0;
for (iterator it = this->begin(); it != this->end(); ++it) {
if (compareEqual(it->first, key))
++count_;
}
return count_;
}
private:
bool compareEqual(const Key &a, const Key &b) const {
return !_comp(a, b) && !_comp(b, a);
}
TreeT _items;
CompFunc _comp;
};
/** @} */
} // End of namespace Common
#endif