scummvm/engines/griffon/detection.cpp

75 lines
2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "common/text-to-speech.h"
#include "griffon/detection.h"
static const PlainGameDescriptor griffonGames[] = {
{"griffon", "The Griffon Legend"},
{nullptr, nullptr}
};
namespace Griffon {
static const ADGameDescription gameDescriptions[] = {
{
"griffon",
nullptr,
AD_ENTRY1s("objectdb.dat", "ec5371da28f01ccf88980b32d9de2232", 27754),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_DROPPLATFORM,
#ifdef USE_TTS
GUIO2(GUIO_NOMIDI, GAMEOPTION_TTS_NARRATOR)
#else
GUIO1(GUIO_NOMIDI)
#endif
},
AD_TABLE_END_MARKER
};
}
class GriffonMetaEngineDetection: public AdvancedMetaEngineDetection {
public:
GriffonMetaEngineDetection() : AdvancedMetaEngineDetection(Griffon::gameDescriptions, sizeof(ADGameDescription), griffonGames) {
}
const char *getName() const override {
return "griffon";
}
const char *getEngineName() const override {
return "Griffon Engine";
}
const char *getOriginalCopyright() const override {
return "The Griffon Legend (c) 2005 Syn9 (Daniel Kennedy)";
}
};
REGISTER_PLUGIN_STATIC(GRIFFON_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, GriffonMetaEngineDetection);