scummvm/backends
Torbjörn Andersson 4c3d302e19 If a game is scaled with the 2x or 3x scaler, use the same scaler on the
cursor as well. It looks strange if the game is blocky and the cursor is
smooth.

svn-id: r17173
2005-03-17 09:49:22 +00:00
..
dc Patch #1013937 "OSystem layer with bigger resolution". Now you will always 2005-03-09 23:07:32 +00:00
fs Weird ... but fixes the second (and hopefully last) crash 2005-03-16 22:58:42 +00:00
gp32 Patch #1013937 "OSystem layer with bigger resolution". Now you will always 2005-03-09 23:07:32 +00:00
midi Remove some more header dependencies 2005-01-10 22:35:43 +00:00
morphos Patch #1013937 "OSystem layer with bigger resolution". Now you will always 2005-03-09 23:07:32 +00:00
null Patch #1013937 "OSystem layer with bigger resolution". Now you will always 2005-03-09 23:07:32 +00:00
PalmOS Better and faster macros 2005-03-11 10:19:14 +00:00
sdl If a game is scaled with the 2x or 3x scaler, use the same scaler on the 2005-03-17 09:49:22 +00:00
wince Fix head first crash. Virtual functions + one parameter added == fun :p 2005-03-16 22:27:11 +00:00
x11 Patch #1013937 "OSystem layer with bigger resolution". Now you will always 2005-03-09 23:07:32 +00:00
intern.h WIP of GP32 port. Now it is more correct port and compiles with current 2005-03-09 22:21:57 +00:00
module.mk Partial fix for bug #1100125 2005-01-11 20:40:10 +00:00