mirror of
https://github.com/libretro/scummvm.git
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137 lines
5.9 KiB
C++
137 lines
5.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
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* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
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*/
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#ifndef AVALANCHE_ENUMS_H
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#define AVALANCHE_ENUMS_H
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namespace Avalanche {
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enum MonsterType { kMonsterTypeGhost, kMonsterTypeGlerk };
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enum Flavour { kFlavourEga, kFlavourBgi, kFlavourNatural, kFlavourTwo, kFlavourOne };
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enum Color {
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kColorBlack = 0, kColorBlue, kColorGreen, kColorCyan, kColorRed,
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kColorMagenta = 5, kColorBrown, kColorLightgray, kColorDarkgray, kColorLightblue,
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kColorLightgreen = 10, kColorLightcyan, kColorLightred, kColorLightmagenta, kColorYellow,
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kColorWhite = 15
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};
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// CHECKME: kRoomBossKey is a guess
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enum Room {
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kRoomNowhere = 0, kRoomYours = 1, kRoomOutsideYours = 2, kRoomOutsideSpludwicks = 3,
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kRoomYourHall = 5, kRoomMusicRoom = 7, kRoomOutsideArgentPub = 9, kRoomArgentRoad = 10,
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kRoomWiseWomans = 11, kRoomSpludwicks = 12, kRoomInsideAbbey = 13, kRoomOutsideAbbey = 14,
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kRoomAvvysGarden = 15, kRoomAylesOffice = 16, kRoomArgentPub = 19, kRoomBrummieRoad = 20,
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kRoomBridge = 21, kRoomLusties = 22, kRoomLustiesRoom = 23, kRoomWestHall = 25,
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kRoomEastHall = 26, kRoomOubliette = 27, kRoomGeidas = 28, kRoomCatacombs = 29,
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kRoomEntranceHall = 40, kRoomRobins = 42, kRoomOutsideNottsPub = 46, kRoomNottsPub = 47,
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kRoomOutsideDucks = 50, kRoomDucks = 51, kRoomOutsideCardiffCastle = 70, kRoomInsideCardiffCastle = 71,
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kRoomBossKey = 98, kRoomMap = 99, kRoomDummy = 177 // Dummy room
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};
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// Objects you can hold:
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enum Object {
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kObjectWine = 1, kObjectMoney, kObjectBodkin, kObjectPotion, kObjectChastity,
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kObjectBolt, kObjectCrossbow, kObjectLute, kObjectBadge, kObjectMushroom,
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kObjectKey, kObjectBell, kObjectPrescription, kObjectPen, kObjectInk,
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kObjectClothes, kObjectHabit, kObjectOnion, kObjectDummy = 177
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};
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// People who hang around this game.
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enum People {
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// Boys:
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kPeopleAvalot = 150, kPeopleSpludwick = 151, kPeopleCrapulus = 152, kPeopleDrDuck = 153,
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kPeopleMalagauche = 154, kPeopleFriarTuck = 155, kPeopleRobinHood = 156, kPeopleCwytalot = 157,
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kPeopleDuLustie = 158, kPeopleDuke = 159, kPeopleDogfood = 160, kPeopleTrader = 161,
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kPeopleIbythneth = 162, kPeopleAyles = 163, kPeoplePort = 164, kPeopleSpurge = 165,
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kPeopleJacques = 166,
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// Girls:
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kPeopleArkata = 175, kPeopleGeida = 176, kPeopleInvisible = 177, kPeopleWisewoman = 178,
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//
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kPeoplePardon = 254, kPeopleNone = 0
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};
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enum VerbCode {
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kVerbCodeExam = 1, kVerbCodeOpen = 2, kVerbCodePause = 3, kVerbCodeGet = 4, kVerbCodeDrop = 5,
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kVerbCodeInv = 6, kVerbCodeTalk = 7, kVerbCodeGive = 8, kVerbCodeDrink = 9, kVerbCodeLoad = 10,
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kVerbCodeSave = 11, kVerbCodePay = 12, kVerbCodeLook = 13, kVerbCodeBreak = 14, kVerbCodeQuit = 15,
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kVerbCodeSit = 16, kVerbCodeStand = 17, kVerbCodeGo = 18, kVerbCodeInfo = 19, kVerbCodeUndress = 20,
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kVerbCodeWear = 21, kVerbCodePlay = 22, kVerbCodeRing = 23, kVerbCodeHelp = 24, kVerbCodeLarrypass = 25,
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kVerbCodePhaon = 26, kVerbCodeBoss = 27, kVerbCodePee = 28, kVerbCodeCheat = 29, kVerbCodeMagic = 30,
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kVerbCodeRestart = 31, kVerbCodeEat = 32, kVerbCodeListen = 33, kVerbCodeBuy = 34, kVerbCodeAttack = 35,
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kVerbCodePasswd = 36, kVerbCodeDir = 37, kVerbCodeDie = 38, kVerbCodeScore = 39, kVerbCodePut = 40,
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kVerbCodeKiss = 41, kVerbCodeClimb = 42, kVerbCodeJump = 43, kVerbCodeHiscores = 44, kVerbCodeWake = 45,
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kVerbCodeHello = 46, kVerbCodeThanks = 47,
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kVerbCodeSmartAlec = 249, kVerbCodeExpletive = 253, kVerbCodePardon = 254
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};
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enum MouseCursor {
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kCurUpArrow = 0, kCurScrewDriver = 1, kCurRightArrow = 2, kCurFletch = 3, kCurWait = 4, kCurHand = 5,
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kCurCrosshair = 6, kCurIBeam = 7, kCurHelp = 8
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};
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// Magic/portal constants:
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enum Magics {
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kMagicNothing, // Ignore it if this line is touched.
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kMagicBounce, // Bounce off this line. Not valid for portals.
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kMagicExclaim, // Put up a chain of scrolls.
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kMagicTransport, // Enter new room.
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kMagicUnfinished, // Unfinished connection.
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kMagicSpecial, // Special function.
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kMagicOpenDoor // Opening door.
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};
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// Constants to replace the command characters from Pascal.
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// For more information, see: https://github.com/marnanel/avalot/wiki/Scrolldrivers
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enum ControlCharacter {
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kControlSpeechBubble = 2, // ^B
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kControlCenter = 3, // ^C
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kControlToBuffer = 4, // ^D
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kControlItalic = 6, // ^F
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kControlBell = 7, // ^G
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kControlBackspace = 8, // ^H
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kControlInsertSpaces = 9, // ^I
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kControlLeftJustified = 12, // ^L
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kControlNewLine = 13, // ^M
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kControlParagraph = 16, // ^P
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kControlQuestion = 17, // ^Q
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kControlRoman = 18, // ^R
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kControlRegister = 19, // ^S
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kControlNegative = 21, // ^U
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kControlIcon = 22 // ^V
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};
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static const int16 kScreenWidth = 640;
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static const int16 kScreenHeight = 200;
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static const int16 kWalk = 3;
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static const int16 kRun = 5;
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} // End of namespace Avalanche
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#endif // AVALANCHE_ENUMS_H
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