mirror of
https://github.com/libretro/scummvm.git
synced 2025-03-03 16:58:26 +00:00

- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes is applied as is. It lacks resolution switch on-the-fly. - GUI widgets are repositioned on the fly and use most space, even aspect ratio corrected screen is used without scaling - Heavy tesing is required, but works for me in all cases except for bug #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more work. - I probavly broke some backend or two svn-id: r22505
326 lines
6.4 KiB
C++
326 lines
6.4 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2006 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/stdafx.h"
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#include "common/scummsys.h"
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#include "common/system.h"
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#if defined(USE_NULL_DRIVER)
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#include "common/rect.h"
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#include "common/savefile.h"
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class OSystem_NULL : public OSystem {
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public:
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static OSystem *instance();
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public:
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OSystem_NULL();
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virtual ~OSystem_NULL();
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virtual bool hasFeature(Feature f);
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virtual void setFeatureState(Feature f, bool enable);
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virtual bool getFeatureState(Feature f);
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virtual const GraphicsMode *getSupportedGraphicsModes() const;
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virtual int getDefaultGraphicsMode() const;
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virtual bool setGraphicsMode(int mode);
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bool setGraphicsMode(const char *name);
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virtual int getGraphicsMode() const;
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virtual void initSize(uint width, uint height);
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virtual int16 getHeight();
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virtual int16 getWidth();
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virtual void setPalette(const byte *colors, uint start, uint num);
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virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
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virtual void updateScreen();
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virtual void setShakePos(int shakeOffset);
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virtual void showOverlay();
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virtual void hideOverlay();
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virtual void clearOverlay();
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virtual void grabOverlay(OverlayColor *buf, int pitch);
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virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
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virtual int16 getOverlayHeight();
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virtual int16 getOverlayWidth();
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virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
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virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);
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virtual bool showMouse(bool visible);
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virtual void warpMouse(int x, int y);
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virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255);
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virtual bool pollEvent(Event &event);
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virtual uint32 getMillis();
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virtual void delayMillis(uint msecs);
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virtual void setTimerCallback(TimerProc callback, int interval);
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virtual MutexRef createMutex(void);
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virtual void lockMutex(MutexRef mutex);
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virtual void unlockMutex(MutexRef mutex);
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virtual void deleteMutex(MutexRef mutex);
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virtual bool setSoundCallback(SoundProc proc, void *param);
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virtual void clearSoundCallback();
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virtual int getOutputSampleRate() const;
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virtual bool openCD(int drive);
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virtual bool pollCD();
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virtual void playCD(int track, int num_loops, int start_frame, int duration);
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virtual void stopCD();
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virtual void updateCD();
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virtual void quit();
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virtual void setWindowCaption(const char *caption);
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virtual void displayMessageOnOSD(const char *msg);
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virtual SaveFileManager *getSavefileManager();
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};
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static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
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{0, 0, 0}
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};
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int main(int argc, char *argv[]) {
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g_system = OSystem_NULL_create();
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assert(g_system);
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// Invoke the actual ScummVM main entry point:
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int res = scummvm_main(argc, argv);
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g_system->quit(); // TODO: Consider removing / replacing this!
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return res;
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}
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OSystem_NULL::OSystem_NULL()
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{
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}
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OSystem_NULL::~OSystem_NULL()
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{
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}
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bool OSystem_NULL::hasFeature(Feature f)
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{
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return false;
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}
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void OSystem_NULL::setFeatureState(Feature f, bool enable)
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{
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}
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bool OSystem_NULL::getFeatureState(Feature f)
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{
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return false;
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}
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const OSystem::GraphicsMode* OSystem_NULL::getSupportedGraphicsModes() const
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{
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return s_supportedGraphicsModes;
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}
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int OSystem_NULL::getDefaultGraphicsMode() const
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{
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return -1;
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}
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bool OSystem_NULL::setGraphicsMode(int mode)
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{
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return true;
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}
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bool OSystem_NULL::setGraphicsMode(const char *name)
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{
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return true;
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}
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int OSystem_NULL::getGraphicsMode() const
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{
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return -1;
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}
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void OSystem_NULL::initSize(uint width, uint height)
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{
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}
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int16 OSystem_NULL::getHeight()
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{
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return 320;
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}
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int16 OSystem_NULL::getWidth()
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{
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return 200;
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}
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void OSystem_NULL::setPalette(const byte *colors, uint start, uint num)
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{
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}
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void OSystem_NULL::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h)
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{
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}
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void OSystem_NULL::updateScreen()
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{
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}
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void OSystem_NULL::setShakePos(int shakeOffset)
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{
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}
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void OSystem_NULL::showOverlay ()
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{
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}
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void OSystem_NULL::hideOverlay ()
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{
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}
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void OSystem_NULL::clearOverlay ()
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{
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}
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void OSystem_NULL::grabOverlay (OverlayColor *buf, int pitch)
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{
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}
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void OSystem_NULL::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h)
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{
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}
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int16 OSystem_NULL::getOverlayHeight()
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{
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return getHeight();
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}
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int16 OSystem_NULL::getOverlayWidth()
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{
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return getWidth();
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}
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OverlayColor OSystem_NULL::RGBToColor(uint8 r, uint8 g, uint8 b)
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{
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return 0;
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}
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void OSystem_NULL::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b)
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{
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}
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bool OSystem_NULL::showMouse(bool visible)
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{
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return true;
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}
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void OSystem_NULL::warpMouse(int x, int y)
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{
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}
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void OSystem_NULL::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor)
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{
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}
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bool OSystem_NULL::pollEvent(Event &event)
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{
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return false;
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}
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uint32 OSystem_NULL::getMillis()
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{
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return 0;
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}
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void OSystem_NULL::delayMillis(uint msecs)
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{
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}
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void OSystem_NULL::setTimerCallback(TimerProc callback, int interval)
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{
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}
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OSystem::MutexRef OSystem_NULL::createMutex(void)
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{
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return NULL;
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}
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void OSystem_NULL::lockMutex(MutexRef mutex)
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{
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}
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void OSystem_NULL::unlockMutex(MutexRef mutex)
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{
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}
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void OSystem_NULL::deleteMutex(MutexRef mutex)
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{
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}
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bool OSystem_NULL::setSoundCallback(SoundProc proc, void *param)
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{
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return true;
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}
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void OSystem_NULL::clearSoundCallback()
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{
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}
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int OSystem_NULL::getOutputSampleRate() const
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{
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return 22050;
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}
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void OSystem_NULL::quit()
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{
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}
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void OSystem_NULL::setWindowCaption(const char *caption)
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{
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}
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void OSystem_NULL::displayMessageOnOSD(const char *msg)
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{
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}
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SaveFileManager* OSystem_NULL::getSavefileManager()
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{
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return NULL;
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}
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OSystem *OSystem_NULL_create() {
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return new OSystem_NULL();
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}
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#else /* USE_NULL_DRIVER */
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OSystem *OSystem_NULL_create() {
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return NULL;
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}
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#endif
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