mirror of
https://github.com/libretro/scummvm.git
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494 lines
16 KiB
C++
494 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "mohawk/myst.h"
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#include "mohawk/myst_graphics.h"
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#include "mohawk/resource.h"
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#include "common/substream.h"
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#include "common/system.h"
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#include "common/textconsole.h"
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#include "engines/util.h"
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#include "graphics/jpeg.h"
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#include "graphics/pict.h"
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namespace Mohawk {
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MystGraphics::MystGraphics(MohawkEngine_Myst* vm) : GraphicsManager(), _vm(vm) {
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_bmpDecoder = new MystBitmap();
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_viewport = Common::Rect(544, 332);
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// The original version of Myst could run in 8bpp color too.
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// However, it dithered videos to 8bpp and they looked considerably
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// worse (than they already did :P). So we're not even going to
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// support 8bpp mode in Myst (Myst ME required >8bpp anyway).
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initGraphics(_viewport.width(), _viewport.height(), true, NULL); // What an odd screen size!
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_pixelFormat = _vm->_system->getScreenFormat();
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if (_pixelFormat.bytesPerPixel == 1)
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error("Myst requires greater than 256 colors to run");
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if (_vm->getFeatures() & GF_ME) {
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_jpegDecoder = new Graphics::JPEG();
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_pictDecoder = new Graphics::PictDecoder(_pixelFormat);
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} else {
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_jpegDecoder = NULL;
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_pictDecoder = NULL;
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}
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_pictureFile.entries = NULL;
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// Initialize our buffer
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_backBuffer = new Graphics::Surface();
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_backBuffer->create(_vm->_system->getWidth(), _vm->_system->getHeight(), _pixelFormat);
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_nextAllowedDrawTime = _vm->_system->getMillis();
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_enableDrawingTimeSimulation = 0;
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}
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MystGraphics::~MystGraphics() {
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delete _bmpDecoder;
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delete _jpegDecoder;
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delete _pictDecoder;
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delete[] _pictureFile.entries;
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_backBuffer->free();
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delete _backBuffer;
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}
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static const char *s_picFileNames[] = {
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"CHpics",
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"",
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"",
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"DUpics",
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"INpics",
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"",
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"MEpics",
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"MYpics",
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"SEpics",
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"",
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"",
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"STpics"
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};
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void MystGraphics::loadExternalPictureFile(uint16 stack) {
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if (_vm->getPlatform() != Common::kPlatformMacintosh)
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return;
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if (_pictureFile.picFile.isOpen())
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_pictureFile.picFile.close();
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delete[] _pictureFile.entries;
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if (!scumm_stricmp(s_picFileNames[stack], ""))
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return;
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if (!_pictureFile.picFile.open(s_picFileNames[stack]))
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error ("Could not open external picture file \'%s\'", s_picFileNames[stack]);
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_pictureFile.pictureCount = _pictureFile.picFile.readUint32BE();
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_pictureFile.entries = new PictureFile::PictureEntry[_pictureFile.pictureCount];
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for (uint32 i = 0; i < _pictureFile.pictureCount; i++) {
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_pictureFile.entries[i].offset = _pictureFile.picFile.readUint32BE();
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_pictureFile.entries[i].size = _pictureFile.picFile.readUint32BE();
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_pictureFile.entries[i].id = _pictureFile.picFile.readUint16BE();
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_pictureFile.entries[i].type = _pictureFile.picFile.readUint16BE();
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_pictureFile.entries[i].width = _pictureFile.picFile.readUint16BE();
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_pictureFile.entries[i].height = _pictureFile.picFile.readUint16BE();
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}
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}
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MohawkSurface *MystGraphics::decodeImage(uint16 id) {
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MohawkSurface *mhkSurface = 0;
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// Myst ME uses JPEG/PICT images instead of compressed Windows Bitmaps for room images,
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// though there are a few weird ones that use that format. For further nonsense with images,
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// the Macintosh version stores images in external "picture files." We check them before
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// going to check for a PICT resource.
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if (_vm->getFeatures() & GF_ME && _vm->getPlatform() == Common::kPlatformMacintosh && _pictureFile.picFile.isOpen()) {
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for (uint32 i = 0; i < _pictureFile.pictureCount; i++)
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if (_pictureFile.entries[i].id == id) {
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if (_pictureFile.entries[i].type == 0) {
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Common::SeekableReadStream *stream = new Common::SeekableSubReadStream(&_pictureFile.picFile, _pictureFile.entries[i].offset, _pictureFile.entries[i].offset + _pictureFile.entries[i].size);
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if (!_jpegDecoder->read(stream))
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error("Could not decode Myst ME Mac JPEG");
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mhkSurface = new MohawkSurface(_jpegDecoder->getSurface(_pixelFormat));
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delete stream;
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} else if (_pictureFile.entries[i].type == 1) {
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mhkSurface = new MohawkSurface(_pictDecoder->decodeImage(new Common::SeekableSubReadStream(&_pictureFile.picFile, _pictureFile.entries[i].offset, _pictureFile.entries[i].offset + _pictureFile.entries[i].size)));
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} else
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error ("Unknown Picture File type %d", _pictureFile.entries[i].type);
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break;
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}
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}
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// We're not using the external Mac files, so it's time to delve into the main Mohawk
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// archives. However, we still don't know if it's a PICT or WDIB resource. If it's Myst
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// ME it's most likely a PICT, and if it's original it's definitely a WDIB. However,
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// Myst ME throws us another curve ball in that PICT resources can contain WDIB's instead
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// of PICT's.
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if (!mhkSurface) {
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bool isPict = false;
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Common::SeekableReadStream *dataStream = NULL;
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if (_vm->getFeatures() & GF_ME && _vm->hasResource(ID_PICT, id)) {
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// The PICT resource exists. However, it could still contain a MystBitmap
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// instead of a PICT image...
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dataStream = _vm->getResource(ID_PICT, id);
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} else // No PICT, so the WDIB must exist. Let's go grab it.
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dataStream = _vm->getResource(ID_WDIB, id);
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if (_vm->getFeatures() & GF_ME) {
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// Here we detect whether it's really a PICT or a WDIB. Since a MystBitmap
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// would be compressed, there's no way to detect for the BM without a hack.
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// So, we search for the PICT version opcode for detection.
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dataStream->seek(512 + 10); // 512 byte pict header
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isPict = (dataStream->readUint32BE() == 0x001102FF);
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dataStream->seek(0);
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}
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if (isPict)
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mhkSurface = new MohawkSurface(_pictDecoder->decodeImage(dataStream));
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else {
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mhkSurface = _bmpDecoder->decodeImage(dataStream);
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mhkSurface->convertToTrueColor();
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}
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}
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assert(mhkSurface);
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return mhkSurface;
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}
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void MystGraphics::copyImageSectionToScreen(uint16 image, Common::Rect src, Common::Rect dest) {
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Graphics::Surface *surface = findImage(image)->getSurface();
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// Make sure the image is bottom aligned in the dest rect
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dest.top = dest.bottom - MIN<int>(surface->h, dest.height());
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// Convert from bitmap coordinates to surface coordinates
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uint16 top = surface->h - (src.top + MIN<int>(surface->h, dest.height()));
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// Do not draw the top pixels if the image is too tall
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if (dest.height() > _viewport.height())
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top += dest.height() - _viewport.height();
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// Clip the destination rect to the screen
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if (dest.right > _vm->_system->getWidth() || dest.bottom > _vm->_system->getHeight())
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dest.debugPrint(4, "Clipping destination rect to the screen");
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dest.right = CLIP<int>(dest.right, 0, _vm->_system->getWidth());
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dest.bottom = CLIP<int>(dest.bottom, 0, _vm->_system->getHeight());
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uint16 width = MIN<int>(surface->w, dest.width());
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uint16 height = MIN<int>(surface->h, dest.height());
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// Clamp Width and Height to within src surface dimensions
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if (src.left + width > surface->w)
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width = surface->w - src.left;
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if (src.top + height > surface->h)
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height = surface->h - src.top;
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debug(3, "MystGraphics::copyImageSectionToScreen()");
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debug(3, "\tImage: %d", image);
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debug(3, "\tsrc.left: %d", src.left);
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debug(3, "\tsrc.top: %d", src.top);
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debug(3, "\tdest.left: %d", dest.left);
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debug(3, "\tdest.top: %d", dest.top);
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debug(3, "\twidth: %d", width);
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debug(3, "\theight: %d", height);
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simulatePreviousDrawDelay(dest);
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_vm->_system->copyRectToScreen((byte *)surface->getBasePtr(src.left, top), surface->pitch, dest.left, dest.top, width, height);
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}
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void MystGraphics::copyImageSectionToBackBuffer(uint16 image, Common::Rect src, Common::Rect dest) {
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Graphics::Surface *surface = findImage(image)->getSurface();
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// Make sure the image is bottom aligned in the dest rect
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dest.top = dest.bottom - MIN<int>(surface->h, dest.height());
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// Convert from bitmap coordinates to surface coordinates
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uint16 top = surface->h - (src.top + MIN<int>(surface->h, dest.height()));
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// Do not draw the top pixels if the image is too tall
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if (dest.height() > _viewport.height()) {
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top += dest.height() - _viewport.height();
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}
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// Clip the destination rect to the screen
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if (dest.right > _vm->_system->getWidth() || dest.bottom > _vm->_system->getHeight())
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dest.debugPrint(4, "Clipping destination rect to the screen");
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dest.right = CLIP<int>(dest.right, 0, _vm->_system->getWidth());
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dest.bottom = CLIP<int>(dest.bottom, 0, _vm->_system->getHeight());
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uint16 width = MIN<int>(surface->w, dest.width());
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uint16 height = MIN<int>(surface->h, dest.height());
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// Clamp Width and Height to within src surface dimensions
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if (src.left + width > surface->w)
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width = surface->w - src.left;
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if (src.top + height > surface->h)
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height = surface->h - src.top;
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debug(3, "MystGraphics::copyImageSectionToBackBuffer()");
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debug(3, "\tImage: %d", image);
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debug(3, "\tsrc.left: %d", src.left);
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debug(3, "\tsrc.top: %d", src.top);
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debug(3, "\tdest.left: %d", dest.left);
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debug(3, "\tdest.top: %d", dest.top);
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debug(3, "\twidth: %d", width);
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debug(3, "\theight: %d", height);
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for (uint16 i = 0; i < height; i++)
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memcpy(_backBuffer->getBasePtr(dest.left, i + dest.top), surface->getBasePtr(src.left, top + i), width * surface->format.bytesPerPixel);
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}
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void MystGraphics::copyImageToScreen(uint16 image, Common::Rect dest) {
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copyImageSectionToScreen(image, Common::Rect(544, 333), dest);
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}
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void MystGraphics::copyImageToBackBuffer(uint16 image, Common::Rect dest) {
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copyImageSectionToBackBuffer(image, Common::Rect(544, 333), dest);
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}
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void MystGraphics::copyBackBufferToScreen(Common::Rect r) {
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r.clip(_viewport);
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simulatePreviousDrawDelay(r);
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_vm->_system->copyRectToScreen((byte *)_backBuffer->getBasePtr(r.left, r.top), _backBuffer->pitch, r.left, r.top, r.width(), r.height());
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}
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void MystGraphics::runTransition(uint16 type, Common::Rect rect, uint16 steps, uint16 delay) {
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// Do not artificially delay during transitions
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int oldEnableDrawingTimeSimulation = _enableDrawingTimeSimulation;
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_enableDrawingTimeSimulation = 0;
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switch (type) {
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case 0: {
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debugC(kDebugScript, "Left to Right");
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uint16 step = (rect.right - rect.left) / steps;
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Common::Rect area = rect;
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for (uint i = 0; i < steps; i++) {
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area.left = rect.left + step * i;
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area.right = area.left + step;
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_vm->_system->delayMillis(delay);
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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if (area.right < rect.right) {
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area.left = area.right;
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area.right = rect.right;
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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}
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break;
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case 1: {
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debugC(kDebugScript, "Right to Left");
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uint16 step = (rect.right - rect.left) / steps;
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Common::Rect area = rect;
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for (uint i = 0; i < steps; i++) {
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area.right = rect.right - step * i;
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area.left = area.right - step;
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_vm->_system->delayMillis(delay);
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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if (area.left > rect.left) {
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area.right = area.left;
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area.left = rect.left;
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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}
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break;
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case 5: {
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debugC(kDebugScript, "Top to Bottom");
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uint16 step = (rect.bottom - rect.top) / steps;
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Common::Rect area = rect;
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for (uint i = 0; i < steps; i++) {
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area.top = rect.top + step * i;
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area.bottom = area.top + step;
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_vm->_system->delayMillis(delay);
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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if (area.bottom < rect.bottom) {
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area.top = area.bottom;
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area.bottom = rect.bottom;
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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}
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break;
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case 6: {
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debugC(kDebugScript, "Bottom to Top");
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uint16 step = (rect.bottom - rect.top) / steps;
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Common::Rect area = rect;
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for (uint i = 0; i < steps; i++) {
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area.bottom = rect.bottom - step * i;
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area.top = area.bottom - step;
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_vm->_system->delayMillis(delay);
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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if (area.top > rect.top) {
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area.bottom = area.top;
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area.top = rect.top;
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copyBackBufferToScreen(area);
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_vm->_system->updateScreen();
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}
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}
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break;
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default:
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warning("Unknown Update Direction");
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//TODO: Replace minimal implementation
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copyBackBufferToScreen(rect);
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_vm->_system->updateScreen();
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break;
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}
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_enableDrawingTimeSimulation = oldEnableDrawingTimeSimulation;
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}
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void MystGraphics::drawRect(Common::Rect rect, RectState state) {
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rect.clip(_viewport);
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// Useful with debugging. Shows where hotspots are on the screen and whether or not they're active.
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if (!rect.isValidRect() || rect.width() == 0 || rect.height() == 0)
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return;
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Graphics::Surface *screen = _vm->_system->lockScreen();
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if (state == kRectEnabled)
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screen->frameRect(rect, _pixelFormat.RGBToColor(0, 255, 0));
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else if (state == kRectUnreachable)
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screen->frameRect(rect, _pixelFormat.RGBToColor(0, 0, 255));
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else
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screen->frameRect(rect, _pixelFormat.RGBToColor(255, 0, 0));
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_vm->_system->unlockScreen();
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}
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void MystGraphics::drawLine(const Common::Point &p1, const Common::Point &p2, uint32 color) {
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_backBuffer->drawLine(p1.x, p1.y, p2.x, p2.y, color);
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}
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void MystGraphics::enableDrawingTimeSimulation(bool enable) {
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if (enable)
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_enableDrawingTimeSimulation++;
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else
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_enableDrawingTimeSimulation--;
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if (_enableDrawingTimeSimulation < 0)
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_enableDrawingTimeSimulation = 0;
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}
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void MystGraphics::simulatePreviousDrawDelay(const Common::Rect &dest) {
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uint32 time = 0;
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if (_enableDrawingTimeSimulation) {
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time = _vm->_system->getMillis();
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// Do not draw anything new too quickly after the previous draw call
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// so that images stay at least a little while on screen
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// This is enabled only for scripted draw calls
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if (time < _nextAllowedDrawTime)
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_vm->_system->delayMillis(_nextAllowedDrawTime - time);
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}
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// Next draw call allowed at DELAY + AERA * COEFF milliseconds from now
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time = _vm->_system->getMillis();
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_nextAllowedDrawTime = time + _constantDrawDelay + dest.height() * dest.width() / _proportionalDrawDelay;
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}
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void MystGraphics::copyBackBufferToScreenWithSaturation(int16 saturation) {
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Graphics::Surface *screen = _vm->_system->lockScreen();
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for (uint16 y = 0; y < _viewport.height(); y++)
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for (uint16 x = 0; x < _viewport.width(); x++) {
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uint32 color;
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uint8 r, g, b;
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if (_pixelFormat.bytesPerPixel == 2)
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color = *(const uint16 *)_backBuffer->getBasePtr(x, y);
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else
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color = *(const uint32 *)_backBuffer->getBasePtr(x, y);
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_pixelFormat.colorToRGB(color, r, g, b);
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r = CLIP<int16>((int16)r - saturation, 0, 255);
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g = CLIP<int16>((int16)g - saturation, 0, 255);
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b = CLIP<int16>((int16)b - saturation, 0, 255);
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color = _pixelFormat.RGBToColor(r, g, b);
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if (_pixelFormat.bytesPerPixel == 2) {
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uint16 *dst = (uint16 *)screen->getBasePtr(x, y);
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*dst = color;
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} else {
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uint32 *dst = (uint32 *)screen->getBasePtr(x, y);
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*dst = color;
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}
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}
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_vm->_system->unlockScreen();
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_vm->_system->updateScreen();
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}
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void MystGraphics::fadeToBlack() {
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for (int16 i = 0; i < 256; i += 32) {
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copyBackBufferToScreenWithSaturation(i);
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}
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}
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void MystGraphics::fadeFromBlack() {
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for (int16 i = 256; i >= 0; i -= 32) {
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copyBackBufferToScreenWithSaturation(i);
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}
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}
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} // End of namespace Mohawk
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