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https://github.com/libretro/scummvm.git
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166 lines
4.1 KiB
C++
166 lines
4.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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//
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// Partially based on ffmpeg code.
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//
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// Copyright (c) 2001 Fabrice Bellard.
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// First version by Francois Revol revol@free.fr
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// Seek function by Gael Chardon gael.dev@4now.net
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//
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#ifndef VIDEO_QT_DECODER_H
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#define VIDEO_QT_DECODER_H
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#include "common/scummsys.h"
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#include "common/rational.h"
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#include "video/video_decoder.h"
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#include "audio/mixer.h"
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#include "audio/decoders/quicktime_intern.h"
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namespace Common {
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class Rational;
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}
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namespace Video {
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class Codec;
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/**
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* Decoder for QuickTime videos.
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*
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* Video decoder used in engines:
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* - mohawk
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* - sci
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*/
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class QuickTimeDecoder : public SeekableVideoDecoder, public Audio::QuickTimeAudioDecoder {
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public:
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QuickTimeDecoder();
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virtual ~QuickTimeDecoder();
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/**
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* Returns the width of the video
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* @return the width of the video
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*/
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uint16 getWidth() const;
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/**
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* Returns the height of the video
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* @return the height of the video
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*/
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uint16 getHeight() const;
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/**
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* Returns the amount of frames in the video
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* @return the amount of frames in the video
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*/
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uint32 getFrameCount() const;
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/**
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* Load a video file
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* @param filename the filename to load
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*/
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bool loadFile(const Common::String &filename);
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/**
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* Load a QuickTime video file from a SeekableReadStream
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* @param stream the stream to load
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*/
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bool loadStream(Common::SeekableReadStream *stream);
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/**
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* Close a QuickTime encoded video file
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*/
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void close();
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/**
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* Returns the palette of the video
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* @return the palette of the video
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*/
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const byte *getPalette() { _dirtyPalette = false; return _palette; }
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bool hasDirtyPalette() const { return _dirtyPalette; }
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bool isVideoLoaded() const { return isOpen(); }
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const Graphics::Surface *decodeNextFrame();
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bool endOfVideo() const;
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uint32 getElapsedTime() const;
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uint32 getTimeToNextFrame() const;
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Graphics::PixelFormat getPixelFormat() const;
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// SeekableVideoDecoder API
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void seekToFrame(uint32 frame);
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void seekToTime(Audio::Timestamp time);
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uint32 getDuration() const { return _duration * 1000 / _timeScale; }
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protected:
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class VideoSampleDesc : public Common::QuickTimeParser::SampleDesc {
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public:
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VideoSampleDesc(Common::QuickTimeParser::Track *parentTrack, uint32 codecTag);
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~VideoSampleDesc();
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void initCodec();
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// TODO: Make private in the long run
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uint16 _bitsPerSample;
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char _codecName[32];
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uint16 _colorTableId;
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byte *_palette;
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Codec *_videoCodec;
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};
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Common::QuickTimeParser::SampleDesc *readSampleDesc(Track *track, uint32 format);
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private:
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Common::SeekableReadStream *getNextFramePacket(uint32 &descId);
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uint32 getFrameDuration();
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void init();
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void startAudio();
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void stopAudio();
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void updateAudioBuffer();
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void readNextAudioChunk();
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Audio::SoundHandle _audHandle;
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Audio::Timestamp _audioStartOffset;
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Codec *createCodec(uint32 codecTag, byte bitsPerPixel);
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Codec *findDefaultVideoCodec() const;
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uint32 _nextFrameStartTime;
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int _videoTrackIndex;
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uint32 findKeyFrame(uint32 frame) const;
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bool _dirtyPalette;
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const byte *_palette;
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Graphics::Surface *_scaledSurface;
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const Graphics::Surface *scaleSurface(const Graphics::Surface *frame);
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Common::Rational getScaleFactorX() const;
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Common::Rational getScaleFactorY() const;
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void pauseVideoIntern(bool pause);
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};
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} // End of namespace Video
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#endif
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