scummvm/backends/updates/macosx/macosx-updates.h

49 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_UPDATES_MACOSX_H
#define BACKENDS_UPDATES_MACOSX_H
#include "common/scummsys.h"
#if defined(MACOSX) && defined(USE_SPARKLE)
#include "common/updates.h"
class MacOSXUpdateManager : public Common::UpdateManager {
public:
MacOSXUpdateManager();
virtual ~MacOSXUpdateManager();
virtual void checkForUpdates();
virtual void setAutomaticallyChecksForUpdates(UpdateState state);
virtual UpdateState getAutomaticallyChecksForUpdates();
virtual void setUpdateCheckInterval(UpdateInterval interval);
virtual UpdateInterval getUpdateCheckInterval();
};
#endif
#endif // BACKENDS_UPDATES_MACOSX_H