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4be9e6cda0
scummvm
/
engines
/
m4
History
Filippos Karapetis
b4f1960318
Reverted parts of revisions
#44298
,
#44299
and
#44300
, to prevent warnings and issues in compilers which don't support NORETURN
...
svn-id: r44314
2009-09-24 17:52:53 +00:00
..
actor.cpp
actor.h
animation.cpp
animation.h
assets.cpp
assets.h
burger_data.h
Whitespace cleanup: Convert space followed by tab to just tab
2009-03-07 19:24:31 +00:00
compression.cpp
compression.h
silenced some warnings
2009-03-20 13:30:10 +00:00
console.cpp
console.h
converse.cpp
A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
2009-01-29 05:26:12 +00:00
converse.h
detection.cpp
Added game GUI options to advancedDetector and updated all engines
2009-06-06 17:56:41 +00:00
events.cpp
events.h
font.cpp
font.h
globals.cpp
A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
2009-01-29 05:26:12 +00:00
globals.h
Whitespace cleanup: Convert space followed by tab to just tab
2009-03-07 19:24:31 +00:00
graphics.cpp
A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
2009-01-29 05:26:12 +00:00
graphics.h
gui.cpp
gui.h
hotspot.cpp
hotspot.h
m4_menus.cpp
m4_menus.h
m4_views.cpp
m4_views.h
m4.cpp
Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
2009-09-23 00:15:00 +00:00
m4.h
Don't abuse FORCEINLINE
2009-09-11 08:39:09 +00:00
mads_anim.cpp
The error() and warning() functions add ! and newline automatically. (I didn't
2009-05-31 10:02:16 +00:00
mads_anim.h
mads_menus.cpp
mads_menus.h
midi.cpp
Fix a new/free mismatch when creating a MemoryReadStream from a MemoryWriteStreamDynamic by changing MemoryWriteStreamDynamic to use malloc/free instead of new/delete[]. This could have affected ScummEngine_v4::prepareSavegame().
2009-09-03 16:15:10 +00:00
midi.h
module.mk
rails.cpp
rails.h
resource.cpp
resource.h
saveload.cpp
saveload.h
scene.cpp
scene.h
script.cpp
Reverted parts of revisions
#44298
,
#44299
and
#44300
, to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
script.h
Add comment why the syntax for ScriptDataCache::load was changed.
2009-08-24 12:27:25 +00:00
scripttab.h
sound.cpp
Reverted parts of revisions
#44298
,
#44299
and
#44300
, to prevent warnings and issues in compilers which don't support NORETURN
2009-09-24 17:52:53 +00:00
sound.h
sprite.cpp
sprite.h
viewmgr.cpp
viewmgr.h
Rewrote Common::List iterator code to ensure const correctness is preserved.
2009-03-09 22:26:02 +00:00
woodscript.cpp
woodscript.h
ws_machine.cpp
Whitespace cleanup: Convert space followed by tab to just tab
2009-03-07 19:24:31 +00:00
ws_sequence.cpp
Fix compile of M4 game engine.
2009-09-11 09:31:57 +00:00