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084b2deccc
kCelInfo subop 4 returns the pixel color at the passed in x,y coordinates for the passed in view, loop, cel. Shivers uses this function for the red door puzzle, room 23601 to determine what blocks on the puzzle board are already occupied by pieces.
110 lines
3.3 KiB
C++
110 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/util.h"
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#include "common/stack.h"
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#include "graphics/primitives.h"
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#include "sci/sci.h"
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#include "sci/engine/state.h"
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#include "sci/engine/selector.h"
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#include "sci/graphics/cache.h"
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#include "sci/graphics/font.h"
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#include "sci/graphics/fontsjis.h"
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#include "sci/graphics/view.h"
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namespace Sci {
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GfxCache::GfxCache(ResourceManager *resMan, GfxScreen *screen, GfxPalette *palette)
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: _resMan(resMan), _screen(screen), _palette(palette) {
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}
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GfxCache::~GfxCache() {
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purgeFontCache();
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purgeViewCache();
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}
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void GfxCache::purgeFontCache() {
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for (FontCache::iterator iter = _cachedFonts.begin(); iter != _cachedFonts.end(); ++iter) {
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delete iter->_value;
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iter->_value = 0;
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}
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_cachedFonts.clear();
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}
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void GfxCache::purgeViewCache() {
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for (ViewCache::iterator iter = _cachedViews.begin(); iter != _cachedViews.end(); ++iter) {
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delete iter->_value;
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iter->_value = 0;
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}
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_cachedViews.clear();
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}
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GfxFont *GfxCache::getFont(GuiResourceId fontId) {
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if (_cachedFonts.size() >= MAX_CACHED_FONTS)
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purgeFontCache();
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if (!_cachedFonts.contains(fontId)) {
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// Create special SJIS font in japanese games, when font 900 is selected
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if ((fontId == 900) && (g_sci->getLanguage() == Common::JA_JPN))
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_cachedFonts[fontId] = new GfxFontSjis(_screen, fontId);
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else
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_cachedFonts[fontId] = new GfxFontFromResource(_resMan, _screen, fontId);
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}
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return _cachedFonts[fontId];
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}
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GfxView *GfxCache::getView(GuiResourceId viewId) {
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if (_cachedViews.size() >= MAX_CACHED_VIEWS)
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purgeViewCache();
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if (!_cachedViews.contains(viewId))
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_cachedViews[viewId] = new GfxView(_resMan, _screen, _palette, viewId);
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return _cachedViews[viewId];
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}
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int16 GfxCache::kernelViewGetCelWidth(GuiResourceId viewId, int16 loopNo, int16 celNo) {
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return getView(viewId)->getCelInfo(loopNo, celNo)->scriptWidth;
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}
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int16 GfxCache::kernelViewGetCelHeight(GuiResourceId viewId, int16 loopNo, int16 celNo) {
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return getView(viewId)->getCelInfo(loopNo, celNo)->scriptHeight;
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}
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int16 GfxCache::kernelViewGetLoopCount(GuiResourceId viewId) {
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return getView(viewId)->getLoopCount();
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}
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int16 GfxCache::kernelViewGetCelCount(GuiResourceId viewId, int16 loopNo) {
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return getView(viewId)->getCelCount(loopNo);
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}
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byte GfxCache::kernelViewGetColorAtCoordinate(GuiResourceId viewId, int16 loopNo, int16 celNo, int16 x, int16 y) {
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return getView(viewId)->getColorAtCoordinate(loopNo, celNo, x, y);
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}
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} // End of namespace Sci
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