mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 11:15:00 +00:00
4c7a6ac2d5
fixing plot crimes warnings and bad text on screen svn-id: r51693
434 lines
13 KiB
C++
434 lines
13 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/system.h"
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#include "sci/sci.h"
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#include "sci/debug.h"
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#include "sci/event.h"
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#include "sci/engine/state.h"
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#include "sci/engine/kernel.h"
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#include "sci/engine/gc.h"
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#include "sci/graphics/maciconbar.h"
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namespace Sci {
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reg_t kRestartGame(EngineState *s, int argc, reg_t *argv) {
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s->shrinkStackToBase();
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s->abortScriptProcessing = kAbortRestartGame; // Force vm to abort ASAP
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return NULL_REG;
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}
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/* kGameIsRestarting():
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** Returns the restarting_flag in acc
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*/
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reg_t kGameIsRestarting(EngineState *s, int argc, reg_t *argv) {
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s->r_acc = make_reg(0, s->gameIsRestarting);
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if (argc) { // Only happens during replay
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if (!argv[0].toUint16()) // Set restarting flag
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s->gameIsRestarting = GAMEISRESTARTING_NONE;
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}
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uint32 neededSleep = 30;
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// WORKAROUNDS:
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switch (g_sci->getGameId()) {
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case GID_LSL3:
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// LSL3 calculates a machinespeed variable during game startup
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// (right after the filthy questions). This one would go through w/o
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// throttling resulting in having to do 1000 pushups or something. Another
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// way of handling this would be delaying incrementing of "machineSpeed"
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// selector.
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if (s->currentRoomNumber() == 290)
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s->_throttleTrigger = true;
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break;
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case GID_ICEMAN:
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// In ICEMAN the submarine control room is not animating much, so it runs way too fast
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// we calm it down even more otherwise especially fighting against other submarines
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// is almost impossible
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if (s->currentRoomNumber() == 27) {
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s->_throttleTrigger = true;
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neededSleep = 60;
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}
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break;
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default:
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break;
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}
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s->speedThrottler(neededSleep);
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return s->r_acc;
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}
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reg_t kHaveMouse(EngineState *s, int argc, reg_t *argv) {
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return SIGNAL_REG;
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}
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enum kMemoryInfoFunc {
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K_MEMORYINFO_LARGEST_HEAP_BLOCK = 0, // Largest heap block available
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K_MEMORYINFO_FREE_HEAP = 1, // Total free heap memory
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K_MEMORYINFO_LARGEST_HUNK_BLOCK = 2, // Largest available hunk memory block
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K_MEMORYINFO_FREE_HUNK = 3, // Amount of free DOS paragraphs
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K_MEMORYINFO_TOTAL_HUNK = 4 // Total amount of hunk memory (SCI01)
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};
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reg_t kMemoryInfo(EngineState *s, int argc, reg_t *argv) {
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// The free heap size returned must not be 0xffff, or some memory
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// calculations will overflow. Crazy Nick's games handle up to 32746
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// bytes (0x7fea), otherwise they throw a warning that the memory is
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// fragmented
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const uint16 size = 0x7fea;
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switch (argv[0].offset) {
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case K_MEMORYINFO_LARGEST_HEAP_BLOCK:
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// In order to prevent "Memory fragmented" dialogs from
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// popping up in some games, we must return FREE_HEAP - 2 here.
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return make_reg(0, size - 2);
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case K_MEMORYINFO_FREE_HEAP:
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case K_MEMORYINFO_LARGEST_HUNK_BLOCK:
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case K_MEMORYINFO_FREE_HUNK:
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case K_MEMORYINFO_TOTAL_HUNK:
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return make_reg(0, size);
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default:
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error("Unknown MemoryInfo operation: %04x", argv[0].offset);
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}
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return NULL_REG;
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}
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enum kMemorySegmentFunc {
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K_MEMORYSEGMENT_SAVE_DATA = 0,
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K_MEMORYSEGMENT_RESTORE_DATA = 1
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};
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reg_t kMemorySegment(EngineState *s, int argc, reg_t *argv) {
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// MemorySegment provides access to a 256-byte block of memory that remains
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// intact across restarts and restores
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switch (argv[0].toUint16()) {
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case K_MEMORYSEGMENT_SAVE_DATA: {
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if (argc < 3)
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error("Insufficient number of arguments passed to MemorySegment");
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uint16 size = argv[2].toUint16();
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if (!size)
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size = s->_segMan->strlen(argv[1]) + 1;
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if (size > EngineState::kMemorySegmentMax)
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size = EngineState::kMemorySegmentMax;
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s->_memorySegmentSize = size;
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// We assume that this won't be called on pointers
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s->_segMan->memcpy(s->_memorySegment, argv[1], size);
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break;
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}
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case K_MEMORYSEGMENT_RESTORE_DATA:
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s->_segMan->memcpy(argv[1], s->_memorySegment, s->_memorySegmentSize);
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break;
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default:
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error("Unknown MemorySegment operation %04x", argv[0].toUint16());
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}
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return argv[1];
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}
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reg_t kFlushResources(EngineState *s, int argc, reg_t *argv) {
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run_gc(s);
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debugC(2, kDebugLevelRoom, "Entering room number %d", argv[0].toUint16());
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return s->r_acc;
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}
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reg_t kSetDebug(EngineState *s, int argc, reg_t *argv) {
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printf("Debug mode activated\n");
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g_sci->_debugState.seeking = kDebugSeekNothing;
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g_sci->_debugState.runningStep = 0;
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return s->r_acc;
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}
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enum {
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KGETTIME_TICKS = 0,
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KGETTIME_TIME_12HOUR = 1,
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KGETTIME_TIME_24HOUR = 2,
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KGETTIME_DATE = 3
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};
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reg_t kGetTime(EngineState *s, int argc, reg_t *argv) {
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TimeDate loc_time;
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uint32 elapsedTime;
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int retval = 0; // Avoid spurious warning
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g_system->getTimeAndDate(loc_time);
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elapsedTime = g_system->getMillis() - s->gameStartTime;
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int mode = (argc > 0) ? argv[0].toUint16() : 0;
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if (getSciVersion() <= SCI_VERSION_0_LATE && mode > 1)
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error("kGetTime called in SCI0 with mode %d (expected 0 or 1)", mode);
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switch (mode) {
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case KGETTIME_TICKS :
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retval = elapsedTime * 60 / 1000;
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debugC(2, kDebugLevelTime, "GetTime(elapsed) returns %d", retval);
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break;
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case KGETTIME_TIME_12HOUR :
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retval = ((loc_time.tm_hour % 12) << 12) | (loc_time.tm_min << 6) | (loc_time.tm_sec);
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debugC(2, kDebugLevelTime, "GetTime(12h) returns %d", retval);
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break;
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case KGETTIME_TIME_24HOUR :
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retval = (loc_time.tm_hour << 11) | (loc_time.tm_min << 5) | (loc_time.tm_sec >> 1);
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debugC(2, kDebugLevelTime, "GetTime(24h) returns %d", retval);
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break;
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case KGETTIME_DATE :
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retval = loc_time.tm_mday | ((loc_time.tm_mon + 1) << 5) | (((loc_time.tm_year + 1900) & 0x7f) << 9);
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debugC(2, kDebugLevelTime, "GetTime(date) returns %d", retval);
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break;
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default:
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error("Attempt to use unknown GetTime mode %d", mode);
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break;
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}
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return make_reg(0, retval);
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}
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enum {
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K_MEMORY_ALLOCATE_CRITICAL = 1,
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K_MEMORY_ALLOCATE_NONCRITICAL = 2,
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K_MEMORY_FREE = 3,
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K_MEMORY_MEMCPY = 4,
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K_MEMORY_PEEK = 5,
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K_MEMORY_POKE = 6
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};
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reg_t kMemory(EngineState *s, int argc, reg_t *argv) {
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switch (argv[0].toUint16()) {
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case K_MEMORY_ALLOCATE_CRITICAL: {
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int byteCount = argv[1].toUint16();
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// WORKAROUND: pq3 when plotting crimes - allocates the returned bytes
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// from kStrLen on "W" and "E" and wants to put a string in there,
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// which doesn't fit of course. That's why we allocate one byte more
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// all the time inside that room - maybe only multilingual pq3
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if (g_sci->getGameId() == GID_PQ3) {
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if (s->currentRoomNumber() == 202)
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byteCount++;
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}
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if (!s->_segMan->allocDynmem(byteCount, "kMemory() critical", &s->r_acc)) {
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error("Critical heap allocation failed");
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}
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break;
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}
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case K_MEMORY_ALLOCATE_NONCRITICAL:
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s->_segMan->allocDynmem(argv[1].toUint16(), "kMemory() non-critical", &s->r_acc);
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break;
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case K_MEMORY_FREE :
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if (!s->_segMan->freeDynmem(argv[1])) {
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if (g_sci->getGameId() == GID_QFG1VGA) {
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// Ignore script bug in QFG1VGA, when closing any conversation dialog with esc
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} else {
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// Usually, the result of a script bug. Non-critical
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warning("Attempt to kMemory::free() non-dynmem pointer %04x:%04x", PRINT_REG(argv[1]));
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}
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}
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break;
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case K_MEMORY_MEMCPY : {
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int size = argv[3].toUint16();
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s->_segMan->memcpy(argv[1], argv[2], size);
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break;
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}
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case K_MEMORY_PEEK : {
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if (!argv[1].segment) {
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// This occurs in KQ5CD when interacting with certain objects
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warning("Attempt to peek invalid memory at %04x:%04x", PRINT_REG(argv[1]));
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return s->r_acc;
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}
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SegmentRef ref = s->_segMan->dereference(argv[1]);
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if (!ref.isValid() || ref.maxSize < 2) {
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error("Attempt to peek invalid memory at %04x:%04x", PRINT_REG(argv[1]));
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return s->r_acc;
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}
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if (ref.isRaw)
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return make_reg(0, (int16)READ_LE_UINT16(ref.raw));
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else {
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if (ref.skipByte)
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error("Attempt to peek memory at odd offset %04X:%04X", PRINT_REG(argv[1]));
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return *(ref.reg);
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}
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break;
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}
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case K_MEMORY_POKE : {
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SegmentRef ref = s->_segMan->dereference(argv[1]);
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if (!ref.isValid() || ref.maxSize < 2) {
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error("Attempt to poke invalid memory at %04x:%04x", PRINT_REG(argv[1]));
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return s->r_acc;
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}
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if (ref.isRaw) {
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if (argv[2].segment) {
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error("Attempt to poke memory reference %04x:%04x to %04x:%04x", PRINT_REG(argv[2]), PRINT_REG(argv[1]));
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return s->r_acc;
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}
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WRITE_LE_UINT16(ref.raw, argv[2].offset);
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} else {
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if (ref.skipByte)
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error("Attempt to poke memory at odd offset %04X:%04X", PRINT_REG(argv[1]));
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*(ref.reg) = argv[2];
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}
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break;
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}
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}
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return s->r_acc;
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}
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// kIconBar is really a subop of kPlatform for SCI1.1 Mac
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reg_t kIconBar(EngineState *s, int argc, reg_t *argv) {
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// TODO...
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if (argv[0].toUint16() == 4 && argv[1].toUint16() == 0) {
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for (int i = 0; i < argv[2].toUint16(); i++)
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g_sci->_gfxMacIconBar->addIcon(argv[i + 3]);
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g_sci->_gfxMacIconBar->drawIcons();
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}
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// Other calls seem to handle selecting/deselecting them
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return NULL_REG;
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}
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enum kSciPlatforms {
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kSciPlatformDOS = 1,
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kSciPlatformWindows = 2
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};
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enum kPlatformOps {
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kPlatformUnk0 = 0,
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kPlatformCDSpeed = 1,
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kPlatformUnk2 = 2,
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kPlatformCDCheck = 3,
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kPlatformGetPlatform = 4,
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kPlatformUnk5 = 5,
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kPlatformIsHiRes = 6,
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kPlatformIsItWindows = 7
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};
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reg_t kPlatform(EngineState *s, int argc, reg_t *argv) {
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bool isWindows = g_sci->getPlatform() == Common::kPlatformWindows;
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if (argc == 0 && getSciVersion() < SCI_VERSION_2) {
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// This is called in KQ5CD with no parameters, where it seems to do some
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// graphics driver check. This kernel function didn't have subfunctions
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// then. If 0 is returned, the game functions normally, otherwise all
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// the animations show up like a slideshow (e.g. in the intro). So we
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// return 0. However, the behavior changed for kPlatform with no
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// parameters in SCI32.
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return NULL_REG;
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}
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uint16 operation = (argc == 0) ? 0 : argv[0].toUint16();
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switch (operation) {
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case kPlatformCDSpeed:
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// TODO: Returns CD Speed?
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warning("STUB: kPlatform(CDSpeed)");
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break;
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case kPlatformUnk2:
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// Always returns 2
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return make_reg(0, 2);
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case kPlatformCDCheck:
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// TODO: Some sort of CD check?
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warning("STUB: kPlatform(CDCheck)");
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break;
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case kPlatformUnk0:
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if (g_sci->getPlatform() == Common::kPlatformMacintosh && getSciVersion() == SCI_VERSION_1_1)
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return kIconBar(s, argc - 1, argv + 1);
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// Otherwise, fall through
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case kPlatformGetPlatform:
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return make_reg(0, (isWindows) ? kSciPlatformWindows : kSciPlatformDOS);
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case kPlatformUnk5:
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// This case needs to return the opposite of case 6 to get hires graphics
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return make_reg(0, !isWindows);
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case kPlatformIsHiRes:
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return make_reg(0, isWindows);
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case kPlatformIsItWindows:
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return make_reg(0, isWindows);
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default:
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error("Unsupported kPlatform operation %d", operation);
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}
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return NULL_REG;
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}
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reg_t kEmpty(EngineState *s, int argc, reg_t *argv) {
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// Placeholder for empty kernel functions which are still called from the
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// engine scripts (like the empty kSetSynonyms function in SCI1.1). This
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// differs from dummy functions because it does nothing and never throws a
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// warning when it is called.
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return s->r_acc;
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}
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reg_t kStub(EngineState *s, int argc, reg_t *argv) {
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Kernel *kernel = g_sci->getKernel();
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int kernelCallNr = -1;
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Common::List<ExecStack>::iterator callIterator = s->_executionStack.end();
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if (callIterator != s->_executionStack.begin()) {
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callIterator--;
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ExecStack lastCall = *callIterator;
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kernelCallNr = lastCall.debugSelector;
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}
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Common::String warningMsg = "Dummy function k" + kernel->getKernelName(kernelCallNr) +
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Common::String::printf("[%x]", kernelCallNr) +
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" invoked. Params: " +
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Common::String::printf("%d", argc) + " (";
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for (int i = 0; i < argc; i++) {
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warningMsg += Common::String::printf("%04x:%04x", PRINT_REG(argv[i]));
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warningMsg += (i == argc - 1 ? ")" : ", ");
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}
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warning("%s", warningMsg.c_str());
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return s->r_acc;
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}
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reg_t kStubNull(EngineState *s, int argc, reg_t *argv) {
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kStub(s, argc, argv);
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return NULL_REG;
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}
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reg_t kDummy(EngineState *s, int argc, reg_t *argv) {
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kStub(s, argc, argv);
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error("Kernel function was called, which was considered to be unused - see log for details");
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}
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} // End of namespace Sci
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