.. |
.cvsignore
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fixed the 'intelligent' GCC build rules; added .cvsignore files
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2002-08-21 16:28:19 +00:00 |
browser.cpp
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remember last directory (or rather, don't lobotomize yourself :-)
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2002-11-21 02:51:17 +00:00 |
browser.h
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added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
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2002-11-19 01:36:47 +00:00 |
chooser.cpp
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factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup
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2002-11-21 12:48:50 +00:00 |
chooser.h
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factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup
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2002-11-21 12:48:50 +00:00 |
dialog.cpp
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changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225)
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2002-11-22 14:02:54 +00:00 |
dialog.h
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changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225)
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2002-11-22 14:02:54 +00:00 |
EditTextWidget.cpp
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improved keyboard input behaviour in SDL backend: make use of the unicode feature in SDL. This way, Shift-1 on my german keyboard generates ! not 1 (on an US keyboard it'll be a different symbol). Should fix bug #600258 and #551447
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2002-11-22 18:46:18 +00:00 |
EditTextWidget.h
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changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225)
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2002-11-22 14:02:54 +00:00 |
launcher.cpp
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added a dummy global options dialog; PopUpWidget tweaks
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2002-12-12 23:22:48 +00:00 |
launcher.h
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fixed launcher buttons again
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2002-12-01 12:47:13 +00:00 |
ListWidget.cpp
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removed debug printf
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2002-11-23 00:10:31 +00:00 |
ListWidget.h
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changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225)
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2002-11-22 14:02:54 +00:00 |
message.cpp
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center dialog vertically, too; split overlong lines at whitespaces if posible
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2002-11-21 13:20:27 +00:00 |
message.h
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improved MessageDialog: long lines are split now (this needs improvement to favor splitting at spaces); maximum size is restricted to 300x180
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2002-11-10 14:53:28 +00:00 |
module.mk
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added a dummy global options dialog; PopUpWidget tweaks
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2002-12-12 23:22:48 +00:00 |
newgui.cpp
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changed OSystem to allow RBG<->16bit color conversion to be done in the backend; after all, the backend 'knows' best what format the overlay uses. Default implementations of RBGToColor and colorToRBG assume 565 mode, backends other than SDL may want to provide alternate implementations (SDL backend already does the right thing for non-565 modes)
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2002-12-13 16:15:58 +00:00 |
newgui.h
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added a dummy global options dialog; PopUpWidget tweaks
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2002-12-12 23:22:48 +00:00 |
options.cpp
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fixup dummy options dialog a bit
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2002-12-13 01:42:31 +00:00 |
options.h
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added a dummy global options dialog; PopUpWidget tweaks
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2002-12-12 23:22:48 +00:00 |
PopUpWidget.cpp
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added timeout for popup; fixed notifcation sent when popup item is chosen
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2002-12-12 23:31:58 +00:00 |
PopUpWidget.h
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added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-)
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2002-12-12 12:07:46 +00:00 |
ScrollBarWidget.cpp
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added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-)
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2002-12-12 12:07:46 +00:00 |
ScrollBarWidget.h
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patch #620627: mouse wheel support for NewGui
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2002-10-16 20:32:12 +00:00 |
widget.cpp
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changed the slider widget, better suited to represent volume settings this way (IMO)
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2002-12-12 23:21:29 +00:00 |
widget.h
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changed the key input system in NewGUI: pass both the keycode and the ascii value to handleKeyUp/Down. Also, use this to fix the key repeat code (see bug #626225)
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2002-11-22 14:02:54 +00:00 |