mirror of
https://github.com/libretro/scummvm.git
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893 lines
25 KiB
C++
893 lines
25 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/textconsole.h"
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#include "common/memstream.h"
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#include "agos/agos.h"
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#include "agos/midi.h"
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#include "agos/drivers/accolade/mididriver.h"
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#include "agos/drivers/simon1/adlib.h"
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// Miles Audio for Simon 2
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#include "audio/miles.h"
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// PKWARE data compression library decompressor required for Simon 2
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#include "common/dcl.h"
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#include "gui/message.h"
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namespace AGOS {
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// MidiParser_S1D is not considered part of the standard
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// MidiParser suite, but we still try to mask its details
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// and just provide a factory function.
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extern MidiParser *MidiParser_createS1D();
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MidiPlayer::MidiPlayer() {
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// Since initialize() is called every time the music changes,
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// this is where we'll initialize stuff that must persist
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// between songs.
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_driver = 0;
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_map_mt32_to_gm = false;
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_adLibMusic = false;
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_enable_sfx = true;
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_current = 0;
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_musicVolume = 255;
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_sfxVolume = 255;
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resetVolumeTable();
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_paused = false;
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_currentTrack = 255;
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_loopTrack = 0;
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_queuedTrack = 255;
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_loopQueuedTrack = 0;
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_musicMode = kMusicModeDisabled;
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}
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MidiPlayer::~MidiPlayer() {
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stop();
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Common::StackLock lock(_mutex);
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if (_driver) {
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_driver->setTimerCallback(0, 0);
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_driver->close();
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delete _driver;
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}
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_driver = NULL;
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clearConstructs();
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}
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int MidiPlayer::open(int gameType, bool isDemo) {
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// Don't call open() twice!
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assert(!_driver);
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Common::String accoladeDriverFilename;
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MusicType musicType = MT_INVALID;
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switch (gameType) {
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case GType_ELVIRA1:
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_musicMode = kMusicModeAccolade;
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accoladeDriverFilename = "INSTR.DAT";
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break;
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case GType_ELVIRA2:
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case GType_WW:
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// Attention: Elvira 2 shipped with INSTR.DAT and MUSIC.DRV
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// MUSIC.DRV is the correct one. INSTR.DAT seems to be a left-over
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_musicMode = kMusicModeAccolade;
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accoladeDriverFilename = "MUSIC.DRV";
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break;
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case GType_SIMON1:
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if (isDemo) {
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_musicMode = kMusicModeAccolade;
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accoladeDriverFilename = "MUSIC.DRV";
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} else if (Common::File::exists("MT_FM.IBK")) {
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_musicMode = kMusicModeSimon1;
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}
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break;
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case GType_SIMON2:
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//_musicMode = kMusicModeMilesAudio;
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// currently disabled, because there are a few issues
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// MT32 seems to work fine now, AdLib seems to use bad instruments and is also outputting music on
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// the right speaker only. The original driver did initialize the panning to 0 and the Simon2 XMIDI
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// tracks don't set panning at all. We can reset panning to be centered, which would solve this
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// issue, but we still don't know who's setting it in the original interpreter.
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break;
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default:
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break;
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}
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MidiDriver::DeviceHandle dev;
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int ret = 0;
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if (_musicMode != kMusicModeDisabled) {
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dev = MidiDriver::detectDevice(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MT32);
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musicType = MidiDriver::getMusicType(dev);
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switch (musicType) {
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case MT_ADLIB:
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case MT_MT32:
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break;
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case MT_GM:
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if (!ConfMan.getBool("native_mt32")) {
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// Not a real MT32 / no MUNT
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::GUI::MessageDialog dialog(("You appear to be using a General MIDI device,\n"
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"but your game only supports Roland MT32 MIDI.\n"
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"We try to map the Roland MT32 instruments to\n"
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"General MIDI ones. It is still possible that\n"
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"some tracks sound incorrect."));
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dialog.runModal();
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}
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// Switch to MT32 driver in any case
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musicType = MT_MT32;
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break;
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default:
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_musicMode = kMusicModeDisabled;
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break;
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}
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}
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switch (_musicMode) {
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case kMusicModeAccolade: {
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// Setup midi driver
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switch (musicType) {
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case MT_ADLIB:
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_driver = MidiDriver_Accolade_AdLib_create(accoladeDriverFilename);
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break;
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case MT_MT32:
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_driver = MidiDriver_Accolade_MT32_create(accoladeDriverFilename);
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break;
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default:
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assert(0);
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break;
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}
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if (!_driver)
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return 255;
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ret = _driver->open();
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if (ret == 0) {
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// Reset is done inside our MIDI driver
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_driver->setTimerCallback(this, &onTimer);
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}
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//setTimerRate(_driver->getBaseTempo());
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return 0;
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}
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case kMusicModeMilesAudio: {
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switch (musicType) {
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case MT_ADLIB: {
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Common::File instrumentDataFile;
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if (instrumentDataFile.exists("MIDPAK.AD")) {
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// if there is a file called MIDPAK.AD, use it directly
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warning("SIMON 2: using MIDPAK.AD");
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_driver = Audio::MidiDriver_Miles_AdLib_create("MIDPAK.AD", "MIDPAK.AD");
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} else {
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// if there is no file called MIDPAK.AD, try to extract it from the file SETUP.SHR
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// if we didn't do this, the user would be forced to "install" the game instead of simply
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// copying all files from CD-ROM.
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Common::SeekableReadStream *midpakAdLibStream;
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midpakAdLibStream = simon2SetupExtractFile("MIDPAK.AD");
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if (!midpakAdLibStream)
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error("MidiPlayer: could not extract MIDPAK.AD from SETUP.SHR");
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// Pass this extracted data to the driver
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warning("SIMON 2: using MIDPAK.AD extracted from SETUP.SHR");
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_driver = Audio::MidiDriver_Miles_AdLib_create("", "", midpakAdLibStream);
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delete midpakAdLibStream;
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}
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// TODO: not sure what's going wrong with AdLib
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// it doesn't seem to matter if we use the regular XMIDI tracks or the 2nd set meant for MT32
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break;
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}
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case MT_MT32:
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_driver = Audio::MidiDriver_Miles_MT32_create("");
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_nativeMT32 = true; // use 2nd set of XMIDI tracks
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break;
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case MT_GM:
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if (ConfMan.getBool("native_mt32")) {
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_driver = Audio::MidiDriver_Miles_MT32_create("");
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_nativeMT32 = true; // use 2nd set of XMIDI tracks
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}
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break;
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default:
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break;
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}
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if (!_driver)
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return 255;
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ret = _driver->open();
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if (ret == 0) {
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// Reset is done inside our MIDI driver
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_driver->setTimerCallback(this, &onTimer);
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}
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return 0;
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}
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case kMusicModeSimon1: {
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// This only handles the original AdLib driver of Simon1.
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if (musicType == MT_ADLIB) {
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_adLibMusic = true;
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_map_mt32_to_gm = false;
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_nativeMT32 = false;
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_driver = createMidiDriverSimon1AdLib("MT_FM.IBK");
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if (_driver && _driver->open() == 0) {
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_driver->setTimerCallback(this, &onTimer);
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// Like the original, we enable the rhythm support by default.
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_driver->send(0xB0, 0x67, 0x01);
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return 0;
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}
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delete _driver;
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_driver = nullptr;
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}
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_musicMode = kMusicModeDisabled;
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}
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default:
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break;
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}
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dev = MidiDriver::detectDevice(MDT_ADLIB | MDT_MIDI | (gameType == GType_SIMON1 ? MDT_PREFER_MT32 : MDT_PREFER_GM));
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_adLibMusic = (MidiDriver::getMusicType(dev) == MT_ADLIB);
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_nativeMT32 = ((MidiDriver::getMusicType(dev) == MT_MT32) || ConfMan.getBool("native_mt32"));
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_driver = MidiDriver::createMidi(dev);
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if (!_driver)
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return 255;
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if (_nativeMT32)
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_driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
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_map_mt32_to_gm = (gameType != GType_SIMON2 && !_nativeMT32);
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ret = _driver->open();
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if (ret)
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return ret;
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_driver->setTimerCallback(this, &onTimer);
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if (_nativeMT32)
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_driver->sendMT32Reset();
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else
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_driver->sendGMReset();
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return 0;
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}
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void MidiPlayer::send(uint32 b) {
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if (!_current)
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return;
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if (_musicMode != kMusicModeDisabled) {
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// Handle volume control for Simon1 output.
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if (_musicMode == kMusicModeSimon1) {
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// The driver does not support any volume control, thus we simply
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// scale the velocities on note on for now.
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// TODO: We should probably handle this at output level at some
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// point. Then we can allow volume changes to affect already
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// playing notes too. For now this simple change allows us to
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// have some simple volume control though.
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if ((b & 0xF0) == 0x90) {
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byte volume = (b >> 16) & 0x7F;
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if (_current == &_sfx) {
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volume = volume * _sfxVolume / 255;
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} else if (_current == &_music) {
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volume = volume * _musicVolume / 255;
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}
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b = (b & 0xFF00FFFF) | (volume << 16);
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}
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}
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// Send directly to Accolade/Miles/Simon1 Audio driver
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_driver->send(b);
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return;
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}
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byte channel = (byte)(b & 0x0F);
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if ((b & 0xFFF0) == 0x07B0) {
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// Adjust volume changes by master music and master sfx volume.
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byte volume = (byte)((b >> 16) & 0x7F);
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_current->volume[channel] = volume;
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if (_current == &_sfx)
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volume = volume * _sfxVolume / 255;
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else if (_current == &_music)
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volume = volume * _musicVolume / 255;
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b = (b & 0xFF00FFFF) | (volume << 16);
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} else if ((b & 0xF0) == 0xC0 && _map_mt32_to_gm) {
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b = (b & 0xFFFF00FF) | (MidiDriver::_mt32ToGm[(b >> 8) & 0xFF] << 8);
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} else if ((b & 0xFFF0) == 0x007BB0) {
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// Only respond to an All Notes Off if this channel
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// has already been allocated.
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if (!_current->channel[b & 0x0F])
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return;
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} else if ((b & 0xFFF0) == 0x79B0) {
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// "Reset All Controllers". There seems to be some confusion
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// about what this message should do to the volume controller.
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// See http://www.midi.org/about-midi/rp15.shtml for more
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// information.
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//
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// If I understand it correctly, the current standard indicates
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// that the volume should be reset, but the next revision will
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// exclude it. On my system, both ALSA and FluidSynth seem to
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// reset it, while AdLib does not. Let's follow the majority.
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_current->volume[channel] = 127;
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}
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// Allocate channels if needed
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if (!_current->channel[channel])
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_current->channel[channel] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
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if (_current->channel[channel]) {
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if (channel == 9) {
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if (_current == &_sfx)
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_current->channel[9]->volume(_current->volume[9] * _sfxVolume / 255);
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else if (_current == &_music)
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_current->channel[9]->volume(_current->volume[9] * _musicVolume / 255);
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}
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_current->channel[channel]->send(b);
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if ((b & 0xFFF0) == 0x79B0) {
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// We have received a "Reset All Controllers" message
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// and passed it on to the MIDI driver. This may or may
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// not have affected the volume controller. To ensure
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// consistent behavior, explicitly set the volume to
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// what we think it should be.
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if (_current == &_sfx)
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_current->channel[channel]->volume(_current->volume[channel] * _sfxVolume / 255);
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else if (_current == &_music)
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_current->channel[channel]->volume(_current->volume[channel] * _musicVolume / 255);
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}
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}
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}
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void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) {
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// Only thing we care about is End of Track.
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if (!_current || type != 0x2F) {
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return;
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} else if (_current == &_sfx) {
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clearConstructs(_sfx);
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} else if (_loopTrack) {
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_current->parser->jumpToTick(0);
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} else if (_queuedTrack != 255) {
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_currentTrack = 255;
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byte destination = _queuedTrack;
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_queuedTrack = 255;
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_loopTrack = _loopQueuedTrack;
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_loopQueuedTrack = false;
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// Remember, we're still inside the locked mutex.
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// Have to unlock it before calling jump()
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// (which locks it itself), and then relock it
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// upon returning.
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_mutex.unlock();
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startTrack(destination);
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_mutex.lock();
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} else {
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stop();
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}
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}
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void MidiPlayer::onTimer(void *data) {
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MidiPlayer *p = (MidiPlayer *)data;
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Common::StackLock lock(p->_mutex);
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if (!p->_paused) {
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if (p->_music.parser && p->_currentTrack != 255) {
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p->_current = &p->_music;
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p->_music.parser->onTimer();
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}
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}
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if (p->_sfx.parser) {
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p->_current = &p->_sfx;
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p->_sfx.parser->onTimer();
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}
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p->_current = 0;
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}
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void MidiPlayer::startTrack(int track) {
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Common::StackLock lock(_mutex);
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if (track == _currentTrack)
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return;
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if (_music.num_songs > 0) {
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if (track >= _music.num_songs)
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return;
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if (_music.parser) {
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_current = &_music;
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delete _music.parser;
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_current = 0;
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_music.parser = 0;
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}
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MidiParser *parser = MidiParser::createParser_SMF();
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parser->property (MidiParser::mpMalformedPitchBends, 1);
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parser->setMidiDriver(this);
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parser->setTimerRate(_driver->getBaseTempo());
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if (!parser->loadMusic(_music.songs[track], _music.song_sizes[track])) {
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warning("Error reading track %d", track);
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delete parser;
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parser = 0;
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}
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_currentTrack = (byte)track;
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_music.parser = parser; // That plugs the power cord into the wall
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} else if (_music.parser) {
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if (!_music.parser->setTrack(track)) {
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return;
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}
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_currentTrack = (byte)track;
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_current = &_music;
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_music.parser->jumpToTick(0);
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_current = 0;
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}
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}
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void MidiPlayer::stop() {
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Common::StackLock lock(_mutex);
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if (_music.parser) {
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_current = &_music;
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_music.parser->jumpToTick(0);
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}
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_current = 0;
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_currentTrack = 255;
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}
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void MidiPlayer::pause(bool b) {
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if (_paused == b || !_driver)
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return;
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_paused = b;
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Common::StackLock lock(_mutex);
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for (int i = 0; i < 16; ++i) {
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if (_music.channel[i])
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_music.channel[i]->volume(_paused ? 0 : (_music.volume[i] * _musicVolume / 255));
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if (_sfx.channel[i])
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_sfx.channel[i]->volume(_paused ? 0 : (_sfx.volume[i] * _sfxVolume / 255));
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}
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}
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void MidiPlayer::setVolume(int musicVol, int sfxVol) {
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if (musicVol < 0)
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musicVol = 0;
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else if (musicVol > 255)
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musicVol = 255;
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if (sfxVol < 0)
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sfxVol = 0;
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else if (sfxVol > 255)
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sfxVol = 255;
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if (_musicVolume == musicVol && _sfxVolume == sfxVol)
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return;
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_musicVolume = musicVol;
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_sfxVolume = sfxVol;
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// Now tell all the channels this.
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Common::StackLock lock(_mutex);
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if (_driver && !_paused) {
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for (int i = 0; i < 16; ++i) {
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if (_music.channel[i])
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_music.channel[i]->volume(_music.volume[i] * _musicVolume / 255);
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if (_sfx.channel[i])
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_sfx.channel[i]->volume(_sfx.volume[i] * _sfxVolume / 255);
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}
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}
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}
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void MidiPlayer::setLoop(bool loop) {
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Common::StackLock lock(_mutex);
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_loopTrack = loop;
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}
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void MidiPlayer::queueTrack(int track, bool loop) {
|
|
_mutex.lock();
|
|
if (_currentTrack == 255) {
|
|
_mutex.unlock();
|
|
setLoop(loop);
|
|
startTrack(track);
|
|
} else {
|
|
_queuedTrack = track;
|
|
_loopQueuedTrack = loop;
|
|
_mutex.unlock();
|
|
}
|
|
}
|
|
|
|
void MidiPlayer::clearConstructs() {
|
|
clearConstructs(_music);
|
|
clearConstructs(_sfx);
|
|
}
|
|
|
|
void MidiPlayer::clearConstructs(MusicInfo &info) {
|
|
int i;
|
|
if (info.num_songs > 0) {
|
|
for (i = 0; i < info.num_songs; ++i)
|
|
free(info.songs[i]);
|
|
info.num_songs = 0;
|
|
}
|
|
|
|
free(info.data);
|
|
info.data = 0;
|
|
|
|
delete info.parser;
|
|
info.parser = 0;
|
|
|
|
if (_driver) {
|
|
for (i = 0; i < 16; ++i) {
|
|
if (info.channel[i]) {
|
|
info.channel[i]->allNotesOff();
|
|
info.channel[i]->release();
|
|
}
|
|
}
|
|
}
|
|
info.clear();
|
|
}
|
|
|
|
void MidiPlayer::resetVolumeTable() {
|
|
int i;
|
|
for (i = 0; i < 16; ++i) {
|
|
_music.volume[i] = _sfx.volume[i] = 127;
|
|
if (_driver)
|
|
_driver->send(((_musicVolume >> 1) << 16) | 0x7B0 | i);
|
|
}
|
|
}
|
|
|
|
static const int simon1_gmf_size[] = {
|
|
8900, 12166, 2848, 3442, 4034, 4508, 7064, 9730, 6014, 4742, 3138,
|
|
6570, 5384, 8909, 6457, 16321, 2742, 8968, 4804, 8442, 7717,
|
|
9444, 5800, 1381, 5660, 6684, 2456, 4744, 2455, 1177, 1232,
|
|
17256, 5103, 8794, 4884, 16
|
|
};
|
|
|
|
void MidiPlayer::loadSMF(Common::File *in, int song, bool sfx) {
|
|
Common::StackLock lock(_mutex);
|
|
|
|
MusicInfo *p = sfx ? &_sfx : &_music;
|
|
clearConstructs(*p);
|
|
|
|
uint32 startpos = in->pos();
|
|
byte header[4];
|
|
in->read(header, 4);
|
|
bool isGMF = !memcmp(header, "GMF\x1", 4);
|
|
in->seek(startpos, SEEK_SET);
|
|
|
|
uint32 size = in->size() - in->pos();
|
|
if (isGMF) {
|
|
if (sfx) {
|
|
// Multiple GMF resources are stored in the SFX files,
|
|
// but each one is referenced by a pointer at the
|
|
// beginning of the file. Those pointers can be used
|
|
// to determine file size.
|
|
in->seek(0, SEEK_SET);
|
|
uint16 value = in->readUint16LE() >> 2; // Number of resources
|
|
if (song != value - 1) {
|
|
in->seek(song * 2 + 2, SEEK_SET);
|
|
value = in->readUint16LE();
|
|
size = value - startpos;
|
|
}
|
|
in->seek(startpos, SEEK_SET);
|
|
} else if (size >= 64000) {
|
|
// For GMF resources not in separate
|
|
// files, we're going to have to use
|
|
// hardcoded size tables.
|
|
size = simon1_gmf_size[song];
|
|
}
|
|
}
|
|
|
|
// When allocating space, add 4 bytes in case
|
|
// this is a GMF and we have to tack on our own
|
|
// End of Track event.
|
|
p->data = (byte *)calloc(size + 4, 1);
|
|
in->read(p->data, size);
|
|
|
|
uint32 timerRate = _driver->getBaseTempo();
|
|
|
|
if (isGMF) {
|
|
// The GMF header
|
|
// 3 BYTES: 'GMF'
|
|
// 1 BYTE : Major version
|
|
// 1 BYTE : Minor version
|
|
// 1 BYTE : Ticks (Ranges from 2 - 8, always 2 for SFX)
|
|
// 1 BYTE : Loop control. 0 = no loop, 1 = loop (Music only)
|
|
if (!sfx) {
|
|
// In the original, the ticks value indicated how many
|
|
// times the music timer was called before it actually
|
|
// did something. The larger the value the slower the
|
|
// music.
|
|
//
|
|
// We, on the other hand, have a timer rate which is
|
|
// used to control by how much the music advances on
|
|
// each onTimer() call. The larger the value, the
|
|
// faster the music.
|
|
//
|
|
// It seems that 4 corresponds to our base tempo, so
|
|
// this should be the right way to calculate it.
|
|
timerRate = (4 * _driver->getBaseTempo()) / p->data[5];
|
|
|
|
// According to bug #1004919 calling setLoop() from
|
|
// within a lock causes a lockup, though I have no
|
|
// idea when this actually happens.
|
|
_loopTrack = (p->data[6] != 0);
|
|
}
|
|
}
|
|
|
|
MidiParser *parser = MidiParser::createParser_SMF();
|
|
parser->property(MidiParser::mpMalformedPitchBends, 1);
|
|
parser->setMidiDriver(this);
|
|
parser->setTimerRate(timerRate);
|
|
if (!parser->loadMusic(p->data, size)) {
|
|
warning("Error reading track");
|
|
delete parser;
|
|
parser = 0;
|
|
}
|
|
|
|
if (!sfx) {
|
|
_currentTrack = 255;
|
|
resetVolumeTable();
|
|
}
|
|
p->parser = parser; // That plugs the power cord into the wall
|
|
}
|
|
|
|
void MidiPlayer::loadMultipleSMF(Common::File *in, bool sfx) {
|
|
// This is a special case for Simon 2 Windows.
|
|
// Instead of having multiple sequences as
|
|
// separate tracks in a Type 2 file, simon2win
|
|
// has multiple songs, each of which is a Type 1
|
|
// file. Thus, preceding the songs is a single
|
|
// byte specifying how many songs are coming.
|
|
// We need to load ALL the songs and then
|
|
// treat them as separate tracks -- for the
|
|
// purpose of jumps, anyway.
|
|
Common::StackLock lock(_mutex);
|
|
|
|
MusicInfo *p = sfx ? &_sfx : &_music;
|
|
clearConstructs(*p);
|
|
|
|
p->num_songs = in->readByte();
|
|
if (p->num_songs > 16) {
|
|
warning("playMultipleSMF: %d is too many songs to keep track of", (int)p->num_songs);
|
|
return;
|
|
}
|
|
|
|
byte i;
|
|
for (i = 0; i < p->num_songs; ++i) {
|
|
byte buf[5];
|
|
uint32 pos = in->pos();
|
|
|
|
// Make sure there's a MThd
|
|
in->read(buf, 4);
|
|
if (memcmp(buf, "MThd", 4) != 0) {
|
|
warning("Expected MThd but found '%c%c%c%c' instead", buf[0], buf[1], buf[2], buf[3]);
|
|
return;
|
|
}
|
|
in->seek(in->readUint32BE(), SEEK_CUR);
|
|
|
|
// Now skip all the MTrk blocks
|
|
while (true) {
|
|
in->read(buf, 4);
|
|
if (memcmp(buf, "MTrk", 4) != 0)
|
|
break;
|
|
in->seek(in->readUint32BE(), SEEK_CUR);
|
|
}
|
|
|
|
uint32 pos2 = in->pos() - 4;
|
|
uint32 size = pos2 - pos;
|
|
p->songs[i] = (byte *)calloc(size, 1);
|
|
in->seek(pos, SEEK_SET);
|
|
in->read(p->songs[i], size);
|
|
p->song_sizes[i] = size;
|
|
}
|
|
|
|
if (!sfx) {
|
|
_currentTrack = 255;
|
|
resetVolumeTable();
|
|
}
|
|
}
|
|
|
|
void MidiPlayer::loadXMIDI(Common::File *in, bool sfx) {
|
|
Common::StackLock lock(_mutex);
|
|
MusicInfo *p = sfx ? &_sfx : &_music;
|
|
clearConstructs(*p);
|
|
|
|
char buf[4];
|
|
uint32 pos = in->pos();
|
|
uint32 size = 4;
|
|
in->read(buf, 4);
|
|
if (!memcmp(buf, "FORM", 4)) {
|
|
int i;
|
|
for (i = 0; i < 16; ++i) {
|
|
if (!memcmp(buf, "CAT ", 4))
|
|
break;
|
|
size += 2;
|
|
memcpy(buf, &buf[2], 2);
|
|
in->read(&buf[2], 2);
|
|
}
|
|
if (memcmp(buf, "CAT ", 4) != 0) {
|
|
error("Could not find 'CAT ' tag to determine resource size");
|
|
}
|
|
size += 4 + in->readUint32BE();
|
|
in->seek(pos, 0);
|
|
p->data = (byte *)calloc(size, 1);
|
|
in->read(p->data, size);
|
|
} else {
|
|
error("Expected 'FORM' tag but found '%c%c%c%c' instead", buf[0], buf[1], buf[2], buf[3]);
|
|
}
|
|
|
|
// In the DOS version of Simon the Sorcerer 2, the music contains lots
|
|
// of XMIDI callback controller events. As far as we know, they aren't
|
|
// actually used, so we disable the callback handler explicitly.
|
|
|
|
MidiParser *parser = MidiParser::createParser_XMIDI(NULL);
|
|
parser->setMidiDriver(this);
|
|
parser->setTimerRate(_driver->getBaseTempo());
|
|
if (!parser->loadMusic(p->data, size))
|
|
error("Error reading track");
|
|
|
|
if (!sfx) {
|
|
_currentTrack = 255;
|
|
resetVolumeTable();
|
|
}
|
|
p->parser = parser; // That plugs the power cord into the wall
|
|
}
|
|
|
|
void MidiPlayer::loadS1D(Common::File *in, bool sfx) {
|
|
Common::StackLock lock(_mutex);
|
|
MusicInfo *p = sfx ? &_sfx : &_music;
|
|
clearConstructs(*p);
|
|
|
|
uint16 size = in->readUint16LE();
|
|
if (size != in->size() - 2) {
|
|
error("Size mismatch in MUS file (%ld versus reported %d)", (long)in->size() - 2, (int)size);
|
|
}
|
|
|
|
p->data = (byte *)calloc(size, 1);
|
|
in->read(p->data, size);
|
|
|
|
MidiParser *parser = MidiParser_createS1D();
|
|
parser->setMidiDriver(this);
|
|
parser->setTimerRate(_driver->getBaseTempo());
|
|
if (!parser->loadMusic(p->data, size))
|
|
error("Error reading track");
|
|
|
|
if (!sfx) {
|
|
_currentTrack = 255;
|
|
resetVolumeTable();
|
|
}
|
|
p->parser = parser; // That plugs the power cord into the wall
|
|
}
|
|
|
|
#define MIDI_SETUP_BUNDLE_HEADER_SIZE 56
|
|
#define MIDI_SETUP_BUNDLE_FILEHEADER_SIZE 48
|
|
#define MIDI_SETUP_BUNDLE_FILENAME_MAX_SIZE 12
|
|
|
|
// PKWARE data compression library (called "DCL" in ScummVM) was used for storing files within SETUP.SHR
|
|
// we need it to be able to get the file MIDPAK.AD, otherwise we would have to require the user
|
|
// to "install" the game before being able to actually play it, when using AdLib.
|
|
//
|
|
// SETUP.SHR file format:
|
|
// [bundle file header]
|
|
// [compressed file header] [compressed file data]
|
|
// * compressed file count
|
|
Common::SeekableReadStream *MidiPlayer::simon2SetupExtractFile(const Common::String &requestedFileName) {
|
|
Common::File *setupBundleStream = new Common::File();
|
|
uint32 bundleSize = 0;
|
|
uint32 bundleBytesLeft = 0;
|
|
byte bundleHeader[MIDI_SETUP_BUNDLE_HEADER_SIZE];
|
|
byte bundleFileHeader[MIDI_SETUP_BUNDLE_FILEHEADER_SIZE];
|
|
uint16 bundleFileCount = 0;
|
|
uint16 bundleFileNr = 0;
|
|
|
|
Common::String fileName;
|
|
uint32 fileCompressedSize = 0;
|
|
byte *fileCompressedDataPtr = nullptr;
|
|
|
|
Common::SeekableReadStream *extractedStream = nullptr;
|
|
|
|
if (!setupBundleStream->open("setup.shr"))
|
|
error("MidiPlayer: could not open setup.shr");
|
|
|
|
bundleSize = setupBundleStream->size();
|
|
bundleBytesLeft = bundleSize;
|
|
|
|
if (bundleSize < MIDI_SETUP_BUNDLE_HEADER_SIZE)
|
|
error("MidiPlayer: unexpected EOF in setup.shr");
|
|
|
|
if (setupBundleStream->read(bundleHeader, MIDI_SETUP_BUNDLE_HEADER_SIZE) != MIDI_SETUP_BUNDLE_HEADER_SIZE)
|
|
error("MidiPlayer: setup.shr read error");
|
|
bundleBytesLeft -= MIDI_SETUP_BUNDLE_HEADER_SIZE;
|
|
|
|
// Verify header byte
|
|
if (bundleHeader[13] != 't')
|
|
error("MidiPlayer: setup.shr bundle header data mismatch");
|
|
|
|
bundleFileCount = READ_LE_UINT16(&bundleHeader[14]);
|
|
|
|
// Search for requested file
|
|
while (bundleFileNr < bundleFileCount) {
|
|
if (bundleBytesLeft < sizeof(bundleFileHeader))
|
|
error("MidiPlayer: unexpected EOF in setup.shr");
|
|
|
|
if (setupBundleStream->read(bundleFileHeader, sizeof(bundleFileHeader)) != sizeof(bundleFileHeader))
|
|
error("MidiPlayer: setup.shr read error");
|
|
bundleBytesLeft -= MIDI_SETUP_BUNDLE_FILEHEADER_SIZE;
|
|
|
|
// Extract filename from file-header
|
|
fileName.clear();
|
|
for (byte curPos = 0; curPos < MIDI_SETUP_BUNDLE_FILENAME_MAX_SIZE; curPos++) {
|
|
if (!bundleFileHeader[curPos]) // terminating NUL
|
|
break;
|
|
fileName.insertChar(bundleFileHeader[curPos], curPos);
|
|
}
|
|
|
|
// Get compressed
|
|
fileCompressedSize = READ_LE_UINT32(&bundleFileHeader[20]);
|
|
if (!fileCompressedSize)
|
|
error("MidiPlayer: compressed file is 0 bytes, data corruption?");
|
|
if (bundleBytesLeft < fileCompressedSize)
|
|
error("MidiPlayer: unexpected EOF in setup.shr");
|
|
|
|
if (fileName == requestedFileName) {
|
|
// requested file found
|
|
fileCompressedDataPtr = new byte[fileCompressedSize];
|
|
|
|
if (setupBundleStream->read(fileCompressedDataPtr, fileCompressedSize) != fileCompressedSize)
|
|
error("MidiPlayer: setup.shr read error");
|
|
|
|
Common::MemoryReadStream *compressedStream = nullptr;
|
|
|
|
compressedStream = new Common::MemoryReadStream(fileCompressedDataPtr, fileCompressedSize);
|
|
// we don't know the unpacked size, let decompressor figure it out
|
|
extractedStream = Common::decompressDCL(compressedStream);
|
|
delete compressedStream;
|
|
break;
|
|
}
|
|
|
|
// skip compressed size
|
|
setupBundleStream->skip(fileCompressedSize);
|
|
bundleBytesLeft -= fileCompressedSize;
|
|
|
|
bundleFileNr++;
|
|
}
|
|
setupBundleStream->close();
|
|
delete setupBundleStream;
|
|
|
|
return extractedStream;
|
|
}
|
|
|
|
} // End of namespace AGOS
|