scummvm/engines/griffon/metaengine.cpp

173 lines
5.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "common/config-manager.h"
#include "common/translation.h"
#include "engines/advancedDetector.h"
#include "backends/keymapper/action.h"
#include "backends/keymapper/keymap.h"
#include "backends/keymapper/standard-actions.h"
#include "griffon/griffon.h"
#include "griffon/detection.h"
#ifdef USE_TTS
static const ADExtraGuiOptionsMap optionsList[] = {
{
GAMEOPTION_TTS_NARRATOR,
{
_s("Enable Text to Speech"),
_s("Use TTS to read the descriptions (if TTS is available)"),
"tts_enabled",
false,
0,
0
}
},
AD_EXTRA_GUI_OPTIONS_TERMINATOR
};
#endif
class GriffonMetaEngine: public AdvancedMetaEngine {
public:
const char *getName() const override {
return "griffon";
}
#ifdef USE_TTS
const ADExtraGuiOptionsMap *getAdvancedExtraGuiOptions() const override {
return optionsList;
}
#endif
int getMaximumSaveSlot() const override {
return ConfMan.getInt("autosave_period") ? 4 : 3;
}
Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const override;
int getAutosaveSlot() const override {
return 4;
}
Common::String getSavegameFile(int saveGameIdx, const char *target = nullptr) const override;
Common::KeymapArray initKeymaps(const char *target) const override;
};
Common::String GriffonMetaEngine::getSavegameFile(int saveGameIdx, const char *target) const {
if (saveGameIdx == kSavegameFilePattern) {
// Pattern requested
return Common::String::format("%s.s##", target == nullptr ? getName() : target);
} else {
// Specific filename requested
return Common::String::format("%s.s%02d", target == nullptr ? getName() : target, saveGameIdx);
}
}
bool Griffon::GriffonEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsReturnToLauncher) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}
Common::Error GriffonMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
*engine = new Griffon::GriffonEngine(syst);
return Common::kNoError;
}
Common::KeymapArray GriffonMetaEngine::initKeymaps(const char *target) const {
using namespace Common;
Keymap *engineKeyMap = new Keymap(Keymap::kKeymapTypeGame, "griffon", "The Griffon Legend");
Action *act;
act = new Action(kStandardActionSkip, _("Menu / Skip"));
act->setCustomEngineActionEvent(Griffon::kGriffonMenu);
act->addDefaultInputMapping("ESCAPE");
act->addDefaultInputMapping("JOY_Y");
engineKeyMap->addAction(act);
act = new Action("RETURN", _("Confirm"));
act->setCustomEngineActionEvent(Griffon::kGriffonConfirm);
act->addDefaultInputMapping("RETURN");
act->addDefaultInputMapping("JOY_X");
engineKeyMap->addAction(act);
act = new Action(kStandardActionMoveUp, _("Up"));
act->setCustomEngineActionEvent(Griffon::kGriffonUp);
act->addDefaultInputMapping("UP");
act->addDefaultInputMapping("JOY_UP");
engineKeyMap->addAction(act);
act = new Action(kStandardActionMoveDown, _("Down"));
act->setCustomEngineActionEvent(Griffon::kGriffonDown);
act->addDefaultInputMapping("DOWN");
act->addDefaultInputMapping("JOY_DOWN");
engineKeyMap->addAction(act);
act = new Action(kStandardActionMoveLeft, _("Left"));
act->setCustomEngineActionEvent(Griffon::kGriffonLeft);
act->addDefaultInputMapping("LEFT");
act->addDefaultInputMapping("JOY_LEFT");
engineKeyMap->addAction(act);
act = new Action(kStandardActionMoveRight, _("Right"));
act->setCustomEngineActionEvent(Griffon::kGriffonRight);
act->addDefaultInputMapping("RIGHT");
act->addDefaultInputMapping("JOY_RIGHT");
engineKeyMap->addAction(act);
act = new Action("ATTACK", _("Attack"));
act->setCustomEngineActionEvent(Griffon::kGriffonAttack);
act->addDefaultInputMapping("LCTRL");
act->addDefaultInputMapping("RCTRL");
act->addDefaultInputMapping("JOY_A");
engineKeyMap->addAction(act);
act = new Action("INVENTORY", _("Inventory"));
act->setCustomEngineActionEvent(Griffon::kGriffonInventory);
act->addDefaultInputMapping("LALT");
act->addDefaultInputMapping("RALT");
act->addDefaultInputMapping("JOY_B");
engineKeyMap->addAction(act);
act = new Action("SPEEDUP", _("Speed Up Cutscene"));
act->setCustomEngineActionEvent(Griffon::kGriffonCutsceneSpeedUp);
act->addDefaultInputMapping("LSHIFT");
act->addDefaultInputMapping("RSHIFT");
engineKeyMap->addAction(act);
return Keymap::arrayOf(engineKeyMap);
}
#if PLUGIN_ENABLED_DYNAMIC(GRIFFON)
REGISTER_PLUGIN_DYNAMIC(GRIFFON, PLUGIN_TYPE_ENGINE, GriffonMetaEngine);
#else
REGISTER_PLUGIN_STATIC(GRIFFON, PLUGIN_TYPE_ENGINE, GriffonMetaEngine);
#endif