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113 lines
2.7 KiB
C++
113 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Based on
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* WebVenture (c) 2010, Sean Kasun
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* https://github.com/mrkite/webventure, http://seancode.com/webventure/
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*
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* Used with explicit permission from the author
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*/
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#ifndef MACVENTURE_WINDOWS_H
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#define MACVENTURE_WINDOWS_H
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#include "common/rect.h"
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#include "common/array.h"
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namespace MacVenture {
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// massive HACK
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typedef uint32 ObjID;
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enum WindowReference {
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kNoWindow = 0,
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kInventoryStart = 1,
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kCommandsWindow = 0x80,
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kMainGameWindow = 0x81,
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kOutConsoleWindow = 0x82,
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kSelfWindow = 0x83,
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kExitsWindow = 0x84,
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kDiplomaWindow = 0x85
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};
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enum MVWindowType {
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kDocument = 0x00,
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kDBox = 0x01,
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kPlainDBox = 0x02,
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kAltBox = 0x03,
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kNoGrowDoc = 0x04,
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kMovableDBox = 0x05,
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kZoomDoc = 0x08,
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kZoomNoGrow = 0x0c,
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// WebVenture assigns arbitrary kinds post-loading
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kInvWindow = 0x0e,
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kRDoc16 = 0x10,
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kRDoc4 = 0x12,
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kRDoc6 = 0x14,
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kRDoc10 = 0x16,
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kNoType = 0xFF
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};
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struct DrawableObject {
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ObjID obj;
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byte mode;
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DrawableObject(ObjID id, byte md) {
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obj = id;
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mode = md;
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}
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};
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enum {
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kScrollAmount = 10
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};
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struct WindowData {
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Common::Rect bounds;
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MVWindowType type;
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ObjID objRef;
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uint16 visible;
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uint16 hasCloseBox;
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WindowReference refcon;
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uint8 titleLength;
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Common::String title;
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Common::Array<DrawableObject> children;
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bool updateScroll;
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Common::Point scrollPos;
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};
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struct BorderBounds {
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uint16 leftOffset;
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uint16 topOffset;
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uint16 rightOffset;
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uint16 bottomOffset;
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uint16 rightScrollbarWidth;
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uint16 bottomScrollbarHeight;
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BorderBounds(uint16 l, uint16 t, uint16 r, uint16 b) :
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leftOffset(l), topOffset(t), rightOffset(r), bottomOffset(b), rightScrollbarWidth(0), bottomScrollbarHeight(0) {}
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BorderBounds(uint16 l, uint16 t, uint16 r, uint16 b, uint16 rs, uint16 bs) :
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leftOffset(l), topOffset(t), rightOffset(r), bottomOffset(b), rightScrollbarWidth(rs), bottomScrollbarHeight(bs) {}
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};
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}
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#endif
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