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https://github.com/libretro/scummvm.git
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401 lines
11 KiB
C++
401 lines
11 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/debug.h"
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#include "common/str.h"
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#include "common/memstream.h"
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#include "draci/barchive.h"
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#include "draci/draci.h"
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namespace Draci {
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const char BArchive::_magicNumber[] = "BAR!";
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const char BArchive::_dfwMagicNumber[] = "BS";
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/**
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* @brief Loads a DFW archive
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* @param path Path to input file
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*
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* Tries to load the file as a DFW archive if opening as BAR fails. Should only be called
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* from openArchive(). Only one of the game files appears to use this format (HRA.DFW)
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* and this file is compressed using a simple run-length scheme.
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*
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* archive format: header
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* index table
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* file0, file1, ...
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*
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* header format: [uint16LE] file count
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* [uint16LE] index table size
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* [2 bytes] magic number "BS"
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*
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* index table format: entry0, entry1, ...
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*
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* entry<N> format: [uint16LE] compressed size (not including the 2 bytes for the
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* "uncompressed size" field)
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* [uint32LE] fileN offset from start of file
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*
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* file<N> format: [uint16LE] uncompressed size
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* [uint16LE] compressed size (the same as in the index table entry)
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* [byte] stopper mark (for run-length compression)
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* [multiple bytes] compressed data
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*/
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void BArchive::openDFW(const Common::String &path) {
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byte *table;
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uint16 tableSize;
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byte buf[2];
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_f.open(path);
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if (!_f.isOpen()) {
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debugC(2, kDraciArchiverDebugLevel, "Error opening file");
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return;
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}
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_fileCount = _f.readUint16LE();
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tableSize = _f.readUint16LE();
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_f.read(buf, 2);
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if (memcmp(buf, _dfwMagicNumber, 2) == 0) {
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debugC(2, kDraciArchiverDebugLevel, "Success");
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_isDFW = true;
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} else {
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debugC(2, kDraciArchiverDebugLevel, "Not a DFW archive");
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_f.close();
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return;
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}
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debugC(2, kDraciArchiverDebugLevel, "Archive info (DFW): %d files", _fileCount);
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// Read in index table
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table = new byte[tableSize];
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_f.read(table, tableSize);
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// Read in file headers, but do not read the actual data yet
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// The data will be read on demand to save memory
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_files = new BAFile[_fileCount];
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Common::MemoryReadStream tableReader(table, tableSize);
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for (uint i = 0; i < _fileCount; ++i) {
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_files[i]._compLength = tableReader.readUint16LE();
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_files[i]._offset = tableReader.readUint32LE();
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// Seek to the current file
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_f.seek(_files[i]._offset);
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_files[i]._length = _f.readUint16LE(); // Read in uncompressed length
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_f.readUint16LE(); // Compressed length again (already read from the index table)
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_files[i]._stopper = _f.readByte();
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_files[i]._data = NULL; // File data will be read in on demand
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_files[i]._crc = 0; // Dummy value; not used in DFW archives
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}
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// Indicate that the archive was successfully opened
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_opened = true;
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// Cleanup
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delete[] table;
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}
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/**
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* @brief BArchive open method
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* @param path Path to input file
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*
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* Opens a BAR (Bob's Archiver) archive, which is the game's archiving format.
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* BAR archives have a .DFW file extension, due to a historical interface.
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*
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* archive format: header,
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* file0, file1, ...
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* footer
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*
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* header format: [4 bytes] magic number "BAR!"
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* [uint16LE] file count (number of archived streams),
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* [uint32LE] footer offset from start of file
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*
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* file<N> format: [2 bytes] compressed length
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* [2 bytes] original length
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* [1 byte] compression type
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* [1 byte] CRC
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* [multiple bytes] actual data
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*
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* footer format: [array of uint32LE] offsets of individual files from start of archive
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* (last entry is footer offset again)
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*/
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void BArchive::openArchive(const Common::String &path) {
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byte buf[4];
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byte *footer;
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uint32 footerOffset, footerSize;
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// Close previously opened archive (if any)
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closeArchive();
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debugCN(2, kDraciArchiverDebugLevel, "Loading archive %s: ", path.c_str());
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_f.open(path);
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if (_f.isOpen()) {
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debugC(2, kDraciArchiverDebugLevel, "Success");
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} else {
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debugC(2, kDraciArchiverDebugLevel, "Error");
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return;
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}
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// Save path for reading in files later on
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_path = path;
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// Read archive header
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debugCN(2, kDraciArchiverDebugLevel, "Checking for BAR magic number: ");
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_f.read(buf, 4);
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if (memcmp(buf, _magicNumber, 4) == 0) {
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debugC(2, kDraciArchiverDebugLevel, "Success");
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// Indicate this archive is a BAR
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_isDFW = false;
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} else {
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debugC(2, kDraciArchiverDebugLevel, "Not a BAR archive");
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debugCN(2, kDraciArchiverDebugLevel, "Retrying as DFW: ");
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_f.close();
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// Try to open as DFW
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openDFW(_path);
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return;
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}
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_fileCount = _f.readUint16LE();
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footerOffset = _f.readUint32LE();
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footerSize = _f.size() - footerOffset;
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debugC(2, kDraciArchiverDebugLevel, "Archive info: %d files, %d data bytes",
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_fileCount, footerOffset - _archiveHeaderSize);
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// Read in footer
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footer = new byte[footerSize];
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_f.seek(footerOffset);
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_f.read(footer, footerSize);
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Common::MemoryReadStream reader(footer, footerSize);
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// Read in file headers, but do not read the actual data yet
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// The data will be read on demand to save memory
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_files = new BAFile[_fileCount];
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for (uint i = 0; i < _fileCount; i++) {
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uint32 fileOffset;
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fileOffset = reader.readUint32LE();
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_f.seek(fileOffset); // Seek to next file in archive
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_files[i]._compLength = _f.readUint16LE(); // Compressed size
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// should be the same as uncompressed
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_files[i]._length = _f.readUint16LE(); // Original size
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_files[i]._offset = fileOffset; // Offset of file from start
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assert(_f.readByte() == 0 &&
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"Compression type flag is non-zero (file is compressed)");
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_files[i]._crc = _f.readByte(); // CRC checksum of the file
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_files[i]._data = NULL; // File data will be read in on demand
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_files[i]._stopper = 0; // Dummy value; not used in BAR files, needed in DFW
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}
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// Last footer item should be equal to footerOffset
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assert(reader.readUint32LE() == footerOffset && "Footer offset mismatch");
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// Indicate that the archive has been successfully opened
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_opened = true;
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delete[] footer;
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}
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/**
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* @brief BArchive close method
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*
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* Closes the currently opened archive. It can be called explicitly to
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* free up memory.
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*/
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void BArchive::closeArchive() {
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if (!_opened) {
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return;
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}
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for (uint i = 0; i < _fileCount; ++i) {
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if (_files[i]._data) {
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delete[] _files[i]._data;
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}
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}
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delete[] _files;
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_f.close();
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_opened = false;
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_files = NULL;
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_fileCount = 0;
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}
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/**
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* @brief On-demand BAR file loader
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* @param i Index of file inside an archive
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* @return Pointer to a BAFile coresponding to the opened file or NULL (on failure)
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*
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* Loads individual BAR files from an archive to memory on demand.
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* Should not be called directly.
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*/
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BAFile *BArchive::loadFileBAR(uint i) {
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// Else open archive and read in requested file
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if (!_f.isOpen()) {
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debugC(2, kDraciArchiverDebugLevel, "Error");
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return NULL;
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}
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// Read in the file (without the file header)
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_f.seek(_files[i]._offset + _fileHeaderSize);
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_files[i]._data = new byte[_files[i]._length];
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_f.read(_files[i]._data, _files[i]._length);
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// Calculate CRC
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byte tmp = 0;
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for (uint j = 0; j < _files[i]._length; j++) {
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tmp ^= _files[i]._data[j];
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}
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debugC(2, kDraciArchiverDebugLevel, "Read %d bytes", _files[i]._length);
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assert(tmp == _files[i]._crc && "CRC checksum mismatch");
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return _files + i;
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}
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/**
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* @brief On-demand DFW file loader
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* @param i Index of file inside an archive
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* @return Pointer to a BAFile coresponding to the opened file or NULL (on failure)
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*
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* Loads individual DFW files from an archive to memory on demand.
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* Should not be called directly.
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*/
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BAFile *BArchive::loadFileDFW(uint i) {
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byte *buf;
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// Else open archive and read in requested file
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if (!_f.isOpen()) {
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debugC(2, kDraciArchiverDebugLevel, "Error");
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return NULL;
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}
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// Seek to raw data of the file
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// Five bytes are for the header (uncompressed and compressed length, stopper mark)
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_f.seek(_files[i]._offset + 5);
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// Since we are seeking directly to raw data, we subtract 3 bytes from the length
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// (to take account the compressed length and stopper mark)
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uint16 compressedLength = _files[i]._compLength - 3;
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uint16 uncompressedLength = _files[i]._length;
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debugC(2, kDraciArchiverDebugLevel,
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"File info (DFW): uncompressed %d bytes, compressed %d bytes",
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uncompressedLength, compressedLength);
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// Allocate a buffer for the file data
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buf = new byte[compressedLength];
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// Read in file data into the buffer
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_f.read(buf, compressedLength);
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// Allocate the space for the uncompressed file
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byte *dst;
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dst = _files[i]._data = new byte[uncompressedLength];
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Common::MemoryReadStream data(buf, compressedLength);
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// Uncompress file
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byte current, what;
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byte stopper = _files[i]._stopper;
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uint repeat;
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uint len = 0; // Sanity check (counts uncompressed bytes)
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current = data.readByte(); // Read initial byte
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while (!data.eos()) {
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if (current != stopper) {
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*dst++ = current;
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++len;
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} else {
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// Inflate block
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repeat = data.readByte();
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what = data.readByte();
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len += repeat;
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for (uint j = 0; j < repeat; ++j) {
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*dst++ = what;
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}
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}
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current = data.readByte();
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}
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assert(len == _files[i]._length && "Uncompressed file not of the expected length");
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delete[] buf;
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return _files + i;
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}
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/**
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* Clears the cache of the open files inside the archive without closing it.
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* If the files are subsequently accessed, they are read from the disk.
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*/
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void BArchive::clearCache() {
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// Delete all cached data
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for (uint i = 0; i < _fileCount; ++i) {
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_files[i].close();
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}
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}
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const BAFile *BArchive::getFile(uint i) {
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// Check whether requested file exists
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if (i >= _fileCount) {
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return NULL;
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}
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debugCN(2, kDraciArchiverDebugLevel, "Accessing file %d from archive %s... ",
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i, _path.c_str());
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// Check if file has already been opened and return that
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if (_files[i]._data) {
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debugC(2, kDraciArchiverDebugLevel, "Cached");
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return _files + i;
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}
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BAFile *file;
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// file will be NULL if something goes wrong
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if (_isDFW) {
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file = loadFileDFW(i);
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} else {
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file = loadFileBAR(i);
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}
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return file;
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}
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} // End of namespace Draci
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