mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 05:38:56 +00:00
0b2428e7c5
- The name was clashing with one of the audio files. - New changes were spread to the detection files, so no idea how this file is involved. - In the meanwhile, this commit should fix a build error, if any.
81 lines
1.7 KiB
Makefile
81 lines
1.7 KiB
Makefile
MODULE := engines/neverhood
|
|
|
|
MODULE_OBJS = \
|
|
background.o \
|
|
blbarchive.o \
|
|
console.o \
|
|
diskplayerscene.o \
|
|
entity.o \
|
|
gamemodule.o \
|
|
gamevars.o \
|
|
graphics.o \
|
|
klaymen.o \
|
|
menumodule.o \
|
|
metaengine.o \
|
|
microtiles.o \
|
|
module_scene.o \
|
|
modules/module1000.o \
|
|
modules/module1000_sprites.o \
|
|
modules/module1100.o \
|
|
modules/module1100_sprites.o \
|
|
modules/module1200.o \
|
|
modules/module1200_sprites.o \
|
|
modules/module1300.o \
|
|
modules/module1300_sprites.o \
|
|
modules/module1400.o \
|
|
modules/module1400_sprites.o \
|
|
modules/module1500.o \
|
|
modules/module1600.o \
|
|
modules/module1600_sprites.o \
|
|
modules/module1700.o \
|
|
modules/module1700_sprites.o \
|
|
modules/module1800.o \
|
|
modules/module1900.o \
|
|
modules/module1900_sprites.o \
|
|
modules/module2000.o \
|
|
modules/module2000_sprites.o \
|
|
modules/module2100.o \
|
|
modules/module2100_sprites.o \
|
|
modules/module2200.o \
|
|
modules/module2200_sprites.o \
|
|
modules/module2300.o \
|
|
modules/module2400.o \
|
|
modules/module2400_sprites.o \
|
|
modules/module2500.o \
|
|
modules/module2500_sprites.o \
|
|
modules/module2600.o \
|
|
modules/module2600_sprites.o \
|
|
modules/module2700.o \
|
|
modules/module2700_sprites.o \
|
|
modules/module2800.o \
|
|
modules/module2800_sprites.o \
|
|
modules/module2900.o \
|
|
modules/module2900_sprites.o \
|
|
modules/module3000.o \
|
|
modules/module3000_sprites.o \
|
|
mouse.o \
|
|
navigationscene.o \
|
|
neverhood.o \
|
|
palette.o \
|
|
resource.o \
|
|
resourceman.o \
|
|
saveload.o \
|
|
scene.o \
|
|
screen.o \
|
|
smackerscene.o \
|
|
smackerplayer.o \
|
|
sound.o \
|
|
sprite.o \
|
|
staticdata.o
|
|
|
|
# This module can be built as a plugin
|
|
ifeq ($(ENABLE_NEVERHOOD), DYNAMIC_PLUGIN)
|
|
PLUGIN := 1
|
|
endif
|
|
|
|
# Include common rules
|
|
include $(srcdir)/rules.mk
|
|
|
|
# Detection objects
|
|
DETECT_OBJS += $(MODULE)/detection.o
|