scummvm/engines/toon/hotspot.h

77 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
* This file is dual-licensed.
* In addition to the GPLv3 license mentioned above, MojoTouch has
* exclusively licensed this code on March 23th, 2024, to be used in
* closed-source products.
* Therefore, any contributions (commits) to it will also be dual-licensed.
*
*/
#ifndef TOON_HOTSPOT_H
#define TOON_HOTSPOT_H
#include "toon/toon.h"
#include "toon/tools.h"
namespace Toon {
class HotspotData {
public:
int16 getX1() const { return READ_LE_INT16(_data + 0); }
int16 getY1() const { return READ_LE_INT16(_data + 1); }
int16 getX2() const { return READ_LE_INT16(_data + 2); }
int16 getY2() const { return READ_LE_INT16(_data + 3); }
int16 getMode() const { return READ_LE_INT16(_data + 4); }
int16 getRef() const { return READ_LE_INT16(_data + 5); }
int16 getPriority() const { return READ_LE_INT16(_data + 7); }
int16 getType() const { return READ_LE_INT16(_data + 8); }
int16 getData(int32 id) const { return READ_LE_INT16(_data + id); }
void setData(int32 id, int16 val) { WRITE_LE_UINT16(&_data[id], val); }
private:
int16 _data[256];
};
class Hotspots {
public:
Hotspots(ToonEngine *vm);
~Hotspots();
bool loadRif(const Common::Path &rifName, const Common::Path &additionalRifName);
int32 find(int16 x, int16 y);
int32 findBasedOnCorner(int16 x, int16 y);
HotspotData *get(int32 id);
int32 getCount() const { return _numItems; }
void load(Common::ReadStream *Stream);
void save(Common::WriteStream *Stream);
protected:
HotspotData *_items;
int32 _numItems;
ToonEngine *_vm;
};
} // End of namespace Toon
#endif