scummvm/po/nb_NO.po
ScummVM-Translations 4c924c2bbc I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-04-20 01:38:45 +00:00

8798 lines
221 KiB
Plaintext

# Norwegian (Bokmaal) translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Einar Johan T. Sømåen <einarjohants@gmail.com>, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-04-20 00:32+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
"scummvm/scummvm/nb_NO/>\n"
"Language: nb_NO\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.0.4\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"X-Language-name: Norsk (bokmål)\n"
#: gui/about.cpp:104
#, c-format
msgid "(built on %s)"
msgstr "(bygd %s)"
#: gui/about.cpp:111
msgid "Features compiled in:"
msgstr "Funksjoner innkompilert:"
#: gui/about.cpp:120
msgid "Available engines:"
msgstr "Tilgjengelige motorer:"
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:78
msgid "Show hidden files"
msgstr "Vis skjulte filer"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Vis filer merket med «skjult»-attributten"
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Opp et nivå"
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Gå til forrige mappenivå"
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Oppover"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:380
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/massadd.cpp:92 gui/options.cpp:1956
#: gui/predictivedialog.cpp:69 gui/recorderdialog.cpp:68
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:62 gui/saveload-dialog.cpp:396
#: gui/saveload-dialog.cpp:468 gui/saveload-dialog.cpp:770
#: gui/saveload-dialog.cpp:1167 gui/themebrowser.cpp:55
#: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:653
#: backends/dialogs/gtk/gtk-dialogs.cpp:46
#: backends/events/default/default-events.cpp:185
#: backends/events/default/default-events.cpp:209
#: backends/platform/wii/options.cpp:48 engines/cine/saveload.cpp:864
#: engines/drascula/saveload.cpp:49 engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:210
msgid "Cancel"
msgstr "Avbryt"
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/gtk/gtk-dialogs.cpp:45
#: backends/dialogs/macosx/macosx-dialogs.mm:132
#: backends/dialogs/win32/win32-dialogs.cpp:137
msgid "Choose"
msgstr "Velg"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Velg mappe for nedlasting av spilldata"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:577 gui/launcher.cpp:207
msgid "Select directory with game data"
msgstr "Velg mappe med spilldata"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "Fra: "
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr "Til: "
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "Avbryt nedlasting"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "Avbryt nedlasting"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Skjul"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Det ser ut til at tilkoblingen din er begrenset. Vil du virkelig laste ned "
"filer med den?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:390 gui/launcher.cpp:411 gui/launcher.cpp:454
#: gui/options.cpp:2738 gui/options.cpp:2776
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:533
#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
#: engines/sci/graphics/controls32.cpp:928
msgid "Yes"
msgstr "Ja"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:390 gui/launcher.cpp:411 gui/launcher.cpp:454
#: gui/options.cpp:2738 gui/options.cpp:2776 engines/buried/buried.cpp:533
#: engines/grim/grim.cpp:353 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
#: engines/sci/graphics/controls32.cpp:928
msgid "No"
msgstr "Nei"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:560
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kunne ikke åpne den valgte mappa!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Kan ikke opprette mappe for nedlasting - den angitte mappa har ei fil med "
"samme navn."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:381
#: gui/fluidsynth-dialog.cpp:154 gui/launcher.cpp:510 gui/launcher.cpp:514
#: gui/massadd.cpp:89 gui/options.cpp:1958 gui/saveload-dialog.cpp:1168
#: engines/engine.cpp:511 engines/engine.cpp:522
#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
#: engines/scumm/scumm.cpp:1944 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:142
#: engines/sword1/animation.cpp:532 engines/sword1/animation.cpp:553
#: engines/sword1/animation.cpp:569 engines/sword1/animation.cpp:577
#: engines/sword1/control.cpp:889 engines/sword1/logic.cpp:1635
#: engines/sword2/animation.cpp:429 engines/sword2/animation.cpp:449
#: engines/sword2/animation.cpp:465 engines/sword2/animation.cpp:475
#: engines/zvision/file/save_manager.cpp:226
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s finnes allerede i den angitte mappa.\n"
"Vil du virkelig laste ned filer til denne mappa?"
#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "Lastet ned %s %S / %s %S"
#: gui/downloaddialog.cpp:222
#, c-format
msgid "Download speed: %s %S"
msgstr "Nedlastingshastighet: %s %S"
#: gui/editgamedialog.cpp:142 engines/dialogs.cpp:275
msgid "Game"
msgstr "Spill"
#: gui/editgamedialog.cpp:146
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:146 gui/editgamedialog.cpp:148
#: gui/editgamedialog.cpp:149
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Kort spill-identifikator, brukt for å referere til lagrede spill, og å kjøre "
"spillet fra kommandolinjen"
#: gui/editgamedialog.cpp:148
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:153 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:155
#: gui/editgamedialog.cpp:156
msgid "Full title of the game"
msgstr "Full spilltittel"
#: gui/editgamedialog.cpp:155
msgctxt "lowres"
msgid "Name:"
msgstr "Navn:"
#: gui/editgamedialog.cpp:162 engines/mohawk/dialogs.cpp:140
#: engines/mohawk/dialogs.cpp:341
msgid "Language:"
msgstr "Språk:"
#: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:163
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Spillets språk. Dette vil ikke gjøre din spanske spillversjon om til engelsk "
"versjon"
#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:179 gui/options.cpp:1277
#: gui/options.cpp:1297 gui/options.cpp:1310 gui/options.cpp:1324
#: gui/options.cpp:1342 gui/options.cpp:1354 gui/options.cpp:2151
#: gui/options.cpp:2323 audio/null.cpp:41 engines/ags/detection.cpp:94
msgid "<default>"
msgstr "<standard>"
#: gui/editgamedialog.cpp:175
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:175 gui/editgamedialog.cpp:177
#: gui/editgamedialog.cpp:178
msgid "Platform the game was originally designed for"
msgstr "Plattform spillet opprinnelig ble designet for"
#: gui/editgamedialog.cpp:177
msgctxt "lowres"
msgid "Platform:"
msgstr "Plattform:"
#: gui/editgamedialog.cpp:191
msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1674 gui/options.cpp:1802
#: backends/graphics/sdl/sdl-graphics.cpp:408
msgid "Graphics"
msgstr "Grafikk"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1674 gui/options.cpp:1802
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:213
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillinger"
#: gui/editgamedialog.cpp:215
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Overstyr globale grafikkinstillinger"
#: gui/editgamedialog.cpp:225 gui/options.cpp:1813
msgid "Shader"
msgstr ""
#: gui/editgamedialog.cpp:228
#, fuzzy
msgid "Override global shader settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:230
#, fuzzy
msgctxt "lowres"
msgid "Override global shader settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:244 gui/options.cpp:1847 engines/dialogs.cpp:316
#, fuzzy
msgid "Keymaps"
msgstr "Tastkobling:"
#: gui/editgamedialog.cpp:251 gui/options.cpp:1854 engines/dialogs.cpp:323
msgid "Backend"
msgstr ""
#: gui/editgamedialog.cpp:254
#, fuzzy
#| msgid "Override global audio settings"
msgid "Override global backend settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:256
#, fuzzy
#| msgid "Override global audio settings"
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:270 gui/options.cpp:1868 engines/dialogs.cpp:291
msgid "Audio"
msgstr "Lyd"
#: gui/editgamedialog.cpp:273
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:275
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Overstyr globale lydinstillinger"
#: gui/editgamedialog.cpp:284 gui/options.cpp:1873
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:286 gui/options.cpp:1875
msgctxt "lowres"
msgid "Volume"
msgstr "Volum"
#: gui/editgamedialog.cpp:289
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillinger"
#: gui/editgamedialog.cpp:291
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Overstyr globale voluminstillinger"
#: gui/editgamedialog.cpp:302 gui/options.cpp:1883
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:305
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillinger"
#: gui/editgamedialog.cpp:307
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Overstyr globale MIDI-instillinger"
#: gui/editgamedialog.cpp:317 gui/options.cpp:1889
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:320
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillinger"
#: gui/editgamedialog.cpp:322
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Overstyr globale MT-32-instillinger"
#: gui/editgamedialog.cpp:331 gui/options.cpp:1896
msgid "Paths"
msgstr "Sti"
#: gui/editgamedialog.cpp:333 gui/options.cpp:1898
msgctxt "lowres"
msgid "Paths"
msgstr "Sti"
#: gui/editgamedialog.cpp:340
msgid "Game Path:"
msgstr "Spillsti:"
#: gui/editgamedialog.cpp:342
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spillsti:"
#: gui/editgamedialog.cpp:347 gui/options.cpp:2072
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349
#: gui/editgamedialog.cpp:350
msgid "Specifies path to additional data used by the game"
msgstr "Bestemmer sti til ytterligere data brukt av spillet"
#: gui/editgamedialog.cpp:349 gui/options.cpp:2074
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstrasti:"
#: gui/editgamedialog.cpp:356 gui/options.cpp:2056
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:356 gui/editgamedialog.cpp:358
#: gui/editgamedialog.cpp:359 gui/options.cpp:2056 gui/options.cpp:2058
#: gui/options.cpp:2059
msgid "Specifies where your saved games are put"
msgstr "Bestemmer sti til lagrede spill"
#: gui/editgamedialog.cpp:358 gui/options.cpp:2058
msgctxt "lowres"
msgid "Save Path:"
msgstr "Lagringssti:"
#: gui/editgamedialog.cpp:370 engines/dialogs.cpp:338
msgid "Achievements"
msgstr ""
#: gui/editgamedialog.cpp:394 gui/editgamedialog.cpp:498
#: gui/editgamedialog.cpp:564 gui/editgamedialog.cpp:625 gui/options.cpp:1979
#: gui/options.cpp:1985 gui/options.cpp:1993 gui/options.cpp:2024
#: gui/options.cpp:2067 gui/options.cpp:2075 gui/options.cpp:2084
#: gui/options.cpp:2347 gui/options.cpp:2353 gui/options.cpp:2360
#: gui/options.cpp:2369 gui/options.cpp:2616 gui/options.cpp:2619
#: gui/options.cpp:2626 gui/options.cpp:2632 gui/options.cpp:2643
msgctxt "path"
msgid "None"
msgstr "Ingen"
#: gui/editgamedialog.cpp:399 gui/editgamedialog.cpp:504
#: gui/editgamedialog.cpp:629 gui/options.cpp:1973 gui/options.cpp:2341
#: gui/options.cpp:2622 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standard"
#: gui/editgamedialog.cpp:557 gui/options.cpp:2637
msgid "Select SoundFont"
msgstr "Velg SoundFont"
#: gui/editgamedialog.cpp:596
msgid "Select additional game directory"
msgstr "Velg mappe med ytterligere data"
#: gui/editgamedialog.cpp:609 gui/options.cpp:2551
msgid "Select directory for saved games"
msgstr "Velg mappe for lagrede spill"
#: gui/editgamedialog.cpp:615
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Syncing av lagrede spill fungerer ikke med ikke-standard mapper. Hvis du vil "
"at de lagrede spillene dine skal synce må du bruke standardmapper."
#: gui/editgamedialog.cpp:641
msgid "This game ID is already taken. Please choose another one."
msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Forfatter:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notater:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:70
#: engines/nancy/dialogs.cpp:102
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Velg fil for lasting"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Skriv inn filnavn for lagring"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "Vil du virkelig overskrive denne filen?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Romklang"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Aktiv"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Rom:"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "Demp:"
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Bredde:"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Nivå:"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Chorus"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Hastighet:"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Dybde:"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47 engines/dragons/metaengine.cpp:193
msgid "Triangle"
msgstr "Trekant"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1905
msgid "Misc"
msgstr "Diverse"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolering:"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Ingen (raskest)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Linjær"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr ""
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr ""
#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:319
msgid "Reset"
msgstr "Nullstill"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Nullstill alle FluidSynth-instillinger til standardverdier."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Vil du virkelig nullstille alle FluidSynth-instillinger til standardverdier?"
#: gui/gui-manager.cpp:151
msgid "GUI"
msgstr ""
#: gui/gui-manager.cpp:155 engines/mohawk/myst.cpp:570
#: engines/mohawk/riven.cpp:840
#, fuzzy
msgid "Interact"
msgstr "Interpolering:"
#: gui/gui-manager.cpp:160 gui/unknown-game-dialog.cpp:54
#: engines/nancy/dialogs.cpp:314 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
msgid "Close"
msgstr "Lukk"
#: gui/gui-manager.cpp:166 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:451
#: engines/grim/grim.cpp:528 engines/twine/metaengine.cpp:452
#: engines/twine/metaengine.cpp:519 engines/wintermute/keymapper_tables.h:1017
#: engines/wintermute/keymapper_tables.h:1106
#: engines/wintermute/keymapper_tables.h:1480
#: engines/wintermute/keymapper_tables.h:1710
msgid "Up"
msgstr "Opp"
#: gui/gui-manager.cpp:171 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:456
#: engines/grim/grim.cpp:533 engines/twine/metaengine.cpp:459
#: engines/twine/metaengine.cpp:527 engines/wintermute/keymapper_tables.h:1023
#: engines/wintermute/keymapper_tables.h:1113
#: engines/wintermute/keymapper_tables.h:1486
#: engines/wintermute/keymapper_tables.h:1716
msgid "Down"
msgstr "Ned"
#: gui/gui-manager.cpp:176 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
#: engines/grim/grim.cpp:461 engines/grim/grim.cpp:538
#: engines/twine/metaengine.cpp:474 engines/twine/metaengine.cpp:542
#: engines/wintermute/keymapper_tables.h:1029
#: engines/wintermute/keymapper_tables.h:1468
#: engines/wintermute/keymapper_tables.h:1576
#: engines/wintermute/keymapper_tables.h:1698
msgid "Left"
msgstr "Venstre"
#: gui/gui-manager.cpp:181 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
#: engines/grim/grim.cpp:466 engines/grim/grim.cpp:543
#: engines/twine/metaengine.cpp:466 engines/twine/metaengine.cpp:535
#: engines/wintermute/keymapper_tables.h:1035
#: engines/wintermute/keymapper_tables.h:1474
#: engines/wintermute/keymapper_tables.h:1584
#: engines/wintermute/keymapper_tables.h:1704
msgid "Right"
msgstr "Høyre"
#: gui/gui-manager.cpp:186 engines/pegasus/pegasus.cpp:2807
#: engines/wintermute/keymapper_tables.h:304
#: engines/wintermute/keymapper_tables.h:331
#: engines/wintermute/keymapper_tables.h:435
#: engines/wintermute/keymapper_tables.h:563
#: engines/wintermute/keymapper_tables.h:603
#: engines/wintermute/keymapper_tables.h:741
#: engines/wintermute/keymapper_tables.h:949
#: engines/wintermute/keymapper_tables.h:996
#: engines/wintermute/keymapper_tables.h:1228
#: engines/wintermute/keymapper_tables.h:1450
#: engines/wintermute/keymapper_tables.h:1504
#: engines/wintermute/keymapper_tables.h:1562
msgid "???"
msgstr ""
#: gui/launcher.cpp:140 engines/dialogs.cpp:95
msgid "~Q~uit"
msgstr "~A~vslutt"
#: gui/launcher.cpp:140 backends/platform/sdl/macosx/appmenu_osx.mm:215
msgid "Quit ScummVM"
msgstr "Avslutt ScummVM"
#: gui/launcher.cpp:141
msgid "A~b~out..."
msgstr "~O~m..."
#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:209
msgid "About ScummVM"
msgstr "Om ScummVM"
#: gui/launcher.cpp:142
msgid "~O~ptions..."
msgstr "~V~alg..."
#: gui/launcher.cpp:142
msgid "Change global ScummVM options"
msgstr "Endre globale ScummVM-innstillinger"
#: gui/launcher.cpp:144
msgid "~S~tart"
msgstr "~S~tart"
#: gui/launcher.cpp:144
msgid "Start selected game"
msgstr "Start valgt spill"
#: gui/launcher.cpp:147
msgid "~L~oad..."
msgstr "~Å~pne..."
#: gui/launcher.cpp:147
msgid "Load saved game for selected game"
msgstr "Åpne lagret spill for det valgte spillet"
#: gui/launcher.cpp:149
msgid "Record..."
msgstr ""
#: gui/launcher.cpp:156
msgid "~A~dd Game..."
msgstr "~L~egg til spill..."
#: gui/launcher.cpp:156 gui/launcher.cpp:166
msgid "Add games to the list"
msgstr "Tilføy spill til listen"
#: gui/launcher.cpp:157
msgid "Mass Add..."
msgstr "Legg til flere..."
#: gui/launcher.cpp:161
msgid "~E~dit Game..."
msgstr "~R~ediger spill..."
#: gui/launcher.cpp:161 gui/launcher.cpp:171
msgid "Change game options"
msgstr "Endre spillinstillinger"
#: gui/launcher.cpp:163
msgid "~R~emove Game"
msgstr "~F~jern spill"
#: gui/launcher.cpp:163 gui/launcher.cpp:173
msgid "Remove game from the list. The game data files stay intact"
msgstr "Fjern spill fra listen. Spilldataene forblir intakte"
#: gui/launcher.cpp:166
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~L~egg til spill..."
#: gui/launcher.cpp:167
msgctxt "lowres"
msgid "Mass Add..."
msgstr "Legg til flere..."
#: gui/launcher.cpp:171
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~R~ediger spill..."
#: gui/launcher.cpp:173
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~F~jern spill"
#: gui/launcher.cpp:181
msgid "Search in game list"
msgstr "Søk i spilliste"
#: gui/launcher.cpp:185 gui/launcher.cpp:779
msgid "Search:"
msgstr "Søk:"
#: gui/launcher.cpp:210 engines/dialogs.cpp:98 engines/engine.cpp:803
#: engines/buried/saveload.cpp:515 engines/pegasus/pegasus.cpp:384
#: engines/tsage/scenes.cpp:631 engines/wage/saveload.cpp:742
#: engines/xeen/saves.cpp:256
msgid "Load game:"
msgstr "Åpne spill:"
#: gui/launcher.cpp:210 engines/dialogs.cpp:98 engines/engine.cpp:803
#: engines/buried/saveload.cpp:515 engines/parallaction/metaengine.cpp:118
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:384
#: engines/scumm/dialogs.cpp:178 engines/tsage/scenes.cpp:631
#: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256
msgid "Load"
msgstr "Åpne"
#: gui/launcher.cpp:378
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Denne mappa kan ikke brukes ennå, den blir lastet ned til!"
#: gui/launcher.cpp:389
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Vil du virkelig kjøre flerspill-finneren? Dette kan potensielt legge til et "
"stort antall spill."
#: gui/launcher.cpp:411
msgid "Do you really want to remove this game configuration?"
msgstr "Vil du virkelig fjerne denne spillkonfigurasjonen?"
#: gui/launcher.cpp:453
msgid "Do you want to load saved game?"
msgstr "Vil du laste et lagret spill?"
#: gui/launcher.cpp:510
msgid "This game does not support loading games from the launcher."
msgstr "Dette spillet støtter ikke lasting av spill fra oppstarteren."
#: gui/launcher.cpp:514
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM kunne ikke finne noen motor som kunne kjøre det valgte spillet!"
#: gui/launcher.cpp:579
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kunne ikke finne noe spill i den valgte mappen!"
#: gui/launcher.cpp:594
#, fuzzy
msgid "Unknown variant"
msgstr "Ukjent feil"
#: gui/launcher.cpp:600
msgid "Pick the game:"
msgstr "Velg spill:"
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... fremdrift ..."
#: gui/massadd.cpp:257
msgid "Scan complete!"
msgstr "Søk fullført!"
#: gui/massadd.cpp:260
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere."
#: gui/massadd.cpp:264
#, c-format
msgid "Scanned %d directories ..."
msgstr "Sjekket %d mapper ..."
#: gui/massadd.cpp:267
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"Fant %d nye spill, ignorerte %d spill som har blitt lagt til tidligere..."
#: gui/message.cpp:148 gui/message.cpp:152 gui/options.cpp:2258
msgid "Open URL"
msgstr "Åpne URL"
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stopp"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr ""
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Bytt til Spill"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Rask replay"
#: gui/options.cpp:130 common/updates.cpp:56
msgid "Never"
msgstr "Aldri"
#: gui/options.cpp:130
#, fuzzy
msgid "Every 5 mins"
msgstr "hvert 5. min"
#: gui/options.cpp:130
#, fuzzy
msgid "Every 10 mins"
msgstr "hvert 10. min"
#: gui/options.cpp:130
#, fuzzy
msgid "Every 15 mins"
msgstr "hvert 15. min"
#: gui/options.cpp:130
#, fuzzy
msgid "Every 30 mins"
msgstr "hvert 30. min"
#. I18N: Automatic GUI scaling
#: gui/options.cpp:135
#, fuzzy
msgid "Auto"
msgstr "Autolagre:"
#. I18N: Large GUI scale
#: gui/options.cpp:137
msgid "Large"
msgstr ""
#. I18N: Medium GUI scale
#: gui/options.cpp:139 engines/nancy/dialogs.cpp:120
msgid "Medium"
msgstr ""
#. I18N: Small GUI scale
#: gui/options.cpp:141
msgid "Small"
msgstr ""
#: gui/options.cpp:429 gui/options.cpp:817 gui/options.cpp:955
#: gui/options.cpp:1066 gui/options.cpp:1459
msgctxt "soundfont"
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:676
msgid "Failed to apply some of the graphic options changes:"
msgstr "Klarte ikke å aktivere enkelte av endringene i grafikkinstillinger:"
#: gui/options.cpp:688
#, fuzzy
msgid "the video mode could not be changed"
msgstr "videomodusen kunne ikke endres."
#: gui/options.cpp:701
#, fuzzy
msgid "the stretch mode could not be changed"
msgstr "videomodusen kunne ikke endres."
#: gui/options.cpp:707
msgid "the aspect ratio setting could not be changed"
msgstr "aspektrate-innstillingen kunne ikke endres"
#: gui/options.cpp:713
msgid "the fullscreen setting could not be changed"
msgstr "fullskjermsinnstillingen kunne ikke endres"
#: gui/options.cpp:719
msgid "the filtering setting could not be changed"
msgstr "filterinnstillingen kunne ikke endres"
#: gui/options.cpp:1145
#, fuzzy
msgid "Show On-screen control"
msgstr "Inventar"
#: gui/options.cpp:1149
#, fuzzy
msgid "Touchpad mouse mode"
msgstr "Touchpad-modus deaktivert."
#: gui/options.cpp:1153
msgid "Swap Menu and Back buttons"
msgstr ""
#: gui/options.cpp:1158
#, fuzzy
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:1158 gui/options.cpp:1160 gui/options.cpp:1161
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
#: gui/options.cpp:1160
#, fuzzy
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Hastighet:"
#: gui/options.cpp:1171
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1171 gui/options.cpp:1173 gui/options.cpp:1174
msgid "Analog joystick Deadzone"
msgstr ""
#: gui/options.cpp:1173
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr ""
#: gui/options.cpp:1247
#, c-format
msgid "%d hidden achievements remaining"
msgstr ""
#: gui/options.cpp:1252
#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr ""
#: gui/options.cpp:1271
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1271 gui/options.cpp:1273
msgid "Different hardware shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1273
msgctxt "lowres"
msgid "HW Shader:"
msgstr ""
#: gui/options.cpp:1274
msgid "Different shaders give different visual effects"
msgstr ""
#: gui/options.cpp:1294
msgid "Graphics mode:"
msgstr "Grafikkmodus:"
#: gui/options.cpp:1308
msgid "Render mode:"
msgstr "Tegnemodus:"
#: gui/options.cpp:1308 gui/options.cpp:1309
msgid "Special dithering modes supported by some games"
msgstr "Spesiel dithering-modus støttet av enkelte spill"
#: gui/options.cpp:1321
#, fuzzy
msgid "Stretch mode:"
msgstr "Helium-modus"
#: gui/options.cpp:1332 backends/graphics/sdl/sdl-graphics.cpp:399
msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1334
msgid "V-Sync in 3D Games"
msgstr ""
#: gui/options.cpp:1334
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgstr ""
#: gui/options.cpp:1337
#, fuzzy
msgid "Game 3D Renderer:"
msgstr "GUI-tegner:"
#: gui/options.cpp:1339
#, fuzzy
msgctxt "lowres"
msgid "Game 3D Renderer:"
msgstr "GUI-tegner:"
#: gui/options.cpp:1352
#, fuzzy
msgid "3D Anti-aliasing:"
msgstr "Kantutjevnet"
#: gui/options.cpp:1356 engines/mohawk/dialogs.cpp:328
#, fuzzy
msgid "Disabled"
msgstr "Deaktivert GFX"
#: gui/options.cpp:1368
msgid "Filter graphics"
msgstr "Filtrer grafikk"
#: gui/options.cpp:1368
msgid "Use linear filtering when scaling graphics"
msgstr "Bruk lineær filtrering ved grafikkskalering"
#: gui/options.cpp:1371
msgid "Aspect ratio correction"
msgstr "Aspekt-rate korrigering"
#: gui/options.cpp:1371
#, fuzzy
msgid "Correct aspect ratio for games"
msgstr "Korriger aspekt-rate for 320x200-spill"
#: gui/options.cpp:1379
#, fuzzy
msgid "Preferred device:"
msgstr "Foretrukket enhet:"
#: gui/options.cpp:1379
#, fuzzy
msgid "Music device:"
msgstr "Musikkenhet:"
#: gui/options.cpp:1379 gui/options.cpp:1381
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Velger foretrukket lydenhet eller lydkort-emulator"
#: gui/options.cpp:1379 gui/options.cpp:1381 gui/options.cpp:1382
msgid "Specifies output sound device or sound card emulator"
msgstr "Velger ut-lydenhet eller lydkortemulator"
#: gui/options.cpp:1381
#, fuzzy
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Foretrukket enh.:"
#: gui/options.cpp:1381
#, fuzzy
msgctxt "lowres"
msgid "Music device:"
msgstr "Musikkenhet:"
#: gui/options.cpp:1408
msgid "AdLib emulator:"
msgstr "AdLib-emulator:"
#: gui/options.cpp:1408 gui/options.cpp:1409
msgid "AdLib is used for music in many games"
msgstr "AdLib brukes til musikk i mange spill"
#: gui/options.cpp:1422
#, fuzzy
msgid "GM device:"
msgstr "GM-enhet:"
#: gui/options.cpp:1422
msgid "Specifies default sound device for General MIDI output"
msgstr "Velger standard lydenhet for General MIDI-utdata"
#: gui/options.cpp:1433
msgid "Don't use General MIDI music"
msgstr "Ikke bruk General MIDI-musikk"
#: gui/options.cpp:1444 gui/options.cpp:1506
msgid "Use first available device"
msgstr "Bruk første tilgjengelige enhet"
#: gui/options.cpp:1456
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1456 gui/options.cpp:1458 gui/options.cpp:1459
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr "SoundFont støttes ikke av enkelte lydkort, FluidSynth og Timidity"
#: gui/options.cpp:1458
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:1464
msgid "Mixed AdLib/MIDI mode"
msgstr "Mikset AdLib/MIDI-modus"
#: gui/options.cpp:1464
msgid "Use both MIDI and AdLib sound generation"
msgstr "Bruk både MIDI- og AdLib- lydgenerering"
#: gui/options.cpp:1467
msgid "MIDI gain:"
msgstr "MIDI gain:"
#: gui/options.cpp:1477
msgid "MT-32 Device:"
msgstr "MT-32 Enhet:"
#: gui/options.cpp:1477
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr "Velger standard lydenhet for Roland MT-32/LAPC1/CM32I/CM64-avspilling"
#: gui/options.cpp:1482
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1482 gui/options.cpp:1484
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Velg hvis du har et ekte Roland-kompatible lydkort tilkoblet maskinen, og "
"vil bruke dette"
#: gui/options.cpp:1484
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Ekte Roland MT-32 (deaktiver GM-emulering)"
#: gui/options.cpp:1487
#, fuzzy
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS Modus (aktiver MT32-mapping)"
#: gui/options.cpp:1487
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Aktiver hvis du vil slå på patch mappinger for å emulere en MT-32 eller "
"Roland GS enhet"
#: gui/options.cpp:1496
msgid "Don't use Roland MT-32 music"
msgstr "Ikke bruk Roland MT-32-musikk"
#: gui/options.cpp:1523
#, fuzzy
msgid "Text and speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1527 gui/options.cpp:1537
msgid "Speech"
msgstr "Tale"
#: gui/options.cpp:1528 gui/options.cpp:1538
msgid "Subtitles"
msgstr "Undertekster"
#: gui/options.cpp:1529
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1531
msgid "Subtitle speed:"
msgstr "Teksthastighet:"
#: gui/options.cpp:1533
#, fuzzy
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Tekst og Tale:"
#: gui/options.cpp:1537
msgid "Spch"
msgstr "Tale"
#: gui/options.cpp:1538
msgid "Subs"
msgstr "Tekst"
#: gui/options.cpp:1539
msgctxt "lowres"
msgid "Both"
msgstr "Begge"
#: gui/options.cpp:1539
msgid "Show subtitles and play speech"
msgstr "Vis undertekster, og spill av tale"
#: gui/options.cpp:1541
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Underteksthastighet:"
#: gui/options.cpp:1557
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1559
msgctxt "lowres"
msgid "Music volume:"
msgstr "Musikkvolum:"
#: gui/options.cpp:1566
#, fuzzy
msgid "Mute all"
msgstr "Demp alle"
#: gui/options.cpp:1569
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1569 gui/options.cpp:1571 gui/options.cpp:1572
msgid "Special sound effects volume"
msgstr "Volum for spesielle lydeffekter"
#: gui/options.cpp:1571
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Lydeffektvolum:"
#: gui/options.cpp:1579
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1581
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Talevolum:"
#: gui/options.cpp:1825
#, fuzzy
msgid "Control"
msgstr "Styr Mus"
#: gui/options.cpp:1907
msgctxt "lowres"
msgid "Misc"
msgstr "Div"
#: gui/options.cpp:1919
msgid "Cloud"
msgstr "Sky"
#: gui/options.cpp:1921
msgctxt "lowres"
msgid "Cloud"
msgstr "Sky"
#: gui/options.cpp:1935
msgid "LAN"
msgstr ""
#: gui/options.cpp:1937
msgctxt "lowres"
msgid "LAN"
msgstr ""
#: gui/options.cpp:1945
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:1947
msgctxt "lowres"
msgid "Accessibility"
msgstr ""
#: gui/options.cpp:1956
msgid "Discard changes and close the dialog"
msgstr ""
#: gui/options.cpp:1957
msgid "Apply"
msgstr ""
#: gui/options.cpp:1957
msgid "Apply changes without closing the dialog"
msgstr ""
#: gui/options.cpp:1958
msgid "Apply changes and close the dialog"
msgstr ""
#: gui/options.cpp:2045
msgid "FluidSynth Settings"
msgstr "FluidSynth-instillinger"
#: gui/options.cpp:2064
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:2066
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Temasti:"
#: gui/options.cpp:2072 gui/options.cpp:2074 gui/options.cpp:2075
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr "Velger sti for ytterligere data brukt av alle spill eller ScummVM"
#: gui/options.cpp:2081
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:2083
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Pluginsti:"
#: gui/options.cpp:2093
msgid "ScummVM config path: "
msgstr ""
#: gui/options.cpp:2097
msgid "Theme:"
msgstr "Tema:"
#: gui/options.cpp:2101
#, fuzzy
msgid "GUI scale:"
msgstr "GUI-språk:"
#: gui/options.cpp:2108
#, fuzzy
msgid "GUI renderer:"
msgstr "GUI-tegner:"
#: gui/options.cpp:2120
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:2122
msgctxt "lowres"
msgid "Autosave:"
msgstr "Autolagre:"
#: gui/options.cpp:2131
msgid "Always return to the launcher when leaving a game"
msgstr ""
#: gui/options.cpp:2132
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""
#: gui/options.cpp:2139
msgid "Ask for confirmation on exit"
msgstr ""
#: gui/options.cpp:2140
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr ""
#: gui/options.cpp:2148
#, fuzzy
msgid "GUI language:"
msgstr "GUI-språk:"
#: gui/options.cpp:2148
msgid "Language of ScummVM GUI"
msgstr "Språk i ScummVM-GUIet"
#: gui/options.cpp:2174
msgid "Switch the ScummVM GUI language to the game language"
msgstr ""
#: gui/options.cpp:2175
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
#: gui/options.cpp:2187
msgid "Use native system file browser"
msgstr ""
#: gui/options.cpp:2188
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
#: gui/options.cpp:2195 gui/updates-dialog.cpp:86
msgid "Update check:"
msgstr "Oppdateringssjekk:"
#: gui/options.cpp:2195
msgid "How often to check ScummVM updates"
msgstr "Hvor ofte det skal sjekkes for ScummVM-oppdateringer"
#: gui/options.cpp:2206
msgid "Check now"
msgstr "Sjekk nå"
#: gui/options.cpp:2213
#, fuzzy
msgid "Active storage:"
msgstr "Aktiv skylagring"
#: gui/options.cpp:2213
msgid "Active cloud storage"
msgstr "Aktiv skylagring"
#: gui/options.cpp:2222
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2224
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
#: gui/options.cpp:2225
#, fuzzy
msgid "Enable storage"
msgstr "Aktiver studiopublikum"
#: gui/options.cpp:2225
msgid "Confirm you want to use this account for this storage"
msgstr ""
#: gui/options.cpp:2227 backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "Brukernavn:"
#: gui/options.cpp:2227
msgid "Username used by this storage"
msgstr "Brukernavn for denne lagringsmåten"
#: gui/options.cpp:2228
msgid "<none>"
msgstr "<ingen>"
#: gui/options.cpp:2230
msgid "Used space:"
msgstr "Brukt plass:"
#: gui/options.cpp:2230
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Plass brukt av ScummVM's lagrede spill på denne lagringsmåten"
#: gui/options.cpp:2233
#, fuzzy
msgid "Last sync:"
msgstr "Forrige synctidspunkt:"
#: gui/options.cpp:2233
#, fuzzy
msgid "When was the last time saved games were synced with this storage"
msgstr "Når forrige sync av lagrede spill til denne lagringsmåten skjedde"
#: gui/options.cpp:2234 gui/options.cpp:2971
msgid "<never>"
msgstr "<aldri>"
#: gui/options.cpp:2236
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2238
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
#: gui/options.cpp:2239
msgid "Sync now"
msgstr ""
#: gui/options.cpp:2239
#, fuzzy
msgid "Start saved games sync"
msgstr "Start valgt spill"
#: gui/options.cpp:2242
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2244
msgid "You can download game files from your cloud ScummVM folder:"
msgstr ""
#: gui/options.cpp:2245
#, fuzzy
msgid "Download game files"
msgstr "Nedlasting feilet."
#: gui/options.cpp:2245
msgid "Open downloads manager dialog"
msgstr "Åpne nedlastingsbehandlerdialog"
#: gui/options.cpp:2248
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2250
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
#: gui/options.cpp:2251
#, fuzzy
msgid "Disconnect"
msgstr "Koble til"
#: gui/options.cpp:2251
msgid "Stop using this storage on this device"
msgstr ""
#: gui/options.cpp:2254
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2256
msgid "This storage is not connected yet! To connect,"
msgstr ""
#: gui/options.cpp:2257
msgid "1. Open this link:"
msgstr ""
#: gui/options.cpp:2260
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2262
msgid "2. Get the code and enter it here:"
msgstr ""
#: gui/options.cpp:2264
msgid "Paste"
msgstr "Lim inn"
#: gui/options.cpp:2264
msgid "Paste code from clipboard"
msgstr ""
#: gui/options.cpp:2265
#, fuzzy
msgid "3. Connect"
msgstr "Koble til"
#: gui/options.cpp:2265
#, fuzzy
msgid "Connect your cloud storage account"
msgstr "Åpne veiviserdialog for å koble til skylagringen din"
#: gui/options.cpp:2274
msgid "Run server"
msgstr "Kjør server"
#: gui/options.cpp:2274
msgid "Run local webserver"
msgstr "Kjør lokal webserver"
#: gui/options.cpp:2275 gui/options.cpp:3086
msgid "Not running"
msgstr "Kjører ikke"
#: gui/options.cpp:2279
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/root/ Sti:"
#: gui/options.cpp:2279 gui/options.cpp:2281 gui/options.cpp:2282
#, fuzzy
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Angi mappe som filbehandleren skal ha tilgang til"
#: gui/options.cpp:2281
msgid "/root/ Path:"
msgstr "/root/ Sti:"
#: gui/options.cpp:2287
msgid "Server's port:"
msgstr "Serverport:"
#: gui/options.cpp:2287
msgid "Port for server to use"
msgstr ""
#: gui/options.cpp:2292
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2293
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2295
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
#: gui/options.cpp:2296
msgid "Closing options dialog will stop the server."
msgstr ""
#: gui/options.cpp:2308
#, fuzzy
msgid "Use Text to speech"
msgstr "Tekst og Tale:"
#: gui/options.cpp:2308
msgid "Will read text in gui on mouse over."
msgstr ""
#: gui/options.cpp:2321
#, fuzzy
msgid "None"
msgstr "Ingen"
#: gui/options.cpp:2401
msgid "Failed to change cloud storage!"
msgstr "Klarte ikke å kontakte skylagring!"
#: gui/options.cpp:2404
msgid "Another cloud storage is already active."
msgstr "En annen skylagring er allerede aktiv."
#: gui/options.cpp:2487
#, fuzzy
msgid "Theme does not support selected language!"
msgstr "Spillmotor-plugin støtter ikke lagrede spill"
#: gui/options.cpp:2490
#, fuzzy
msgid "Theme cannot be loaded!"
msgstr "Spillet ble IKKE lastet"
#: gui/options.cpp:2493
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
#: gui/options.cpp:2558
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Den valgte mappen kan ikke skrives til. Vennligst velg en annen."
#: gui/options.cpp:2567
msgid "Select directory for GUI themes"
msgstr "Velg mappe for GUI-temaer"
#: gui/options.cpp:2577
msgid "Select directory for extra files"
msgstr "Velg mappe for ytterligere filer"
#: gui/options.cpp:2588
msgid "Select directory for plugins"
msgstr "Velg mappe for plugins"
#: gui/options.cpp:2601
msgid "Select directory for Files Manager /root/"
msgstr "Velg mappe for filbehandler /root/"
#: gui/options.cpp:2713
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"Klarte ikke åpne URL.\n"
"Vennligst naviger til denne siden manuelt."
#: gui/options.cpp:2738
#, fuzzy
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr "En annen lagringsmåte er aktiv. Vil du avbryte den?"
#: gui/options.cpp:2747 gui/options.cpp:2785
msgid "Wait until current Storage finishes up and try again."
msgstr "Vent til gjeldende lagringsmåte fullfører og prøv igjen."
#: gui/options.cpp:2760
#, fuzzy
msgid "Connecting..."
msgstr "Koble til"
#: gui/options.cpp:2776
#, fuzzy
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "En annen lagringsmåte er aktiv. Vil du avbryte den?"
#: gui/options.cpp:2969 backends/cloud/cloudmanager.cpp:157
msgid "<right now>"
msgstr "<med en gang>"
#: gui/options.cpp:3078
msgid "Stop server"
msgstr "Stopp server"
#: gui/options.cpp:3079
msgid "Stop local webserver"
msgstr "Stopp lokal webserver"
#: gui/options.cpp:3131
#, fuzzy
msgid "Storage connected."
msgstr "%s lagringstilkoblingsveiviser"
#: gui/options.cpp:3133
#, fuzzy
msgid "Failed to connect storage."
msgstr "Klarte ikke å kontakte skylagring!"
#: gui/options.cpp:3135
#, fuzzy
msgid "Failed to connect storage: "
msgstr "Klarte ikke å kontakte skylagring!"
#: gui/options.cpp:3155
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"Forespørsel feilet.\n"
"Sjekk internettilkoblingen din."
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:102
msgid "# next"
msgstr "# neste"
#: gui/predictivedialog.cpp:103
msgid "add"
msgstr "legg til"
#: gui/predictivedialog.cpp:108 gui/predictivedialog.cpp:185
#, fuzzy
msgid "Delete char"
msgstr "Slett"
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:189
msgid "<"
msgstr "<"
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:115 gui/predictivedialog.cpp:602
msgid "* Pre"
msgstr ""
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:605
msgid "* Num"
msgstr "* Tall"
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:608
msgid "* Abc"
msgstr "* Abc"
#: gui/recorderdialog.cpp:62
msgid "Recorder or Playback Gameplay"
msgstr ""
#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:400 gui/saveload-dialog.cpp:468
msgid "Delete"
msgstr "Slett"
#: gui/recorderdialog.cpp:69
msgid "Record"
msgstr ""
#: gui/recorderdialog.cpp:70
#, fuzzy
msgid "Playback"
msgstr "Spill"
#: gui/recorderdialog.cpp:72
msgid "Edit"
msgstr "Rediger"
#: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:240
#: gui/recorderdialog.cpp:250
msgid "Author: "
msgstr "Forfatter: "
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
msgid "Notes: "
msgstr "Notater: "
#: gui/recorderdialog.cpp:154
#, fuzzy
msgid "Do you really want to delete this record?"
msgstr "Vil du virkelig slette dette lagrede spillet?"
#: gui/recorderdialog.cpp:171
msgid "Unknown Author"
msgstr "Ukjent Forfatter"
#: gui/remotebrowser.cpp:129
msgid "ScummVM could not access the directory!"
msgstr "ScummVM kunne ikke åpne mappen!"
#: gui/saveload-dialog.cpp:54
#, fuzzy
msgid "Downloading saves..."
msgstr "Laster spill..."
#: gui/saveload-dialog.cpp:63
#, fuzzy
msgid "Run in background"
msgstr "Beveg Fremover"
#: gui/saveload-dialog.cpp:345
msgid "List view"
msgstr "Listevisning"
#: gui/saveload-dialog.cpp:346
msgid "Grid view"
msgstr "Nettvisning"
#: gui/saveload-dialog.cpp:391 gui/saveload-dialog.cpp:572
msgid "No date saved"
msgstr "Ingen dato lagret"
#: gui/saveload-dialog.cpp:392 gui/saveload-dialog.cpp:573
msgid "No time saved"
msgstr "Ingen tid lagret"
#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:574
msgid "No playtime saved"
msgstr "Ingen spilltid lagret"
#: gui/saveload-dialog.cpp:467
msgid "Do you really want to delete this saved game?"
msgstr "Vil du virkelig slette dette lagrede spillet?"
#: gui/saveload-dialog.cpp:597 gui/saveload-dialog.cpp:1118
msgid "Date: "
msgstr "Dato: "
#: gui/saveload-dialog.cpp:601 gui/saveload-dialog.cpp:1124
msgid "Time: "
msgstr "Tid: "
#: gui/saveload-dialog.cpp:607 gui/saveload-dialog.cpp:1132
msgid "Playtime: "
msgstr "Spilltid: "
#: gui/saveload-dialog.cpp:620 gui/saveload-dialog.cpp:708
#, fuzzy
msgid "Untitled saved game"
msgstr "Ikke navngitt spilltilstand"
#: gui/saveload-dialog.cpp:771
msgid "Next"
msgstr "Neste"
#: gui/saveload-dialog.cpp:774
msgid "Prev"
msgstr "Forrige"
#: gui/saveload-dialog.cpp:981
msgid "New Save"
msgstr "Nytt lagret spill"
#: gui/saveload-dialog.cpp:981
msgid "Create a new saved game"
msgstr "Opprett ett nytt lagret spill"
#: gui/saveload-dialog.cpp:1111
msgid "Name: "
msgstr "Navn: "
#: gui/saveload-dialog.cpp:1187
#, c-format
msgid "Enter a description for slot %d:"
msgstr "Gi en beskrivelse for posisjon %d:"
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Velg et tema"
#: gui/ThemeEngine.cpp:270
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:270
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Deaktivert GFX"
#: gui/ThemeEngine.cpp:271
#, fuzzy
msgid "Standard renderer"
msgstr "Standard tegner"
#: gui/ThemeEngine.cpp:271 engines/scumm/dialogs.cpp:672
msgid "Standard"
msgstr "Standard"
#: gui/ThemeEngine.cpp:273
#, fuzzy
msgid "Antialiased renderer"
msgstr "Kantutjevnet tegner"
#: gui/ThemeEngine.cpp:273
msgid "Antialiased"
msgstr "Kantutjevnet"
#: gui/unknown-game-dialog.cpp:49
#, fuzzy
msgid "Add anyway"
msgstr "Start allikevel"
#: gui/unknown-game-dialog.cpp:58
msgid "Copy to clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:64
#, fuzzy
msgid "Report game"
msgstr "Gjennopprett spill:"
#: gui/unknown-game-dialog.cpp:101
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr ""
#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
msgstr ""
#: gui/unknown-game-dialog.cpp:156
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr ""
#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr ""
#: gui/updates-dialog.cpp:49
#, fuzzy
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"ScummVM støtter nå automatisk sjekking for oppdateringer\n"
"noe som krever internettilgang.\n"
"\n"
"Vil du aktivere denne funksjonaliteten?"
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "Fortsett"
#: gui/widget.cpp:407 gui/widget.cpp:409 gui/widget.cpp:415 gui/widget.cpp:417
msgid "Clear value"
msgstr "Tøm verdi"
#: base/main.cpp:619
msgid "Error running game:"
msgstr "Problem ved kjøring av spill:"
#: base/main.cpp:666
msgid "Could not find any engine capable of running the selected game"
msgstr "Kunne ikke finne noen motor som kunne kjøre det valgte spillet"
#: common/achievements.cpp:93
msgid "Achievement unlocked!"
msgstr ""
#: common/error.cpp:38
msgid "No error"
msgstr "Ingen feil"
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Spilldata ikke funnet"
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Spill-ID ikke støttet"
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Ustøttet fargemodus"
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr ""
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Lesetilgang nektet"
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Skrivetilgang nektet"
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "Stien eksisterer ikke"
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "Stien er ikke en mappe"
#: common/error.cpp:58
msgid "Path not a file"
msgstr "Stien er ikke en fil"
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Kan ikke opprette fil"
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Lesing av data feilet"
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Dataskriving feilet"
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "Kunne ikke finne en passende engine-plugin"
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "Spillmotor-plugin støtter ikke lagrede spill"
#: common/error.cpp:73
msgid "User canceled"
msgstr "Brukeren avbrøt"
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Ukjent feil"
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules-grønn"
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Oransje"
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Farger)"
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Farger)"
#: common/rendermode.cpp:73
msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Grønn"
#: common/rendermode.cpp:74
msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Oransje"
#: common/updates.cpp:58
msgid "Daily"
msgstr "Daglig"
#: common/updates.cpp:60
msgid "Weekly"
msgstr "Ukentlig"
#: common/updates.cpp:62
msgid "Monthly"
msgstr "Månedlig"
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Ugyldig verdi>"
#: engines/advancedDetector.cpp:215
msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
#: engines/dialogs.cpp:69
msgid "~R~esume"
msgstr "~F~ortsett"
#: engines/dialogs.cpp:71
msgid "~L~oad"
msgstr "~Å~pne"
#: engines/dialogs.cpp:75 backends/platform/3ds/options-dialog.cpp:46
msgid "~S~ave"
msgstr "~L~agre"
#: engines/dialogs.cpp:79
msgid "~O~ptions"
msgstr "~V~alg"
#: engines/dialogs.cpp:84
msgid "~H~elp"
msgstr "~H~jelp"
#: engines/dialogs.cpp:86
msgid "~A~bout"
msgstr "~O~m"
#: engines/dialogs.cpp:89 engines/dialogs.cpp:165
msgid "~R~eturn to Launcher"
msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:91 engines/dialogs.cpp:167
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~T~ilbake til oppstarter"
#: engines/dialogs.cpp:99 engines/engine.cpp:832 engines/agi/saveload.cpp:768
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1075 engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
msgid "Save game:"
msgstr "Lagret spill:"
#: engines/dialogs.cpp:99 engines/engine.cpp:832 engines/agi/saveload.cpp:768
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:689
#: engines/sci/engine/kfile.cpp:1075 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3362
#: engines/tsage/scenes.cpp:629 engines/wage/saveload.cpp:752
#: engines/xeen/saves.cpp:277 engines/zvision/file/save_manager.cpp:49
#: engines/zvision/metaengine.cpp:194
msgid "Save"
msgstr "Lagre"
#: engines/dialogs.cpp:129
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Beklager, men denne motoren støtter for øyeblikket ikke hjelp i spillet. "
"Vennligst se i README-filen for grunnleggende informasjon, og for "
"instruksjoner om hvordan du kan få ytterligere hjelp."
#: engines/dialogs.cpp:213 engines/pegasus/pegasus.cpp:414
#, fuzzy, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for "
"grunnleggende informasjon og instruksjon om hvordan du får ytterligere hjelp."
#: engines/dialogs.cpp:349
msgid "~O~K"
msgstr "~O~K"
#: engines/dialogs.cpp:350
msgid "~C~ancel"
msgstr "~A~vbryt"
#: engines/engine.cpp:319
#, fuzzy, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/engine.cpp:328
msgid "Could not initialize color format."
msgstr "Kunne ikke initalisere fargeformat."
#: engines/engine.cpp:337
#, fuzzy, c-format
msgid "Could not switch to video mode '%s'."
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/engine.cpp:345
#, fuzzy, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/engine.cpp:352
msgid "Could not apply aspect ratio setting."
msgstr "Kunne ikke aktivere aspektrate-innstilling."
#: engines/engine.cpp:357
msgid "Could not apply fullscreen setting."
msgstr "Kunne ikke aktivere fullskjermsinnstilling."
#: engines/engine.cpp:362
msgid "Could not apply filtering setting."
msgstr "Kunne ikke aktivere filterinnstilling."
#: engines/engine.cpp:420
#, fuzzy
msgid "Error"
msgstr "Ingen feil"
#: engines/engine.cpp:507
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"Du ser ut til å spille dette spillet direkte fra\n"
"CDen. Dette er kjent for å skape problemer,\n"
"og det er derfor anbefalt at du kopierer\n"
"datafilene til harddisken din istedet.\n"
"Se README-filen for detaljer."
#: engines/engine.cpp:518
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Dette spillet har lydspor på diskene sine. Disse\n"
"sporene må rippes fra diskene ved å bruke\n"
"dertil egnet CD-rippingsprogramvare for å\n"
"kunne høre på spillets musikk.\n"
"Se README-filen for detaljer."
#: engines/engine.cpp:548 engines/metaengine.cpp:325 engines/savestate.cpp:81
#: backends/platform/ios7/ios7_osys_main.cpp:251 engines/sky/metaengine.cpp:176
#: engines/xeen/saves.cpp:290
#, fuzzy
msgid "Autosave"
msgstr "Autolagre:"
#: engines/engine.cpp:550
#, fuzzy
msgid "Error occurred making autosave"
msgstr "Problem ved kjøring av spill:"
#: engines/engine.cpp:629
#, fuzzy, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
"Klarte ikke laste spill (%s)! Vennligst se i README-fila for grunnleggende "
"informasjon og instruksjoner om hvordan du kan få mer hjelp."
#: engines/engine.cpp:649
msgid "WARNING: "
msgstr ""
#: engines/engine.cpp:649
#, fuzzy
#| msgid "Full title of the game"
msgid " Shall we still run the game?"
msgstr "Full spilltittel"
#: engines/engine.cpp:650
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
"ADVARSEL: Spillet du prøver å starte er ikke fullstendig støttet av ScummVM. "
"Derfor er det sannsynlig at det vil være ustabilt, og det er ikke sikkert at "
"lagrede spill vil fortsette å fungere i fremtidige versjoner av ScummVM."
#: engines/engine.cpp:653 engines/wintermute/wintermute.cpp:210
msgid "Start anyway"
msgstr "Start allikevel"
#: engines/engine.cpp:660
#, fuzzy
msgid "This game is not supported."
msgstr "Spill-ID ikke støttet"
#: engines/engine.cpp:660
#, fuzzy
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr "Dette spillet støtter ikke lasting av spill fra oppstarteren."
#: engines/engine.cpp:799
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:828
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:171
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:175
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:55
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:59 backends/platform/maemo/maemo.cpp:162
#: engines/hdb/metaengine.cpp:187 engines/parallaction/metaengine.cpp:105
#: engines/wintermute/keymapper_tables.h:43 engines/zvision/metaengine.cpp:115
msgid "Left Click"
msgstr "Venstreklikk"
#: engines/metaengine.cpp:65 backends/platform/maemo/maemo.cpp:166
#: engines/wintermute/keymapper_tables.h:255
#: engines/wintermute/keymapper_tables.h:299
#: engines/wintermute/keymapper_tables.h:1722
msgid "Middle Click"
msgstr "Midtklikk"
#: engines/metaengine.cpp:70 backends/platform/maemo/maemo.cpp:170
#: engines/parallaction/metaengine.cpp:111
#: engines/wintermute/keymapper_tables.h:49 engines/zvision/metaengine.cpp:121
msgid "Right Click"
msgstr "Høyreklikk"
#: engines/metaengine.cpp:76 engines/hdb/metaengine.cpp:238
#: engines/mohawk/myst.cpp:593 engines/mohawk/riven.cpp:863
#: engines/sky/metaengine.cpp:113 engines/twine/metaengine.cpp:232
#: engines/wintermute/keymapper_tables.h:1261
msgid "Pause"
msgstr "Pause"
#: engines/metaengine.cpp:81 engines/parallaction/metaengine.cpp:130
#, fuzzy
msgid "Game menu"
msgstr "Spillmeny"
#: engines/metaengine.cpp:87 engines/grim/grim.cpp:502
#: engines/grim/grim.cpp:594 engines/mohawk/myst.cpp:564
#: engines/mohawk/riven.cpp:834 engines/wintermute/keymapper_tables.h:219
#: engines/wintermute/keymapper_tables.h:1003
#: engines/wintermute/keymapper_tables.h:1254
#: engines/wintermute/keymapper_tables.h:1367
#: engines/wintermute/keymapper_tables.h:1666
msgid "Skip"
msgstr "Hopp over"
#: engines/metaengine.cpp:93 engines/sky/metaengine.cpp:108
msgid "Skip line"
msgstr "Hopp over linje"
#: engines/metaengine.cpp:99
msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
#: engines/grim/grim.cpp:508 engines/grim/grim.cpp:600
#: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr ""
#: graphics/renderer.cpp:31 backends/graphics/opengl/opengl-graphics.cpp:165
msgid "OpenGL"
msgstr "OpenGL"
#: graphics/renderer.cpp:34
msgid "OpenGL with shaders"
msgstr ""
#: graphics/renderer.cpp:42
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
#: audio/adlib.cpp:2293
#, fuzzy
msgid "AdLib emulator"
msgstr "AdLib-emulator:"
#: audio/fmopl.cpp:72
msgid "MAME OPL emulator"
msgstr "MAME OPL emulator"
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr "DOSBox OPL emulator"
#: audio/fmopl.cpp:77
msgid "Nuked OPL emulator"
msgstr "Nuked OPL emulator"
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr "ALSA Direct FM"
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr "OPL2LPT"
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr ""
#: audio/mididrv.cpp:220
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den valgte lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått "
"eller frakoblet)."
#: audio/mididrv.cpp:221 audio/mididrv.cpp:235 audio/mididrv.cpp:273
#: audio/mididrv.cpp:290
msgid "Attempting to fall back to the next available device..."
msgstr "Forsøker å falle tilbake på den neste tilgjengelige enheten..."
#: audio/mididrv.cpp:234
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den valgte lydenheten '%s' kan ikke brukes. Se logg-filen for mer "
"informasjon."
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"Den foretrukne lydenheten '%s' ble ikke funnet (den kan f.eks. være avslått "
"eller frakoblet)."
#: audio/mididrv.cpp:289
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"Den foretrukne lydenheten '%s' kan ikke brukes. Se i logg-filen for mer "
"informasjon."
#: audio/mididrv.cpp:454
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:303
#, fuzzy
msgid "Amiga Audio emulator"
msgstr "Amiga Lydemulator"
#: audio/null.h:44
msgid "No music"
msgstr "Ingen musikk"
#: audio/softsynth/appleiigs.cpp:33
#, fuzzy
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS Emulator (IKKE IMPLEMENTERT)"
#: audio/softsynth/cms.cpp:351
#, fuzzy
msgid "Creative Music System emulator"
msgstr "Creative Music System Emulator"
#: audio/softsynth/fluidsynth.cpp:232
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:364
#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr "FM Towns Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
msgid "PC-98 Audio"
msgstr "PC-98 Lyd"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82
#, fuzzy
msgid "SegaCD Audio"
msgstr "Bruk CD-lyd"
#: audio/softsynth/mt32.cpp:163
msgid "Initializing MT-32 Emulator"
msgstr "Initialiserer MT-32-Emulator"
#: audio/softsynth/mt32.cpp:430
#, fuzzy
msgid "MT-32 emulator"
msgstr "MT-32 Emulator"
#: audio/softsynth/pcspk.cpp:139
#, fuzzy
msgid "PC Speaker emulator"
msgstr "PC Speaker Emulator"
#: audio/softsynth/pcspk.cpp:158
#, fuzzy
msgid "IBM PCjr emulator"
msgstr "IBM PCjr Emulator"
#: audio/softsynth/sid.cpp:1434
#, fuzzy
msgid "C64 Audio emulator"
msgstr "C64 Lydemulator"
#: backends/cloud/cloudmanager.cpp:156
#, fuzzy
msgid "<syncing...>"
msgstr "Koble til"
#: backends/cloud/storage.cpp:242
msgid "Saved games sync was cancelled."
msgstr "Syncing av lagrede spill avbrutt."
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
"Sync av lagrede spill feilet.\n"
"Sjekk internettilkoblingen din."
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
"Nedlasting fullført.\n"
"Klarte ikke laste ned %u filer."
#: backends/cloud/storage.cpp:350
msgid "Download complete."
msgstr "Nedlasting fullført."
#: backends/cloud/storage.cpp:360
msgid "Download failed."
msgstr "Nedlasting feilet."
#: backends/events/default/default-events.cpp:185
#, fuzzy
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte ? "
#: backends/events/default/default-events.cpp:209
#, fuzzy
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte ? "
#: backends/events/default/default-events.cpp:209
#: backends/events/default/default-events.cpp:326
#: engines/hdb/metaengine.cpp:255 engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:181
#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
#: engines/zvision/metaengine.cpp:204 engines/zvision/metaengine.cpp:222
msgid "Quit"
msgstr "Avslutt"
#: backends/events/default/default-events.cpp:303
#, fuzzy
msgid "Global"
msgstr " (Global)"
#: backends/events/default/default-events.cpp:306
#, fuzzy
msgid "Global Main Menu"
msgstr "Global meny"
#: backends/events/default/default-events.cpp:313
msgid "Display keyboard"
msgstr "Vis tastatur"
#: backends/events/default/default-events.cpp:320
#, fuzzy
msgid "Toggle mute"
msgstr "Veksle muslåsing"
#: backends/events/default/default-events.cpp:348
#, fuzzy
msgid "Open Debugger"
msgstr "Debugger"
#: backends/events/gph/gph-events.cpp:417
#: backends/events/gph/gph-events.cpp:460
#: backends/events/openpandora/op-events.cpp:157
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "Touchskjerm 'Tapmodus' - Venstreklikk"
#: backends/events/gph/gph-events.cpp:419
#: backends/events/gph/gph-events.cpp:462
#: backends/events/openpandora/op-events.cpp:159
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "Touchskjerm 'Tapmodus' - Høyreklikk"
#: backends/events/gph/gph-events.cpp:421
#: backends/events/gph/gph-events.cpp:464
#: backends/events/openpandora/op-events.cpp:161
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "Touchskjerm 'Tapmodus' - Sveve (Ingen Klikk)"
#: backends/events/gph/gph-events.cpp:441
msgid "Maximum Volume"
msgstr "Maksimalt Volum"
#: backends/events/gph/gph-events.cpp:443
msgid "Increasing Volume"
msgstr "Øker volum"
#: backends/events/gph/gph-events.cpp:449
msgid "Minimal Volume"
msgstr "Minimalt Volum"
#: backends/events/gph/gph-events.cpp:451
msgid "Decreasing Volume"
msgstr "Senker volum"
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Enabled"
msgstr "Klikking aktivert"
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Disabled"
msgstr "Klikking deaktivert"
#: backends/events/openpandora/op-events.cpp:163
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "Touchskjerm 'Tapmodus' - Sveve (DPad Klikk)"
#: backends/graphics/opengl/opengl-graphics.cpp:244
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
#: engines/twine/metaengine.cpp:351
#, fuzzy
msgid "Center"
msgstr "Enter"
#: backends/graphics/opengl/opengl-graphics.cpp:245
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:246
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:247
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
msgid "Stretch to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:248
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:77
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:622
#, c-format
msgid "Resolution: %dx%d"
msgstr "Oppløsning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:645
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2498
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-rate korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:647
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2504
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-rate korrigering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:668
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2520
msgid "Filtering enabled"
msgstr "Filtrering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:670
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2522
msgid "Filtering disabled"
msgstr "Filtrering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:699
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2549
#, fuzzy
msgid "Stretch mode"
msgstr "Helium-modus"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:84
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "Normal (ingen skalering)"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2463
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
#: backends/graphics/sdl/sdl-graphics.cpp:401
msgid "Windowed mode"
msgstr "Vindusmodus"
#: backends/graphics/sdl/sdl-graphics.cpp:412 engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "Veksle fullskjerm"
#: backends/graphics/sdl/sdl-graphics.cpp:419 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:716
msgid "Toggle mouse capture"
msgstr "Veksle muslåsing"
#: backends/graphics/sdl/sdl-graphics.cpp:424
#: engines/wintermute/keymapper_tables.h:484
#: engines/wintermute/keymapper_tables.h:853
#: engines/wintermute/keymapper_tables.h:1067
#: engines/wintermute/keymapper_tables.h:1135
#: engines/wintermute/keymapper_tables.h:1292
#: engines/wintermute/keymapper_tables.h:1408
#: engines/wintermute/keymapper_tables.h:1425
#: engines/wintermute/keymapper_tables.h:1456
#, fuzzy
msgid "Save screenshot"
msgstr "Trinnvis skjermrulling på"
#: backends/graphics/sdl/sdl-graphics.cpp:430
#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Veksle aspekt-rate korrigering"
#: backends/graphics/sdl/sdl-graphics.cpp:437
#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Bruk lineær filtrering ved grafikkskalering"
#: backends/graphics/sdl/sdl-graphics.cpp:444
#, fuzzy
msgid "Cycle through stretch modes"
msgstr "Kunne ikke veksle til videomodus: '"
#: backends/graphics/sdl/sdl-graphics.cpp:450
#, fuzzy
msgid "Increase the scale factor"
msgstr "Øk / Minsk skaleringsfaktor"
#: backends/graphics/sdl/sdl-graphics.cpp:456
#, fuzzy
msgid "Decrease the scale factor"
msgstr "Øk / Minsk skaleringsfaktor"
#: backends/graphics/sdl/sdl-graphics.cpp:462
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to the next scaler"
msgstr "Bytt til Spill"
#: backends/graphics/sdl/sdl-graphics.cpp:467
msgid "Switch to the previous scaler"
msgstr ""
#: backends/keymapper/hardware-input.cpp:245
#, fuzzy
msgid "Left Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:246
#, fuzzy
msgid "Right Mouse Button"
msgstr "Simuler høyre mustast"
#: backends/keymapper/hardware-input.cpp:247
#, fuzzy
msgid "Middle Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:250
#, fuzzy
msgid "X1 Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:251
#, fuzzy
msgid "X2 Mouse Button"
msgstr "Simuler venstre mustast"
#: backends/keymapper/hardware-input.cpp:256
#, fuzzy
msgid "Joy A"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:257
#, fuzzy
msgid "Joy B"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:258
#, fuzzy
msgid "Joy X"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:259
#, fuzzy
msgid "Joy Y"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:260
#, fuzzy
msgid "Joy Back"
msgstr "Beveg Bakover"
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:262
#, fuzzy
msgid "Joy Start"
msgstr "~S~tart"
#: backends/keymapper/hardware-input.cpp:263
#, fuzzy
msgid "Left Stick"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:264
#, fuzzy
msgid "Right Stick"
msgstr "Høyreklikk"
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:211
msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266 engines/dragons/metaengine.cpp:217
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:148 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
#: backends/platform/sdl/switch/switch.cpp:49
#, fuzzy
msgid "D-pad Up"
msgstr "Skli mot Venstre"
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:149 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
#: backends/platform/sdl/switch/switch.cpp:50
#, fuzzy
msgid "D-pad Down"
msgstr "Ned"
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:150 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
#: backends/platform/sdl/switch/switch.cpp:51
#, fuzzy
msgid "D-pad Left"
msgstr "Skli mot Venstre"
#: backends/keymapper/hardware-input.cpp:270
#: backends/platform/3ds/osystem-events.cpp:61
#: backends/platform/ds/osystem_ds.cpp:151 backends/platform/sdl/ps3/ps3.cpp:55
#: backends/platform/sdl/psp2/psp2.cpp:55
#: backends/platform/sdl/switch/switch.cpp:52
#, fuzzy
msgid "D-pad Right"
msgstr "Skli mot Høyre"
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
#: backends/platform/sdl/switch/switch.cpp:59
#, fuzzy
msgid "Left Stick X"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
#: backends/platform/sdl/switch/switch.cpp:60
#, fuzzy
msgid "Left Stick Y"
msgstr "Venstreklikk"
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
#: backends/platform/sdl/switch/switch.cpp:61
#, fuzzy
msgid "Right Stick X"
msgstr "Høyreklikk"
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:65 backends/platform/sdl/psp2/psp2.cpp:63
#: backends/platform/sdl/switch/switch.cpp:62
#, fuzzy
msgid "Right Stick Y"
msgstr "Høyreklikk"
#: backends/keymapper/remap-widget.cpp:290
#: backends/keymapper/remap-widget.cpp:320
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:291
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:157
#, fuzzy
msgid "Virtual mouse up"
msgstr "Avbryt nedlasting"
#: backends/keymapper/virtual-mouse.cpp:162
#, fuzzy
msgid "Virtual mouse down"
msgstr "Avbryt nedlasting"
#: backends/keymapper/virtual-mouse.cpp:167
#, fuzzy
msgid "Virtual mouse left"
msgstr "Skli mot Høyre"
#: backends/keymapper/virtual-mouse.cpp:172
#, fuzzy
msgid "Virtual mouse right"
msgstr "Skli mot Høyre"
#: backends/keymapper/virtual-mouse.cpp:177
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:167
msgid "Windows MIDI"
msgstr "Windows MIDI"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
#, fuzzy
msgid "Can't create directory here!"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
#, fuzzy
msgid "Invalid path!"
msgstr "Ugyldig kode"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
#, fuzzy
msgid "Parent directory doesn't exists!"
msgstr "Stien eksisterer ikke"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
#, fuzzy
msgid "Can't create a directory within a file!"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
#, fuzzy
msgid "Failed to create the directory!"
msgstr "Klarte ikke å slette fil."
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
#, fuzzy
msgid "Directory created successfully!"
msgstr "DVD montering fullført"
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
#, fuzzy
msgid "Back to parent directory"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
#, fuzzy
msgid "The file doesn't exist!"
msgstr "Stien eksisterer ikke"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
#, fuzzy
msgid "Can't download a directory!"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
#, fuzzy
msgid "Failed to read the file!"
msgstr "Klarte ikke å slette fil."
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
#, fuzzy
msgid "Create directory"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
#, fuzzy
msgid "Upload files"
msgstr "Last fil"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
#, fuzzy
msgid "Type new directory name:"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
#, fuzzy
msgid "Select a file to upload:"
msgstr "Velg et spill for LASTING"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
#, fuzzy
msgid "Or select a directory (works in Chrome only):"
msgstr "Velg mappe for GUI-temaer"
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
#, fuzzy
msgid "Error occurred"
msgstr "Problem ved kjøring av spill:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:46
#, fuzzy
msgid "Saved games"
msgstr "Lagret spill:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84
#, fuzzy
msgid "Parent directory"
msgstr "Stien er ikke en mappe"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
#, fuzzy
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM kunne ikke åpne mappen!"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
#, fuzzy
msgid "Open Files manager"
msgstr "Åpne nedlastingsbehandlerdialog"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
#, fuzzy
msgid "The parent directory doesn't exist!"
msgstr "Stien eksisterer ikke"
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
#, fuzzy
msgid "Can't upload into a file!"
msgstr "Stien er ikke en fil"
#: backends/networking/sdl_net/handlerutils.cpp:198
#, fuzzy
msgid "Back to the files manager"
msgstr "Åpne nedlastingsbehandlerdialog"
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
#, fuzzy
msgid "Failed to upload the file!"
msgstr "Klarte ikke å slette fil."
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
#, fuzzy
msgid "Uploaded successfully!"
msgstr "DVD montering fullført"
#: backends/platform/3ds/options-dialog.cpp:45 engines/scumm/dialogs.cpp:280
msgid "~C~lose"
msgstr "~L~ukk"
#: backends/platform/3ds/options-dialog.cpp:48
msgid "Show mouse cursor"
msgstr "Vis muspeker"
#: backends/platform/3ds/options-dialog.cpp:51
msgid "Snap to edges"
msgstr "Hopp til kanter"
#: backends/platform/3ds/options-dialog.cpp:54
msgid "Stretch to fit"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:57
#, fuzzy
msgid "Use Screen:"
msgstr "Hastighet:"
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:61
#, fuzzy
msgctxt "3ds-screen"
msgid "Both"
msgstr "Begge"
#: backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:140
#: backends/platform/sdl/switch/switch.cpp:39
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:141
#: backends/platform/sdl/switch/switch.cpp:38
msgid "B"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:142
#: backends/platform/sdl/switch/switch.cpp:41
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:143
#: backends/platform/sdl/switch/switch.cpp:40
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:144 backends/platform/sdl/ps3/ps3.cpp:45
#: backends/platform/sdl/psp2/psp2.cpp:48
#, fuzzy
msgid "Select"
msgstr "Handling/Velg"
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/ds/osystem_ds.cpp:145 backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/psp2/psp2.cpp:49
#, fuzzy
msgid "Start"
msgstr "~S~tart"
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/sdl/switch/switch.cpp:58
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:146
#: backends/platform/sdl/psp2/psp2.cpp:50
#: backends/platform/sdl/switch/switch.cpp:47
msgid "L"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:147
#: backends/platform/sdl/psp2/psp2.cpp:51
#: backends/platform/sdl/switch/switch.cpp:48
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:67
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:72
#: backends/platform/ds/osystem_ds.cpp:160
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:312
#, fuzzy
msgid "Toggle Drag Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:317
#, fuzzy
msgid "Toggle Magnify Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:322
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:360
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:362
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:396
#, fuzzy
msgid "Hover Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:400
#, fuzzy
msgid "Drag Mode"
msgstr "Gørrmodus"
#: backends/platform/3ds/osystem-events.cpp:402
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:409
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:412
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:414
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:422
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:429
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:431
msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:219
msgid "Unscaled"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:220
msgid "Hardware scale (fast, but low quality)"
msgstr "Maskinvareskalering (rask, men lav kvalitet)"
#: backends/platform/ds/ds-graphics.cpp:221
msgid "Software scale (good quality, but slower)"
msgstr "Programvareskalering (god kvalitet, men tregere)"
#: backends/platform/ios7/ios7_osys_events.cpp:327
#: backends/platform/ios7/ios7_osys_events.cpp:455
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "Mus-klikk-og-dra-modus aktivert."
#: backends/platform/ios7/ios7_osys_events.cpp:329
#: backends/platform/ios7/ios7_osys_events.cpp:457
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "Mus-klikk-og-dra-modus-deaktivert."
#: backends/platform/ios7/ios7_osys_events.cpp:340
#: backends/platform/ios7/ios7_osys_events.cpp:476
#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "Touchpad-modus aktivert."
#: backends/platform/ios7/ios7_osys_events.cpp:342
#: backends/platform/ios7/ios7_osys_events.cpp:478
#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "Touchpad-modus deaktivert."
#: backends/platform/maemo/maemo.cpp:158
msgid "Click Mode"
msgstr "Klikkmodus"
#: backends/platform/sdl/macosx/appmenu_osx.mm:211
msgid "Hide ScummVM"
msgstr "Skjul ScummVM"
#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Hide Others"
msgstr "Skjul andre"
#: backends/platform/sdl/macosx/appmenu_osx.mm:213
msgid "Show All"
msgstr "Vis alle"
#: backends/platform/sdl/macosx/appmenu_osx.mm:218
msgid "Window"
msgstr "Vindu"
#: backends/platform/sdl/macosx/appmenu_osx.mm:220
msgid "Minimize"
msgstr "Minimer"
#: backends/platform/sdl/macosx/appmenu_osx.mm:223
#: engines/zvision/metaengine.cpp:158
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:228
#, fuzzy
msgid "User Manual"
msgstr "Brukeren avbrøt"
#: backends/platform/sdl/macosx/appmenu_osx.mm:230
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:231
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:233
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:234
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:235
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:236
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:237
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:238
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:205
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:199
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:46
#: engines/dragons/metaengine.cpp:187
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:51
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:61
msgid "R2"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:42
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:43
#: backends/platform/sdl/switch/switch.cpp:44
msgid "Plus"
msgstr ""
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "Video"
#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "Nåværende videomodus:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "Doble linjer"
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "Horisontal underscan:"
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "Vertikal underscan:"
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "Input"
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "GC Pad-følsomhet:"
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "GC Pad-aksellerasjon:"
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "Status:"
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "Ukjent"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "Monter DVD"
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "Løs ut DVD"
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "Server:"
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "Delt Ressurs:"
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "Passord:"
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "Init nettverk"
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "Monter SMB"
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "Løs ut SMB"
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD montering fullført"
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "Feil under montering av DVD"
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ikke montert"
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "Nettverket er oppe, delt ressurs montert"
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "Nettverket er oppe"
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", feil under montering av den delte ressursen"
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", delt ressurs ikke montert"
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "Nettverket er nede"
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "Initialiserer nettverk"
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "Timeout under initialisering av nettverk"
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "Nettverk ikke initialisert (%d)"
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr "Oppstarter"
#: backends/updates/macosx/macosx-updates.mm:74
msgid "Check for Updates..."
msgstr "Sjekk for oppdateringer..."
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:64
#: engines/mortevielle/mortevielle.cpp:305 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:458 engines/teenagent/resources.cpp:98
#: engines/tony/tony.cpp:196 engines/toon/toon.cpp:4956
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
#: engines/hugo/hugo.cpp:448 engines/lure/lure.cpp:73
#: engines/mortevielle/mortevielle.cpp:313 engines/supernova/supernova.cpp:463
#: engines/tony/tony.cpp:209 engines/toon/toon.cpp:4969
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
#: engines/hugo/hugo.cpp:458 engines/lure/lure.cpp:76
#: engines/mortevielle/mortevielle.cpp:323 engines/tony/tony.cpp:220
#: engines/toon/toon.cpp:4980
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:48
#, fuzzy
msgid "TV emulation"
msgstr "MT-32 Emulator"
#: engines/adl/detection.cpp:49
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/detection.cpp:58 engines/adl/detection.cpp:68
#, fuzzy
msgid "Color graphics"
msgstr "Bruk fargegrafikk"
#: engines/adl/detection.cpp:59 engines/adl/detection.cpp:69
#, fuzzy
msgid "Use color graphics instead of monochrome"
msgstr "Bruk fargegrafikk"
#: engines/adl/detection.cpp:78
msgid "Show scanlines"
msgstr "Vis scanlines"
#: engines/adl/detection.cpp:79
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/detection.cpp:88
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/detection.cpp:89
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:72 engines/cine/detection.cpp:43
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:44
#: engines/neverhood/detection.cpp:112 engines/sci/detection.cpp:205
#: engines/sherlock/detection.cpp:50 engines/toltecs/detection.cpp:213
#: engines/ultima/detection.cpp:55 engines/ultima/ultima8/meta_engine.cpp:161
#: engines/zvision/detection_tables.h:50
msgid "Use original save/load screens"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/agi/detection.cpp:73 engines/cine/detection.cpp:44
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:45
#: engines/neverhood/detection.cpp:113 engines/sci/detection.cpp:206
#: engines/sherlock/detection.cpp:51 engines/toltecs/detection.cpp:214
#: engines/ultima/detection.cpp:56 engines/ultima/ultima8/meta_engine.cpp:162
#: engines/zvision/detection_tables.h:51
#, fuzzy
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene"
#: engines/agi/detection.cpp:82
msgid "Use an alternative palette"
msgstr "Bruk en alternativ palett"
#: engines/agi/detection.cpp:83
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
"Bruk en alternativ palett, fells for alle Amigaspill. Dette var den gamle "
"oppførselen"
#: engines/agi/detection.cpp:92
msgid "Mouse support"
msgstr "Musstøtte"
#: engines/agi/detection.cpp:93
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
"Aktiver musstøtte. Tillater å bruke mus for bevegelse og i spillmenyer."
#: engines/agi/detection.cpp:102
msgid "Use Hercules hires font"
msgstr "Bruk Hercules høyoppløst font"
#: engines/agi/detection.cpp:103
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:112
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:113
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/detection.cpp:122
msgid "Add speed menu"
msgstr ""
#: engines/agi/detection.cpp:123
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/font.cpp:1090
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/saveload.cpp:781 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
#: engines/zvision/file/save_manager.cpp:62
msgid "Restore game:"
msgstr "Gjennopprett spill:"
#: engines/agi/saveload.cpp:781 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:276
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:749
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1192
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3456
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr "Gjenopprett"
#: engines/agos/saveload.cpp:137
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2513
#, fuzzy, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
"Klarte ikke åpne spilltilstand fra fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2503
#, fuzzy, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
"Klarte ikke lagre spilltilstand til fil:\n"
"\n"
"%s"
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2526
#, fuzzy, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
"Fullførte lagring av spilltilstand til fil:\n"
"\n"
"%s"
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "Fant ikke cutscenefil '%s'!"
#: engines/agos/metaengine.cpp:104
#, fuzzy
msgid "AGOS 2 support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/agos/midi.cpp:157 engines/kyra/sound/sound_pc_midi.cpp:76
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"Du ser ut til å bruke en General MIDI-enhet,\n"
"men spillet ditt støtter bare Roland MT32-MIDI.\n"
"Vi forsøker å koble Roland MT32-instrumentene til\n"
"General MIDI-instrumentene. Allikevel, kan det\n"
"skje at enkelte spor ikke vil spilles riktig."
#: engines/ags/detection.cpp:90
#, fuzzy
msgid "Game language:"
msgstr "GUI-språk:"
#: engines/ags/detection.cpp:90
#, fuzzy
#| msgid "AdLib is used for music in many games"
msgid "Language to use for multilingual games"
msgstr "AdLib brukes til musikk i mange spill"
#: engines/ags/detection.cpp:110
#, fuzzy
#| msgid "Antialiased"
msgid "Force antialiased text"
msgstr "Kantutjevnet"
#: engines/ags/detection.cpp:110
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:359
#, fuzzy
msgid "Failed to initialize resources"
msgstr "Klarte ikke å kontakte skylagring!"
#: engines/bladerunner/bladerunner.cpp:1063
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2278
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2280
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2282
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:48
#, fuzzy
msgid "Sitcom mode"
msgstr "Helium-modus"
#: engines/bladerunner/detection.cpp:49
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:57
#, fuzzy
msgid "Shorty mode"
msgstr "Fargemodus"
#: engines/bladerunner/detection.cpp:58
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:66
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:67
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/detection.cpp:75
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:76
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/detection.cpp:84
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/detection.cpp:85
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/detection_tables.h:96
#: engines/bladerunner/detection_tables.h:107
#: engines/kyra/detection_tables.h:80
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/buried/biochip_view.cpp:623
#, fuzzy
#| msgid "The game is paused. Press any key to continue."
msgid "Your game is now Paused. Click OK to continue."
msgstr "Spillet er satt på pause. Trykk en tast for å fortsette."
#: engines/buried/buried.cpp:533
#, fuzzy
#| msgid " Are you sure you want to quit ? "
msgid "Are you sure you want to quit?"
msgstr " Er du sikker på at du vil avslutte ? "
#: engines/buried/saveload.cpp:108
msgid "Invalid save file name"
msgstr "Ugyldig navn for lagret spill"
#. I18N: The game requires special code which was not yet implemented
#: engines/cge/detection.cpp:48 engines/cge/detection.cpp:54
#: engines/kyra/detection_tables.h:224 engines/kyra/detection_tables.h:237
#: engines/kyra/detection_tables.h:250 engines/kyra/detection_tables.h:606
#: engines/kyra/detection_tables.h:619 engines/kyra/detection_tables.h:1660
#: engines/kyra/detection_tables.h:1832 engines/queen/detection.cpp:168
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:937
#: engines/saga/detection_tables.h:996 engines/sci/detection_tables.h:4851
#: engines/sci/detection_tables.h:4859 engines/teenagent/detection.cpp:102
#, fuzzy
msgid "Missing game code"
msgstr "Hovedkontroller for spill:"
#: engines/cge/detection.cpp:99
msgid "Color Blind Mode"
msgstr "Fargeblindmodus"
#: engines/cge/detection.cpp:100
msgid "Enable Color Blind Mode by default"
msgstr "Aktiver fargeblindmodus som standard"
#: engines/cine/detection.cpp:52
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/detection.cpp:53
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:136
#, fuzzy
msgid "Unnamed autosave"
msgstr "Ikke navngitt spilltilstand"
#: engines/cine/metaengine.cpp:138 engines/cine/metaengine.cpp:213
#, fuzzy
msgid "Unnamed savegame"
msgstr "Ikke navngitt spilltilstand"
#: engines/cine/metaengine.cpp:156 engines/cine/metaengine.cpp:226
#, fuzzy
msgid "Empty autosave"
msgstr "Autolagre:"
#: engines/cine/saveload.cpp:861
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cine/saveload.cpp:864
#, fuzzy
msgid "Load anyway"
msgstr "Start allikevel"
#: engines/cryomni3d/metaengine.cpp:142
#, fuzzy
msgid "Versailles 1685 support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/dragons/dragons.cpp:1803
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""
#: engines/dragons/metaengine.cpp:124
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons"
msgstr ""
#: engines/dragons/metaengine.cpp:140
#, fuzzy
msgid "Action"
msgstr "Aktiv"
#: engines/dragons/metaengine.cpp:146
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:491 engines/grim/grim.cpp:583
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
#: engines/twine/metaengine.cpp:409 engines/zvision/metaengine.cpp:164
msgid "Inventory"
msgstr "Inventar"
#: engines/dragons/metaengine.cpp:157 engines/scumm/help.cpp:86
#: engines/scumm/help.cpp:89
msgid "Enter"
msgstr "Enter"
#: engines/dragons/metaengine.cpp:223
#, fuzzy
msgid "Debug Graphics"
msgstr "Grafikk"
#: engines/dragons/metaengine.cpp:228
#, fuzzy
msgid "Quit Game"
msgstr " (Spill)"
#: engines/drascula/saveload.cpp:47
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaget at du har gamle lagrede spill for Drascula som bør "
"konverteres.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"være i stand til å laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet. \n"
#: engines/dreamweb/detection.cpp:54
msgid "Use bright palette mode"
msgstr "Bruk lys palettmodus"
#: engines/dreamweb/detection.cpp:55
msgid "Display graphics using the game's bright palette"
msgstr "Vis grafikk med spillets lyse palett"
#: engines/glk/detection.cpp:225
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Tekst og Tale:"
#: engines/glk/detection.cpp:226
#, fuzzy
msgid "Use TTS to read the text"
msgstr "Klarte ikke å slette fil."
#: engines/glk/detection.cpp:231
#, fuzzy
msgid "Also read input text"
msgstr "Klarte ikke å slette fil."
#: engines/glk/detection.cpp:232
#, fuzzy
msgid "Use TTS to read the input text"
msgstr "Klarte ikke å slette fil."
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:148 engines/glk/quetzal.cpp:157
#, fuzzy
msgid "Untitled Savegame"
msgstr "Ikke navngitt spilltilstand"
#: engines/glk/adrift/os_glk.cpp:2814
#, fuzzy
msgid "Loading game...\n"
msgstr "Laster spill..."
#: engines/glk/advsys/advsys.cpp:35
#, fuzzy
msgid "Could not start AdvSys game"
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:320
#, fuzzy
msgid "Sorry, the savegame couldn't be restored"
msgstr "videomodusen kunne ikke endres."
#: engines/glk/advsys/vm.cpp:315
#, fuzzy
msgid "Sorry, the savegame couldn't be created"
msgstr "videomodusen kunne ikke endres."
#: engines/glk/advsys/vm.cpp:561
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:597
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:683
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:322
#, fuzzy
msgid "Savegame"
msgstr "Lagret spill:"
#: engines/glk/comprehend/game.cpp:862
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:82
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:87
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:94
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:98
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:45
#, fuzzy
msgid "Could not start Quest game"
msgstr "Kunne ikke veksle til videomodus: '"
#: engines/glk/scott/scott.cpp:100
msgid "I don't understand your command. "
msgstr ""
#: engines/glk/scott/scott.cpp:103
msgid "I can't do that yet. "
msgstr ""
#: engines/glk/scott/scott.cpp:119
#, fuzzy
msgid "Light has run out! "
msgstr "Simuler høyre mustast"
#: engines/glk/scott/scott.cpp:121
#, fuzzy
msgid "Your light has run out. "
msgstr "Simuler høyre mustast"
#: engines/glk/scott/scott.cpp:130
#, fuzzy
msgid "Light runs out in "
msgstr "Simuler høyre mustast"
#: engines/glk/scott/scott.cpp:132
#, fuzzy
msgid " turns. "
msgstr "Slå på"
#: engines/glk/scott/scott.cpp:135
msgid "Your light is growing dim. "
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "North"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "South"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "East"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "West"
msgstr ""
#: engines/glk/scott/scott.cpp:424
msgid "You can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:426
msgid "I can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:436
#, c-format
msgid "You are in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:438
#, c-format
msgid "I'm in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:443
msgid ""
"\n"
"Obvious exits: "
msgstr ""
#: engines/glk/scott/scott.cpp:456
#, fuzzy
msgid "none"
msgstr "<ingen>"
#: engines/glk/scott/scott.cpp:465
msgid ""
"\n"
"You can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:468
msgid ""
"\n"
"I can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:551
#, fuzzy
msgid "Saved.\n"
msgstr "Lagre"
#: engines/glk/scott/scott.cpp:644
msgid "You use word(s) I don't know! "
msgstr ""
#: engines/glk/scott/scott.cpp:774 engines/glk/scott/scott.cpp:1097
#: engines/glk/scott/scott.cpp:1119
msgid "You are carrying too much. "
msgstr ""
#: engines/glk/scott/scott.cpp:776
msgid "I've too much to carry! "
msgstr ""
#: engines/glk/scott/scott.cpp:807
#, fuzzy
msgid "You are dead.\n"
msgstr "Gjenopprett"
#: engines/glk/scott/scott.cpp:809
msgid "I am dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:821
#, fuzzy
msgid "The game is now over.\n"
msgstr "Spillet ble IKKE lastet"
#: engines/glk/scott/scott.cpp:836
#, fuzzy
msgid "You have stored "
msgstr "Gjenopprett"
#: engines/glk/scott/scott.cpp:838
#, fuzzy
msgid "I've stored "
msgstr "Gjenopprett"
#: engines/glk/scott/scott.cpp:840
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr ""
#: engines/glk/scott/scott.cpp:844
msgid "Well done.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:853
msgid "You are carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:855
msgid "I'm carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:870
msgid "Nothing"
msgstr ""
#: engines/glk/scott/scott.cpp:999
msgid "Give me a direction too."
msgstr ""
#: engines/glk/scott/scott.cpp:1008
msgid "Dangerous to move in the dark! "
msgstr ""
#: engines/glk/scott/scott.cpp:1016
msgid "You fell down and broke your neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1018
msgid "I fell down and broke my neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1023
msgid "You can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1025
msgid "I can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1083
msgid "It is dark.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1099 engines/glk/scott/scott.cpp:1121
msgid "I've too much to carry. "
msgstr ""
#: engines/glk/scott/scott.cpp:1104 engines/glk/scott/scott.cpp:1152
msgid ": O.K.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1110
msgid "Nothing taken."
msgstr ""
#: engines/glk/scott/scott.cpp:1114 engines/glk/scott/scott.cpp:1162
#, fuzzy
msgid "What ? "
msgstr "Hva er"
#: engines/glk/scott/scott.cpp:1127
msgid "It is beyond your power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1129
msgid "It's beyond my power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1133
msgid "O.K. "
msgstr ""
#: engines/glk/scott/scott.cpp:1158
msgid "Nothing dropped.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1168
msgid "It's beyond your power to do that.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1170
msgid "It's beyond my power to do that.\n"
msgstr ""
#: engines/glk/zcode/zcode.cpp:145
#, fuzzy
msgid "Error writing save file\n"
msgstr "Problem ved kjøring av spill:"
#: engines/glk/hugo/hugo.cpp:183
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:190
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:554
#, fuzzy
msgid "Failed to load saved game from file."
msgstr "Klarte ikke åpne spilltilstand fra fil."
#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:567
#, fuzzy
msgid "Failed to save game to file."
msgstr "Klarte ikke lagre spilltilstand fra fil."
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "Klarte ikke å slette fil."
#: engines/griffon/metaengine.cpp:84
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:120
#, fuzzy
msgid "Attack"
msgstr "Angrep 1"
#: engines/griffon/metaengine.cpp:134
#, fuzzy
msgid "Speed Up Cutscene"
msgstr "Hopp over cutscene"
#: engines/grim/detection.cpp:45
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/detection.cpp:46
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/detection.cpp:54 engines/zvision/metaengine.cpp:153
#, fuzzy
msgid "Show FPS"
msgstr "Vis FPS-teller"
#: engines/grim/detection.cpp:55
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/grim/grim.cpp:348
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#: engines/grim/grim.cpp:471 engines/grim/grim.cpp:558
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:476 engines/scumm/help.cpp:239
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr "Undersøk"
#: engines/grim/grim.cpp:481 engines/grim/grim.cpp:573
#, fuzzy
msgid "Use/Talk"
msgstr "Snakk"
#: engines/grim/grim.cpp:486 engines/grim/grim.cpp:578
#, fuzzy
msgid "Pick up/Put away"
msgstr "Plukk opp"
#: engines/grim/grim.cpp:496 engines/grim/grim.cpp:588
#, fuzzy
msgid "Skip dialog lines"
msgstr "Hopp over linje"
#: engines/grim/grim.cpp:514 engines/grim/grim.cpp:606
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr "Meny"
#: engines/grim/grim.cpp:548
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:553
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:563
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:568
#, fuzzy
msgid "Examine/Look"
msgstr "Undersøk"
#: engines/grim/grim.cpp:1333
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "videomodusen kunne ikke endres."
#: engines/grim/md5check.cpp:560
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:567
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the "
"needed files."
msgstr ""
#: engines/grim/md5checkdialog.cpp:42
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:63
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/grim/resource.cpp:100
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"https://scummvm.org/frs/extras/patches/gfupd101.exe\n"
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:105
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from https://scummvm.org/frs/extras/patches/\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language"
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:650
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/detection.cpp:297
msgid "Fast movie speed"
msgstr "Rask filmhastighet"
#: engines/groovie/detection.cpp:298
msgid "Play movies at an increased speed"
msgstr "Spill filmer med økt hastighet"
#: engines/groovie/metaengine.cpp:52
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/groovie/script.cpp:484
msgid "Failed to save game"
msgstr "Klarte ikke å lagre spill"
#: engines/hdb/detection.cpp:124
#, fuzzy
msgid "Enable cheat mode"
msgstr "Aktiver helium-modus"
#: engines/hdb/detection.cpp:125
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:180
#, fuzzy
msgid "Move up"
msgstr "Beveg Bakover"
#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:186
#, fuzzy
msgid "Move down"
msgstr "Avbryt nedlasting"
#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:192
#, fuzzy
msgid "Move left"
msgstr "Skli mot Venstre"
#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:198
#, fuzzy
msgid "Move right"
msgstr "Skli mot Høyre"
#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:128
#: engines/scumm/help.cpp:152 engines/scumm/help.cpp:170
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:250
#: engines/sky/metaengine.cpp:82 engines/wintermute/keymapper_tables.h:140
#: engines/wintermute/keymapper_tables.h:1208
msgid "Use"
msgstr "Bruk"
#: engines/hdb/metaengine.cpp:224
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:250
#, fuzzy
msgid "Debug"
msgstr "Debugger"
#: engines/hopkins/detection.cpp:40 engines/hopkins/detection.cpp:50
msgid "Gore Mode"
msgstr "Gørrmodus"
#: engines/hopkins/detection.cpp:41 engines/hopkins/detection.cpp:51
msgid "Enable Gore Mode when available"
msgstr "Aktiver gørrmodus når tilgjengelig"
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:45
msgid "Studio audience"
msgstr "Studiopublikum"
#: engines/kyra/detection.cpp:46
msgid "Enable studio audience"
msgstr "Aktiver studiopublikum"
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:56
msgid "Skip support"
msgstr "Hopp over-støtte"
#: engines/kyra/detection.cpp:57
msgid "Allow text and cutscenes to be skipped"
msgstr "Tillat å hoppe over tekst og kutt-scener"
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:67
msgid "Helium mode"
msgstr "Helium-modus"
#: engines/kyra/detection.cpp:68
msgid "Enable helium mode"
msgstr "Aktiver helium-modus"
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:81
msgid "Smooth scrolling"
msgstr "Jevn skjermrulling"
#: engines/kyra/detection.cpp:82
msgid "Enable smooth scrolling when walking"
msgstr "Aktiver jevn skjermrulling når man går"
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:94
msgid "Floating cursors"
msgstr "Flytende muspekere"
#: engines/kyra/detection.cpp:95
msgid "Enable floating cursors"
msgstr "Aktiver flytende muspekere"
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:106
#, fuzzy
msgid "Suggest save names"
msgstr "Lagret spill:"
#: engines/kyra/detection.cpp:107
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:119
msgid "HP bar graphs"
msgstr "HP bar grafer"
#: engines/kyra/detection.cpp:120
msgid "Enable hit point bar graphs"
msgstr "Aktiver hit point-bar grafer"
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:130
msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:131
msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/detection_tables.h:1212
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#: engines/kyra/metaengine.cpp:117
#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/kyra/metaengine.cpp:127
msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:133
#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:470
#: engines/ultima/ultima4/meta_engine.cpp:225
#: engines/ultima/ultima8/meta_engine.cpp:196
#, fuzzy
msgid "Interact via Left Click"
msgstr "Venstreklikk"
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:471
#: engines/ultima/ultima4/meta_engine.cpp:231
#: engines/ultima/ultima8/meta_engine.cpp:202
#, fuzzy
msgid "Interact via Right Click"
msgstr "Høyreklikk"
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:476
#: engines/twine/metaengine.cpp:371
msgid "Move Forward"
msgstr "Beveg Fremover"
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:477
msgid "Move Back"
msgstr "Beveg Bakover"
#: engines/kyra/engine/eobcommon.cpp:372
#, fuzzy
msgid "Move Left"
msgstr "Skli mot Venstre"
#: engines/kyra/engine/eobcommon.cpp:373
#, fuzzy
msgid "Move Right"
msgstr "Skli mot Høyre"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:480
#: engines/pegasus/pegasus.cpp:2728 engines/twine/metaengine.cpp:392
#: engines/zvision/metaengine.cpp:141
msgid "Turn Left"
msgstr "Svin til Venstre"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:481
#: engines/pegasus/pegasus.cpp:2735 engines/twine/metaengine.cpp:385
#: engines/zvision/metaengine.cpp:147
msgid "Turn Right"
msgstr "Sving til Høyre"
#: engines/kyra/engine/eobcommon.cpp:376
#, fuzzy
msgid "Open/Close Inventory"
msgstr "Inventar"
#: engines/kyra/engine/eobcommon.cpp:377
msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:379
#, fuzzy
msgid "Cast Spell"
msgstr "Velg Trolldom"
#: engines/kyra/engine/eobcommon.cpp:382
msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:386
msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:388
msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:472
msgid "Attack 1"
msgstr "Angrep 1"
#: engines/kyra/engine/lol.cpp:473
msgid "Attack 2"
msgstr "Angrep 2"
#: engines/kyra/engine/lol.cpp:474
msgid "Attack 3"
msgstr "Angrep 3"
#: engines/kyra/engine/lol.cpp:475
#, fuzzy
msgid "Show Map"
msgstr "Vi~s~ Kart"
#: engines/kyra/engine/lol.cpp:478
msgid "Slide Left"
msgstr "Skli mot Venstre"
#: engines/kyra/engine/lol.cpp:479
msgid "Slide Right"
msgstr "Skli mot Høyre"
#: engines/kyra/engine/lol.cpp:482
msgid "Rest"
msgstr "Hvil"
#: engines/kyra/engine/lol.cpp:483
msgid "Options"
msgstr "Valg"
#: engines/kyra/engine/lol.cpp:484
msgid "Choose Spell"
msgstr "Velg Trolldom"
#: engines/kyra/gui/saveload_eob.cpp:596
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
"Det følgende originale lagrede spillet ble funnet i spillstien din:\n"
"\n"
"%s %s\n"
"\n"
"Vil du bruke dette lagrede spillet med ScummVM?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:629
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
"Et lagret spill ble funnet i den valgte posisjonen %d. Overskrive?\n"
"\n"
#: engines/kyra/gui/saveload_eob.cpp:662
#, fuzzy, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
"%d originale lagrede spill har blitt importert vellykket til ScummVM.\n"
"Hvis du vil importere flere originale lagrede spill senere, må du åpne\n"
"ScummVM debugkonsollen og bruke kommandoen «import_savefile»\n"
"\n"
#: engines/kyra/graphics/screen_eob_amiga.cpp:280
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:288
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:125
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:330
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/savegame.cpp:238
#, fuzzy
msgid "Would you like to save or restore a game?"
msgstr "Vil du åpne eller lagre spillet?"
#: engines/lab/speciallocks.cpp:149
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/detection.cpp:44 engines/mads/detection.cpp:106
#: engines/sherlock/detection.cpp:111 engines/twine/metaengine.cpp:157
msgid "TTS Narrator"
msgstr ""
#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:107
#: engines/sherlock/detection.cpp:112 engines/twine/metaengine.cpp:158
msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/made/detection_tables.h:387 engines/made/detection_tables.h:404
#, fuzzy
msgid "The game is using unsupported engine"
msgstr "Spill-ID ikke støttet"
#: engines/mads/detection.cpp:55
msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:56
#, fuzzy
msgid "Shows object names when hovering the mouse over them"
msgstr "Vis merkelapper for objekter når musa står over dem"
#: engines/mads/detection.cpp:65 engines/mads/detection.cpp:66
msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:75 engines/mads/detection.cpp:76
msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:85 engines/mads/detection.cpp:86
msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:112 engines/mohawk/dialogs.cpp:321
msgid "~Z~ip Mode Activated"
msgstr "~Z~ipmodus aktivert"
#: engines/mohawk/dialogs.cpp:115
msgid "~T~ransitions Enabled"
msgstr "~O~verganger aktivert"
#: engines/mohawk/dialogs.cpp:118
msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:119
msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
"Forbiflyvningsvideoen til Myst ble ikke avspilt av den opprinnelige motoren."
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:127
msgid "~D~rop Page"
msgstr "~D~ropp Side"
#: engines/mohawk/dialogs.cpp:131
msgid "Show ~M~ap"
msgstr "Vi~s~ Kart"
#: engines/mohawk/dialogs.cpp:136
#, fuzzy
msgid "Main Men~u~"
msgstr "Hoved~m~eny"
#: engines/mohawk/dialogs.cpp:250
msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:322
msgid "~W~ater Effect Enabled"
msgstr "~V~anneffekt aktivert"
#: engines/mohawk/dialogs.cpp:324
#, fuzzy
msgid "Transitions:"
msgstr "~O~verganger aktivert"
#: engines/mohawk/dialogs.cpp:329
#, fuzzy
msgid "Fastest"
msgstr "Lim inn"
#: engines/mohawk/dialogs.cpp:330
#, fuzzy
msgid "Normal"
msgstr "OpenGL Normal"
#: engines/mohawk/dialogs.cpp:331
msgid "Best"
msgstr ""
#: engines/mohawk/metaengine.cpp:271
#, fuzzy
msgid "Myst ME support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/mohawk/metaengine.cpp:276
#, fuzzy
msgid "Myst support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/mohawk/metaengine.cpp:283
#, fuzzy
msgid "Riven support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/mohawk/metaengine.cpp:297
#, fuzzy
msgid "CSTime support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/mohawk/mohawk.cpp:52
msgid "The game is paused. Press any key to continue."
msgstr "Spillet er satt på pause. Trykk en tast for å fortsette."
#: engines/mohawk/myst.cpp:552 engines/mohawk/riven.cpp:822
#, fuzzy
msgid "Open main menu"
msgstr "~T~ilbake til oppstarter"
#: engines/mohawk/myst.cpp:576 engines/mohawk/riven.cpp:846
#, fuzzy
msgid "Load game state"
msgstr "Åpne spill:"
#: engines/mohawk/myst.cpp:581 engines/mohawk/riven.cpp:851
#, fuzzy
msgid "Save game state"
msgstr "Lagret spill:"
#: engines/mohawk/myst.cpp:586 engines/mohawk/riven.cpp:856
#, fuzzy
msgid "Show options menu"
msgstr "Valg"
#: engines/mohawk/myst.cpp:598
#, fuzzy
msgid "Drop page"
msgstr "~D~ropp Side"
#: engines/mohawk/myst.cpp:604 engines/wintermute/keymapper_tables.h:1182
#: engines/wintermute/keymapper_tables.h:1324
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1396
#, fuzzy
msgid "Show map"
msgstr "Vi~s~ Kart"
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
#, fuzzy
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr " Er du sikker på at du vil avslutte ? "
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/wintermute/keymapper_tables.h:681
#, fuzzy
msgid "Load game"
msgstr "Åpne spill:"
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
#, fuzzy
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte ? "
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
#, fuzzy
msgid "New game"
msgstr "Nytt lagret spill"
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
#, fuzzy
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr " Er du sikker på at du vil avslutte ? "
#: engines/mohawk/myst_stacks/preview.cpp:90
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:159
msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:160
msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:172
msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:506
msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:868
#, fuzzy
msgid "Move forward"
msgstr "Beveg Fremover"
#: engines/mohawk/riven.cpp:874
#, fuzzy
msgid "Move forward left"
msgstr "Beveg Fremover"
#: engines/mohawk/riven.cpp:878
#, fuzzy
msgid "Move forward right"
msgstr "Beveg Fremover"
#: engines/mohawk/riven.cpp:882
#, fuzzy
msgid "Move backwards"
msgstr "Beveg Bakover"
#: engines/mohawk/riven.cpp:888 engines/wintermute/keymapper_tables.h:161
#: engines/wintermute/keymapper_tables.h:526
#: engines/wintermute/keymapper_tables.h:1678
#: engines/wintermute/keymapper_tables.h:1785
#, fuzzy
msgid "Turn left"
msgstr "Svin til Venstre"
#: engines/mohawk/riven.cpp:894 engines/wintermute/keymapper_tables.h:167
#: engines/wintermute/keymapper_tables.h:531
#: engines/wintermute/keymapper_tables.h:1684
#: engines/wintermute/keymapper_tables.h:1792
#, fuzzy
msgid "Turn right"
msgstr "Sving til Høyre"
#: engines/mohawk/riven.cpp:900
#, fuzzy
msgid "Look up"
msgstr "Kikk"
#: engines/mohawk/riven.cpp:905
#, fuzzy
msgid "Look down"
msgstr "Zoom ned"
#: engines/mohawk/riven.cpp:911
msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mutationofjb/util.cpp:33
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:149 engines/myst3/detection.cpp:163
#, fuzzy
msgid "PS2 version is not yet supported"
msgstr "Spill-ID ikke støttet"
#: engines/myst3/detection.cpp:182
#, fuzzy
msgid "Widescreen mod"
msgstr "Fullskjermsmodus"
#: engines/myst3/detection.cpp:183
msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:361
msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
#: engines/myst3/myst3.cpp:1575 engines/pegasus/pegasus.cpp:737
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Skriv inn filnavn for lagring"
#: engines/nancy/input.cpp:166
#, fuzzy
#| msgid "Left Click"
msgid "Left Click Interact"
msgstr "Venstreklikk"
#: engines/nancy/input.cpp:173
#, fuzzy
#| msgid "Right Click Once"
msgid "Right Click Interact"
msgstr "Høyreklikk én gang"
#: engines/nancy/input.cpp:204
#, fuzzy
#| msgid "Fast mode"
msgid "Fast move modifier"
msgstr "Rask modus"
#: engines/nancy/input.cpp:212
#, fuzzy
msgid "Toggle fast conversation mode"
msgstr "Rask modus"
#: engines/nancy/input.cpp:217
#, fuzzy
msgid "Toggle end conversation mode"
msgstr "Rask modus"
#: engines/nancy/input.cpp:222
#, fuzzy
msgid "Go to main menu"
msgstr "~T~ilbake til oppstarter"
#: engines/nancy/input.cpp:227
#, fuzzy
#| msgid "Insert save/load game disk"
msgid "Go to save/load menu"
msgstr "Sett inn disk for lagrede spill"
#: engines/nancy/input.cpp:232
#, fuzzy
#| msgid "No date saved"
msgid "Reload last save"
msgstr "Ingen dato lagret"
#: engines/nancy/input.cpp:237
#, fuzzy
msgid "Go to setup menu"
msgstr "Valg"
#: engines/nancy/input.cpp:242
#, fuzzy
msgid "Show credits"
msgstr "Vis muspeker"
#: engines/nancy/input.cpp:247
#, fuzzy
msgid "Go to map screen"
msgstr "Trinnvis skjermrulling på"
#: engines/nancy/input.cpp:253
#, fuzzy
msgid "Open general cheat menu"
msgstr "Aktiver helium-modus"
#: engines/nancy/input.cpp:258
msgid "Open event flags cheat menu"
msgstr ""
#: engines/nancy/dialogs.cpp:41
#, fuzzy
#| msgid "Playtime: "
msgid "Player Speech"
msgstr "Spilltid: "
#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid "Character Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:43
#, fuzzy
#| msgid "Use original save/load screens"
msgid "Use original menus"
msgstr "Bruk originale lagre/laste-skjermer"
#: engines/nancy/dialogs.cpp:43
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""
#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:46
#, fuzzy
msgid "Enable Second Chance"
msgstr "Aktiver helium-modus"
#: engines/nancy/dialogs.cpp:46
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""
#: engines/nancy/dialogs.cpp:48
#, fuzzy
#| msgid "Speech Only"
msgid "Speech Options"
msgstr "Kun tale"
#: engines/nancy/dialogs.cpp:49
#, fuzzy
#| msgid "Options"
msgid "Engine Options"
msgstr "Valg"
#: engines/nancy/dialogs.cpp:104
msgid "General"
msgstr ""
#: engines/nancy/dialogs.cpp:106
msgid "Scene Data"
msgstr ""
#: engines/nancy/dialogs.cpp:107
#, fuzzy
#| msgid "Start the debugger"
msgid "Restart the Scene"
msgstr "Start debuggeren"
#: engines/nancy/dialogs.cpp:109
msgid "Scene Number"
msgstr ""
#: engines/nancy/dialogs.cpp:111
msgid "Frame Number"
msgstr ""
#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:115
msgid "Background Top (Y)"
msgstr ""
#: engines/nancy/dialogs.cpp:117
msgid "Hints Remaining"
msgstr ""
#: engines/nancy/dialogs.cpp:118
msgid "Easy"
msgstr ""
#: engines/nancy/dialogs.cpp:122
msgid "Hard"
msgstr ""
#: engines/nancy/dialogs.cpp:125
#, fuzzy
msgid "Player Data"
msgstr "Spilltid: "
#: engines/nancy/dialogs.cpp:126
#, fuzzy
#| msgid "Playtime: "
msgid "Player Time:"
msgstr "Spilltid: "
#: engines/nancy/dialogs.cpp:128
msgid "Days"
msgstr ""
#: engines/nancy/dialogs.cpp:130 engines/nancy/dialogs.cpp:140
msgid "Hours"
msgstr ""
#: engines/nancy/dialogs.cpp:132 engines/nancy/dialogs.cpp:142
msgid "Minutes"
msgstr ""
#: engines/nancy/dialogs.cpp:134
msgid "Player Difficulty Level"
msgstr ""
#: engines/nancy/dialogs.cpp:136
msgid "Software Timer"
msgstr ""
#: engines/nancy/dialogs.cpp:137
#, fuzzy
#| msgid "Time: "
msgid "Timer On"
msgstr "Tid: "
#: engines/nancy/dialogs.cpp:144
#, fuzzy
#| msgid "Second kid"
msgid "Seconds"
msgstr "Andre unge"
#: engines/nancy/dialogs.cpp:213
#, fuzzy
msgid "Invalid Scene ID!"
msgstr "Ugyldig kode"
#: engines/neverhood/detection.cpp:119
msgid "Skip the Hall of Records storyboard scenes"
msgstr "Hopp over Hall of Records storyboard scenene"
#: engines/neverhood/detection.cpp:120
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr "Tillater spilleren å hoppe forbi Hall of Records storyboard scener"
#: engines/neverhood/detection.cpp:126
msgid "Scale the making of videos to full screen"
msgstr "Skaler «making of»-videoer til fullskjerm"
#: engines/neverhood/detection.cpp:127
msgid "Scale the making of videos, so that they use the whole screen"
msgstr "Skaler «making of»-videoene, slik at de bruker hele skjermen"
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"Kan ikke lagre spilltilstand i posisjon %i\n"
"\n"
#: engines/parallaction/saveload.cpp:194
msgid "Load file"
msgstr "Last fil"
#: engines/parallaction/saveload.cpp:201
msgid "Loading game..."
msgstr "Laster spill..."
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr "Lagre fil"
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr "Lagrer spill..."
#: engines/parallaction/saveload.cpp:269
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM oppdaget at du har gamle lagrede spill for Nippon Safes som bør "
"omdøpes.\n"
"De gamle navnene støttes ikke lengre, så du vil ikke være i stand til å "
"laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet.\n"
#: engines/parallaction/saveload.cpp:316
#, fuzzy
msgid "ScummVM successfully converted all your saved games."
msgstr "ScummVM konverterte alle de lagrede spillene dine uten problemer."
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM skrev ut noen advarsler i konsollvinduet ditt og kan ikke garantere "
"at alle filene dine har blitt konvertert.\n"
"\n"
"Vennligst rapporter dette til teamet."
#: engines/pegasus/pegasus.cpp:2712
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "Opp/Zoom Inn/Beveg Forover/Åpne Dører"
#: engines/pegasus/pegasus.cpp:2720
msgid "Down/Zoom Out"
msgstr "Ned/Zoom Ut"
#: engines/pegasus/pegasus.cpp:2742
msgid "Action/Select"
msgstr "Handling/Velg"
#: engines/pegasus/pegasus.cpp:2762
msgid "Display/Hide Inventory Tray"
msgstr "VIs/Skjul Inventoryskuff"
#: engines/pegasus/pegasus.cpp:2769
msgid "Display/Hide Biochip Tray"
msgstr "Vis/Skjul Biochipskuff"
#: engines/pegasus/pegasus.cpp:2777
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2784
msgid "Display/Hide Info Screen"
msgstr "Vis/Skjul Infoskjerm"
#: engines/pegasus/pegasus.cpp:2791
msgid "Display/Hide Pause Menu"
msgstr "Vis/Skjul Pausemeny"
#: engines/pegasus/pegasus.cpp:2798
#, fuzzy
msgid "Toggle Chatty AI"
msgstr "Rask modus"
#: engines/pegasus/pegasus.cpp:2813
#, fuzzy
msgid "Save Game"
msgstr "Lagret spill:"
#: engines/pegasus/pegasus.cpp:2819
#, fuzzy
msgid "Load Game"
msgstr "Åpne spill:"
#: engines/pink/gui.cpp:220
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/queen/detection.cpp:45
msgid "Alternative intro"
msgstr "Alternativ intro"
#: engines/queen/detection.cpp:46
msgid "Use an alternative game intro (CD version only)"
msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:609
#, fuzzy
msgid "Windows Trial version is not supported"
msgstr "Spill-ID ikke støttet"
#: engines/saga/metaengine.cpp:114
#, fuzzy
msgid "I Have No Mouth support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/saga/metaengine.cpp:120
#, fuzzy
msgid "SAGA2 support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/saga/saga.cpp:247
#, fuzzy
msgid "Error loading game resources."
msgstr "Problem ved kjøring av spill:"
#: engines/sci/detection.cpp:143
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
#: engines/sci/detection.cpp:144
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:153
msgid "Enable high resolution graphics"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/sci/detection.cpp:154
msgid "Enable high resolution graphics/content"
msgstr "Aktiver høyoppløselig grafikk/innhold"
#: engines/sci/detection.cpp:163
msgid "Enable black-lined video"
msgstr "Aktiver svartlinjet video"
#: engines/sci/detection.cpp:164
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:174
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:175
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Bruk lineær filtrering ved grafikkskalering"
#: engines/sci/detection.cpp:185
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:186
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:195
msgid "Prefer digital sound effects"
msgstr "Foretrekk digitale lydeffekter"
#: engines/sci/detection.cpp:196
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "Foretrekk digitale lydeffekter fremfor syntetiske"
#: engines/sci/detection.cpp:215
msgid "Use CD audio"
msgstr "Bruk CD-lyd"
#: engines/sci/detection.cpp:216
msgid "Use CD audio instead of in-game audio, if available"
msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
#: engines/sci/detection.cpp:226
msgid "Use Windows cursors"
msgstr "Bruk Windows-muspekere"
#: engines/sci/detection.cpp:227
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden"
#: engines/sci/detection.cpp:237
msgid "Use silver cursors"
msgstr "Bruk sølvmuspekere"
#: engines/sci/detection.cpp:238
#, fuzzy
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
"Bruk det alternative settet med sølvmuspekere, istedenfor de normale gylne."
#: engines/sci/detection.cpp:248
#, fuzzy
msgid "Enable content censoring"
msgstr "Aktiver flytende muspekere"
#: engines/sci/detection.cpp:249
#, fuzzy
msgid "Enable the game's built-in optional content censoring"
msgstr "Aktiver flytende muspekere"
#: engines/sci/detection.cpp:259
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection.cpp:260
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection.cpp:270
msgid "Use RGB rendering"
msgstr ""
#: engines/sci/detection.cpp:271
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
#: engines/sci/detection.cpp:281
msgid "Use per-resource modified palettes"
msgstr ""
#: engines/sci/detection.cpp:282
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
#: engines/sci/detection.cpp:312
#, fuzzy
msgid "MIDI mode:"
msgstr "MIDI gain:"
#: engines/sci/detection.cpp:313
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection.cpp:318
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection.cpp:322
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
#: engines/sci/detection.cpp:326
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/detection_tables.h:4207
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:485 engines/sci/metaengine.cpp:404
#, fuzzy
msgid "(Autosave)"
msgstr "Autolagre:"
#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:871
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1418
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1420
#, fuzzy, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr "Spill-ID ikke støttet"
#: engines/sci/engine/savegame.cpp:1431
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:69
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:326
#, fuzzy
msgid "SCI32 support not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/sci/resource/resource.cpp:845
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:389
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:413
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:432
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:520
#, fuzzy
msgid "Download patch"
msgstr "Last ned"
#: engines/sci/sci.cpp:521
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:528
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:886
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:161
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:164
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:158
msgid "Show Object Line"
msgstr "Vis objektlinje"
#: engines/scumm/detection.cpp:159
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/detection.cpp:165
#, fuzzy
msgid "Use NES Classic Palette"
msgstr "Bruk en alternativ palett"
#: engines/scumm/detection.cpp:166
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/dialogs.cpp:165
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "Sett inn disk %c, og trykk Tast for å fortsette."
#: engines/scumm/dialogs.cpp:166
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "Fant ikke %s, (%c%d) Trykk Knapp."
#: engines/scumm/dialogs.cpp:167
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "Feil ved lesing av disk %c, (%c%d) Trykk Knapp."
#: engines/scumm/dialogs.cpp:168
msgid "Game Paused. Press SPACE to Continue."
msgstr "Spill pauset. Trykk på MELLOMROMstasten for å fortsette."
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:172
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr "Er du sikker på at du vil starte på nytt? (J/N)J"
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:174
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr "Er du sikker på at du vil avslutte? (J/N)J"
#: engines/scumm/dialogs.cpp:179
msgid "Play"
msgstr "Spill"
#: engines/scumm/dialogs.cpp:183
msgid "Insert save/load game disk"
msgstr "Sett inn disk for lagrede spill"
#: engines/scumm/dialogs.cpp:184
msgid "You must enter a name"
msgstr "Du må skrive inn et navn"
#: engines/scumm/dialogs.cpp:185
msgid "The game was NOT saved (disk full?)"
msgstr "Spillet ble IKKE lagret (full disk?)"
#: engines/scumm/dialogs.cpp:186
msgid "The game was NOT loaded"
msgstr "Spillet ble IKKE lastet"
#: engines/scumm/dialogs.cpp:187
#, c-format
msgid "Saving '%s'"
msgstr "Lagrer '%s'"
#: engines/scumm/dialogs.cpp:188
#, c-format
msgid "Loading '%s'"
msgstr "Laster '%s'"
#: engines/scumm/dialogs.cpp:189
msgid "Name your SAVE game"
msgstr "Gi det LAGREDE spillet ditt et navn"
#: engines/scumm/dialogs.cpp:190
msgid "Select a game to LOAD"
msgstr "Velg et spill for LASTING"
#: engines/scumm/dialogs.cpp:191
msgid "Game title)"
msgstr "Spilltittel)"
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:277
msgid "~P~revious"
msgstr "~F~orrige"
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:279
msgid "~N~ext"
msgstr "~N~este"
#: engines/scumm/dialogs.cpp:611
msgid "Speech Only"
msgstr "Kun tale"
#: engines/scumm/dialogs.cpp:612
msgid "Speech and Subtitles"
msgstr "Tale og undertekster"
#: engines/scumm/dialogs.cpp:613
msgid "Subtitles Only"
msgstr "Kun undertekster"
#: engines/scumm/dialogs.cpp:621
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "Tekst & Tale"
#: engines/scumm/dialogs.cpp:667
msgid "Select a Proficiency Level."
msgstr "Velg ferdighetsnivå."
#: engines/scumm/dialogs.cpp:669
msgid "Refer to your Loom(TM) manual for help."
msgstr "Referer til Loom(TM)-håndboka di for hjelp."
#: engines/scumm/dialogs.cpp:673
msgid "Practice"
msgstr "Trening"
#: engines/scumm/dialogs.cpp:674
msgid "Expert"
msgstr "Ekspert"
#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr "Vanlige tastaturkommandoer:"
#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr "Lagre- / åpne-dialog"
#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr "Hopp over tekstlinje"
#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr "Esc"
#: engines/scumm/help.cpp:77 engines/zvision/metaengine.cpp:216
msgid "Skip cutscene"
msgstr "Hopp over cutscene"
#: engines/scumm/help.cpp:78 engines/wintermute/keymapper_tables.h:1692
msgid "Space"
msgstr "Space"
#: engines/scumm/help.cpp:78
msgid "Pause game"
msgstr "Pause spill"
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr "Ctrl"
#: engines/scumm/help.cpp:79
#, fuzzy
msgid "Load saved game 1-10"
msgstr "Åpne spilltilstand 1-10"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr "Alt"
#: engines/scumm/help.cpp:80
#, fuzzy
msgid "Save game 1-10"
msgstr "Lagre spilltilstand 1-10"
#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr "Musikkvolum opp/ned"
#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr "Tekstfart saktere/raskere"
#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr "Simuler venstre mustast"
#: engines/scumm/help.cpp:90 engines/wintermute/keymapper_tables.h:1747
msgid "Tab"
msgstr "Tab"
#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr "Simuler høyre mustast"
#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr "Spesielle tastaturkommandoer:"
#: engines/scumm/help.cpp:94
msgid "Show / Hide console"
msgstr "Vis / Skjul konsollen"
#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr "Start debuggeren"
#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr "Vis minneforbruk"
#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr "Kjør i rask modus (*)"
#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr "Kjør i virkelig rask modus (*)"
#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr "Bytt grafikkfiltre"
#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr "Øk / Minsk skaleringsfaktor"
#: engines/scumm/help.cpp:102
msgid "Toggle aspect-ratio correction"
msgstr "Veksle aspekt-rate korrigering"
#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr "* Merk at å bruke ctrl-f og"
#: engines/scumm/help.cpp:108
msgid " ctrl-g are not recommended"
msgstr " ctrl-g anbefales ikke, siden"
#: engines/scumm/help.cpp:109
msgid " since they may cause crashes"
msgstr " de kan forårsake kræsj, eller"
#: engines/scumm/help.cpp:110
msgid " or incorrect game behavior."
msgstr " eller feilaktig spilloppførsel."
#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr "Spinne drafts på tastaturet:"
#: engines/scumm/help.cpp:116
msgid "Main game controls:"
msgstr "Hovedkontroller for spill:"
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr "Dytt"
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr "Dra"
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr "Gi"
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
msgid "Open"
msgstr "Åpne"
#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr "Gå til"
#: engines/scumm/help.cpp:127
msgid "Get"
msgstr "Få"
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr "Les"
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr "Bytt unge"
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr "Slå på"
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr "Slå av"
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194 engines/wintermute/keymapper_tables.h:1196
msgid "Walk to"
msgstr "Gå til"
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227 engines/wintermute/keymapper_tables.h:134
#: engines/wintermute/keymapper_tables.h:1202
msgid "Pick up"
msgstr "Plukk opp"
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr "Hva er"
#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr "Lås opp"
#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr "Ta på tøy"
#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr "Ta av tøy"
#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr "Fiks"
#: engines/scumm/help.cpp:158
msgid "Switch"
msgstr "Bytt"
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
msgid "Look"
msgstr "Kikk"
#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr "Snakk"
#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr "Reis"
#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr "Til Henry / Til Indy"
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr "Spill C moll på distaffen"
#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr "spill D på distaffen"
#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr "spill E på distaffen"
#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr "spill F på distaffen"
#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr "spill G på distaffen"
#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr "spill A på distaffen"
#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr "spill H på distaffen"
#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr "spill C dur på distaffen"
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr "Dytt"
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr "Dra"
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248 engines/wintermute/keymapper_tables.h:128
#: engines/wintermute/keymapper_tables.h:1214
msgid "Talk to"
msgstr "Snakk til"
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
#: engines/wintermute/keymapper_tables.h:122
#: engines/wintermute/keymapper_tables.h:1190
msgid "Look at"
msgstr "Se på"
#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr "Slå på"
#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr "Slå av"
#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr "Ned-tast"
#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr "Merk forrige dialog"
#: engines/scumm/help.cpp:218
msgid "KeyDown"
msgstr "Opp-tast"
#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr "Merk neste dialog"
#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr "Gå"
#: engines/scumm/help.cpp:226
msgid "Object"
msgstr "Gjenstand"
#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr "Svart/Hvitt / Farger"
#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr "Øyne"
#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr "Tunge"
#: engines/scumm/help.cpp:235
msgid "Punch"
msgstr "Slå"
#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr "Spark"
#: engines/scumm/help.cpp:240
msgid "Regular cursor"
msgstr "Vanlig muspeker"
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr "Comm"
#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr "Lagre / Åpne / Valg"
#: engines/scumm/help.cpp:257
msgid "Other game controls:"
msgstr "Andre spillkontroller:"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:269
msgid "Inventory:"
msgstr "Inventar:"
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list up"
msgstr "Bla liste opp"
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277
msgid "Scroll list down"
msgstr "Bla liste ned"
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:270
msgid "Upper left item"
msgstr "Øvre venstre gjenstand"
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Lower left item"
msgstr "Nedre venstre gjenstand"
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273
msgid "Upper right item"
msgstr "Øvre høyre gjenstand"
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:275
msgid "Lower right item"
msgstr "Nedre høyre gjenstand"
#: engines/scumm/help.cpp:271
msgid "Middle left item"
msgstr "Midtre venstre gjenstand"
#: engines/scumm/help.cpp:274
msgid "Middle right item"
msgstr "Midtre høyre gjenstand"
#: engines/scumm/help.cpp:281 engines/scumm/help.cpp:286
msgid "Switching characters:"
msgstr "Bytte av karakterer:"
#: engines/scumm/help.cpp:283
msgid "Second kid"
msgstr "Andre unge"
#: engines/scumm/help.cpp:284
msgid "Third kid"
msgstr "Tredje unge"
#: engines/scumm/help.cpp:293
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:294
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr "Velg Tastatur/Mus-slåssing (*)"
#: engines/scumm/help.cpp:296
msgid "* Keyboard Fighting is always on,"
msgstr "* Tastaturslåssing er alltid på,"
#: engines/scumm/help.cpp:297
msgid " so despite the in-game message this"
msgstr " så til tross for beskjeden i spillet, vil"
#: engines/scumm/help.cpp:298
msgid " actually toggles Mouse Fighting Off/On"
msgstr " dette faktisk slå musslåssing av/på"
#: engines/scumm/help.cpp:305
msgid "Fighting controls (numpad):"
msgstr "Kampkontroller (talltastatur):"
#: engines/scumm/help.cpp:306 engines/scumm/help.cpp:307
#: engines/scumm/help.cpp:308
msgid "Step back"
msgstr "Bakoversteg"
#: engines/scumm/help.cpp:309
msgid "Block high"
msgstr "Høy blokk"
#: engines/scumm/help.cpp:310
msgid "Block middle"
msgstr "Mid-blokk"
#: engines/scumm/help.cpp:311
msgid "Block low"
msgstr "Lav blokk"
#: engines/scumm/help.cpp:312
msgid "Punch high"
msgstr "Slå høyt"
#: engines/scumm/help.cpp:313
msgid "Punch middle"
msgstr "Slå midje"
#: engines/scumm/help.cpp:314
msgid "Punch low"
msgstr "Slå lavt"
#: engines/scumm/help.cpp:316
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:319
msgid "These are for Indy on left."
msgstr "Gjelder når Indy er til venstre."
#: engines/scumm/help.cpp:320
msgid "When Indy is on the right,"
msgstr "Når Indy er til høyre,"
#: engines/scumm/help.cpp:321
msgid "7, 4, and 1 are switched with"
msgstr "Byttes 7, 4, og 1 med"
#: engines/scumm/help.cpp:322
msgid "9, 6, and 3, respectively."
msgstr "henholdsvis 9, 6, og 3."
#: engines/scumm/help.cpp:331
msgid "Biplane controls (numpad):"
msgstr "Flykontroller (talltastatur):"
#: engines/scumm/help.cpp:332
msgid "Fly to upper left"
msgstr "Fly til øvre venstre"
#: engines/scumm/help.cpp:333
msgid "Fly to left"
msgstr "Fly til venstre"
#: engines/scumm/help.cpp:334
msgid "Fly to lower left"
msgstr "Fly til nedre venstre"
#: engines/scumm/help.cpp:335
msgid "Fly upwards"
msgstr "Fly oppover"
#: engines/scumm/help.cpp:336
msgid "Fly straight"
msgstr "Fly rett"
#: engines/scumm/help.cpp:337
msgid "Fly down"
msgstr "Fly ned"
#: engines/scumm/help.cpp:338
msgid "Fly to upper right"
msgstr "Fly til øvre høyre"
#: engines/scumm/help.cpp:339
msgid "Fly to right"
msgstr "Fly til høyre"
#: engines/scumm/help.cpp:340
msgid "Fly to lower right"
msgstr "Fly til nedre høyre"
#: engines/scumm/input.cpp:575
msgid "Snap scroll on"
msgstr "Trinnvis skjermrulling på"
#: engines/scumm/input.cpp:577
msgid "Snap scroll off"
msgstr "Trinnvis skjermrulling av"
#: engines/scumm/input.cpp:590
msgid "Music volume: "
msgstr "Musikkvolum: "
#: engines/scumm/input.cpp:607
msgid "Subtitle speed: "
msgstr "Teksthastighet: "
#: engines/scumm/metaengine.cpp:331
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:422
#, fuzzy
msgid "HE v71+ support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/scumm/metaengine.cpp:446
#, fuzzy
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/scumm/scumm.cpp:1942
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
"men %s mangler. Bruker AdLib istedet."
#: engines/scumm/scumm.cpp:2811
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
msgstr ""
"Vanligvis, ville Maniac Mansion ha startet nå. Men for at det skal fungere "
"må Maniac Mansion-filene ligge i «Maniac» mappa inni Tentacle-spillmappa, og "
"spillet må være lagt til i ScummVM."
#: engines/scumm/players/player_v3m.cpp:129
msgid ""
"Could not find the 'Loom' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finne Macintosh binærfila «Loom» for å lese instrumenter\n"
"fra den. Musikk vil bli deaktivert."
#: engines/scumm/players/player_v5m.cpp:107
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
msgstr ""
"Kunne ikke finne Macintosh-binærfila «Monkey Island» for å lese\n"
"instrumenter fra den. Musikk vil bli deaktivert."
#: engines/scumm/imuse/drivers/amiga.cpp:654
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:659
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:60
msgid "Pixellated scene transitions"
msgstr "Pikselerte sceneoverganger"
#: engines/sherlock/detection.cpp:61
msgid "When changing scenes, a randomized pixel transition is done"
msgstr "Under scenskifter vil en tilfeldig pikselovergang bli gjort"
#: engines/sherlock/detection.cpp:70
msgid "Don't show hotspots when moving mouse"
msgstr "Ikke vis hotspots når du beveger musa"
#: engines/sherlock/detection.cpp:71
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
"Vis hotspots først etter at du faktisk har klikket på en hotspot eller "
"handlingsknapp"
#: engines/sherlock/detection.cpp:80
msgid "Show character portraits"
msgstr "Vis karakterportretter"
#: engines/sherlock/detection.cpp:81
msgid "Show portraits for the characters when conversing"
msgstr "Vis portretter for karakterene når de snakker sammen"
#: engines/sherlock/detection.cpp:90
#, fuzzy
msgid "Slide dialogs into view"
msgstr "Hopp over linje"
#: engines/sherlock/detection.cpp:91
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:100
msgid "Transparent windows"
msgstr "Gjennomsiktige vinduer"
#: engines/sherlock/detection.cpp:101
msgid "Show windows with a partially transparent background"
msgstr "Vis vinduer med en delvis gjennomsiktig bakgrunn"
#: engines/sky/compact.cpp:142
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:37
msgid "Floppy intro"
msgstr "Diskett-intro"
#: engines/sky/detection.cpp:38
msgid "Use the floppy version's intro (CD version only)"
msgstr "Bruk diskettversjonens intro (Kun for CD-versjon)"
#: engines/sky/metaengine.cpp:76
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:94
#, fuzzy
msgid "Skip / Close"
msgstr "Hopp over linje"
#: engines/sky/metaengine.cpp:102
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:118
#, fuzzy
msgid "Toggle fast mode"
msgstr "Rask modus"
#: engines/sky/metaengine.cpp:123
#, fuzzy
msgid "Toggle really fast mode"
msgstr "Kjør i virkelig rask modus (*)"
#: engines/stark/detection.cpp:322
#, fuzzy
msgid "Load modded assets"
msgstr "Åpne spill:"
#: engines/stark/detection.cpp:323
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/detection.cpp:331
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/detection.cpp:332
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/detection.cpp:340 engines/ultima/ultima8/meta_engine.cpp:173
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "Aktiver flytende muspekere"
#: engines/stark/detection.cpp:341 engines/ultima/ultima8/meta_engine.cpp:174
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:291
msgid "You are missing recommended data files:"
msgstr ""
#: engines/stark/stark.cpp:305
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:312
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:318
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:324
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:187
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:470
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:480
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:523
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:827
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:828
#, fuzzy
msgid "Failed to load temporary game state."
msgstr "Klarte ikke åpne spilltilstand fra fil."
#: engines/supernova/detection.cpp:35
#, fuzzy
msgid "Improved mode"
msgstr "Vindusmodus"
#: engines/supernova/detection.cpp:36
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr "PSX-strøm cutscene '%s' kan ikke spilles i pallettmodus"
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr "DXA-cutscener funnet men ScummVM er bygd uten zlib-støtte"
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte"
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr "Fant ikke cutscene '%s'"
#: engines/sword1/control.cpp:887
#, fuzzy
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM oppdaget at du har gamle lagrede spill for Broken Sword 1 som bør "
"konverteres.\n"
"Det gamle formatet for lagrede spill støttes ikke lengre, så du vil ikke "
"være i stand til å laste de lagrede spillene,\n"
"med mindre du konverterer dem.\n"
"Trykk OK for å konvertere dem nå, ellers vil du bli spurt igjen neste gang "
"du starter spillet.\n"
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
"Valgt plass for lagret spill eksisterer allerede!\n"
"Vil du ta vare på den gamle lagringen (%s) eller den nye (%s)?\n"
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr "Behold den gamle"
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr "Behold den nye"
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "Dette er slutten på Broken Sword 1-demoen"
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "PSX-cutscener funnet, men ScummVM har blitt bygd uten RGB-fargestøtte"
#: engines/sword2/detection.cpp:33
msgid "Show object labels"
msgstr "Vis objektmerkelapper"
#: engines/sword2/detection.cpp:34
msgid "Show labels for objects on mouse hover"
msgstr "Vis merkelapper for objekter når musa står over dem"
#: engines/sword25/detection.cpp:41
msgid "Use English speech"
msgstr "Bruk engelsk tale"
#: engines/sword25/detection.cpp:42
msgid ""
"Use English speech instead of German for every language other than German"
msgstr "Bruk engelsk tale istedenfor tysk for alle andre språk enn tysk"
#: engines/teenagent/resources.cpp:121
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"teenagent.dat-fila er komprimert og zlib har ikke blitt inkludert i denne "
"programfilen. Vennligst pakk den ut"
#: engines/tinsel/detection_tables.h:466
#, fuzzy
msgid "Saturn CD version is not yet supported"
msgstr "Spill-ID ikke støttet"
#: engines/tony/tony.cpp:257
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:225
#, fuzzy, c-format
msgid "Saved game in slot #%d "
msgstr ""
"Kan ikke lagre spilltilstand i posisjon %i\n"
"\n"
#: engines/toon/toon.cpp:229
#, fuzzy, c-format
msgid "Could not quick save into slot #%d"
msgstr "Vil du laste et lagret spill?"
#: engines/toon/toon.cpp:242
#, fuzzy, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
"Kan ikke lagre spilltilstand i posisjon %i\n"
"\n"
#: engines/toon/toon.cpp:246
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Vil du laste et lagret spill?"
#: engines/toon/toon.cpp:1528
#, fuzzy, c-format
msgid "Unable to locate the '%s' data file."
msgstr "Klarte ikke å slette fil."
#: engines/twine/detection.cpp:218
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/metaengine.cpp:71
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/metaengine.cpp:72
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/metaengine.cpp:78
#, fuzzy
msgid "Enable cross fade"
msgstr "Aktiver helium-modus"
#: engines/twine/metaengine.cpp:79
msgid "Enable cross fading of images and scenes"
msgstr ""
#: engines/twine/metaengine.cpp:86
#, fuzzy
msgid "Disable save menu"
msgstr "Klarte ikke å lagre spill"
#: engines/twine/metaengine.cpp:87
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/metaengine.cpp:93
#, fuzzy
msgid "Enable debug mode"
msgstr "Aktiver helium-modus"
#: engines/twine/metaengine.cpp:94
#, fuzzy
msgid "Enable the debug mode"
msgstr "Aktiver helium-modus"
#: engines/twine/metaengine.cpp:100
#, fuzzy
msgid "Enable audio CD"
msgstr "Aktiver studiopublikum"
#: engines/twine/metaengine.cpp:101
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/metaengine.cpp:107
#, fuzzy
msgid "Enable sound"
msgstr "Aktiver studiopublikum"
#: engines/twine/metaengine.cpp:108
#, fuzzy
msgid "Enable the sound for the game"
msgstr "Full spilltittel"
#: engines/twine/metaengine.cpp:114
#, fuzzy
msgid "Enable voices"
msgstr "Aktiver Venus"
#: engines/twine/metaengine.cpp:115
#, fuzzy
msgid "Enable the voices for the game"
msgstr "Aktiver Venus hjelpesystemet"
#: engines/twine/metaengine.cpp:121
#, fuzzy
msgid "Enable text"
msgstr "Aktiver studiopublikum"
#: engines/twine/metaengine.cpp:122
#, fuzzy
msgid "Enable the text for the game"
msgstr "Full spilltittel"
#: engines/twine/metaengine.cpp:128
#, fuzzy
msgid "Enable movies"
msgstr "Aktiver Venus"
#: engines/twine/metaengine.cpp:129
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "Aktiver Venus hjelpesystemet"
#: engines/twine/metaengine.cpp:135
#, fuzzy
msgid "Enable mouse"
msgstr "Aktiver Venus"
#: engines/twine/metaengine.cpp:136
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "Full spilltittel"
#: engines/twine/metaengine.cpp:142
msgid "Use the USA version"
msgstr ""
#: engines/twine/metaengine.cpp:143
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/metaengine.cpp:149
#, fuzzy
#| msgid "Enable high resolution graphics"
msgid "Enable high resolution"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/twine/metaengine.cpp:150
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "Full spilltittel"
#: engines/twine/metaengine.cpp:237
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:242
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:247
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:252
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:257
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:262
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:267
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:272
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:278
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:283
#, fuzzy
msgid "Debug Menu"
msgstr "Debugger"
#: engines/twine/metaengine.cpp:288
#, fuzzy
msgid "Debug Menu Execute"
msgstr "Debugger"
#: engines/twine/metaengine.cpp:293 engines/twine/metaengine.cpp:313
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:298 engines/twine/metaengine.cpp:318
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:303 engines/twine/metaengine.cpp:323
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:308 engines/twine/metaengine.cpp:328
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:333
#, fuzzy
msgid "Behaviour Action"
msgstr "~F~orrige"
#: engines/twine/metaengine.cpp:339
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:346
#, fuzzy
msgid "Options Menu"
msgstr "Valg"
#: engines/twine/metaengine.cpp:358
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:364
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:378
#, fuzzy
msgid "Move Backward"
msgstr "Beveg Bakover"
#: engines/twine/metaengine.cpp:399
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:404
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:417
#, fuzzy
msgid "Special Action"
msgstr "Aktiv"
#: engines/twine/metaengine.cpp:423 engines/wintermute/keymapper_tables.h:61
#, fuzzy
msgid "Escape"
msgstr "ESC-tast"
#: engines/twine/metaengine.cpp:436
msgid "Accept"
msgstr ""
#: engines/twine/metaengine.cpp:444 engines/twine/metaengine.cpp:496
#: engines/twine/metaengine.cpp:512
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:482
#, fuzzy
msgid "Next Page"
msgstr "Neste"
#: engines/twine/metaengine.cpp:549
#, fuzzy
msgid "Previous location"
msgstr "~F~orrige"
#: engines/twine/metaengine.cpp:554
#, fuzzy
msgid "Next location"
msgstr "~F~orrige"
#: engines/twine/parser/text.cpp:33
#, fuzzy
#| msgid "Enable high resolution graphics"
msgctxt "Options menu"
msgid "High resolution on"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/twine/parser/text.cpp:34
#, fuzzy
#| msgid "Enable high resolution graphics"
msgctxt "Options menu"
msgid "High resolution off"
msgstr "Aktiver høyoppløselig grafikk"
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:36
#, fuzzy
#| msgid "Snap scroll off"
msgctxt "Options menu"
msgid "Wall collision off"
msgstr "Trinnvis skjermrulling av"
#: engines/ultima/shared/early/ultima_early.cpp:71
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:81
#, fuzzy, c-format
msgid "Could not locate engine data %s"
msgstr "Vil du laste et lagret spill?"
#: engines/ultima/shared/engine/data_archive.cpp:99
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:382
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:387
#, fuzzy, c-format
msgid "saving quick save %d"
msgstr "Klikkmodus"
#: engines/ultima/nuvie/meta_engine.cpp:39
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:212
#, fuzzy
msgid "Transfer Character"
msgstr "Bytt karakter"
#: engines/ultima/ultima8/meta_engine.cpp:127
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:128
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:133
#, fuzzy
msgid "Enable frame limiting"
msgstr "Aktiver flytende muspekere"
#: engines/ultima/ultima8/meta_engine.cpp:134
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:139
#, fuzzy
msgid "Enable cheats"
msgstr "Aktiver helium-modus"
#: engines/ultima/ultima8/meta_engine.cpp:140
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:149
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:150
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:155
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "Full spilltittel"
#: engines/ultima/ultima8/meta_engine.cpp:156
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:167
#, fuzzy
msgid "Enable font replacement"
msgstr "Aktiver flytende muspekere"
#: engines/ultima/ultima8/meta_engine.cpp:168
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:189
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:189
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:236
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:253
msgid "Ultima VIII Debug"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:297
msgid "[corrupt]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:300
msgid "[outdated]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:303
#, fuzzy
msgid "[too modern]"
msgstr "Fargemodus"
#: engines/wintermute/detection.cpp:42
msgid "Show FPS-counter"
msgstr "Vis FPS-teller"
#: engines/wintermute/detection.cpp:43
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
"Vis det gjeldende antall bilder per sekund (FPS) i øvre venstre hjørne av "
"skjermen"
#: engines/wintermute/detection.cpp:52
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:53
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/metaengine.cpp:65
#, fuzzy
msgid "FoxTail support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/wintermute/metaengine.cpp:71
#, fuzzy
msgid "Hero Craft support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/wintermute/metaengine.cpp:77
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "Funksjoner innkompilert:"
#: engines/wintermute/wintermute.cpp:176
#, fuzzy
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr "Spill-ID ikke støttet"
#: engines/wintermute/wintermute.cpp:187
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:198
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:209
msgid ""
"This game requires 3D capabilities that are out ScummVM scope. As such, it "
"is likely to be unplayable totally or partially."
msgstr ""
#: engines/wintermute/keymapper_tables.h:149
#: engines/wintermute/keymapper_tables.h:516
#: engines/wintermute/keymapper_tables.h:1672
#: engines/wintermute/keymapper_tables.h:1771
#, fuzzy
msgid "Walk forward"
msgstr "Gå til"
#: engines/wintermute/keymapper_tables.h:155
#: engines/wintermute/keymapper_tables.h:521
#: engines/wintermute/keymapper_tables.h:1778
#, fuzzy
msgid "Walk backward"
msgstr "Gå til"
#: engines/wintermute/keymapper_tables.h:173
#: engines/wintermute/keymapper_tables.h:474
#: engines/wintermute/keymapper_tables.h:1418
#, fuzzy
msgid "Show scene geometry"
msgstr "Inventar"
#: engines/wintermute/keymapper_tables.h:182
#: engines/wintermute/keymapper_tables.h:198
#: engines/wintermute/keymapper_tables.h:662
#: engines/wintermute/keymapper_tables.h:858
#: engines/wintermute/keymapper_tables.h:986
#, fuzzy
msgid "Previous page"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:189
#: engines/wintermute/keymapper_tables.h:206
#: engines/wintermute/keymapper_tables.h:669
#: engines/wintermute/keymapper_tables.h:865
#: engines/wintermute/keymapper_tables.h:991
#, fuzzy
msgid "Next page"
msgstr "Neste"
#: engines/wintermute/keymapper_tables.h:238
#: engines/wintermute/keymapper_tables.h:261
#: engines/wintermute/keymapper_tables.h:310
#: engines/wintermute/keymapper_tables.h:337
#: engines/wintermute/keymapper_tables.h:441
#: engines/wintermute/keymapper_tables.h:569
#: engines/wintermute/keymapper_tables.h:590
#: engines/wintermute/keymapper_tables.h:614
#: engines/wintermute/keymapper_tables.h:641
#: engines/wintermute/keymapper_tables.h:800
#: engines/wintermute/keymapper_tables.h:1046
#: engines/wintermute/keymapper_tables.h:1072
#: engines/wintermute/keymapper_tables.h:1128
#: engines/wintermute/keymapper_tables.h:1154
#: engines/wintermute/keymapper_tables.h:1311
#: engines/wintermute/keymapper_tables.h:1360
#: engines/wintermute/keymapper_tables.h:1543
#: engines/wintermute/keymapper_tables.h:1659
#, fuzzy
msgid "Show hints"
msgstr "Vis skjulte filer"
#: engines/wintermute/keymapper_tables.h:248
#: engines/wintermute/keymapper_tables.h:448
#: engines/wintermute/keymapper_tables.h:620
#: engines/wintermute/keymapper_tables.h:1099
#: engines/wintermute/keymapper_tables.h:1175
#: engines/wintermute/keymapper_tables.h:1318
#: engines/wintermute/keymapper_tables.h:1330
#: engines/wintermute/keymapper_tables.h:1339
#: engines/wintermute/keymapper_tables.h:1510
#, fuzzy
msgid "Show inventory"
msgstr "Inventar"
#: engines/wintermute/keymapper_tables.h:268
#: engines/wintermute/keymapper_tables.h:317
#: engines/wintermute/keymapper_tables.h:344
#: engines/wintermute/keymapper_tables.h:1492
#: engines/wintermute/keymapper_tables.h:1550
#, fuzzy
msgid "GUI variant A"
msgstr "Ukjent feil"
#: engines/wintermute/keymapper_tables.h:275
#: engines/wintermute/keymapper_tables.h:324
#: engines/wintermute/keymapper_tables.h:351
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1556
#, fuzzy
msgid "GUI variant B"
msgstr "Ukjent feil"
#: engines/wintermute/keymapper_tables.h:282
#: engines/wintermute/keymapper_tables.h:358
#: engines/wintermute/keymapper_tables.h:872
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:287
#: engines/wintermute/keymapper_tables.h:363
#: engines/wintermute/keymapper_tables.h:877
#, fuzzy
msgid "Phone up button"
msgstr "Simuler venstre mustast"
#: engines/wintermute/keymapper_tables.h:293
#: engines/wintermute/keymapper_tables.h:369
#: engines/wintermute/keymapper_tables.h:883
msgid "Phone down button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:375
#: engines/wintermute/keymapper_tables.h:889
#, fuzzy
msgid "Phone 0 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:380
#: engines/wintermute/keymapper_tables.h:894
#, fuzzy
msgid "Phone 1 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:385
#: engines/wintermute/keymapper_tables.h:899
#, fuzzy
msgid "Phone 2 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:390
#: engines/wintermute/keymapper_tables.h:904
#, fuzzy
msgid "Phone 3 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:395
#: engines/wintermute/keymapper_tables.h:909
#, fuzzy
msgid "Phone 4 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:400
#: engines/wintermute/keymapper_tables.h:914
#, fuzzy
msgid "Phone 5 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:405
#: engines/wintermute/keymapper_tables.h:919
#, fuzzy
msgid "Phone 6 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:410
#: engines/wintermute/keymapper_tables.h:924
#, fuzzy
msgid "Phone 7 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:415
#: engines/wintermute/keymapper_tables.h:929
#, fuzzy
msgid "Phone 8 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:420
#: engines/wintermute/keymapper_tables.h:934
#, fuzzy
msgid "Phone 9 button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:425
#: engines/wintermute/keymapper_tables.h:939
#, fuzzy
msgid "Phone * button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:430
#: engines/wintermute/keymapper_tables.h:944
#, fuzzy
msgid "Phone # button"
msgstr "Simuler høyre mustast"
#: engines/wintermute/keymapper_tables.h:454
#: engines/wintermute/keymapper_tables.h:1079
#, fuzzy
msgid "Show help"
msgstr "Vis alle"
#: engines/wintermute/keymapper_tables.h:460
#: engines/wintermute/keymapper_tables.h:627
#: engines/wintermute/keymapper_tables.h:648
#: engines/wintermute/keymapper_tables.h:1053
#: engines/wintermute/keymapper_tables.h:1085
#: engines/wintermute/keymapper_tables.h:1140
#: engines/wintermute/keymapper_tables.h:1161
#: engines/wintermute/keymapper_tables.h:1346
#: engines/wintermute/keymapper_tables.h:1529
#: engines/wintermute/keymapper_tables.h:1727
#, fuzzy
msgid "Scroll up"
msgstr "Bla liste opp"
#: engines/wintermute/keymapper_tables.h:467
#: engines/wintermute/keymapper_tables.h:634
#: engines/wintermute/keymapper_tables.h:655
#: engines/wintermute/keymapper_tables.h:1060
#: engines/wintermute/keymapper_tables.h:1092
#: engines/wintermute/keymapper_tables.h:1147
#: engines/wintermute/keymapper_tables.h:1168
#: engines/wintermute/keymapper_tables.h:1353
#: engines/wintermute/keymapper_tables.h:1536
#: engines/wintermute/keymapper_tables.h:1732
#, fuzzy
msgid "Scroll down"
msgstr "Bla liste ned"
#: engines/wintermute/keymapper_tables.h:479
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:489
#: engines/wintermute/keymapper_tables.h:576
#, fuzzy
msgid "Volume max"
msgstr "Volum"
#: engines/wintermute/keymapper_tables.h:494
#, fuzzy
msgid "Show debug parser"
msgstr "Vis/Skjul muspeker"
#: engines/wintermute/keymapper_tables.h:501
#: engines/wintermute/keymapper_tables.h:609
#: engines/wintermute/keymapper_tables.h:1234
#: engines/wintermute/keymapper_tables.h:1440
#, fuzzy
msgid "Debug print"
msgstr "Debugger"
#: engines/wintermute/keymapper_tables.h:506
#: engines/wintermute/keymapper_tables.h:1413
msgid "Exit"
msgstr ""
#: engines/wintermute/keymapper_tables.h:511
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:536
#, fuzzy
msgid "Run forward"
msgstr "Beveg Fremover"
#: engines/wintermute/keymapper_tables.h:541
#, fuzzy
msgid "Run backward"
msgstr "Beveg Fremover"
#: engines/wintermute/keymapper_tables.h:546
#, fuzzy
msgid "Turn left fast"
msgstr "Svin til Venstre"
#: engines/wintermute/keymapper_tables.h:551
#, fuzzy
msgid "Turn right fast"
msgstr "Sving til Høyre"
#: engines/wintermute/keymapper_tables.h:556
#, fuzzy
msgid "Show blueprint"
msgstr "Vis objektlinje"
#: engines/wintermute/keymapper_tables.h:583
#, fuzzy
msgid "Volume off"
msgstr "Volum"
#: engines/wintermute/keymapper_tables.h:597
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:676
#, fuzzy
msgid "Save game"
msgstr "Lagret spill:"
#: engines/wintermute/keymapper_tables.h:686
#, fuzzy
msgid "Quick save"
msgstr "Klikkmodus"
#: engines/wintermute/keymapper_tables.h:691
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:696
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:701
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:706
#, fuzzy
msgid "Quick load"
msgstr "Klikkmodus"
#: engines/wintermute/keymapper_tables.h:711
#: engines/wintermute/keymapper_tables.h:1041
#: engines/wintermute/keymapper_tables.h:1435
#, fuzzy
msgid "Cancel waiting"
msgstr "Avbryt nedlasting"
#: engines/wintermute/keymapper_tables.h:721
#, fuzzy
msgid "First page"
msgstr "Velg Trolldom"
#: engines/wintermute/keymapper_tables.h:726
#, fuzzy
msgid "Last page"
msgstr "Velg Trolldom"
#: engines/wintermute/keymapper_tables.h:733
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:749
#, fuzzy
msgid "Show game credits"
msgstr "Vis muspeker"
#: engines/wintermute/keymapper_tables.h:754
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:759
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:764
#, fuzzy
msgid "Play note 1: A"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:769
#, fuzzy
msgid "Play note 2: F#"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:774
#, fuzzy
msgid "Play note 3: D#"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:779
#, fuzzy
msgid "Play note 4: C#"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:784
#, fuzzy
msgid "Play note 5: E"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:789
#, fuzzy
msgid "Play note 6: G#"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:794
#, fuzzy
msgid "Play note 7: B"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:807
msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:812
msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:817
msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:822
msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:827
msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:832
msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:837
msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:842
msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:847
#, fuzzy
msgid "Skip minigame"
msgstr "Hopp over linje"
#: engines/wintermute/keymapper_tables.h:955
#, fuzzy
msgid "Show hints / Dance move"
msgstr "Vis skjulte filer"
#: engines/wintermute/keymapper_tables.h:962
#, fuzzy
msgid "Dance move up"
msgstr "Avbryt nedlasting"
#: engines/wintermute/keymapper_tables.h:968
#, fuzzy
msgid "Dance move down"
msgstr "Avbryt nedlasting"
#: engines/wintermute/keymapper_tables.h:974
#, fuzzy
msgid "Dance move left"
msgstr "Skli mot Høyre"
#: engines/wintermute/keymapper_tables.h:980
#, fuzzy
msgid "Dance move right"
msgstr "Skli mot Høyre"
#: engines/wintermute/keymapper_tables.h:1010
#, fuzzy
msgid "Cancel input"
msgstr "Avbryt"
#: engines/wintermute/keymapper_tables.h:1120
msgid "Shift"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1220
msgid "Use Chapayev"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1240
#: engines/wintermute/keymapper_tables.h:1645
#, fuzzy
msgid "Next action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:1248
#: engines/wintermute/keymapper_tables.h:1653
#, fuzzy
msgid "Previous action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:1267
#: engines/wintermute/keymapper_tables.h:1430
msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1272
msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1277
msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1282
msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1287
msgid "Dialogue answer 4"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1297
msgid "Spin slower"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1304
msgid "Spin faster"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1382
#, fuzzy
msgid "Zoom out"
msgstr "Zoom opp"
#: engines/wintermute/keymapper_tables.h:1389
#, fuzzy
msgid "Zoom in"
msgstr "Zoom opp"
#: engines/wintermute/keymapper_tables.h:1402
#: engines/wintermute/keymapper_tables.h:1517
#, fuzzy
msgid "Show journal"
msgstr "Vis alle"
#: engines/wintermute/keymapper_tables.h:1445
msgid "Bezier window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1461
#, fuzzy
msgid "Droid action"
msgstr "~F~orrige"
#: engines/wintermute/keymapper_tables.h:1523
#, fuzzy
msgid "Music menu"
msgstr "Musikkvolum:"
#: engines/wintermute/keymapper_tables.h:1567
msgid "Rotate"
msgstr "Roter"
#: engines/wintermute/keymapper_tables.h:1592
#, fuzzy
msgid "Drop"
msgstr "~D~ropp Side"
#: engines/wintermute/keymapper_tables.h:1600
#, fuzzy
msgid "Player 1: Up"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1605
#, fuzzy
msgid "Player 1: Left"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1610
#, fuzzy
msgid "Player 1: Down"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1615
#, fuzzy
msgid "Player 1: Right"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1620
#, fuzzy
msgid "Player 2: Up"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1625
#, fuzzy
msgid "Player 2: Left"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1630
#, fuzzy
msgid "Player 2: Down"
msgstr "Spilltid: "
#: engines/wintermute/keymapper_tables.h:1635
#, fuzzy
msgid "Player 2: Right"
msgstr "Skli mot Høyre"
#: engines/wintermute/keymapper_tables.h:1640
#, fuzzy
msgid "Debug FPS"
msgstr "Dobbel FPS"
#: engines/wintermute/keymapper_tables.h:1737
msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1742
msgid "Key i"
msgstr ""
#: engines/xeen/detection.cpp:47
msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:48
msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:57
msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:58
msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:291
#, fuzzy
msgid "Failed to autosave"
msgstr "Klarte ikke å lagre spill"
#: engines/zvision/detection_tables.h:60
msgid "Double FPS"
msgstr "Dobbel FPS"
#: engines/zvision/detection_tables.h:61
msgid "Increase framerate from 30 to 60 FPS"
msgstr "Øk bilderate fra 30 til 60 FPS"
#: engines/zvision/detection_tables.h:70
msgid "Enable Venus"
msgstr "Aktiver Venus"
#: engines/zvision/detection_tables.h:71
msgid "Enable the Venus help system"
msgstr "Aktiver Venus hjelpesystemet"
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
msgstr "Deaktiver animasjoner under snuing"
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
msgstr "Deaktiver animasjoner under snuing i panoramamodus"
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
msgstr "Bruk høyoppløst MPEG-video"
#: engines/zvision/detection_tables.h:91
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
"Bruk MPEG-video fra DVD-versjonen istedenfor AVI-versjonen med lavere "
"oppløsning"
#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:129
#, fuzzy
msgid "Look Up"
msgstr "Kikk"
#: engines/zvision/metaengine.cpp:135
#, fuzzy
msgid "Look Down"
msgstr "Zoom ned"
#: engines/zvision/metaengine.cpp:170
msgid "Spellbook"
msgstr ""
#: engines/zvision/metaengine.cpp:176
msgid "Score"
msgstr ""
#: engines/zvision/metaengine.cpp:182
msgid "Put away object"
msgstr ""
#: engines/zvision/metaengine.cpp:188
msgid "Extract coin"
msgstr ""
#: engines/zvision/metaengine.cpp:209
#, fuzzy
msgid "Preferences"
msgstr "Foretrukket enhet:"
#: engines/zvision/zvision.cpp:313
msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
#~ msgid "Map"
#~ msgstr "Koble"
#~ msgid "Select an action and click 'Map'"
#~ msgstr "Velg en handling, og trykk 'Koble'"
#~ msgid "Associated key : %s"
#~ msgstr "Koblet tast : %s"
#~ msgid "Associated key : none"
#~ msgstr "Koblet tast: ingen"
#~ msgid "Please select an action"
#~ msgstr "Vennligst velg en handling"
#~ msgid "Press the key to associate"
#~ msgstr "Trykk tasten som skal kobles"
#~ msgid "Choose an action to map"
#~ msgstr "Velg en handling for kobling"
#~ msgid "Keys"
#~ msgstr "Taster"
#~ msgid "~K~eys"
#~ msgstr "~T~aster"
#~ msgid "Do you want to quit ?"
#~ msgstr "Vil du avslutte?"
#~ msgid "Zone"
#~ msgstr "Sone"
#~ msgid "Multi Function"
#~ msgstr "Multifunksjon"
#~ msgid "Swap character"
#~ msgstr "Bytt karakter"
#~ msgid "Skip text"
#~ msgstr "Hopp over tekst"
#~ msgid "Fast mode"
#~ msgstr "Rask modus"
#~ msgid "Debugger"
#~ msgstr "Debugger"
#~ msgid "Global menu"
#~ msgstr "Global meny"
#~ msgid "Virtual keyboard"
#~ msgstr "Virtuelt tastatur"
#~ msgid "Key mapper"
#~ msgstr "Tastkobler"
#, fuzzy
#~| msgid "Inventory"
#~ msgid "Cheat.Inventory"
#~ msgstr "Inventar"
#~ msgid "Normal (no scaling)"
#~ msgstr "Normal (ingen skalering)"
#~ msgid "ScummVM Main Menu"
#~ msgstr "ScummVM Hovedmeny"
#, fuzzy
#~ msgid "Controls"
#~ msgstr "Styr Mus"
#~ msgid "~L~eft handed mode"
#~ msgstr "~V~enstrehendt modus"
#~ msgid "~I~ndy fight controls"
#~ msgstr "~I~ndy kampkontroller"
#~ msgid "Touch X Offset"
#~ msgstr "Gå til X-posisjon"
#~ msgid "Touch Y Offset"
#~ msgstr "Gå til Y-posisjon"
#~ msgid "Use laptop trackpad-style cursor control"
#~ msgstr "Bruk bærbar trackpad-stil muspekerkontroll"
#~ msgid "Tap for left click, double tap right click"
#~ msgstr "Tap for venstreklikk, dobbelt-tap for høyreklikk"
#~ msgid "Sensitivity"
#~ msgstr "Følsomhet"
#~ msgid "Initial top screen scale:"
#~ msgstr "Skalering for øvre skjerm:"
#~ msgid "Main screen scaling:"
#~ msgstr "Hovedskjermsskalering:"
#~ msgid "Unscaled (you must scroll left and right)"
#~ msgstr "Uskalert (du må scrolle til venstre og høyre)"
#~ msgid "Brightness:"
#~ msgstr "Lysstyrke:"
#~ msgid "High quality audio (slower) (reboot)"
#~ msgstr "Høy lydkvalitet (tregere) (omstart)"
#~ msgid "Disable power off"
#~ msgstr "Deaktiver strømsparing"
#, fuzzy
#~ msgid "Pad Left"
#~ msgstr "Skli mot Venstre"
#, fuzzy
#~ msgid "Left mouse button"
#~ msgstr "Simuler venstre mustast"
#, fuzzy
#~ msgid "Pad Right"
#~ msgstr "Skli mot Høyre"
#, fuzzy
#~ msgid "Right mouse button"
#~ msgstr "Simuler høyre mustast"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "Ned"
#, fuzzy
#~ msgid "Skip dialog line (some games)"
#~ msgstr "Hopp over linje"
#, fuzzy
#~ msgid "Pause/Game menu"
#~ msgstr "Spillmeny"
#, fuzzy
#~ msgid "DS Options menu"
#~ msgstr "Valg"
#, fuzzy
#~ msgid "Skip cutscenes"
#~ msgstr "Hopp over cutscene"
#, fuzzy
#~ msgid "Switch screens"
#~ msgstr "Bytte av karakterer:"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "Vis / Skjul konsollen"
#, fuzzy
#~ msgid "Show/hide keyboard"
#~ msgstr "Vis tastatur"
#, fuzzy
#~ msgid "Zoom in/out"
#~ msgstr "Zoom opp"
#, fuzzy
#~ msgid "Indiana Jones Fight controls:"
#~ msgstr "~I~ndy kampkontroller"
#, fuzzy
#~ msgid "Guard down"
#~ msgstr "Slå midje"
#, fuzzy
#~ msgid "Guard middle"
#~ msgstr "Slå midje"
#~ msgid "Do you really want to return to the Launcher?"
#~ msgstr "Vil du virkelig returnere til oppstarteren?"
#~ msgid "Do you really want to quit?"
#~ msgstr "Vil du virkelig avslutte?"
#, fuzzy
#~ msgid "Look At"
#~ msgstr "Se på"
#, fuzzy
#~ msgid "Invetory"
#~ msgstr "Inventar"
#~ msgid "Engine does not support debug level '%s'"
#~ msgstr "Motoren støtter ikke debug-nivå '%s'"
#, fuzzy
#~ msgid ""
#~ "\n"
#~ "Game Saved\n"
#~ "\n"
#~ msgstr "Lagre"
#~ msgid "Use IMF/Yamaha FB-01 for MIDI output"
#~ msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output"
#~ msgid ""
#~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
#~ "output"
#~ msgstr ""
#~ "Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til "
#~ "MIDI output"
#, fuzzy
#~ msgid "Interact via Left Click)"
#~ msgstr "Venstreklikk"
#, fuzzy
#~ msgid "Interact via Right Click)"
#~ msgstr "Høyreklikk"
#~ msgid "Trackpad mode is now"
#~ msgstr "Trackpadmodus er nå"
#~ msgid "ON"
#~ msgstr "PÅ"
#~ msgid "OFF"
#~ msgstr "AV"
#~ msgid "Swipe two fingers to the right to toggle."
#~ msgstr "Sveip to fingre til høyre for å slå av/på."
#~ msgid "Auto-drag mode is now"
#~ msgstr "Auto-dramodus er nå"
#~ msgid "Swipe three fingers to the right to toggle."
#~ msgstr "Sveip tre fingre til høyre for å veksle."
#~ msgid "Move Only"
#~ msgstr "Kun Beveg"
#~ msgid "Escape Key"
#~ msgstr "ESC-tast"
#~ msgid "Show Keypad"
#~ msgstr "Vis talltastatur"
#~ msgid "Control Mouse"
#~ msgstr "Styr Mus"
#~ msgid "[ Data ]"
#~ msgstr "[ Data ]"
#~ msgid "[ Resources ]"
#~ msgstr "[ Ressurser ]"
#~ msgid "[ SDCard ]"
#~ msgstr "[ SDKort ]"
#~ msgid "[ Media ]"
#~ msgstr "[ Media ]"
#~ msgid "[ Shared ]"
#~ msgstr "[ Delt ]"
#, fuzzy
#~ msgid "C-Pad Sensitivity:"
#~ msgstr "GC Pad-følsomhet:"
#~ msgid "Mouse click"
#~ msgstr "Musklikk"
#~ msgid "Remap keys"
#~ msgstr "Omkoble taster"
#~ msgid " (Effective)"
#~ msgstr " (Aktiv)"
#~ msgid " (Active)"
#~ msgstr " (Aktiv)"
#~ msgid " (Blocked)"
#~ msgstr " (Blokkert)"
#~ msgid "Hold Shift for Mass Add"
#~ msgstr "Hold Shift for å legge til flere"
#~ msgid "Hide Toolbar"
#~ msgstr "Skjul verktøylinje"
#~ msgid "Sound on/off"
#~ msgstr "Lyd av/på"
#~ msgid "Right click"
#~ msgstr "Høyreklikk"
#~ msgid "Free look"
#~ msgstr "Frikikking"
#~ msgid "Bind Keys"
#~ msgstr "Koble taster"
#~ msgid "Cursor Up"
#~ msgstr "Peker opp"
#~ msgid "Cursor Down"
#~ msgstr "Peker ned"
#~ msgid "Cursor Left"
#~ msgstr "Peker venstre"
#~ msgid "Cursor Right"
#~ msgstr "Peker høyre"
#~ msgid "Keyboard"
#~ msgstr "Tastatur"
#~ msgid "Using SDL driver "
#~ msgstr "Bruk SDL-driver "
#~ msgid "Display "
#~ msgstr "Skjerm "
#~ msgid "Do you want to perform an automatic scan ?"
#~ msgstr "Vil du utføre et automatisk søk?"
#~ msgid "Map right click action"
#~ msgstr "Koble handling til høyreklikk"
#~ msgid "You must map a key to the 'Right Click' action to play this game"
#~ msgstr ""
#~ "Du må koble en tast til handlingen 'Høyreklikk' for å spille dette spillet"
#~ msgid "Map hide toolbar action"
#~ msgstr "Koble skjul-verktøylinje-handlingen"
#~ msgid "You must map a key to the 'Hide toolbar' action to play this game"
#~ msgstr ""
#~ "Du må koble en tast til 'Skjul verktøylinje'-handlingen for å spille "
#~ "dette spillet"
#~ msgid "Map Zoom Up action (optional)"
#~ msgstr "Koble handlingen Zoom Opp (valgfritt)"
#~ msgid "Map Zoom Down action (optional)"
#~ msgstr "Koble handlingen Zoom Ned (valgfritt)"
#~ msgid ""
#~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole "
#~ "inventory"
#~ msgstr ""
#~ "Ikke glem å koble en tast til handlingen 'Skjul verktøylinje' for å se "
#~ "hele inventaret"
#~ msgid "Saved games sync complete."
#~ msgstr "Sync av lagrede spill fullført."
#, fuzzy
#~ msgid "Loading..."
#~ msgstr "Laster spill..."
#~ msgid "Storage:"
#~ msgstr "Lagring:"
#~ msgid "Refresh"
#~ msgstr "Oppfrisk"
#~ msgid "Refresh current cloud storage information (username and usage)"
#~ msgstr "Oppfrisk gjeldende skylagringsinformasjon (brukernavn og bruk)"
#~ msgid ""
#~ "Which port is used by the server\n"
#~ "Auth with server is not available with non-default port"
#~ msgstr ""
#~ "Hvilken port som brukes av serveren\n"
#~ "Autentisering med server støttes ikke med ikke-standard port"
#~ msgid "%llu bytes"
#~ msgstr "%llu bytes"
#~ msgid "Navigate to the following URL:"
#~ msgstr "Naviger til følgende URL:"
#~ msgid "Obtain the code from the storage, enter it"
#~ msgstr "Skaff koden fra lagringsmåten, skriv den inn"
#~ msgid "in the following field and press 'Connect':"
#~ msgstr "i følgende felt og trykk 'Koble til':"
#~ msgid "Pastes clipboard contents into fields"
#~ msgstr "Lim utklippstavleinnhold til disse feltene"
#~ msgid "You will be directed to ScummVM's page where"
#~ msgstr "Du vil omdirigeres til ScummVM's side hvor"
#~ msgid "you should allow it to access your storage."
#~ msgstr "du får muligheten til å gi den tilgang til lagringsmåten din."
#~ msgid "Field %s has a mistake in it."
#~ msgstr "Felt %s har en feil."
#~ msgid "Fields %s have mistakes in them."
#~ msgstr "Feltene %s har feil i dem."
#~ msgctxt "lowres"
#~ msgid "Music Device:"
#~ msgstr "Musikkenhet:"
#~ msgctxt "lowres"
#~ msgid "Text and Speech:"
#~ msgstr "Tekst og Tale:"
#~ msgid "AdLib Emulator"
#~ msgstr "AdLib emulator"
#~ msgid "Use the original save/load screens instead of the ScummVM interface"
#~ msgstr ""
#~ "Bruk de originale lagre/laste-skjermene istedenfor ScummVM-grensesnittet"
#~ msgid "(You can always enable it in the options dialog on the Misc tab)"
#~ msgstr "(Du kan alltids aktivere dette i valgdialogen i Diverse-fanen)"
#~ msgid "Check for updates automatically"
#~ msgstr "Sjekk for oppdateringer automatisk"
#~ msgid "8 kHz"
#~ msgstr "8 kHz"
#~ msgid "11 kHz"
#~ msgstr "11 kHz"
#~ msgid "22 kHz"
#~ msgstr "22 kHz"
#~ msgid "44 kHz"
#~ msgstr "44 kHz"
#~ msgid "48 kHz"
#~ msgstr "48 kHz"
#~ msgid "Output rate:"
#~ msgstr "Utrate:"
#~ msgid ""
#~ "Higher value specifies better sound quality but may be not supported by "
#~ "your soundcard"
#~ msgstr ""
#~ "Høyere verdier gir bedre lydkvalitet, men støttes kanskje ikke av ditt "
#~ "lydkort"
#~ msgid ""
#~ "The theme you selected does not support your current language. If you "
#~ "want to use this theme you need to switch to another language first."
#~ msgstr ""
#~ "Temaet du valgte støtter ikke det aktive språket. Hvis du vil bruke dette "
#~ "temaet, må du bytte til et annet språk først."
#, fuzzy
#~ msgid "Speed multiplier for mouse emulation"
#~ msgstr "Simuler venstre mustast"
#~ msgid ""
#~ "Unable to find \"sky.cpt\" file!\n"
#~ "Please download it from www.scummvm.org"
#~ msgstr ""
#~ "Fant ikke filen \"sky.cpt\"!\n"
#~ "Vennligst last den ned fra www.scummvm.org"
#~ msgid ""
#~ "The \"sky.cpt\" file has an incorrect size.\n"
#~ "Please (re)download it from www.scummvm.org"
#~ msgstr ""
#~ "\"sky.cpt\" filen har feil størrelse.\n"
#~ "Last den ned på nytt fra www.scummvm.org"
#~ msgid ""
#~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#, fuzzy
#~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#, fuzzy
#~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website"
#~ msgstr ""
#~ "Du mangler 'teenagent.dat'-fila. Hent den ned fra ScummVM-hjemmesiden"
#~ msgid "Use original savegame dialog"
#~ msgstr "Bruk original lagringsdialog"
#~ msgid ""
#~ "Files button in-game shows original savegame dialog rather than the "
#~ "ScummVM menu"
#~ msgstr ""
#~ "«Files»-knappen i spillet viser original lagre/laste-dialog istedenfor "
#~ "ScummVM menyen"
#~ msgid "The game in '%s' seems to be unknown."
#~ msgstr "Spillet i '%s' ser ut til å være ukjent."
#~ msgid ""
#~ "Please, report the following data to the ScummVM team along with name"
#~ msgstr ""
#~ "Vennligst rapporter de følgende dataene til ScummVM-teamet sammen med "
#~ "navnet"
#~ msgid "of the game you tried to add and its version/language/etc.:"
#~ msgstr "på spillet du forsøkte å legge til, og dets versjon/språk/etc.:"
#~ msgid "You have to restart ScummVM before your changes will take effect."
#~ msgstr "Du må starte ScummVM på nytt for at endringene skal tre i kraft. "
#~ msgid "OpenGL (No filtering)"
#~ msgstr "OpenGL (Ingen filtrering)"
#, fuzzy
#~ msgid "Specifies where Files Manager can access to"
#~ msgstr "Bestemmer sti til lagrede spill"
#~ msgid "EGA undithering"
#~ msgstr "EGA av-dithering"
#~ msgid "Enable undithering in EGA games"
#~ msgstr "Aktiver av-dithering i EGA-spill"
#~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2"
#~ msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte"
#~ msgid ""
#~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
#~ msgstr "Slå av General MIDI-kobling for spill som har Roland MT-32-lydspor"
#~ msgid "Standard (16bpp)"
#~ msgstr "Standard (16bpp)"
#~ msgid "MPEG2 cutscenes are no longer supported"
#~ msgstr "MPEG2-cutscener støttes ikke lengre"
#~ msgid "OpenGL Conserve"
#~ msgstr "OpenGL Bevar"
#~ msgid "OpenGL Original"
#~ msgstr "OpenGL Original"
#~ msgid "Current display mode"
#~ msgstr "Nåværende videomodus"
#~ msgid "Current scale"
#~ msgstr "Nåværende skala"
#~ msgid "Active filter mode: Linear"
#~ msgstr "Aktiv filtermodus: Linjær"
#~ msgid "Active filter mode: Nearest"
#~ msgstr "Aktiv filtermodus: Nærmeste"
#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Add Game..."
#~ msgstr "Legg til spill..."
#~ msgid "Discovered %d new games."
#~ msgstr "Oppdaget %d nye spill."
#~ msgid "Command line argument not processed"
#~ msgstr "Kommandolinjeargument ikke behandlet"