scummvm/engines/cine
Max Horn 593b929047 DETECTOR: Separate code for handling obsolete gameids from advanced detector
This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID,
and AdvancedDetector::findGameID now is Engines::findGameID.

Doxygen comments were added or improved
2011-06-14 18:52:07 +02:00
..
anim.cpp
anim.h
bg_list.cpp
bg_list.h
bg.cpp
bg.h
cine.cpp COMMON: Registers RandomSources in constructor with the event recorder 2011-05-17 12:17:26 +02:00
cine.h ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
console.cpp
console.h
detection_tables.h
detection.cpp DETECTOR: Separate code for handling obsolete gameids from advanced detector 2011-06-14 18:52:07 +02:00
gfx.cpp
gfx.h
main_loop.cpp
main_loop.h
module.mk
msg.cpp
msg.h
object.cpp
object.h
pal.cpp
pal.h
part.cpp
part.h
prc.cpp
prc.h
rel.cpp
rel.h
saveload.cpp ENGINES: Change 2nd param of Engine::saveGameState to Common::String 2011-06-02 18:31:59 +02:00
saveload.h
script_fw.cpp
script_os.cpp
script.h
sound.cpp
sound.h
texte.cpp
texte.h
unpack.cpp
unpack.h
various.cpp CINE: Replace snprintf() usage with Common::String::format() 2011-06-02 03:44:31 +01:00
various.h
xref.txt