mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 05:38:56 +00:00
546 lines
14 KiB
C++
546 lines
14 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "mohawk/riven_stack.h"
|
|
|
|
#include "mohawk/cursors.h"
|
|
#include "mohawk/riven.h"
|
|
#include "mohawk/riven_card.h"
|
|
#include "mohawk/riven_graphics.h"
|
|
#include "mohawk/riven_video.h"
|
|
#include "mohawk/resource.h"
|
|
|
|
#include "common/events.h"
|
|
#include "common/translation.h"
|
|
|
|
#include "gui/message.h"
|
|
|
|
namespace Mohawk {
|
|
|
|
RivenStack::RivenStack(MohawkEngine_Riven *vm, uint16 id) :
|
|
_vm(vm),
|
|
_id(id),
|
|
_mouseIsDown(false),
|
|
_shouldRefreshMouseCursor(false),
|
|
_action(kRivenActionNone) {
|
|
removeTimer();
|
|
|
|
loadResourceNames();
|
|
loadCardIdMap();
|
|
setCurrentStackVariable();
|
|
|
|
REGISTER_COMMAND(RivenStack, xflies);
|
|
}
|
|
|
|
RivenStack::~RivenStack() {
|
|
|
|
}
|
|
|
|
uint16 RivenStack::getId() const {
|
|
return _id;
|
|
}
|
|
|
|
void RivenStack::loadResourceNames() {
|
|
_varNames = RivenNameList(_vm, kVariableNames);
|
|
_externalCommandNames = RivenNameList(_vm, kExternalCommandNames);
|
|
_stackNames = RivenNameList(_vm, kStackNames);
|
|
_cardNames = RivenNameList(_vm, kCardNames);
|
|
_hotspotNames = RivenNameList(_vm, kHotspotNames);
|
|
}
|
|
|
|
Common::String RivenStack::getName(RivenNameResource nameResource, uint16 nameId) const {
|
|
switch (nameResource) {
|
|
case kVariableNames:
|
|
return _varNames.getName(nameId);
|
|
case kExternalCommandNames:
|
|
return _externalCommandNames.getName(nameId);
|
|
case kStackNames:
|
|
return _stackNames.getName(nameId);
|
|
case kCardNames:
|
|
return _cardNames.getName(nameId);
|
|
case kHotspotNames:
|
|
return _hotspotNames.getName(nameId);
|
|
default:
|
|
error("Unknown name resource %d", nameResource);
|
|
}
|
|
}
|
|
|
|
int16 RivenStack::getIdFromName(RivenNameResource nameResource, const Common::String &name) const {
|
|
switch (nameResource) {
|
|
case kVariableNames:
|
|
return _varNames.getNameId(name);
|
|
case kExternalCommandNames:
|
|
return _externalCommandNames.getNameId(name);
|
|
case kStackNames:
|
|
return _stackNames.getNameId(name);
|
|
case kCardNames:
|
|
return _cardNames.getNameId(name);
|
|
case kHotspotNames:
|
|
return _hotspotNames.getNameId(name);
|
|
default:
|
|
error("Unknown name resource %d", nameResource);
|
|
}
|
|
}
|
|
|
|
void RivenStack::registerName(RivenNameResource nameResource, uint16 nameId, const Common::String &name) {
|
|
switch (nameResource) {
|
|
case kVariableNames:
|
|
_varNames.registerName(nameId, name);
|
|
break;
|
|
case kExternalCommandNames:
|
|
_externalCommandNames.registerName(nameId, name);
|
|
break;
|
|
case kStackNames:
|
|
_stackNames.registerName(nameId, name);
|
|
break;
|
|
case kCardNames:
|
|
_cardNames.registerName(nameId, name);
|
|
break;
|
|
case kHotspotNames:
|
|
_hotspotNames.registerName(nameId, name);
|
|
break;
|
|
default:
|
|
error("Unknown name resource %d", nameResource);
|
|
}
|
|
}
|
|
|
|
void RivenStack::loadCardIdMap() {
|
|
Common::SeekableReadStream *rmapStream = _vm->getResource(ID_RMAP, 1);
|
|
|
|
uint count = rmapStream->size() / sizeof(uint32);
|
|
_cardIdMap.resize(count);
|
|
|
|
for (uint i = 0; i < count; i++) {
|
|
_cardIdMap[i] = rmapStream->readUint32BE();
|
|
}
|
|
|
|
delete rmapStream;
|
|
}
|
|
|
|
uint16 RivenStack::getCardStackId(uint32 globalId) const {
|
|
int16 index = -1;
|
|
|
|
for (uint16 i = 0; i < _cardIdMap.size(); i++) {
|
|
if (_cardIdMap[i] == globalId)
|
|
index = i;
|
|
}
|
|
|
|
if (index < 0)
|
|
error ("Could not match RMAP code %08x", globalId);
|
|
|
|
return index;
|
|
}
|
|
|
|
uint32 RivenStack::getCurrentCardGlobalId() const {
|
|
return getCardGlobalId(_vm->getCard()->getId());
|
|
}
|
|
|
|
void RivenStack::setCurrentStackVariable() {
|
|
_vm->_vars["currentstackid"] = _id;
|
|
}
|
|
|
|
uint32 RivenStack::getCardGlobalId(uint16 cardId) const {
|
|
return _cardIdMap[cardId];
|
|
}
|
|
|
|
void RivenStack::dump() const {
|
|
debug("= Stack =");
|
|
debug("id: %d", _id);
|
|
debug("name: %s", RivenStacks::getName(_id));
|
|
debugN("\n");
|
|
|
|
for (uint i = 0; i < _cardIdMap.size(); i++) {
|
|
if (!_vm->hasResource(ID_CARD, i)) continue;
|
|
|
|
RivenCard *card = new RivenCard(_vm, i);
|
|
card->dump();
|
|
delete card;
|
|
}
|
|
}
|
|
|
|
void RivenStack::runCommand(uint16 commandNameId, const ArgumentArray &args) {
|
|
Common::String externalCommandName = getName(kExternalCommandNames, commandNameId);
|
|
|
|
if (!_commands.contains(externalCommandName)) {
|
|
error("Unknown external command \'%s\'", externalCommandName.c_str());
|
|
}
|
|
|
|
(*_commands[externalCommandName])(args);
|
|
}
|
|
|
|
void RivenStack::registerCommand(const Common::String &name, ExternalCommand *command) {
|
|
_commands[name] = Common::SharedPtr<ExternalCommand>(command);
|
|
}
|
|
|
|
void RivenStack::xflies(const ArgumentArray &args) {
|
|
_vm->_gfx->setFliesEffect(args[1], args[0] == 1);
|
|
}
|
|
|
|
uint16 RivenStack::getComboDigit(uint32 correctCombo, uint32 digit) {
|
|
static const uint32 powers[] = { 100000, 10000, 1000, 100, 10, 1 };
|
|
return (correctCombo % powers[digit]) / powers[digit + 1];
|
|
}
|
|
|
|
void RivenStack::runDemoBoundaryDialog() {
|
|
GUI::MessageDialog dialog(_("Exploration beyond this point available only within the full version of\n"
|
|
"the game."));
|
|
dialog.runModal();
|
|
}
|
|
|
|
void RivenStack::runEndGame(uint16 videoCode, uint32 delay, uint32 videoFrameCountOverride) {
|
|
_vm->_sound->stopAllSLST();
|
|
RivenVideo *video = _vm->_video->openSlot(videoCode);
|
|
video->enable();
|
|
video->play();
|
|
video->setLooping(false);
|
|
runCredits(videoCode, delay, videoFrameCountOverride);
|
|
}
|
|
|
|
void RivenStack::runCredits(uint16 video, uint32 delay, uint32 videoFrameCountOverride) {
|
|
// Initialize our credits state
|
|
_vm->_cursor->hideCursor();
|
|
_vm->_gfx->beginCredits();
|
|
uint nextCreditsFrameStart = 0;
|
|
|
|
RivenVideo *videoPtr = _vm->_video->getSlot(video);
|
|
|
|
int32 frameCount;
|
|
if (_vm->getLanguage() == Common::PL_POL && videoFrameCountOverride != 0) {
|
|
// In the Polish version, the ending videos are not encoded the same way
|
|
// as with the other languages. In the other versions, the video track
|
|
// ends after a while, but the audio track keeps going while the credits
|
|
// are shown.
|
|
// In the Polish version, the video track keeps going until the end
|
|
// of the file, but contains only white frames. This workaround stops
|
|
// displaying the video track just before the first white frame.
|
|
frameCount = videoFrameCountOverride;
|
|
} else {
|
|
frameCount = videoPtr->getFrameCount();
|
|
}
|
|
|
|
while (!_vm->hasGameEnded() && !videoPtr->endOfVideo()) {
|
|
if (videoPtr->getCurFrame() >= frameCount - 1) {
|
|
if (nextCreditsFrameStart == 0) {
|
|
videoPtr->disable();
|
|
// Set us up to start after delay ms
|
|
nextCreditsFrameStart = _vm->getTotalPlayTime() + delay;
|
|
} else if (_vm->getTotalPlayTime() >= nextCreditsFrameStart) {
|
|
// the first two frames stay on for 4 seconds
|
|
// the rest of the scroll updates happen at 60Hz
|
|
if (_vm->_gfx->getCurCreditsImage() < kRivenCreditsSecondImage)
|
|
nextCreditsFrameStart = _vm->getTotalPlayTime() + 4000;
|
|
else
|
|
nextCreditsFrameStart = _vm->getTotalPlayTime() + 1000 / 60;
|
|
|
|
_vm->_gfx->updateCredits();
|
|
}
|
|
}
|
|
|
|
_vm->doFrame();
|
|
}
|
|
|
|
videoPtr->stop();
|
|
_vm->_cursor->showCursor();
|
|
|
|
// Clear the game state
|
|
_vm->startNewGame();
|
|
|
|
// Go to the main menu
|
|
RivenScriptPtr goToMainMenu = _vm->_scriptMan->createScriptWithCommand(
|
|
new RivenStackChangeCommand(_vm, kStackAspit, 1, true, true));
|
|
_vm->_scriptMan->runScript(goToMainMenu, true);
|
|
}
|
|
|
|
void RivenStack::installCardTimer() {
|
|
|
|
}
|
|
|
|
void RivenStack::onMouseDown(const Common::Point &mouse) {
|
|
_mouseIsDown = true;
|
|
_mousePosition = mouse;
|
|
|
|
if (_vm->getCard() && !_vm->_scriptMan->hasQueuedScripts()) {
|
|
_mouseDragStartPosition = mouse;
|
|
|
|
RivenScriptPtr script = _vm->getCard()->onMouseDown(mouse);
|
|
|
|
if (!script->empty()) {
|
|
_vm->_scriptMan->runScript(script, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RivenStack::onMouseUp(const Common::Point &mouse) {
|
|
_mouseIsDown = false;
|
|
_mousePosition = mouse;
|
|
|
|
if (_vm->getCard() && !_vm->_scriptMan->hasQueuedScripts()) {
|
|
RivenScriptPtr script = _vm->getCard()->onMouseUp(mouse);
|
|
|
|
if (!script->empty()) {
|
|
_vm->_scriptMan->runScript(script, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void RivenStack::onMouseMove(const Common::Point &mouse) {
|
|
_mousePosition = mouse;
|
|
|
|
if (_vm->getCard() && !_vm->_scriptMan->hasQueuedScripts()) {
|
|
RivenScriptPtr script = _vm->getCard()->onMouseMove(mouse);
|
|
|
|
if (!script->empty()) {
|
|
_vm->_scriptMan->runScript(script, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool RivenStack::mouseIsDown() const {
|
|
return _mouseIsDown;
|
|
}
|
|
|
|
void RivenStack::mouseForceUp() {
|
|
_mouseIsDown = false;
|
|
}
|
|
|
|
void RivenStack::queueMouseCursorRefresh() {
|
|
_shouldRefreshMouseCursor = true;
|
|
}
|
|
|
|
void RivenStack::onFrame() {
|
|
if (!_vm->getCard() || _vm->_scriptMan->hasQueuedScripts()) {
|
|
return;
|
|
}
|
|
|
|
checkTimer();
|
|
|
|
_vm->_gfx->updateEffects();
|
|
|
|
if (_shouldRefreshMouseCursor) {
|
|
_vm->getCard()->onMouseMove(getMousePosition());
|
|
_shouldRefreshMouseCursor = false;
|
|
}
|
|
|
|
RivenScriptPtr script(new RivenScript());
|
|
if (_mouseIsDown) {
|
|
script += _vm->getCard()->onMouseDragUpdate();
|
|
} else {
|
|
script += _vm->getCard()->onFrame();
|
|
script += _vm->getCard()->onMouseUpdate();
|
|
}
|
|
|
|
_vm->_scriptMan->runScript(script, true);
|
|
}
|
|
|
|
RivenAction RivenStack::getAction() const {
|
|
return _action;
|
|
}
|
|
|
|
void RivenStack::resetAction() {
|
|
_action = kRivenActionNone;
|
|
}
|
|
|
|
void RivenStack::onAction(RivenAction action) {
|
|
_action = action;
|
|
|
|
if (_vm->getCard() && !_vm->_scriptMan->hasQueuedScripts()) {
|
|
RivenScriptPtr script = _vm->getCard()->onKeyAction(_action);
|
|
|
|
if (!script->empty()) {
|
|
_vm->_scriptMan->runScript(script, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
Common::Point RivenStack::getMousePosition() const {
|
|
return _mousePosition;
|
|
}
|
|
|
|
Common::Point RivenStack::getMouseDragStartPosition() const {
|
|
return _mouseDragStartPosition;
|
|
}
|
|
|
|
void RivenStack::installTimer(TimerProc *proc, uint32 time) {
|
|
removeTimer();
|
|
_timerProc = Common::SharedPtr<TimerProc>(proc);
|
|
_timerTime = time + _vm->getTotalPlayTime();
|
|
}
|
|
|
|
void RivenStack::checkTimer() {
|
|
if (!_timerProc) {
|
|
return;
|
|
}
|
|
|
|
// NOTE: If the specified timer function is called, it is its job to remove the timer!
|
|
|
|
// Timers are queued as script commands so that they don't run when the doFrame method
|
|
// is called from an inner game loop.
|
|
if (_vm->getTotalPlayTime() >= _timerTime) {
|
|
RivenScriptPtr script = _vm->_scriptMan->createScriptWithCommand(
|
|
new RivenTimerCommand(_vm, _timerProc));
|
|
_vm->_scriptMan->runScript(script, true);
|
|
}
|
|
}
|
|
|
|
void RivenStack::removeTimer() {
|
|
_timerProc.reset();
|
|
_timerTime = 0;
|
|
}
|
|
|
|
void RivenStack::pageTurn(RivenTransition transition) {
|
|
// Play the page turning sound
|
|
const char *soundName = nullptr;
|
|
if (_vm->_rnd->getRandomBit())
|
|
soundName = "aPage1";
|
|
else
|
|
soundName = "aPage2";
|
|
|
|
_vm->_sound->playCardSound(soundName, 51, true);
|
|
|
|
// Now update the screen :)
|
|
_vm->_gfx->scheduleTransition(transition);
|
|
}
|
|
|
|
bool RivenStack::keepTurningPages() {
|
|
return (mouseIsDown() || getAction() != kRivenActionNone) && !_vm->shouldQuit();
|
|
}
|
|
|
|
void RivenStack::waitForPageTurnSound() {
|
|
while (_vm->_sound->isEffectPlaying() && keepTurningPages()) {
|
|
_vm->doFrame();
|
|
}
|
|
}
|
|
|
|
RivenNameList::RivenNameList() {
|
|
|
|
}
|
|
|
|
RivenNameList::RivenNameList(MohawkEngine_Riven *vm, uint16 id) {
|
|
loadResource(vm, id);
|
|
}
|
|
|
|
RivenNameList::~RivenNameList() {
|
|
|
|
}
|
|
|
|
void RivenNameList::loadResource(MohawkEngine_Riven *vm, uint16 id) {
|
|
Common::SeekableReadStream *nameStream = vm->getResource(ID_NAME, id);
|
|
|
|
uint16 namesCount = nameStream->readUint16BE();
|
|
|
|
Common::Array<uint16> stringOffsets;
|
|
stringOffsets.resize(namesCount);
|
|
for (uint16 i = 0; i < namesCount; i++) {
|
|
stringOffsets[i] = nameStream->readUint16BE();
|
|
}
|
|
|
|
_index.resize(namesCount);
|
|
for (uint16 i = 0; i < namesCount; i++) {
|
|
_index[i] = nameStream->readUint16BE();
|
|
}
|
|
|
|
int32 curNamesPos = nameStream->pos();
|
|
|
|
_names.resize(namesCount);
|
|
for (uint32 i = 0; i < namesCount; i++) {
|
|
nameStream->seek(curNamesPos + stringOffsets[i]);
|
|
|
|
Common::String name;
|
|
for (char c = nameStream->readByte(); c; c = nameStream->readByte())
|
|
name += c;
|
|
|
|
_names[i] = name;
|
|
}
|
|
|
|
delete nameStream;
|
|
}
|
|
|
|
Common::String RivenNameList::getName(uint16 nameID) const {
|
|
return _names[nameID];
|
|
}
|
|
|
|
int16 RivenNameList::getNameId(const Common::String &name) const {
|
|
int low = 0;
|
|
int high = _index.size() - 1;
|
|
int midpoint = 0;
|
|
|
|
// Binary search using the sorted _index array
|
|
while (low <= high) {
|
|
midpoint = low + (high - low) / 2;
|
|
|
|
const Common::String &midpointName = _names[_index[midpoint]];
|
|
|
|
int comparison = name.compareToIgnoreCase(midpointName);
|
|
if (comparison == 0) {
|
|
return _index[midpoint];
|
|
} else if (comparison < 0) {
|
|
high = midpoint - 1;
|
|
} else {
|
|
low = midpoint + 1;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
void RivenNameList::registerName(uint16 nameId, const Common::String &name) {
|
|
if (nameId >= _names.size()) {
|
|
_names.resize(nameId + 1);
|
|
}
|
|
|
|
_names[nameId] = name;
|
|
|
|
// We don't add the name to _index, getNameId does not work for names added this way
|
|
}
|
|
|
|
namespace RivenStacks {
|
|
static const char *names[] = {
|
|
"<unknown>",
|
|
"ospit",
|
|
"pspit",
|
|
"rspit",
|
|
"tspit",
|
|
"bspit",
|
|
"gspit",
|
|
"jspit",
|
|
"aspit"
|
|
};
|
|
|
|
const char *getName(uint16 stackId) {
|
|
// Sanity check.
|
|
assert(stackId < ARRAYSIZE(names));
|
|
|
|
return names[stackId];
|
|
}
|
|
|
|
uint16 getId(const char *stackName) {
|
|
for (byte i = 0; i < ARRAYSIZE(names); i++) {
|
|
if (scumm_stricmp(stackName, names[i]) == 0) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return kStackUnknown;
|
|
}
|
|
} // End of namespace RivenStacks
|
|
|
|
} // End of namespace Mohawk
|