scummvm/graphics/macgui/datafiles.cpp
2023-12-24 13:19:25 +01:00

131 lines
4.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Based on MacVenture engine, based on
* WebVenture (c) 2010, Sean Kasun
* https://github.com/mrkite/webventure, http://seancode.com/webventure/
*
* Used with explicit permission from the author
*/
#include "graphics/macgui/macwindowmanager.h"
#include "common/archive.h"
#include "common/compression/unzip.h"
namespace Graphics {
static const char * const MACGUI_DATA_BUNDLE = "macgui.dat";
struct BorderName {
uint32 type;
const char *name;
BorderOffsets offsets;
};
static const BorderName borders[] = {
{0x00, "StandardClose", { 1, 2, 19, 2, 2, 2, false, 25, 0, 0}},
{0x01, "ThickNoTitle", { 5, 5, 5, 5, -1, -1, false, 0, 0, 0}},
{0x02, "ThinNoTitle", { 1, 1, 1, 1, -1, -1, false, 0, 0, 0}},
{0x03, "ThinNoTitleShadow", { 1, 3, 1, 3, -1, -1, false, 0, 0, 0}},
{0x04, "StandardClose", { 1, 2, 19, 2, 2, 2, false, 25, 0, 0}},
{0x05, "Thick", { 5, 5, 20, 5, 2, 3, false, 13, 0, 0}},
{0x06, "ThinNoTitle", { 1, 1, 1, 1, -1, -1, false, 0, 0, 0}},
{0x07, "ThinNoTitleShadow", { 1, 3, 1, 3, -1, -1, false, 0, 0, 0}},
{0x08, "StandardCloseZoom", { 1, 2, 19, 2, 2, 2, false, 25, 0, 0}},
{0x09, "ThickZoom", { 5, 5, 20, 5, 2, 3, false, 13, 0, 0}},
{0x0A, "ThinNoTitle", { 1, 1, 1, 1, -1, -1, false, 0, 0, 0}},
{0x0B, "ThinNoTitleShadow", { 1, 3, 1, 3, -1, -1, false, 0, 0, 0}},
{0x0C, "StandardCloseZoom", { 1, 2, 19, 2, 2, 2, false, 25, 0, 0}},
{0x0D, "ThickZoom", { 5, 5, 20, 5, 2, 3, false, 13, 0, 0}},
{0x0E, "ThinNoTitle", { 1, 1, 1, 1, -1, -1, false, 0, 0, 0}},
{0x0F, "ThinNoTitleShadow", { 1, 3, 1, 3, -1, -1, false, 0, 0, 0}},
{0x10, "RoundClose", { 1, 1, 19, 6, 1, 1, true, 25, 0, 0}},
{kBorderScroll + 0x00, "Win95BorderScrollbar", { 1, 17, 1, 1, 1, 1, true, 25, 15, 17}},
{kBorderScroll + 0x01, "Win95NoBorderScrollbar", { 1, 17, 1, 1, 1, 1, true, 25, 15, 17}},
{kBorderScroll + 0x02, "MacOSNoBorderScrollbar", { 1, 17, 1, 1, 1, 1, true, 25, 17, 17}},
{0xFF, "No type", {-1, -1, -1, -1, -1, -1, false, 0, 0, 0}}
};
Common::String windowTypeName(uint32 windowType) {
int i = 0;
while (borders[i].type != 0xFF) {
if (borders[i].type == windowType) {
return borders[i].name;
}
i++;
}
return "ThinNoTitle";
}
void MacWindowManager::loadDataBundle() {
_dataBundle = Common::makeZipArchive(MACGUI_DATA_BUNDLE);
if (!_dataBundle) {
warning("MACGUI: Couldn't load data bundle '%s'.", MACGUI_DATA_BUNDLE);
}
}
void MacWindowManager::cleanupDataBundle() {
delete _dataBundle;
}
BorderOffsets MacWindowManager::getBorderOffsets(uint32 windowType) {
int i = 0;
while (borders[i].type != 0xFF) {
if (borders[i].type == windowType)
break;
i++;
}
return borders[i].offsets;
}
Common::SeekableReadStream *MacWindowManager::getBorderFile(uint32 windowType, uint32 flags) {
if (!_dataBundle)
return NULL;
Common::String filename = windowTypeName(windowType);
filename += (flags & kWindowBorderActive) ? "_act" : "_inac";
filename += (flags & kWindowBorderTitle) ? "_title" : "";
filename += ".bmp";
Common::Path path(filename, Common::Path::kNoSeparator);
if (!_dataBundle->hasFile(path)) {
warning("Missing border file '%s' in data bundle", filename.c_str());
return NULL;
}
return _dataBundle->createReadStreamForMember(path);
}
Common::SeekableReadStream *MacWindowManager::getFile(const Common::Path &filename) {
if (!_dataBundle)
return NULL;
if (!_dataBundle->hasFile(filename)) {
warning("Missing file '%s' in data bundle", filename.toString().c_str());
return NULL;
}
return _dataBundle->createReadStreamForMember(filename);
}
} // End of namespace Graphics