mirror of
https://github.com/libretro/scummvm.git
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09be0ed5c8
The demo is now completable and the full game is playable up through the temporal rip in the TSA. Holy halibut, Batman!
192 lines
5.1 KiB
C++
Executable File
192 lines
5.1 KiB
C++
Executable File
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/system.h"
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#include "graphics/surface.h"
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#include "video/qt_decoder.h"
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#include "video/video_decoder.h"
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#include "pegasus/movie.h"
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namespace Pegasus {
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Movie::Movie(const tDisplayElementID id) : Animation(id) {
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_video = 0;
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setScale(600);
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}
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Movie::~Movie() {
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releaseMovie();
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}
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// *** Make sure this will stop displaying the movie.
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void Movie::releaseMovie() {
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if (_video) {
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delete _video;
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_video = 0;
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disposeAllCallBacks();
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deallocateSurface();
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}
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}
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void Movie::initFromMovieFile(const Common::String &fileName, bool transparent) {
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_transparent = transparent;
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releaseMovie();
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_video = new Video::QuickTimeDecoder();
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if (!_video->loadFile(fileName))
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error("Could not load video '%s'", fileName.c_str());
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_video->pauseVideo(true);
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Common::Rect bounds(0, 0, _video->getWidth(), _video->getHeight());
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sizeElement(_video->getWidth(), _video->getHeight());
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_movieBox = bounds;
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if (!isSurfaceValid())
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allocateSurface(bounds);
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setStart(0, getScale());
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setStop(_video->getDuration() * getScale() / 1000, getScale());
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}
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void Movie::redrawMovieWorld() {
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if (_video) {
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const Graphics::Surface *frame = _video->decodeNextFrame();
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if (!frame)
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return;
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// Copy to the surface using _movieBox
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uint16 width = MIN<int>(frame->w, _movieBox.width());
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uint16 height = MIN<int>(frame->h, _movieBox.height());
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for (uint16 y = 0; y < height; y++)
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memcpy((byte *)_surface->getBasePtr(_movieBox.left, _movieBox.top + y), (const byte *)frame->getBasePtr(0, y), width * frame->format.bytesPerPixel);
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triggerRedraw();
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}
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}
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void Movie::draw(const Common::Rect &r) {
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Common::Rect worldBounds = _movieBox;
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Common::Rect elementBounds;
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getBounds(elementBounds);
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worldBounds.moveTo(elementBounds.left, elementBounds.top);
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Common::Rect r1 = r.findIntersectingRect(worldBounds);
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Common::Rect r2 = r1;
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r2.translate(_movieBox.left - elementBounds.left, _movieBox.top - elementBounds.top);
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drawImage(r2, r1);
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}
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void Movie::moveMovieBoxTo(const tCoordType h, const tCoordType v) {
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_movieBox.moveTo(h, v);
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}
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void Movie::setVolume(uint16 volume) {
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// TODO
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}
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void Movie::setTime(const TimeValue time, const TimeScale scale) {
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if (_video) {
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// Don't go past the ends of the movie
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Common::Rational timeFrac = Common::Rational(time, ((scale == 0) ? getScale() : scale));
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if (timeFrac < Common::Rational(_startTime, _startScale))
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timeFrac = Common::Rational(_startTime, _startScale);
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else if (timeFrac >= Common::Rational(_stopTime, _stopScale))
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return;
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_video->seekToTime(Audio::Timestamp(0, timeFrac.getNumerator(), timeFrac.getDenominator()));
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_time = timeFrac;
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_lastMillis = 0;
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}
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}
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void Movie::setRate(const Common::Rational rate) {
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if (rate != 1 && rate != 0)
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error("Cannot set movie rate");
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TimeBase::setRate(rate);
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}
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void Movie::start() {
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if (_video && _video->isPaused())
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_video->pauseVideo(false);
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TimeBase::start();
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}
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void Movie::stop() {
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if (_video && !_video->isPaused())
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_video->pauseVideo(true);
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TimeBase::stop();
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}
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void Movie::resume() {
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if (_video)
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_video->pauseVideo(false);
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TimeBase::resume();
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}
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void Movie::pause() {
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if (_video)
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_video->pauseVideo(true);
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TimeBase::pause();
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}
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TimeValue Movie::getDuration(const TimeScale scale) const {
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// Unlike TimeBase::getDuration(), this returns the whole duration of the movie
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// The original source has a TODO to make this behave like TimeBase::getDuration(),
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// but the problem is that too much code requires this function to behave this way...
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if (_video)
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return _video->getDuration() * ((scale == 0) ? getScale() : scale) / 1000;
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return 0;
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}
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void Movie::updateTime() {
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// The reason why we overrode TimeBase's updateTime():
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// Again, avoiding timers and handling it here
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if (_video && !_video->isPaused()) {
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if (_video->needsUpdate())
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redrawMovieWorld();
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uint32 startTime = _startTime * getScale() / _startScale;
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uint32 stopTime = _stopTime * getScale() / _stopScale;
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uint32 actualTime = CLIP<int>(_video->getElapsedTime() * getScale() / 1000, startTime, stopTime);
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_time = Common::Rational(actualTime, getScale());
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}
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}
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} // End of namespace Pegasus
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