mirror of
https://github.com/libretro/scummvm.git
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69c7559bf0
("Crash with Japanese version of The Dig")
79 lines
2.6 KiB
C++
79 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SCUMM_STRING_V7_H
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#define SCUMM_STRING_V7_H
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#ifdef ENABLE_SCUMM_7_8
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#include "common/scummsys.h"
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#include "scumm/charset_v7.h"
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namespace Scumm {
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class ScummEngine;
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class TextRenderer_v7 {
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public:
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TextRenderer_v7(ScummEngine *vm, GlyphRenderer_v7 *gr);
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~TextRenderer_v7() {}
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void drawString(const char *str, byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, TextStyleFlags flags);
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void drawStringWrap(const char *str, byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, TextStyleFlags flags);
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int getStringWidth(const char *str) { return getStringWidth(str, 100000); }
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int getStringHeight(const char *str) { return getStringHeight(str, 100000); }
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Common::Rect calcStringDimensions(const char *str, int x, int y, TextStyleFlags flags);
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static inline bool is2ByteCharacter(Common::Language lang, byte c) {
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if (lang == Common::JA_JPN)
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return (c >= 0x80 && c <= 0x9F) || (c >= 0xE0 && c <= 0xFD);
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else if (lang == Common::KO_KOR)
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return (c >= 0xB0 && c <= 0xD0);
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else if (lang == Common::ZH_TWN || lang == Common::ZH_CHN)
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return (c >= 0x80);
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return false;
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}
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private:
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int getStringWidth(const char *str, uint numBytesMax);
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int getStringHeight(const char *str, uint numBytesMax);
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void drawSubstring(const char *str, uint numBytesMax, byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 &col, TextStyleFlags flags);
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const Common::Language _lang;
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const byte _gameId;
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const bool _useCJKMode;
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const int _direction;
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const int _rtlCenteredOffset;
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const int _spacing;
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const byte _2byteCharWidth;
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const char _lineBreakMarker;
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const bool _newStyle;
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const uint16 _screenWidth;
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GlyphRenderer_v7 *_gr;
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};
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} // End of namespace Scumm
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#endif
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#endif
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