scummvm/engines/hypno/cursors.cpp

175 lines
5.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/rect.h"
#include "graphics/cursorman.h"
#include "hypno/hypno.h"
namespace Hypno {
static const byte MOUSECURSOR_SCI[] = {
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0,
1, 3, 3, 1, 0, 0, 0, 0, 0, 0, 0,
1, 3, 3, 3, 1, 0, 0, 0, 0, 0, 0,
1, 3, 3, 3, 3, 1, 0, 0, 0, 0, 0,
1, 3, 3, 3, 3, 3, 1, 0, 0, 0, 0,
1, 3, 3, 3, 3, 3, 3, 1, 0, 0, 0,
1, 3, 3, 3, 3, 3, 3, 3, 1, 0, 0,
1, 3, 3, 3, 3, 3, 3, 3, 3, 1, 0,
1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1,
1, 3, 3, 3, 3, 3, 1, 0, 0, 0, 0,
1, 3, 1, 0, 1, 3, 3, 1, 0, 0, 0,
1, 1, 0, 0, 1, 3, 3, 1, 0, 0, 0,
0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0,
0, 0, 0, 0, 0, 1, 3, 3, 1, 0, 0,
0, 0, 0, 0, 0, 0, 1, 3, 3, 1, 0};
static const byte circleCursor[] = {
0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0,
0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 0,
0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0,
0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0,
2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2,
0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0,
0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0,
0, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 0,
0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0};
static const byte targetCursor[] = {
0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0,
0, 0, 1, 0, 0, 2, 2, 2, 2, 2, 0, 0, 1, 0, 0,
0, 1, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 1, 0,
1, 0, 2, 0, 0, 1, 1, 1, 1, 1, 0, 0, 2, 0, 1,
1, 0, 2, 0, 1, 0, 0, 0, 0, 0, 1, 0, 2, 0, 1,
1, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 1,
1, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 1,
1, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 1,
1, 0, 2, 0, 1, 0, 0, 0, 0, 0, 1, 0, 2, 0, 1,
1, 0, 2, 0, 0, 1, 1, 1, 1, 1, 0, 0, 2, 0, 1,
0, 1, 0, 2, 2, 0, 0, 0, 0, 0, 2, 2, 0, 1, 0,
0, 0, 1, 0, 0, 2, 2, 2, 2, 2, 0, 0, 1, 0, 0,
0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0};
static const byte crosshairCursor[] = {
0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0,
0, 0, 0, 2, 2, 0, 0, 2, 0, 0, 2, 2, 0, 0, 0,
0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0,
0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0,
0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0,
2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2,
0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0,
0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0,
0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0,
0, 0, 0, 2, 2, 0, 0, 2, 0, 0, 2, 2, 0, 0, 0,
0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0};
static const byte cursorPalette[] = {
0x00, 0x00, 0x00, // Transparent
0x00, 0x00, 0xff, // Blue
0xff, 0x00, 0x00, // Red
0xff, 0xff, 0xff // White
};
static const byte sciCursorPalette[] = {
0x00, 0x00, 0x00, // Transparent
0xff, 0xff, 0xff, // Black
0xff, 0x00, 0x00, // Red
0xff, 0xff, 0xff // White
};
struct CursorTable {
const char *name;
const void *buf;
int w;
int h;
int hotspotX;
int hotspotY;
};
static const CursorTable cursorTable[] = {
{"default", MOUSECURSOR_SCI, 11, 16, 0, 0},
{"arcade", circleCursor, 13, 11, 7, 5},
{"target", targetCursor, 15, 13, 8, 6},
{"crosshair", crosshairCursor, 15, 13, 8, 6},
{nullptr, nullptr, 0, 0, 0, 0}};
void HypnoEngine::disableCursor() {
CursorMan.showMouse(false);
}
void HypnoEngine::defaultCursor() {
if (!_defaultCursor.empty()) {
if (_defaultCursorIdx == uint32(-1))
changeCursor(_defaultCursor);
else
changeCursor(_defaultCursor, _defaultCursorIdx);
} else
changeCursor("default");
}
void HypnoEngine::changeCursor(const Common::String &cursor) {
const CursorTable *entry = cursorTable;
while (entry->name) {
if (cursor == entry->name)
break;
entry++;
}
assert(entry->name);
if (cursor == "default")
CursorMan.replaceCursorPalette(sciCursorPalette, 0, 3);
else
CursorMan.replaceCursorPalette(cursorPalette, 0, 3);
CursorMan.replaceCursor(entry->buf, entry->w, entry->h, entry->hotspotX, entry->hotspotY, 0);
CursorMan.showMouse(true);
}
void HypnoEngine::changeCursor(const Common::String &cursor, uint32 n, bool centerCursor) {
byte *palette;
Graphics::Surface *entry = decodeFrame(cursor, n, &palette);
uint32 hotspotX = centerCursor ? entry->w / 2 : 0;
uint32 hotspotY = centerCursor ? entry->h / 2 : 0;
CursorMan.replaceCursor(*entry, hotspotX, hotspotY, 0, false);
CursorMan.replaceCursorPalette(palette, 0, 256);
entry->free();
delete entry;
free(palette);
CursorMan.showMouse(true);
}
void HypnoEngine::changeCursor(const Graphics::Surface &entry, byte *palette, bool centerCursor) {
uint32 hotspotX = centerCursor ? entry.w / 2 : 0;
uint32 hotspotY = centerCursor ? entry.h / 2 : 0;
CursorMan.replaceCursor(entry, hotspotX, hotspotY, 0, false);
CursorMan.replaceCursorPalette(palette, 0, 256);
CursorMan.showMouse(true);
}
} // End of namespace Hypno