mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
75 lines
2.3 KiB
C++
75 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
|
|
* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
|
|
*/
|
|
|
|
/* CLOSING The closing screen and error handler. */
|
|
|
|
#include "avalanche/avalanche.h"
|
|
#include "avalanche/closing.h"
|
|
|
|
#include "common/random.h"
|
|
|
|
namespace Avalanche {
|
|
|
|
Closing::Closing(AvalancheEngine *vm) {
|
|
_vm = vm;
|
|
warning("STUB: Closing::Closing()");
|
|
}
|
|
|
|
void Closing::getScreen(ScreenType which) {
|
|
warning("STUB: Closing::getScreen()");
|
|
}
|
|
|
|
void Closing::showScreen() {
|
|
warning("STUB: Closing::showScreen()");
|
|
}
|
|
|
|
void Closing::putIn(Common::String str, uint16 where) {
|
|
warning("STUB: Closing::putIn()");
|
|
}
|
|
|
|
void Closing::exitGame() {
|
|
static const char nouns[12][14] = {
|
|
"sackbut", "harpsichord", "camel", "conscience", "ice-cream", "serf",
|
|
"abacus", "castle", "carrots", "megaphone", "manticore", "drawbridge"
|
|
};
|
|
|
|
static const char verbs[12][12] = {
|
|
"haunt", "daunt", "tickle", "gobble", "erase", "provoke",
|
|
"surprise", "ignore", "stare at", "shriek at", "frighten", "quieten"
|
|
};
|
|
|
|
_vm->_sound->stopSound();
|
|
|
|
getScreen(kScreenNagScreen);
|
|
byte nounId = _vm->_rnd->getRandomNumber(11);
|
|
byte verbId = _vm->_rnd->getRandomNumber(11);
|
|
Common::String result = Common::String::format("%s will %s you", nouns[nounId], verbs[verbId]);
|
|
putIn(result, 1628);
|
|
showScreen(); // No halt- it's already set up.
|
|
}
|
|
|
|
} // End of namespace Avalanche.
|