mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 18:02:05 +00:00
7ca439f410
svn-id: r31600
125 lines
3.4 KiB
C++
125 lines
3.4 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef M4_SCENE_H
|
|
#define M4_SCENE_H
|
|
|
|
class View;
|
|
|
|
#include "m4/assets.h"
|
|
#include "m4/hotspot.h"
|
|
#include "m4/graphics.h"
|
|
#include "m4/viewmgr.h"
|
|
|
|
namespace M4 {
|
|
|
|
#define TITLE_SCENE_BURGER 951 // 951 = intro, 901 = demo menu, 971 = first scene
|
|
#define MAINMENU_SCENE_BURGER 903
|
|
#define FIRST_SCENE 101
|
|
#define MAX_CHK_FILENAME_SIZE 144
|
|
|
|
#define INTERFACE_HEIGHT 106
|
|
#define MADS_SURFACE_HEIGHT 156
|
|
|
|
enum MADSVerbs {
|
|
kVerbLook = 2,
|
|
kVerbTake = 3,
|
|
kVerbPush = 4,
|
|
kVerbOpen = 5,
|
|
kVerbPut = 6,
|
|
kVerbTalkTo = 7,
|
|
kVerbGive = 8,
|
|
kVerbPull = 9,
|
|
kVerbClose = 10,
|
|
kVerbThrow = 11,
|
|
kVerbWalkTo = 12
|
|
};
|
|
|
|
struct SceneResources {
|
|
char artBase[MAX_CHK_FILENAME_SIZE];
|
|
char pictureBase[MAX_CHK_FILENAME_SIZE];
|
|
int32 hotspotCount;
|
|
HotSpotList *hotspots;
|
|
int32 parallaxCount;
|
|
HotSpotList *parallax;
|
|
int32 propsCount;
|
|
HotSpotList *props;
|
|
int32 frontY, backY;
|
|
int32 frontScale, backScale;
|
|
int16 depthTable[16];
|
|
int32 railNodeCount; // # of rails
|
|
};
|
|
|
|
class Scene: public View {
|
|
public:
|
|
Scene(M4Engine *vm);
|
|
~Scene();
|
|
|
|
// TODO: perhaps move playIntro() someplace else?
|
|
void playIntro();
|
|
void loadScene(int sceneNumber);
|
|
void loadSceneResources(int sceneNumber);
|
|
void loadSceneHotSpotsMads(int sceneNumber);
|
|
void loadSceneCodes(int sceneNumber, int index = 0);
|
|
void loadSceneInverseColorTable(int sceneNumber);
|
|
void loadSceneSprites(int sceneNumber);
|
|
void loadSceneSpriteCodes(int sceneNumber);
|
|
void showSprites();
|
|
void checkHotspotAtMousePos(int x, int y);
|
|
void checkHotspotAtMousePosMads(int x, int y);
|
|
void showHotSpots();
|
|
void showCodes();
|
|
int getCurrentScene() { return _currentScene; }
|
|
SceneResources getSceneResources() { return _sceneResources; }
|
|
M4Surface *getBackgroundSurface() const { return _backgroundSurface; }
|
|
byte *getInverseColorTable() const { return _inverseColorTable; }
|
|
void update();
|
|
void setMADSStatusText(const char *text) { strcpy(_statusText, text); }
|
|
void showMADSV2TextBox(char *text, int x, int y, char *faceName);
|
|
|
|
void onRefresh(RectList *rects, M4Surface *destSurface);
|
|
bool onEvent(M4EventType eventType, int param1, int x, int y, bool &captureEvents);
|
|
|
|
private:
|
|
int _currentScene;
|
|
M4Surface *_backgroundSurface;
|
|
M4Surface *_codeSurface;
|
|
M4Surface *_madsInterfaceSurface;
|
|
byte *_inverseColorTable;
|
|
RGBList *_palData;
|
|
RGBList *_interfacePal;
|
|
SceneResources _sceneResources;
|
|
HotSpotList _sceneHotspots;
|
|
SpriteAsset *_sceneSprites;
|
|
SpriteAsset *_walkerSprite;
|
|
char _statusText[100];
|
|
|
|
void nextCommonCursor();
|
|
};
|
|
|
|
} // End of namespace M4
|
|
|
|
#endif
|