mirror of
https://github.com/libretro/scummvm.git
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416 lines
9.8 KiB
C
416 lines
9.8 KiB
C
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef COMMON_SCUMMSYS_H
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#define COMMON_SCUMMSYS_H
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#if defined(_WIN32_WCE) && _WIN32_WCE < 300
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#define NONSTANDARD_PORT
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#endif
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#if defined(NONSTANDARD_PORT)
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// Ports which need to perform #includes and #defines visible in
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// virtually all the source of ScummVM should do so by providing a
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// "portdefs.h" header file (and not by directly modifying this
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// header file).
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#include <portdefs.h>
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#else // defined(NONSTANDARD_PORT)
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#if defined(WIN32)
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#ifdef _MSC_VER
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// vsnprintf is already defined in Visual Studio 2008
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#if (_MSC_VER < 1500)
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#define vsnprintf _vsnprintf
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#endif
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#endif
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#if !defined(_WIN32_WCE)
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define NOGDICAPMASKS
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#define OEMRESOURCE
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#define NONLS
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#define NOICONS
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#define NOMCX
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#define NOPROFILER
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#define NOKANJI
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#define NOSERVICE
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#define NOMETAFILE
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#define NOCOMM
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#define NOCRYPT
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#define NOIME
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#define NOATOM
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#define NOCTLMGR
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#define NOCLIPBOARD
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#define NOMEMMGR
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#define NOSYSMETRICS
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#define NOMENUS
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#define NOOPENFILE
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#define NOWH
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#define NOSOUND
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#define NODRAWTEXT
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#endif
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#if defined(ARRAYSIZE)
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// VS2005beta2 introduces new stuff in winnt.h
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#undef ARRAYSIZE
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#endif
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#endif
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#if defined(__QNXNTO__)
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#include <strings.h> /* For strcasecmp */
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include <assert.h>
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#include <ctype.h>
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// MSVC does not define M_PI, M_SQRT2 and other math defines by default.
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// _USE_MATH_DEFINES must be defined in order to have these defined, thus
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// we enable it here. For more information, check:
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// http://msdn.microsoft.com/en-us/library/4hwaceh6(v=VS.100).aspx
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#define _USE_MATH_DEFINES
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#include <math.h>
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#endif
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// Use config.h, generated by configure
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#if defined(HAVE_CONFIG_H)
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#include "config.h"
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#endif
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// make sure we really are compiling for WIN32
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#ifndef WIN32
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#undef _MSC_VER
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#endif
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//
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// Define scumm_stricmp and scumm_strnicmp
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//
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#if defined(_WIN32_WCE) || defined(_MSC_VER)
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#define scumm_stricmp stricmp
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#define scumm_strnicmp _strnicmp
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#elif defined(__MINGW32__) || defined(__GP32__) || defined(__DS__)
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#define scumm_stricmp stricmp
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#define scumm_strnicmp strnicmp
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#else
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#define scumm_stricmp strcasecmp
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#define scumm_strnicmp strncasecmp
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#endif
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// In the following we configure various targets, in particular those
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// which can't use our "configure" tool and hence don't use config.h.
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//
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// Some #defines that occur here frequently:
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// SCUMM_LITTLE_ENDIAN
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// - Define this on a little endian target
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// SCUMM_BIG_ENDIAN
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// - Define this on a big endian target
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// SCUMM_NEED_ALIGNMENT
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// - Define this if your system has problems reading e.g. an int32 from an odd address
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// SCUMMVM_DONT_DEFINE_TYPES
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// - Define this if you need to provide your own typedefs, e.g. because your
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// system headers conflict with our typenames, or because you have odd
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// type requirements.
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// SMALL_SCREEN_DEVICE
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// - ...
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// ...
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//
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// By default we try to use pragma push/pop to ensure various structs we use
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// are "packed". If your compiler doesn't support this pragma, you are in for
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// a problem. If you are lucky, there is a compiler switch, or another pragma,
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// doing the same thing -- in that case, try to modify common/pack-begin.h and
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// common/pack-end.h accordingly. Or maybe your port simply *always* packs
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// everything, in which case you could #undefine SCUMMVM_USE_PRAGMA_PACK.
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//
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// If neither is possible, tough luck. Try to contact the team, maybe we can
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// come up with a solution, though I wouldn't hold my breath on it :-/.
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//
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#define SCUMMVM_USE_PRAGMA_PACK
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#if defined(HAVE_CONFIG_H)
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// All settings should have been set in config.h
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#define SCUMMVM_DONT_DEFINE_TYPES
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#elif defined(__SYMBIAN32__)
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#define SCUMM_LITTLE_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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#define SMALL_SCREEN_DEVICE
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// Enable Symbians own datatypes
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// This is done for two reasons
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// a) uint is already defined by Symbians libc component
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// b) Symbian is using its "own" datatyping, and the Scummvm port
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// should follow this to ensure the best compability possible.
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#define SCUMMVM_DONT_DEFINE_TYPES
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typedef unsigned char byte;
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typedef unsigned char uint8;
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typedef signed char int8;
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typedef unsigned short int uint16;
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typedef signed short int int16;
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typedef unsigned long int uint32;
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typedef signed long int int32;
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#elif defined(_WIN32_WCE)
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#define snprintf _snprintf
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#define SCUMM_LITTLE_ENDIAN
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#ifndef __GNUC__
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#define FORCEINLINE __forceinline
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#define NORETURN_PRE __declspec(noreturn)
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#endif
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#define PLUGIN_EXPORT __declspec(dllexport)
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#if _WIN32_WCE < 300
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#define SMALL_SCREEN_DEVICE
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#endif
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#elif defined(_MSC_VER)
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#define snprintf _snprintf
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#define SCUMM_LITTLE_ENDIAN
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#define FORCEINLINE __forceinline
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#define NORETURN_PRE __declspec(noreturn)
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#define PLUGIN_EXPORT __declspec(dllexport)
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#elif defined(__MINGW32__)
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#define SCUMM_LITTLE_ENDIAN
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#define PLUGIN_EXPORT __declspec(dllexport)
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#elif defined(UNIX)
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#if !defined(CONFIG_H) && defined(SDL_BACKEND)
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/* need this for the SDL_BYTEORDER define */
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#include <SDL_byteorder.h>
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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#define SCUMM_LITTLE_ENDIAN
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#elif SDL_BYTEORDER == SDL_BIG_ENDIAN
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#define SCUMM_BIG_ENDIAN
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#else
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#error Neither SDL_BIG_ENDIAN nor SDL_LIL_ENDIAN is set.
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#endif
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#endif
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// You need to set this manually if necessary
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// #define SCUMM_NEED_ALIGNMENT
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// Very BAD hack following, used to avoid triggering an assert in uClibc dingux library
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// "toupper" when pressing keyboard function keys.
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#if defined(DINGUX)
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#undef toupper
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#define toupper(c) (((c & 0xFF) >= 97) && ((c & 0xFF) <= 122) ? ((c & 0xFF) - 32) : (c & 0xFF))
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#endif
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#elif defined(__DC__)
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#define SCUMM_LITTLE_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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#elif defined(__GP32__)
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#define SCUMM_LITTLE_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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// Override typenames. uint is already defined by system header files.
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#define SCUMMVM_DONT_DEFINE_TYPES
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typedef unsigned char byte;
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typedef unsigned char uint8;
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typedef signed char int8;
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typedef unsigned short int uint16;
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typedef signed short int int16;
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typedef unsigned long int uint32;
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typedef signed long int int32;
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#elif defined(__PLAYSTATION2__)
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#define SCUMM_LITTLE_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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#elif defined(__N64__)
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#define SCUMM_BIG_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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#define STRINGBUFLEN 256
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#define SCUMMVM_DONT_DEFINE_TYPES
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typedef unsigned char byte;
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typedef unsigned char uint8;
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typedef signed char int8;
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typedef unsigned short int uint16;
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typedef signed short int int16;
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typedef unsigned int uint32;
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typedef signed int int32;
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#elif defined(__PSP__)
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#include <malloc.h>
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#include "backends/platform/psp/memory.h"
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#define SCUMM_LITTLE_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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/* to make an efficient, inlined memcpy implementation */
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#define memcpy(dst, src, size) psp_memcpy(dst, src, size)
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#elif defined(__amigaos4__)
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#define SCUMM_BIG_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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#elif defined(__DS__)
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#define SCUMM_NEED_ALIGNMENT
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#define SCUMM_LITTLE_ENDIAN
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#define SCUMMVM_DONT_DEFINE_TYPES
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#define STRINGBUFLEN 256
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// #define printf(fmt, ...) consolePrintf(fmt, ##__VA_ARGS__)
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#elif defined(__WII__)
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#define SCUMM_BIG_ENDIAN
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#define SCUMM_NEED_ALIGNMENT
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#else
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#error No system type defined
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#endif
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//
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// GCC specific stuff
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//
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#if defined(__GNUC__)
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#define NORETURN_POST __attribute__((__noreturn__))
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#define PACKED_STRUCT __attribute__((__packed__))
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#define GCC_PRINTF(x,y) __attribute__((__format__(__printf__, x, y)))
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#if !defined(FORCEINLINE) && (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
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#define FORCEINLINE inline __attribute__((__always_inline__))
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#endif
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#elif defined(__INTEL_COMPILER)
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#define NORETURN_POST __attribute__((__noreturn__))
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#define PACKED_STRUCT __attribute__((__packed__))
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#define GCC_PRINTF(x,y) __attribute__((__format__(__printf__, x, y)))
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#else
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#define PACKED_STRUCT
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#define GCC_PRINTF(x,y)
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#endif
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//
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// Fallbacks / default values for various special macros
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//
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#ifndef FORCEINLINE
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#define FORCEINLINE inline
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#endif
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#ifndef PLUGIN_EXPORT
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#define PLUGIN_EXPORT
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#endif
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#ifndef NORETURN_PRE
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#define NORETURN_PRE
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#endif
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#ifndef NORETURN_POST
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#define NORETURN_POST
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#endif
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#ifndef STRINGBUFLEN
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#define STRINGBUFLEN 1024
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#endif
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#ifndef MAXPATHLEN
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#define MAXPATHLEN 256
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#endif
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//
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// Typedef our system types unless SCUMMVM_DONT_DEFINE_TYPES is set.
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//
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#ifndef SCUMMVM_DONT_DEFINE_TYPES
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typedef unsigned char byte;
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typedef unsigned char uint8;
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typedef signed char int8;
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typedef unsigned short uint16;
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typedef signed short int16;
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typedef unsigned int uint32;
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typedef signed int int32;
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typedef unsigned int uint;
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#endif
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//
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// Overlay color type (FIXME: shouldn't be declared here)
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//
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#if defined(NEWGUI_256)
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// 256 color only on PalmOS
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typedef byte OverlayColor;
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#else
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// 15/16 bit color mode everywhere else...
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typedef uint16 OverlayColor;
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#endif
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#include "common/forbidden.h"
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#endif
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