mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-22 01:39:57 +00:00
755 lines
22 KiB
C++
755 lines
22 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This file is based on WME Lite.
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* http://dead-code.org/redir.php?target=wmelite
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* Copyright (c) 2011 Jan Nedoma
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*/
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#include "engines/wintermute/dcgf.h"
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#include "engines/wintermute/AdItem.h"
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#include "engines/wintermute/AdGame.h"
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#include "engines/wintermute/AdSentence.h"
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#include "engines/wintermute/BFontStorage.h"
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#include "engines/wintermute/BFont.h"
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#include "engines/wintermute/BFileManager.h"
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#include "engines/wintermute/BGame.h"
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#include "engines/wintermute/BParser.h"
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#include "engines/wintermute/BSound.h"
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#include "engines/wintermute/BSprite.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include "engines/wintermute/scriptables/ScScript.h"
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#include "engines/wintermute/scriptables/ScStack.h"
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#include "engines/wintermute/scriptables/ScValue.h"
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#include "common/str.h"
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namespace WinterMute {
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IMPLEMENT_PERSISTENT(CAdItem, false)
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//////////////////////////////////////////////////////////////////////////
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CAdItem::CAdItem(CBGame *inGame): CAdTalkHolder(inGame) {
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_spriteHover = NULL;
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_cursorNormal = _cursorHover = NULL;
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_cursorCombined = true;
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_inInventory = false;
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_displayAmount = false;
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_amount = 0;
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_amountOffsetX = 0;
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_amountOffsetY = 0;
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_amountAlign = TAL_RIGHT;
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_amountString = NULL;
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_state = STATE_READY;
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_movable = false;
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}
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//////////////////////////////////////////////////////////////////////////
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CAdItem::~CAdItem() {
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delete _spriteHover;
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delete _cursorNormal;
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delete _cursorHover;
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_spriteHover = NULL;
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_cursorNormal = NULL;
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_cursorHover = NULL;
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delete[] _amountString;
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_amountString = NULL;
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}
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//////////////////////////////////////////////////////////////////////////
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HRESULT CAdItem::LoadFile(char *Filename) {
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byte *Buffer = Game->_fileManager->ReadWholeFile(Filename);
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if (Buffer == NULL) {
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Game->LOG(0, "CAdItem::LoadFile failed for file '%s'", Filename);
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return E_FAIL;
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}
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HRESULT ret;
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_filename = new char [strlen(Filename) + 1];
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strcpy(_filename, Filename);
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if (FAILED(ret = LoadBuffer(Buffer, true))) Game->LOG(0, "Error parsing ITEM file '%s'", Filename);
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delete [] Buffer;
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return ret;
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}
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TOKEN_DEF_START
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TOKEN_DEF(ITEM)
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TOKEN_DEF(TEMPLATE)
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TOKEN_DEF(CURSOR_HOVER)
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TOKEN_DEF(CURSOR_COMBINED)
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TOKEN_DEF(CURSOR)
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TOKEN_DEF(NAME)
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TOKEN_DEF(IMAGE_HOVER)
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TOKEN_DEF(IMAGE)
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TOKEN_DEF(EVENTS)
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TOKEN_DEF(SCRIPT)
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TOKEN_DEF(CAPTION)
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TOKEN_DEF(PROPERTY)
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TOKEN_DEF(EDITOR_PROPERTY)
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TOKEN_DEF(FONT)
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TOKEN_DEF(ALPHA_COLOR)
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TOKEN_DEF(ALPHA)
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TOKEN_DEF(TALK_SPECIAL)
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TOKEN_DEF(TALK)
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TOKEN_DEF(SPRITE_HOVER)
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TOKEN_DEF(SPRITE)
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TOKEN_DEF(DISPLAY_AMOUNT)
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TOKEN_DEF(AMOUNT_OFFSET_X)
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TOKEN_DEF(AMOUNT_OFFSET_Y)
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TOKEN_DEF(AMOUNT_ALIGN)
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TOKEN_DEF(AMOUNT_STRING)
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TOKEN_DEF(AMOUNT)
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TOKEN_DEF_END
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//////////////////////////////////////////////////////////////////////////
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HRESULT CAdItem::LoadBuffer(byte *Buffer, bool Complete) {
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TOKEN_TABLE_START(commands)
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TOKEN_TABLE(ITEM)
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TOKEN_TABLE(TEMPLATE)
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TOKEN_TABLE(CURSOR_HOVER)
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TOKEN_TABLE(CURSOR_COMBINED)
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TOKEN_TABLE(CURSOR)
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TOKEN_TABLE(NAME)
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TOKEN_TABLE(IMAGE_HOVER)
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TOKEN_TABLE(IMAGE)
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TOKEN_TABLE(EVENTS)
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TOKEN_TABLE(SCRIPT)
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TOKEN_TABLE(CAPTION)
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TOKEN_TABLE(PROPERTY)
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TOKEN_TABLE(EDITOR_PROPERTY)
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TOKEN_TABLE(FONT)
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TOKEN_TABLE(ALPHA_COLOR)
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TOKEN_TABLE(ALPHA)
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TOKEN_TABLE(TALK_SPECIAL)
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TOKEN_TABLE(TALK)
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TOKEN_TABLE(SPRITE_HOVER)
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TOKEN_TABLE(SPRITE)
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TOKEN_TABLE(DISPLAY_AMOUNT)
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TOKEN_TABLE(AMOUNT_OFFSET_X)
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TOKEN_TABLE(AMOUNT_OFFSET_Y)
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TOKEN_TABLE(AMOUNT_ALIGN)
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TOKEN_TABLE(AMOUNT_STRING)
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TOKEN_TABLE(AMOUNT)
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TOKEN_TABLE_END
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byte *params;
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int cmd = 2;
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CBParser parser(Game);
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if (Complete) {
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if (parser.GetCommand((char **)&Buffer, commands, (char **)¶ms) != TOKEN_ITEM) {
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Game->LOG(0, "'ITEM' keyword expected.");
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return E_FAIL;
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}
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Buffer = params;
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}
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int ar = 0, ag = 0, ab = 0, alpha = 255;
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while (cmd > 0 && (cmd = parser.GetCommand((char **)&Buffer, commands, (char **)¶ms)) > 0) {
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switch (cmd) {
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case TOKEN_TEMPLATE:
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if (FAILED(LoadFile((char *)params))) cmd = PARSERR_GENERIC;
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break;
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case TOKEN_NAME:
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SetName((char *)params);
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break;
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case TOKEN_FONT:
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SetFont((char *)params);
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break;
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case TOKEN_CAPTION:
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SetCaption((char *)params);
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break;
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case TOKEN_IMAGE:
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case TOKEN_SPRITE:
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delete _sprite;
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_sprite = new CBSprite(Game, this);
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if (!_sprite || FAILED(_sprite->LoadFile((char *)params, ((CAdGame *)Game)->_texItemLifeTime))) {
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delete _sprite;
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cmd = PARSERR_GENERIC;
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}
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break;
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case TOKEN_IMAGE_HOVER:
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case TOKEN_SPRITE_HOVER:
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delete _spriteHover;
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_spriteHover = new CBSprite(Game, this);
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if (!_spriteHover || FAILED(_spriteHover->LoadFile((char *)params, ((CAdGame *)Game)->_texItemLifeTime))) {
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delete _spriteHover;
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cmd = PARSERR_GENERIC;
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}
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break;
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case TOKEN_AMOUNT:
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parser.ScanStr((char *)params, "%d", &_amount);
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break;
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case TOKEN_DISPLAY_AMOUNT:
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parser.ScanStr((char *)params, "%b", &_displayAmount);
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break;
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case TOKEN_AMOUNT_OFFSET_X:
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parser.ScanStr((char *)params, "%d", &_amountOffsetX);
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break;
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case TOKEN_AMOUNT_OFFSET_Y:
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parser.ScanStr((char *)params, "%d", &_amountOffsetY);
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break;
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case TOKEN_AMOUNT_ALIGN:
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if (scumm_stricmp((char *)params, "left") == 0) _amountAlign = TAL_LEFT;
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else if (scumm_stricmp((char *)params, "right") == 0) _amountAlign = TAL_RIGHT;
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else _amountAlign = TAL_CENTER;
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break;
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case TOKEN_AMOUNT_STRING:
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CBUtils::SetString(&_amountString, (char *)params);
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break;
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case TOKEN_TALK: {
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CBSprite *spr = new CBSprite(Game, this);
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if (!spr || FAILED(spr->LoadFile((char *)params, ((CAdGame *)Game)->_texTalkLifeTime))) cmd = PARSERR_GENERIC;
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else _talkSprites.Add(spr);
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}
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break;
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case TOKEN_TALK_SPECIAL: {
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CBSprite *spr = new CBSprite(Game, this);
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if (!spr || FAILED(spr->LoadFile((char *)params, ((CAdGame *)Game)->_texTalkLifeTime))) cmd = PARSERR_GENERIC;
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else _talkSpritesEx.Add(spr);
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}
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break;
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case TOKEN_CURSOR:
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delete _cursorNormal;
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_cursorNormal = new CBSprite(Game);
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if (!_cursorNormal || FAILED(_cursorNormal->LoadFile((char *)params, ((CAdGame *)Game)->_texItemLifeTime))) {
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delete _cursorNormal;
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_cursorNormal = NULL;
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cmd = PARSERR_GENERIC;
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}
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break;
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case TOKEN_CURSOR_HOVER:
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delete _cursorHover;
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_cursorHover = new CBSprite(Game);
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if (!_cursorHover || FAILED(_cursorHover->LoadFile((char *)params, ((CAdGame *)Game)->_texItemLifeTime))) {
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delete _cursorHover;
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_cursorHover = NULL;
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cmd = PARSERR_GENERIC;
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}
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break;
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case TOKEN_CURSOR_COMBINED:
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parser.ScanStr((char *)params, "%b", &_cursorCombined);
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break;
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case TOKEN_SCRIPT:
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AddScript((char *)params);
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break;
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case TOKEN_PROPERTY:
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ParseProperty(params, false);
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break;
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case TOKEN_ALPHA_COLOR:
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parser.ScanStr((char *)params, "%d,%d,%d", &ar, &ag, &ab);
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break;
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case TOKEN_ALPHA:
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parser.ScanStr((char *)params, "%d", &alpha);
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break;
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case TOKEN_EDITOR_PROPERTY:
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ParseEditorProperty(params, false);
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break;
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}
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}
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if (cmd == PARSERR_TOKENNOTFOUND) {
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Game->LOG(0, "Syntax error in ITEM definition");
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return E_FAIL;
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}
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if (cmd == PARSERR_GENERIC) {
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Game->LOG(0, "Error loading ITEM definition");
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return E_FAIL;
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}
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if (alpha != 0 && ar == 0 && ag == 0 && ab == 0) {
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ar = ag = ab = 255;
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}
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_alphaColor = DRGBA(ar, ag, ab, alpha);
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return S_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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HRESULT CAdItem::Update() {
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_currentSprite = NULL;
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if (_state == STATE_READY && _animSprite) {
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delete _animSprite;
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_animSprite = NULL;
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}
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// finished playing animation?
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if (_state == STATE_PLAYING_ANIM && _animSprite != NULL && _animSprite->_finished) {
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_state = STATE_READY;
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_currentSprite = _animSprite;
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}
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if (_sentence && _state != STATE_TALKING) _sentence->Finish();
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// default: stand animation
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if (!_currentSprite) _currentSprite = _sprite;
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switch (_state) {
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//////////////////////////////////////////////////////////////////////////
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case STATE_PLAYING_ANIM:
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_currentSprite = _animSprite;
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break;
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//////////////////////////////////////////////////////////////////////////
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case STATE_READY:
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if (!_animSprite) {
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if (Game->_activeObject == this && _spriteHover) _currentSprite = _spriteHover;
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else _currentSprite = _sprite;
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}
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break;
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//////////////////////////////////////////////////////////////////////////
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case STATE_TALKING: {
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_sentence->Update();
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if (_sentence->_currentSprite) _tempSprite2 = _sentence->_currentSprite;
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bool TimeIsUp = (_sentence->_sound && _sentence->_soundStarted && (!_sentence->_sound->IsPlaying() && !_sentence->_sound->IsPaused())) || (!_sentence->_sound && _sentence->_duration <= Game->_timer - _sentence->_startTime);
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if (_tempSprite2 == NULL || _tempSprite2->_finished || (/*_tempSprite2->_looping &&*/ TimeIsUp)) {
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if (TimeIsUp) {
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_sentence->Finish();
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_tempSprite2 = NULL;
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_state = STATE_READY;
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} else {
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_tempSprite2 = GetTalkStance(_sentence->GetNextStance());
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if (_tempSprite2) {
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_tempSprite2->Reset();
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_currentSprite = _tempSprite2;
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}
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((CAdGame *)Game)->AddSentence(_sentence);
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}
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} else {
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_currentSprite = _tempSprite2;
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((CAdGame *)Game)->AddSentence(_sentence);
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}
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}
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break;
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}
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_ready = (_state == STATE_READY);
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return S_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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HRESULT CAdItem::Display(int X, int Y) {
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int Width = 0;
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if (_currentSprite) {
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RECT rc;
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_currentSprite->GetBoundingRect(&rc, 0, 0);
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Width = rc.right - rc.left;
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}
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_posX = X + Width / 2;
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_posY = Y;
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HRESULT ret;
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if (_currentSprite) ret = _currentSprite->Draw(X, Y, this, 100, 100, _alphaColor);
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else ret = S_OK;
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if (_displayAmount) {
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int AmountX = X;
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int AmountY = Y + _amountOffsetY;
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if (_amountAlign == TAL_RIGHT) {
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Width -= _amountOffsetX;
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AmountX -= _amountOffsetX;
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}
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AmountX += _amountOffsetX;
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CBFont *Font = _font ? _font : Game->_systemFont;
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if (Font) {
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if (_amountString) Font->DrawText((byte *)_amountString, AmountX, AmountY, Width, _amountAlign);
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else {
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char Str[256];
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sprintf(Str, "%d", _amount);
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Font->DrawText((byte *)Str, AmountX, AmountY, Width, _amountAlign);
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}
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}
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}
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return ret;
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}
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//////////////////////////////////////////////////////////////////////////
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// high level scripting interface
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//////////////////////////////////////////////////////////////////////////
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HRESULT CAdItem::ScCallMethod(CScScript *Script, CScStack *Stack, CScStack *ThisStack, char *Name) {
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//////////////////////////////////////////////////////////////////////////
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// SetHoverSprite
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//////////////////////////////////////////////////////////////////////////
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if (strcmp(Name, "SetHoverSprite") == 0) {
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Stack->CorrectParams(1);
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bool SetCurrent = false;
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if (_currentSprite && _currentSprite == _spriteHover) SetCurrent = true;
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char *Filename = Stack->Pop()->GetString();
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delete _spriteHover;
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_spriteHover = NULL;
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CBSprite *spr = new CBSprite(Game, this);
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if (!spr || FAILED(spr->LoadFile(Filename))) {
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Stack->PushBool(false);
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Script->RuntimeError("Item.SetHoverSprite failed for file '%s'", Filename);
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} else {
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_spriteHover = spr;
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if (SetCurrent) _currentSprite = _spriteHover;
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Stack->PushBool(true);
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}
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return S_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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// GetHoverSprite
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//////////////////////////////////////////////////////////////////////////
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else if (strcmp(Name, "GetHoverSprite") == 0) {
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Stack->CorrectParams(0);
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if (!_spriteHover || !_spriteHover->_filename) Stack->PushNULL();
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else Stack->PushString(_spriteHover->_filename);
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return S_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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// GetHoverSpriteObject
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//////////////////////////////////////////////////////////////////////////
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else if (strcmp(Name, "GetHoverSpriteObject") == 0) {
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Stack->CorrectParams(0);
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if (!_spriteHover) Stack->PushNULL();
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else Stack->PushNative(_spriteHover, true);
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return S_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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// SetNormalCursor
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//////////////////////////////////////////////////////////////////////////
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if (strcmp(Name, "SetNormalCursor") == 0) {
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Stack->CorrectParams(1);
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char *Filename = Stack->Pop()->GetString();
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delete _cursorNormal;
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_cursorNormal = NULL;
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CBSprite *spr = new CBSprite(Game);
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if (!spr || FAILED(spr->LoadFile(Filename))) {
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Stack->PushBool(false);
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Script->RuntimeError("Item.SetNormalCursor failed for file '%s'", Filename);
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} else {
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_cursorNormal = spr;
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Stack->PushBool(true);
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}
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return S_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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// GetNormalCursor
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//////////////////////////////////////////////////////////////////////////
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else if (strcmp(Name, "GetNormalCursor") == 0) {
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Stack->CorrectParams(0);
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if (!_cursorNormal || !_cursorNormal->_filename) Stack->PushNULL();
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else Stack->PushString(_cursorNormal->_filename);
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return S_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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// GetNormalCursorObject
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//////////////////////////////////////////////////////////////////////////
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else if (strcmp(Name, "GetNormalCursorObject") == 0) {
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Stack->CorrectParams(0);
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if (!_cursorNormal) Stack->PushNULL();
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else Stack->PushNative(_cursorNormal, true);
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return S_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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// SetHoverCursor
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//////////////////////////////////////////////////////////////////////////
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if (strcmp(Name, "SetHoverCursor") == 0) {
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Stack->CorrectParams(1);
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char *Filename = Stack->Pop()->GetString();
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delete _cursorHover;
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_cursorHover = NULL;
|
|
CBSprite *spr = new CBSprite(Game);
|
|
if (!spr || FAILED(spr->LoadFile(Filename))) {
|
|
Stack->PushBool(false);
|
|
Script->RuntimeError("Item.SetHoverCursor failed for file '%s'", Filename);
|
|
} else {
|
|
_cursorHover = spr;
|
|
Stack->PushBool(true);
|
|
}
|
|
return S_OK;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// GetHoverCursor
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "GetHoverCursor") == 0) {
|
|
Stack->CorrectParams(0);
|
|
|
|
if (!_cursorHover || !_cursorHover->_filename) Stack->PushNULL();
|
|
else Stack->PushString(_cursorHover->_filename);
|
|
return S_OK;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// GetHoverCursorObject
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "GetHoverCursorObject") == 0) {
|
|
Stack->CorrectParams(0);
|
|
|
|
if (!_cursorHover) Stack->PushNULL();
|
|
else Stack->PushNative(_cursorHover, true);
|
|
return S_OK;
|
|
}
|
|
|
|
else return CAdTalkHolder::ScCallMethod(Script, Stack, ThisStack, Name);
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
CScValue *CAdItem::ScGetProperty(char *Name) {
|
|
_scValue->SetNULL();
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Type
|
|
//////////////////////////////////////////////////////////////////////////
|
|
if (strcmp(Name, "Type") == 0) {
|
|
_scValue->SetString("item");
|
|
return _scValue;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Name
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "Name") == 0) {
|
|
_scValue->SetString(_name);
|
|
return _scValue;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// DisplayAmount
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "DisplayAmount") == 0) {
|
|
_scValue->SetBool(_displayAmount);
|
|
return _scValue;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Amount
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "Amount") == 0) {
|
|
_scValue->SetInt(_amount);
|
|
return _scValue;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// AmountOffsetX
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "AmountOffsetX") == 0) {
|
|
_scValue->SetInt(_amountOffsetX);
|
|
return _scValue;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// AmountOffsetY
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "AmountOffsetY") == 0) {
|
|
_scValue->SetInt(_amountOffsetY);
|
|
return _scValue;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// AmountAlign
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "AmountAlign") == 0) {
|
|
_scValue->SetInt(_amountAlign);
|
|
return _scValue;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// AmountString
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "AmountString") == 0) {
|
|
if (!_amountString) _scValue->SetNULL();
|
|
else _scValue->SetString(_amountString);
|
|
return _scValue;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// CursorCombined
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "CursorCombined") == 0) {
|
|
_scValue->SetBool(_cursorCombined);
|
|
return _scValue;
|
|
}
|
|
|
|
else return CAdTalkHolder::ScGetProperty(Name);
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
HRESULT CAdItem::ScSetProperty(char *Name, CScValue *Value) {
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Name
|
|
//////////////////////////////////////////////////////////////////////////
|
|
if (strcmp(Name, "Name") == 0) {
|
|
SetName(Value->GetString());
|
|
return S_OK;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// DisplayAmount
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "DisplayAmount") == 0) {
|
|
_displayAmount = Value->GetBool();
|
|
return S_OK;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Amount
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "Amount") == 0) {
|
|
_amount = Value->GetInt();
|
|
return S_OK;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// AmountOffsetX
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "AmountOffsetX") == 0) {
|
|
_amountOffsetX = Value->GetInt();
|
|
return S_OK;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// AmountOffsetY
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "AmountOffsetY") == 0) {
|
|
_amountOffsetY = Value->GetInt();
|
|
return S_OK;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// AmountAlign
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "AmountAlign") == 0) {
|
|
_amountAlign = (TTextAlign)Value->GetInt();
|
|
return S_OK;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// AmountString
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "AmountString") == 0) {
|
|
if (Value->IsNULL()) SAFE_DELETE_ARRAY(_amountString);
|
|
else CBUtils::SetString(&_amountString, Value->GetString());
|
|
return S_OK;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// CursorCombined
|
|
//////////////////////////////////////////////////////////////////////////
|
|
else if (strcmp(Name, "CursorCombined") == 0) {
|
|
_cursorCombined = Value->GetBool();
|
|
return S_OK;
|
|
}
|
|
|
|
else return CAdTalkHolder::ScSetProperty(Name, Value);
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
char *CAdItem::ScToString() {
|
|
return "[item]";
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
HRESULT CAdItem::Persist(CBPersistMgr *PersistMgr) {
|
|
|
|
CAdTalkHolder::Persist(PersistMgr);
|
|
|
|
PersistMgr->Transfer(TMEMBER(_cursorCombined));
|
|
PersistMgr->Transfer(TMEMBER(_cursorHover));
|
|
PersistMgr->Transfer(TMEMBER(_cursorNormal));
|
|
PersistMgr->Transfer(TMEMBER(_spriteHover));
|
|
PersistMgr->Transfer(TMEMBER(_inInventory));
|
|
PersistMgr->Transfer(TMEMBER(_displayAmount));
|
|
PersistMgr->Transfer(TMEMBER(_amount));
|
|
PersistMgr->Transfer(TMEMBER(_amountOffsetX));
|
|
PersistMgr->Transfer(TMEMBER(_amountOffsetY));
|
|
PersistMgr->Transfer(TMEMBER_INT(_amountAlign));
|
|
PersistMgr->Transfer(TMEMBER(_amountString));
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
bool CAdItem::GetExtendedFlag(char *FlagName) {
|
|
if (!FlagName) return false;
|
|
else if (strcmp(FlagName, "usable") == 0) return true;
|
|
else return CAdObject::GetExtendedFlag(FlagName);
|
|
}
|
|
|
|
} // end of namespace WinterMute
|