scummvm/backends/null/null.cpp
Eugene Sandulenko 14ec3f45fa - Heavily modified patch #1214784: "Disable overlay scaling"
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes
  is applied as is. It lacks resolution switch on-the-fly.
- GUI widgets are repositioned on the fly and use most space, even aspect
  ratio corrected screen is used without scaling
- Heavy tesing is required, but works for me in all cases except for bug
  #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more
  work.
- I probavly broke some backend or two

svn-id: r22505
2006-05-17 23:52:45 +00:00

326 lines
6.4 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/scummsys.h"
#include "common/system.h"
#if defined(USE_NULL_DRIVER)
#include "common/rect.h"
#include "common/savefile.h"
class OSystem_NULL : public OSystem {
public:
static OSystem *instance();
public:
OSystem_NULL();
virtual ~OSystem_NULL();
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
virtual bool setGraphicsMode(int mode);
bool setGraphicsMode(const char *name);
virtual int getGraphicsMode() const;
virtual void initSize(uint width, uint height);
virtual int16 getHeight();
virtual int16 getWidth();
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
virtual void setShakePos(int shakeOffset);
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
virtual void grabOverlay(OverlayColor *buf, int pitch);
virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255);
virtual bool pollEvent(Event &event);
virtual uint32 getMillis();
virtual void delayMillis(uint msecs);
virtual void setTimerCallback(TimerProc callback, int interval);
virtual MutexRef createMutex(void);
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
virtual bool setSoundCallback(SoundProc proc, void *param);
virtual void clearSoundCallback();
virtual int getOutputSampleRate() const;
virtual bool openCD(int drive);
virtual bool pollCD();
virtual void playCD(int track, int num_loops, int start_frame, int duration);
virtual void stopCD();
virtual void updateCD();
virtual void quit();
virtual void setWindowCaption(const char *caption);
virtual void displayMessageOnOSD(const char *msg);
virtual SaveFileManager *getSavefileManager();
};
static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
{0, 0, 0}
};
int main(int argc, char *argv[]) {
g_system = OSystem_NULL_create();
assert(g_system);
// Invoke the actual ScummVM main entry point:
int res = scummvm_main(argc, argv);
g_system->quit(); // TODO: Consider removing / replacing this!
return res;
}
OSystem_NULL::OSystem_NULL()
{
}
OSystem_NULL::~OSystem_NULL()
{
}
bool OSystem_NULL::hasFeature(Feature f)
{
return false;
}
void OSystem_NULL::setFeatureState(Feature f, bool enable)
{
}
bool OSystem_NULL::getFeatureState(Feature f)
{
return false;
}
const OSystem::GraphicsMode* OSystem_NULL::getSupportedGraphicsModes() const
{
return s_supportedGraphicsModes;
}
int OSystem_NULL::getDefaultGraphicsMode() const
{
return -1;
}
bool OSystem_NULL::setGraphicsMode(int mode)
{
return true;
}
bool OSystem_NULL::setGraphicsMode(const char *name)
{
return true;
}
int OSystem_NULL::getGraphicsMode() const
{
return -1;
}
void OSystem_NULL::initSize(uint width, uint height)
{
}
int16 OSystem_NULL::getHeight()
{
return 320;
}
int16 OSystem_NULL::getWidth()
{
return 200;
}
void OSystem_NULL::setPalette(const byte *colors, uint start, uint num)
{
}
void OSystem_NULL::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h)
{
}
void OSystem_NULL::updateScreen()
{
}
void OSystem_NULL::setShakePos(int shakeOffset)
{
}
void OSystem_NULL::showOverlay ()
{
}
void OSystem_NULL::hideOverlay ()
{
}
void OSystem_NULL::clearOverlay ()
{
}
void OSystem_NULL::grabOverlay (OverlayColor *buf, int pitch)
{
}
void OSystem_NULL::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h)
{
}
int16 OSystem_NULL::getOverlayHeight()
{
return getHeight();
}
int16 OSystem_NULL::getOverlayWidth()
{
return getWidth();
}
OverlayColor OSystem_NULL::RGBToColor(uint8 r, uint8 g, uint8 b)
{
return 0;
}
void OSystem_NULL::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b)
{
}
bool OSystem_NULL::showMouse(bool visible)
{
return true;
}
void OSystem_NULL::warpMouse(int x, int y)
{
}
void OSystem_NULL::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor)
{
}
bool OSystem_NULL::pollEvent(Event &event)
{
return false;
}
uint32 OSystem_NULL::getMillis()
{
return 0;
}
void OSystem_NULL::delayMillis(uint msecs)
{
}
void OSystem_NULL::setTimerCallback(TimerProc callback, int interval)
{
}
OSystem::MutexRef OSystem_NULL::createMutex(void)
{
return NULL;
}
void OSystem_NULL::lockMutex(MutexRef mutex)
{
}
void OSystem_NULL::unlockMutex(MutexRef mutex)
{
}
void OSystem_NULL::deleteMutex(MutexRef mutex)
{
}
bool OSystem_NULL::setSoundCallback(SoundProc proc, void *param)
{
return true;
}
void OSystem_NULL::clearSoundCallback()
{
}
int OSystem_NULL::getOutputSampleRate() const
{
return 22050;
}
void OSystem_NULL::quit()
{
}
void OSystem_NULL::setWindowCaption(const char *caption)
{
}
void OSystem_NULL::displayMessageOnOSD(const char *msg)
{
}
SaveFileManager* OSystem_NULL::getSavefileManager()
{
return NULL;
}
OSystem *OSystem_NULL_create() {
return new OSystem_NULL();
}
#else /* USE_NULL_DRIVER */
OSystem *OSystem_NULL_create() {
return NULL;
}
#endif