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https://github.com/libretro/scummvm.git
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119 lines
3.2 KiB
C++
119 lines
3.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
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* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
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*/
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/* SCROLLS The scroll driver. */
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#ifndef AVALANCHE_DIALOGS_H
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#define AVALANCHE_DIALOGS_H
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namespace Avalanche {
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class AvalancheEngine;
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class Dialogs;
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typedef void (Dialogs::*DialogFunctionType)();
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class Dialogs {
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public:
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bool _aboutBox; // Is this the about box? - Used in scrollModeNormal(), not yet fully implemented
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FontType _fonts[2];
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Dialogs(AvalancheEngine *vm);
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void init();
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void reset();
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void setReadyLight(byte state);
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void displayText(Common::String text);
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bool displayQuestion(Common::String question);
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void setTalkPos(int16 x, int16 y);
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int16 getTalkPosX();
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void setBubbleStateNatural();
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void displayMusicalScroll();
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void displayScrollChain(char block, byte point, bool report = true, bool bubbling = false);
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void talkTo(byte whom);
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void sayIt(Common::String str);
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Common::String personSpeaks();
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void sayThanks(byte thing);
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void sayHello();
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void sayOK();
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void saySilly();
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private:
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AvalancheEngine *_vm;
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int16 _talkX, _talkY;
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enum FontStyle {
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kFontStyleRoman,
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kFontStyleItalic
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};
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typedef int8 TuneType[31];
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static const TuneType kTune;
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static const int16 kHalfIconWidth = 19;
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static const QuasipedType kQuasipeds[16];
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Common::String _scroll[15];
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Common::Point _dodgeCoord;
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byte _maxLineNum;
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bool _scReturn;
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bool _noError;
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byte _currentFont;
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byte _param; // For using arguments code
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byte _useIcon;
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byte _scrollBells; // no. of times to ring the bell
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int16 _underScroll; // Y-coord of just under the scroll text.
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int16 _shadowBoxX, _shadowBoxY;
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void drawBubble(DialogFunctionType modeFunc);
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void drawScroll(DialogFunctionType modeFunc);
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void scrollModeNormal();
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void scrollModeDialogue();
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void scrollModeMusic();
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// These 2 are used only in musicalScroll().
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void store(byte what, TuneType &played);
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bool theyMatch(TuneType &played);
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void stripTrailingSpaces(Common::String &str);
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void solidify(byte n);
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void dodgem();
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void unDodgem();
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Common::String displayMoney();
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void easterEgg();
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void say(int16 x, int16 y, Common::String text);
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void resetScrollDriver();
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void ringBell();
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void loadFont();
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void unSkrimble(Common::String &text);
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void doTheBubble(Common::String &text);
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void speak(byte who, byte subject);
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};
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} // End of namespace Avalanche
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#endif // AVALANCHE_DIALOGS_H
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