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59 lines
1.9 KiB
C++
59 lines
1.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* Based on the original sources
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* Faery Tale II -- The Halls of the Dead
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* (c) 1993-1996 The Wyrmkeep Entertainment Co.
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*/
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#ifndef SAGA2_UIMETRCS_H
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#define SAGA2_UIMETRCS_H
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namespace Saga2 {
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const int kIconWidth = 32,
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kIconHeight = 32,
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kIconSpacingX = 14,
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kIconSpacingY = 14,
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kIconOriginX = kIconWidth / 2,
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kIconOriginY = kIconHeight / 2;
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const int kBackWidth = 42,
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kBackHeight = 42,
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kBackSpacingX = 12,
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kBackSpacingY = 12,
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kBackOriginX = kBackWidth / 4,
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kBackOriginY = kBackHeight / 4 - 8;
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// control button position defines
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const int16 kNumButtons = 7;
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const int16 kYContOffset = 150;
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// facial button position defines
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const int16 kYFaceOffset = 150;
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extern Rect16 julFrameBox, phiFrameBox,
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kevFrameBox, julPlateBox,
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phiPlateBox, kevPlateBox;
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} // end of namespace Saga2
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#endif
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