scummvm/engines/scumm/string_v7.h
athrxx 69c7559bf0 SCUMM: fix bug no. 13965
("Crash with Japanese version of The Dig")
2022-12-10 18:07:55 +01:00

79 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_STRING_V7_H
#define SCUMM_STRING_V7_H
#ifdef ENABLE_SCUMM_7_8
#include "common/scummsys.h"
#include "scumm/charset_v7.h"
namespace Scumm {
class ScummEngine;
class TextRenderer_v7 {
public:
TextRenderer_v7(ScummEngine *vm, GlyphRenderer_v7 *gr);
~TextRenderer_v7() {}
void drawString(const char *str, byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, TextStyleFlags flags);
void drawStringWrap(const char *str, byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, TextStyleFlags flags);
int getStringWidth(const char *str) { return getStringWidth(str, 100000); }
int getStringHeight(const char *str) { return getStringHeight(str, 100000); }
Common::Rect calcStringDimensions(const char *str, int x, int y, TextStyleFlags flags);
static inline bool is2ByteCharacter(Common::Language lang, byte c) {
if (lang == Common::JA_JPN)
return (c >= 0x80 && c <= 0x9F) || (c >= 0xE0 && c <= 0xFD);
else if (lang == Common::KO_KOR)
return (c >= 0xB0 && c <= 0xD0);
else if (lang == Common::ZH_TWN || lang == Common::ZH_CHN)
return (c >= 0x80);
return false;
}
private:
int getStringWidth(const char *str, uint numBytesMax);
int getStringHeight(const char *str, uint numBytesMax);
void drawSubstring(const char *str, uint numBytesMax, byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 &col, TextStyleFlags flags);
const Common::Language _lang;
const byte _gameId;
const bool _useCJKMode;
const int _direction;
const int _rtlCenteredOffset;
const int _spacing;
const byte _2byteCharWidth;
const char _lineBreakMarker;
const bool _newStyle;
const uint16 _screenWidth;
GlyphRenderer_v7 *_gr;
};
} // End of namespace Scumm
#endif
#endif