scummvm/engines/m4
2009-09-24 17:52:53 +00:00
..
actor.cpp
actor.h
animation.cpp
animation.h
assets.cpp
assets.h
burger_data.h Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
compression.cpp
compression.h silenced some warnings 2009-03-20 13:30:10 +00:00
console.cpp
console.h
converse.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
converse.h
detection.cpp Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
events.cpp
events.h
font.cpp
font.h
globals.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
globals.h Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
graphics.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
graphics.h
gui.cpp
gui.h
hotspot.cpp
hotspot.h
m4_menus.cpp
m4_menus.h
m4_views.cpp
m4_views.h
m4.cpp Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel. 2009-09-23 00:15:00 +00:00
m4.h Don't abuse FORCEINLINE 2009-09-11 08:39:09 +00:00
mads_anim.cpp The error() and warning() functions add ! and newline automatically. (I didn't 2009-05-31 10:02:16 +00:00
mads_anim.h
mads_menus.cpp
mads_menus.h
midi.cpp Fix a new/free mismatch when creating a MemoryReadStream from a MemoryWriteStreamDynamic by changing MemoryWriteStreamDynamic to use malloc/free instead of new/delete[]. This could have affected ScummEngine_v4::prepareSavegame(). 2009-09-03 16:15:10 +00:00
midi.h
module.mk
rails.cpp
rails.h
resource.cpp
resource.h
saveload.cpp
saveload.h
scene.cpp
scene.h
script.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
script.h Add comment why the syntax for ScriptDataCache::load was changed. 2009-08-24 12:27:25 +00:00
scripttab.h
sound.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
sound.h
sprite.cpp
sprite.h
viewmgr.cpp
viewmgr.h Rewrote Common::List iterator code to ensure const correctness is preserved. 2009-03-09 22:26:02 +00:00
woodscript.cpp
woodscript.h
ws_machine.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
ws_sequence.cpp Fix compile of M4 game engine. 2009-09-11 09:31:57 +00:00