mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-18 07:39:08 +00:00
136 lines
3.5 KiB
C++
136 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on original Tony Tough source code
|
|
*
|
|
* Copyright (c) 1997-2003 Nayma Software
|
|
*/
|
|
|
|
#include "tony/gfxengine.h"
|
|
#include "tony/tony.h"
|
|
|
|
namespace Tony {
|
|
|
|
RMInput::RMInput() {
|
|
_leftClickMouse = _leftReleaseMouse = false;
|
|
_rightClickMouse = _rightReleaseMouse = false;
|
|
}
|
|
|
|
void RMInput::poll() {
|
|
_leftClickMouse = _leftReleaseMouse = _rightClickMouse = _rightReleaseMouse = false;
|
|
|
|
// Get pending events
|
|
while (g_system->getEventManager()->pollEvent(_event) && !g_vm->shouldQuit()) {
|
|
switch (_event.type) {
|
|
case Common::EVENT_MOUSEMOVE:
|
|
case Common::EVENT_LBUTTONDOWN:
|
|
case Common::EVENT_LBUTTONUP:
|
|
case Common::EVENT_RBUTTONDOWN:
|
|
case Common::EVENT_RBUTTONUP:
|
|
_mousePos = _event.mouse;
|
|
|
|
if (_event.type == Common::EVENT_LBUTTONDOWN) {
|
|
_leftClickMouse = true;
|
|
} else if (_event.type == Common::EVENT_LBUTTONUP) {
|
|
_leftReleaseMouse = true;
|
|
} else if (_event.type == Common::EVENT_RBUTTONDOWN) {
|
|
_rightClickMouse = true;
|
|
} else if (_event.type == Common::EVENT_RBUTTONUP) {
|
|
_rightReleaseMouse = true;
|
|
} else
|
|
continue;
|
|
|
|
// Since a mouse button has changed, don't do any further event processing this frame
|
|
return;
|
|
|
|
case Common::EVENT_KEYDOWN:
|
|
// Check for debugger
|
|
if ((_event.kbd.keycode == Common::KEYCODE_d) && (_event.kbd.flags & Common::KBD_CTRL)) {
|
|
// Attach to the debugger
|
|
g_vm->_debugger->attach();
|
|
g_vm->_debugger->onFrame();
|
|
} else {
|
|
// Flag the given key as being down
|
|
_keyDown.push_back(_event.kbd.keycode);
|
|
}
|
|
return;
|
|
|
|
case Common::EVENT_KEYUP:
|
|
for (uint i = 0; i < _keyDown.size(); i++) {
|
|
if (_keyDown[i] == _event.kbd.keycode) {
|
|
_keyDown.remove_at(i);
|
|
break;
|
|
}
|
|
}
|
|
return;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Return true if a key has been pressed
|
|
*/
|
|
bool RMInput::getAsyncKeyState(Common::KeyCode kc) {
|
|
// The act of testing for a particular key automatically clears the state, to prevent
|
|
// the same key being registered in multiple different frames
|
|
for (uint i = 0; i < _keyDown.size(); i++) {
|
|
if (_keyDown[i] == kc) {
|
|
_keyDown.remove_at(i);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Reading of the mouse
|
|
*/
|
|
RMPoint RMInput::mousePos() {
|
|
RMPoint p(_mousePos.x, _mousePos.y);
|
|
return p;
|
|
}
|
|
|
|
/**
|
|
* Events of mouse clicks
|
|
*/
|
|
bool RMInput::mouseLeftClicked() {
|
|
return _leftClickMouse;
|
|
}
|
|
|
|
bool RMInput::mouseRightClicked() {
|
|
return _rightClickMouse;
|
|
}
|
|
|
|
bool RMInput::mouseLeftReleased() {
|
|
return _leftReleaseMouse;
|
|
}
|
|
|
|
bool RMInput::mouseRightReleased() {
|
|
return _rightReleaseMouse;
|
|
}
|
|
|
|
} // End of namespace Tony
|