scummvm/engines/macventure/windows.h
2021-12-26 18:48:43 +01:00

113 lines
2.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Based on
* WebVenture (c) 2010, Sean Kasun
* https://github.com/mrkite/webventure, http://seancode.com/webventure/
*
* Used with explicit permission from the author
*/
#ifndef MACVENTURE_WINDOWS_H
#define MACVENTURE_WINDOWS_H
#include "common/rect.h"
#include "common/array.h"
namespace MacVenture {
// massive HACK
typedef uint32 ObjID;
enum WindowReference {
kNoWindow = 0,
kInventoryStart = 1,
kCommandsWindow = 0x80,
kMainGameWindow = 0x81,
kOutConsoleWindow = 0x82,
kSelfWindow = 0x83,
kExitsWindow = 0x84,
kDiplomaWindow = 0x85
};
enum MVWindowType {
kDocument = 0x00,
kDBox = 0x01,
kPlainDBox = 0x02,
kAltBox = 0x03,
kNoGrowDoc = 0x04,
kMovableDBox = 0x05,
kZoomDoc = 0x08,
kZoomNoGrow = 0x0c,
// WebVenture assigns arbitrary kinds post-loading
kInvWindow = 0x0e,
kRDoc16 = 0x10,
kRDoc4 = 0x12,
kRDoc6 = 0x14,
kRDoc10 = 0x16,
kNoType = 0xFF
};
struct DrawableObject {
ObjID obj;
byte mode;
DrawableObject(ObjID id, byte md) {
obj = id;
mode = md;
}
};
enum {
kScrollAmount = 10
};
struct WindowData {
Common::Rect bounds;
MVWindowType type;
ObjID objRef;
uint16 visible;
uint16 hasCloseBox;
WindowReference refcon;
uint8 titleLength;
Common::String title;
Common::Array<DrawableObject> children;
bool updateScroll;
Common::Point scrollPos;
};
struct BorderBounds {
uint16 leftOffset;
uint16 topOffset;
uint16 rightOffset;
uint16 bottomOffset;
uint16 rightScrollbarWidth;
uint16 bottomScrollbarHeight;
BorderBounds(uint16 l, uint16 t, uint16 r, uint16 b) :
leftOffset(l), topOffset(t), rightOffset(r), bottomOffset(b), rightScrollbarWidth(0), bottomScrollbarHeight(0) {}
BorderBounds(uint16 l, uint16 t, uint16 r, uint16 b, uint16 rs, uint16 bs) :
leftOffset(l), topOffset(t), rightOffset(r), bottomOffset(b), rightScrollbarWidth(rs), bottomScrollbarHeight(bs) {}
};
}
#endif