scummvm/engines/scumm/imuse
tcarey dc6b39d058 SCUMM: Clean-up of Roland GS code
1. Remove _sc55 bool. All Roland GS-capable devices have MT-32 sound/drum maps, so they should always be used when _enable_gs is set.
2. Always enable _native_mt32 if Roland GS mode is selected. I don't know why I never did this originally, since _enable_gs is automatically disabled for SCUMM v6+ games that use General MIDI tracks instead of MT-32 music.
3. Set master tune for GS devices to 442.0kHz. This is the master tune setting for the MT-32.
2013-05-11 19:18:11 +03:00
..
imuse_internal.h SCUMM: Clean-up of Roland GS code 2013-05-11 19:18:11 +03:00
imuse_part.cpp SCUMM: Ignore detune for Sam&Max. 2012-10-01 03:11:09 +02:00
imuse_player.cpp
imuse.cpp SCUMM: Clean-up of Roland GS code 2013-05-11 19:18:11 +03:00
imuse.h SCUMM: Add hack to preserve savegame compatibility with Mac MI1 2012-11-16 07:49:17 +01:00
instrument.cpp SCUMM: Implement support for special sfx in MI2 Mac. 2012-09-20 02:13:03 +02:00
instrument.h SCUMM: Implement support for special sfx in MI2 Mac. 2012-09-20 02:13:03 +02:00
mac_m68k.cpp SCUMM: Add check for resource fork for ".iMUSE Setups". 2012-09-23 21:12:06 +02:00
mac_m68k.h SCUMM: Implement support for special sfx in MI2 Mac. 2012-09-20 02:13:03 +02:00
pcspk.cpp
pcspk.h
sysex_samnmax.cpp
sysex_scumm.cpp
sysex.h