scummvm/engines/buried/overview.cpp
2021-12-26 18:48:43 +01:00

181 lines
5.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995 Presto Studios, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "buried/buried.h"
#include "buried/frame_window.h"
#include "buried/graphics.h"
#include "buried/overview.h"
#include "buried/resources.h"
#include "buried/sound.h"
#include "graphics/surface.h"
namespace Buried {
OverviewWindow::OverviewWindow(BuriedEngine *vm, Window *parent) : Window(vm, parent) {
_currentImage = nullptr;
_currentStatus = -1;
_timer = 0xFFFFFFFF;
Common::Rect parentRect = _parent->getClientRect();
_rect.left = (parentRect.right - 640) / 2;
_rect.top = (parentRect.bottom - 480) / 2;
_rect.right = parentRect.left + 640;
_rect.bottom = parentRect.top + 480;
_background = _vm->_gfx->getBitmap(_vm->getFilePath(IDS_IF_OV_FULL_SCREEN_DIB));
}
OverviewWindow::~OverviewWindow() {
_vm->_sound->stopInterfaceSound();
_background->free();
delete _background;
if (_currentImage) {
_currentImage->free();
delete _currentImage;
}
if (_timer != 0xFFFFFFFF)
_vm->killTimer(_timer);
}
bool OverviewWindow::startOverview() {
_vm->_sound->setAmbientSound("");
showWindow(kWindowShow);
invalidateWindow();
setFocus();
_timer = setTimer(1000);
return true;
}
void OverviewWindow::onPaint() {
_vm->_gfx->blit(_background, 0, 0);
if (_currentImage) {
switch (_currentStatus) {
case 0: // Navigational buttons
_vm->_gfx->blit(_currentImage, 498, 274);
break;
case 1: // Inventory buttons
_vm->_gfx->blit(_currentImage, 163, 352);
break;
case 2: // BioChip buttons
_vm->_gfx->blit(_currentImage, 509, 89);
break;
case 3: // Message buttons
_vm->_gfx->blit(_currentImage, 93, 0);
break;
case 4: // Final info - no image to render to the screen
break;
}
}
}
bool OverviewWindow::onEraseBackground() {
_vm->_gfx->fillRect(getAbsoluteRect(), _vm->_gfx->getColor(0, 0, 0));
return true;
}
void OverviewWindow::onLButtonUp(const Common::Point &point, uint flags) {
_vm->_sound->stopInterfaceSound();
}
void OverviewWindow::onKeyUp(const Common::KeyState &key, uint flags) {
_vm->_sound->stopInterfaceSound();
}
void OverviewWindow::onTimer(uint timer) {
_vm->_sound->timerCallback();
if (_currentStatus >= 0 && _vm->_sound->isInterfaceSoundPlaying())
return;
if (_currentImage) {
_currentImage->free();
delete _currentImage;
_currentImage = nullptr;
}
// Switch on the current status in order to determine which action to take next
switch (_currentStatus) {
case -1: // Starting value - kick things off
_currentStatus = 0;
_currentImage = _vm->_gfx->getBitmap(_vm->getFilePath(IDS_IF_OV_NAV_ARROWS_DIB));
invalidateRect(Common::Rect(498, 274, 640, 433), false);
_vm->_sound->stopInterfaceSound();
_vm->_sound->timerCallback();
_vm->_sound->playInterfaceSound(_vm->getFilePath(IDS_IF_OV_NAV_ARROWS_AUDIO));
break;
case 0: // Played initial stuff
_currentStatus = 1;
_currentImage = _vm->_gfx->getBitmap(_vm->getFilePath(IDS_IF_OV_INVENTORY_DIB));
invalidateRect(Common::Rect(498, 274, 640, 433), false);
invalidateRect(Common::Rect(163, 352, 472, 472), false);
_vm->_sound->stopInterfaceSound();
_vm->_sound->timerCallback();
_vm->_sound->playInterfaceSound(_vm->getFilePath(IDS_IF_OV_INVENTORY_AUDIO));
break;
case 1:
_currentStatus = 2;
_currentImage = _vm->_gfx->getBitmap(_vm->getFilePath(IDS_IF_OV_BIOCHIPS_DIB));
invalidateRect(Common::Rect(163, 352, 472, 472), false);
invalidateRect(Common::Rect(509, 89, 640, 275), false);
_vm->_sound->stopInterfaceSound();
_vm->_sound->timerCallback();
_vm->_sound->playInterfaceSound(_vm->getFilePath(IDS_IF_OV_BIOCHIPS_AUDIO));
break;
case 2:
_currentStatus = 3;
_currentImage = _vm->_gfx->getBitmap(_vm->getFilePath(IDS_IF_OV_MESSAGE_BOX_DIB));
invalidateRect(Common::Rect(509, 89, 640, 275), false);
invalidateRect(Common::Rect(93, 0, 482, 108), false);
_vm->_sound->stopInterfaceSound();
_vm->_sound->timerCallback();
_vm->_sound->playInterfaceSound(_vm->getFilePath(IDS_IF_OV_MESSAGE_BOX_AUDIO));
break;
case 3:
_currentStatus = 4;
invalidateRect(Common::Rect(93, 0, 482, 108), false);
_vm->_sound->stopInterfaceSound();
_vm->_sound->timerCallback();
_vm->_sound->playInterfaceSound(_vm->getFilePath(IDS_IF_OV_FURTHER_INFO_AUDIO));
break;
case 4:
_currentStatus = 5;
((FrameWindow *)_parent)->returnToMainMenu();
break;
}
}
} // End of namespace Buried