scummvm/engines/mortevielle
2013-09-01 22:28:03 +01:00
..
actions.cpp MORTEVIELLE: Use similar check in fctClose and fctSearch than in fctSelfPut 2013-08-22 00:42:17 +02:00
debugger.cpp MORTEVIELLE: Renaming fields and functions related to the number of answers per character 2013-07-23 10:51:42 +02:00
debugger.h MORTEVIELLE: Add two debug functions required to check the English translation 2013-02-21 07:57:31 +01:00
detection_tables.h MORTEVIELLE: Add detection entry for improved German translation 2013-08-21 11:22:51 +01:00
detection.cpp MORTEVIELLE: Add detection entry for improved German translation 2013-08-21 11:22:51 +01:00
dialogs.cpp MORTEVIELLE: Remove second parameter of show() 2013-08-21 08:37:56 +02:00
dialogs.h MORTEVIELLE: Remove second parameter of show() 2013-08-21 08:37:56 +02:00
graphics.cpp MORTEVIELLE: Put resolution scaler in a const, remove some dead code related to it 2013-08-16 19:23:29 +02:00
graphics.h MORTEVIELLE: Use width and height provided by Graphics::Surface 2013-07-19 11:31:19 +02:00
menu.cpp MORTEVIELLE: Add detection entry for improved German translation 2013-08-21 11:22:51 +01:00
menu.h MORTEVIELLE: Store German menu data in data file and clean menu code 2013-08-19 21:11:23 +01:00
module.mk MORTEVIELLE: Merge SpeechManager and SoundManager 2013-08-11 18:09:40 +02:00
mortevielle.cpp MORTEVIELLE: Freeze clock in game when pausing the game 2013-09-01 22:04:30 +01:00
mortevielle.h MORTEVIELLE: Implement Engine::getDebugger() 2013-09-01 22:28:03 +01:00
mouse.cpp MORTEVIELLE: Put resolution scaler in a const, remove some dead code related to it 2013-08-16 19:23:29 +02:00
mouse.h MORTEVIELLE: Replace g_vm in MouseHandler 2013-06-25 21:01:49 +02:00
outtext.cpp MORTEVIELLE: Remove some dead code and variables related to graphical modes 2013-08-17 12:45:28 +02:00
outtext.h MORTEVIELLE: Use a specific buffer instead of _mem for the animations 2013-07-25 10:32:21 +02:00
saveload.cpp MORTEVIELLE: Avoid erroring out when the user tries to load a missing save game 2013-08-21 08:37:55 +02:00
saveload.h MORTEVIELLE: Avoid erroring out when the user tries to load a missing save game 2013-08-21 08:37:55 +02:00
sound.cpp MORTEVIELLE: Avoid a crash related to speech during the ending sequence of the German version 2013-08-19 20:42:47 +02:00
sound.h MORTEVIELLE: Wait for the end of sound in some more places 2013-08-13 07:54:08 +02:00
utils.cpp MORTEVIELLE: Fix computation of elapsed time around midnight 2013-09-01 22:04:30 +01:00