scummvm/engines/macventure/controls.h
2021-12-26 18:48:43 +01:00

114 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Based on
* WebVenture (c) 2010, Sean Kasun
* https://github.com/mrkite/webventure, http://seancode.com/webventure/
*
* Used with explicit permission from the author
*/
#ifndef MACVENTURE_CONTROLS_H
#define MACVENTURE_CONTROLS_H
namespace MacVenture {
class Gui;
enum ControlType { // HACK, should correspond exactly with the types of controls (sliders etc)
kControlExitBox = 0,
kControlExamine = 1,
kControlOpen = 2,
kControlClose = 3,
kControlSpeak = 4,
kControlOperate = 5,
kControlGo = 6,
kControlHit = 7,
kControlConsume = 8,
kControlClickToContinue = 9
};
enum ControlAction {
kNoCommand = 0,
kStartOrResume = 1,
kClose = 2,
kTick = 3,
kActivateObject = 4,
kMoveObject = 5,
kConsume = 6,
kExamine = 7,
kGo = 8,
kHit = 9,
kOpen = 10,
kOperate = 11,
kSpeak = 12,
kBabble = 13,
kTargetName = 14,
kDebugObject = 15,
kClickToContinue = 16
};
struct ControlData {
Common::Rect bounds;
uint16 scrollValue;
uint8 visible;
uint16 scrollMax;
uint16 scrollMin;
uint16 cdef;
ControlAction refcon;
ControlType type;
uint8 titleLength;
Common::String title;
uint16 border;
};
class CommandButton {
enum {
kCommandsLeftPadding = 0,
kCommandsTopPadding = 0
};
public:
CommandButton();
CommandButton(ControlData data, Gui *g);
~CommandButton() {}
void draw(Graphics::ManagedSurface &surface) const;
bool isInsideBounds(const Common::Point point) const;
const ControlData &getData() const;
void select();
void unselect();
bool isSelected();
private:
bool _selected;
ControlData _data;
Gui *_gui;
};
} // End of namespace MacVenture
#endif