mirror of
https://github.com/libretro/scummvm.git
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381 lines
17 KiB
C++
381 lines
17 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "config.h"
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#include "visualstudio.h"
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#include <fstream>
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#include <algorithm>
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namespace CreateProjectTool {
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//////////////////////////////////////////////////////////////////////////
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// Visual Studio Provider (Visual Studio 2005 & 2008)
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//////////////////////////////////////////////////////////////////////////
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VisualStudioProvider::VisualStudioProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version)
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: MSVCProvider(global_warnings, project_warnings, version) {
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}
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const char *VisualStudioProvider::getProjectExtension() {
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return ".vcproj";
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}
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const char *VisualStudioProvider::getPropertiesExtension() {
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return ".vsprops";
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}
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int VisualStudioProvider::getVisualStudioVersion() {
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if (_version == 9)
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return 2008;
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if (_version == 8)
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return 2005;
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error("Unsupported version passed to getVisualStudioVersion");
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}
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void VisualStudioProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir,
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const StringList &includeList, const StringList &excludeList) {
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const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension();
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std::ofstream project(projectFile.c_str());
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if (!project)
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error("Could not open \"" + projectFile + "\" for writing");
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project << "<?xml version=\"1.0\" encoding=\"windows-1252\"?>\n"
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"<VisualStudioProject\n"
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"\tProjectType=\"Visual C++\"\n"
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"\tVersion=\"" << _version << ".00\"\n"
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"\tName=\"" << name << "\"\n"
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"\tProjectGUID=\"{" << uuid << "}\"\n"
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"\tRootNamespace=\"" << name << "\"\n"
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"\tKeyword=\"Win32Proj\"\n";
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if (_version >= 9)
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project << "\tTargetFrameworkVersion=\"131072\"\n";
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project << "\t>\n"
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"\t<Platforms>\n"
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"\t\t<Platform Name=\"Win32\" />\n"
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"\t\t<Platform Name=\"x64\" />\n"
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"\t</Platforms>\n"
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"\t<Configurations>\n";
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// Check for project-specific warnings:
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std::map< std::string, std::list<std::string> >::iterator warningsIterator = _projectWarnings.find(name);
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if (name == PROJECT_NAME) {
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std::string libraries;
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for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i)
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libraries += ' ' + *i + ".lib";
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// Win32
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outputConfiguration(project, setup, libraries, "Debug", "Win32", "", true);
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outputConfiguration(project, setup, libraries, "Analysis", "Win32", "", true);
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outputConfiguration(project, setup, libraries, "Release", "Win32", "", true);
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// x64
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// For 'x64' we must disable NASM support. Usually we would need to disable the "nasm" feature for that and
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// re-create the library list, BUT since NASM doesn't link any additional libraries, we can just use the
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// libraries list created for IA-32. If that changes in the future, we need to adjust this part!
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outputConfiguration(project, setup, libraries, "Debug", "x64", "64", false);
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outputConfiguration(project, setup, libraries, "Analysis", "x64", "64", false);
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outputConfiguration(project, setup, libraries, "Release", "x64", "64", false);
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} else {
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std::string warnings = "";
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if (warningsIterator != _projectWarnings.end())
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for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i)
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warnings += *i + ';';
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std::string toolConfig;
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toolConfig = (!warnings.empty() ? "DisableSpecificWarnings=\"" + warnings + "\"" : "");
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toolConfig += (name == "tinsel" ? "DebugInformationFormat=\"3\" " : "");
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toolConfig += (name == "sword25" ? "DisableLanguageExtensions=\"false\" " : "");
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toolConfig += (name == "grim" ? "DisableLanguageExtensions=\"false\" " : "");
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// Win32
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outputConfiguration(project, toolConfig, "Debug", "Win32", "");
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outputConfiguration(project, toolConfig, "Analysis", "Win32", "");
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outputConfiguration(project, toolConfig, "Release", "Win32", "");
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outputConfiguration(project, toolConfig, "Debug", "x64", "64");
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outputConfiguration(project, toolConfig, "Analysis", "x64", "64");
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outputConfiguration(project, toolConfig, "Release", "x64", "64");
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}
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project << "\t</Configurations>\n"
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"\t<Files>\n";
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std::string modulePath;
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if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) {
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modulePath = moduleDir.substr(setup.srcDir.size());
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if (!modulePath.empty() && modulePath.at(0) == '/')
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modulePath.erase(0, 1);
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}
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if (modulePath.size())
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addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath);
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else
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addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix);
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project << "\t</Files>\n"
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"</VisualStudioProject>\n";
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}
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void VisualStudioProvider::outputConfiguration(std::ostream &project, const BuildSetup &setup, const std::string &libraries, const std::string &config, const std::string &platform, const std::string &props, const bool isWin32) {
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project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"1\" InheritedPropertySheets=\".\\" << PROJECT_DESCRIPTION << "_" << config << props << ".vsprops\">\n"
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"\t\t\t<Tool\tName=\"VCCLCompilerTool\" DisableLanguageExtensions=\"false\" />\n"
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"\t\t\t<Tool\tName=\"VCLinkerTool\" OutputFile=\"$(OutDir)/" << PROJECT_NAME << ".exe\"\n"
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"\t\t\t\tAdditionalDependencies=\"" << libraries << "\"\n"
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"\t\t\t/>\n";
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outputBuildEvents(project, setup, isWin32);
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project << "\t\t</Configuration>\n";
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}
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void VisualStudioProvider::outputConfiguration(std::ostream &project, const std::string &toolConfig, const std::string &config, const std::string &platform, const std::string &props) {
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project << "\t\t<Configuration Name=\"" << config << "|" << platform << "\" ConfigurationType=\"4\" InheritedPropertySheets=\".\\" << PROJECT_DESCRIPTION << "_" << config << props << ".vsprops\">\n"
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"\t\t\t<Tool Name=\"VCCLCompilerTool\" "<< toolConfig << "/>\n"
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"\t\t</Configuration>\n";
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}
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void VisualStudioProvider::outputBuildEvents(std::ostream &project, const BuildSetup &setup, const bool isWin32) {
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if (setup.runBuildEvents) {
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project << "\t\t\t<Tool\tName=\"VCPreBuildEventTool\"\n"
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"\t\t\t\tCommandLine=\"" << getPreBuildEvent() << "\"\n"
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"\t\t\t/>\n"
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"\t\t\t<Tool\tName=\"VCPostBuildEventTool\"\n"
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"\t\t\t\tCommandLine=\"" << getPostBuildEvent(isWin32, setup.createInstaller) << "\"\n"
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"\t\t\t/>\n";
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}
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}
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void VisualStudioProvider::writeReferences(std::ofstream &output) {
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output << "\tProjectSection(ProjectDependencies) = postProject\n";
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for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) {
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if (i->first == PROJECT_NAME)
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continue;
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output << "\t\t{" << i->second << "} = {" << i->second << "}\n";
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}
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output << "\tEndProjectSection\n";
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}
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void VisualStudioProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix, bool runBuildEvents) {
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std::string warnings;
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for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i)
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warnings += *i + ';';
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std::string definesList;
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for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i) {
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if (i != defines.begin())
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definesList += ';';
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definesList += *i;
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}
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// Add define to include revision header
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if (runBuildEvents)
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definesList += REVISION_DEFINE ";";
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properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
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"<VisualStudioPropertySheet\n"
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"\tProjectType=\"Visual C++\"\n"
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"\tVersion=\"8.00\"\n"
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"\tName=\"" << PROJECT_DESCRIPTION << "_Global\"\n"
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"\tOutputDirectory=\"$(ConfigurationName)" << bits << "\"\n"
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"\tIntermediateDirectory=\"$(ConfigurationName)" << bits << "/$(ProjectName)\"\n"
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"\t>\n"
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"\t<Tool\n"
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"\t\tName=\"VCCLCompilerTool\"\n"
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"\t\tDisableLanguageExtensions=\"true\"\n"
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"\t\tDisableSpecificWarnings=\"" << warnings << "\"\n"
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"\t\tAdditionalIncludeDirectories=\"" << prefix << ";" << prefix << "\\engines;$(" << LIBS_DEFINE << ")\\include;$(TargetDir)\"\n"
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"\t\tPreprocessorDefinitions=\"" << definesList << "\"\n"
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"\t\tExceptionHandling=\"0\"\n";
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#if NEEDS_RTTI
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properties << "\t\tRuntimeTypeInfo=\"true\"\n";
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#else
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properties << "\t\tRuntimeTypeInfo=\"false\"\n";
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#endif
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properties << "\t\tWarningLevel=\"4\"\n"
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"\t\tWarnAsError=\"false\"\n"
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"\t\tCompileAs=\"0\"\n"
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"\t\t/>\n"
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"\t<Tool\n"
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"\t\tName=\"VCLibrarianTool\"\n"
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"\t\tIgnoreDefaultLibraryNames=\"\"\n"
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"\t/>\n"
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"\t<Tool\n"
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"\t\tName=\"VCLinkerTool\"\n"
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"\t\tIgnoreDefaultLibraryNames=\"\"\n"
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"\t\tSubSystem=\"1\"\n"
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"\t\tEntryPointSymbol=\"WinMainCRTStartup\"\n"
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"\t\tAdditionalLibraryDirectories=\"$(" << LIBS_DEFINE << ")\\lib\\" << ((bits == 32) ? "x86" : "x64") << "\"\n"
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"\t/>\n"
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"\t<Tool\n"
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"\t\tName=\"VCResourceCompilerTool\"\n"
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"\t\tAdditionalIncludeDirectories=\"" << prefix << "\"\n"
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"\t/>\n"
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"</VisualStudioPropertySheet>\n";
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properties.flush();
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}
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void VisualStudioProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) {
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const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug"));
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const std::string outputBitness = (isWin32 ? "32" : "64");
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std::ofstream properties((setup.outputDir + '/' + PROJECT_DESCRIPTION "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str());
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if (!properties)
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error("Could not open \"" + setup.outputDir + '/' + PROJECT_DESCRIPTION "_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing");
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properties << "<?xml version=\"1.0\" encoding=\"Windows-1252\"?>\n"
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"<VisualStudioPropertySheet\n"
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"\tProjectType=\"Visual C++\"\n"
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"\tVersion=\"8.00\"\n"
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"\tName=\"" << PROJECT_DESCRIPTION << "_" << outputType << outputBitness << "\"\n"
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"\tInheritedPropertySheets=\".\\" << PROJECT_DESCRIPTION << "_Global" << (isWin32 ? "" : "64") << ".vsprops\"\n"
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"\t>\n"
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"\t<Tool\n"
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"\t\tName=\"VCCLCompilerTool\"\n";
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if (isRelease) {
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properties << "\t\tEnableIntrinsicFunctions=\"true\"\n"
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"\t\tWholeProgramOptimization=\"true\"\n"
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"\t\tPreprocessorDefinitions=\"WIN32;RELEASE_BUILD\"\n"
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"\t\tStringPooling=\"true\"\n"
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"\t\tBufferSecurityCheck=\"false\"\n"
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"\t\tDebugInformationFormat=\"0\"\n"
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"\t\tAdditionalOption=\"" << (enableAnalysis ? "/analyze" : "") << "\"\n"
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"\t/>\n"
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"\t<Tool\n"
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"\t\tName=\"VCLinkerTool\"\n"
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"\t\tLinkIncremental=\"1\"\n"
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"\t\tIgnoreDefaultLibraryNames=\"\"\n"
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"\t\tSetChecksum=\"true\"\n";
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} else {
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properties << "\t\tOptimization=\"0\"\n"
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"\t\tPreprocessorDefinitions=\"WIN32\"\n"
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"\t\tMinimalRebuild=\"true\"\n"
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"\t\tBasicRuntimeChecks=\"3\"\n"
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"\t\tRuntimeLibrary=\"1\"\n"
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"\t\tEnableFunctionLevelLinking=\"true\"\n"
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"\t\tWarnAsError=\"false\"\n"
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"\t\tDebugInformationFormat=\"" << (isWin32 ? "4" : "3") << "\"\n" // For x64 format "4" (Edit and continue) is not supported, thus we default to "3"
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"\t\tAdditionalOption=\"" << (enableAnalysis ? "/analyze" : "") << "\"\n"
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"\t/>\n"
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"\t<Tool\n"
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"\t\tName=\"VCLinkerTool\"\n"
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"\t\tLinkIncremental=\"2\"\n"
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"\t\tGenerateDebugInformation=\"true\"\n"
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"\t\tIgnoreDefaultLibraryNames=\"libcmt.lib\"\n";
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}
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properties << "\t/>\n"
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"</VisualStudioPropertySheet>\n";
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properties.flush();
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properties.close();
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}
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void VisualStudioProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int indentation,
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const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) {
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const std::string indentString = getIndent(indentation + 2);
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if (indentation)
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projectFile << getIndent(indentation + 1) << "<Filter\tName=\"" << dir.name << "\">\n";
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for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) {
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const FileNode *node = *i;
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if (!node->children.empty()) {
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writeFileListToProject(*node, projectFile, indentation + 1, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/');
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} else {
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if (producesObjectFile(node->name)) {
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std::string name, ext;
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splitFilename(node->name, name, ext);
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const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), name + ".o") != duplicate.end());
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if (ext == "asm") {
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std::string objFileName = "$(IntDir)\\";
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if (isDuplicate)
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objFileName += objPrefix;
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objFileName += "$(InputName).obj";
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const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCustomBuildTool\" CommandLine=\"nasm.exe -f win32 -g -o "" + objFileName + "" "$(InputPath)"
\" Outputs=\"" + objFileName + "\" />\n";
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// NASM is not supported for x64, thus we do not need to add additional entries here :-).
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projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
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<< indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
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<< toolLine
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<< indentString << "\t</FileConfiguration>\n"
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<< indentString << "\t<FileConfiguration Name=\"Analysis|Win32\">\n"
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<< toolLine
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<< indentString << "\t</FileConfiguration>\n"
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<< indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
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<< toolLine
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<< indentString << "\t</FileConfiguration>\n"
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<< indentString << "</File>\n";
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} else {
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if (isDuplicate) {
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const std::string toolLine = indentString + "\t\t<Tool Name=\"VCCLCompilerTool\" ObjectFile=\"$(IntDir)\\" + objPrefix + "$(InputName).obj\" XMLDocumentationFileName=\"$(IntDir)\\" + objPrefix + "$(InputName).xdc\" />\n";
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projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\">\n"
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<< indentString << "\t<FileConfiguration Name=\"Debug|Win32\">\n"
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<< toolLine
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<< indentString << "\t</FileConfiguration>\n"
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<< indentString << "\t<FileConfiguration Name=\"Analysis|Win32\">\n"
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<< toolLine
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<< indentString << "\t</FileConfiguration>\n"
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<< indentString << "\t<FileConfiguration Name=\"Release|Win32\">\n"
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<< toolLine
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<< indentString << "\t</FileConfiguration>\n"
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<< indentString << "\t<FileConfiguration Name=\"Debug|x64\">\n"
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<< toolLine
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<< indentString << "\t</FileConfiguration>\n"
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<< indentString << "\t<FileConfiguration Name=\"Analysis|x64\">\n"
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<< toolLine
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<< indentString << "\t</FileConfiguration>\n"
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<< indentString << "\t<FileConfiguration Name=\"Release|x64\">\n"
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<< toolLine
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<< indentString << "\t</FileConfiguration>\n"
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<< indentString << "</File>\n";
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} else {
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projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
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}
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}
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} else {
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projectFile << indentString << "<File RelativePath=\"" << convertPathToWin(filePrefix + node->name) << "\" />\n";
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}
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}
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}
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if (indentation)
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projectFile << getIndent(indentation + 1) << "</Filter>\n";
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}
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} // End of CreateProjectTool namespace
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