scummvm/common/btea.cpp

77 lines
2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/btea.h"
namespace Common {
namespace BTEACrypto {
#define DELTA 0x9e3779b9
#define MX (((z >> 5 ^ y << 2) + (y >> 3 ^ z << 4)) ^ ((sum ^ y) + (key[(p & 3) ^ e] ^ z)))
// This method comes from https://en.wikipedia.org/wiki/XXTEA
void btea(uint32 *v, int n, const uint32 *key) {
uint32 y, z, sum;
unsigned int p, rounds, e;
if (n > 1) { /* Coding Part */
rounds = 6 + 52 / n;
sum = 0;
z = v[n - 1];
do {
sum += DELTA;
e = (sum >> 2) & 3;
for (p = 0; p < static_cast<uint32>(n - 1); p++) {
y = v[p + 1];
z = v[p] += MX;
}
y = v[0];
z = v[n - 1] += MX;
} while (--rounds);
} else if (n < -1) { /* Decoding Part */
n = -n;
rounds = 6 + 52 / n;
sum = rounds * DELTA;
y = v[0];
do {
e = (sum >> 2) & 3;
for (p = n - 1; p > 0; p--) {
z = v[p - 1];
y = v[p] -= MX;
}
z = v[n - 1];
y = v[0] -= MX;
sum -= DELTA;
} while (--rounds);
}
}
void encrypt(uint32 *v, int n, const uint32 *key) {
btea(v, n, key);
}
void decrypt(uint32 *v, int n, const uint32 *key) {
btea(v, -n, key);
}
} // namespace BTEACrypto
} // namespace Common