scummvm/engines/tinsel
Max Horn 4d3a07b494 COMMON: Rename and tweak MD5 functions
* names now comply to our naming conventions
* the function computeStreamMD5AsString which computes the MD5
  as a hex string now returns it as a Common::String
* add doxygen comments

svn-id: r54121
2010-11-07 17:16:59 +00:00
..
actors.cpp TINSEL: Correcting my previous commit, oops 2010-11-01 21:36:39 +00:00
actors.h
anim.cpp
anim.h
background.cpp
background.h
bg.cpp
bmv.cpp TINSEL: Remove unnecessary CORO_PARAM from ObjectTextOut 2010-10-30 00:34:21 +00:00
bmv.h
cliprect.cpp TINSEL: Replace global object s_rectList by a TinselEngine member var 2010-07-12 23:19:33 +00:00
cliprect.h
config.cpp
config.h
coroutine.cpp ENGINES: Get rid of some (f)printfs 2010-11-01 16:04:47 +00:00
coroutine.h TINSEL: Reintroduce DUMMY variable removed in r53932 2010-10-31 22:33:13 +00:00
cursor.cpp
cursor.h
debugger.cpp GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings 2010-11-01 16:03:35 +00:00
debugger.h
detection_tables.h TINSEL: Fix for #3091314 - Added extra detection entries for Multi-lingual DW1 2010-10-22 23:39:29 +00:00
detection.cpp COMMON: Rename and tweak MD5 functions 2010-11-07 17:16:59 +00:00
dialogs.cpp TINSEL: Remove unnecessary CORO_PARAM from ObjectTextOut 2010-10-30 00:34:21 +00:00
dialogs.h
drives.cpp
drives.h
dw.h
effect.cpp
events.cpp
events.h
faders.cpp
faders.h
film.h
font.cpp
font.h
graphics.cpp TINSEL: Fix for #3087863 - Code analysis warnings 2010-10-15 08:52:22 +00:00
graphics.h
handle.cpp Cleanup. 2010-07-16 03:14:03 +00:00
handle.h
heapmem.cpp ENGINES: Get rid of some (f)printfs 2010-11-01 16:04:47 +00:00
heapmem.h
mareels.cpp
mareels.h
module.mk TINSEL: Add COROUTINE_DEBUG macro to ease debugging coroutine code 2010-10-30 00:33:11 +00:00
move.cpp
move.h
multiobj.cpp
multiobj.h
music.cpp ENGINES: Get rid of some (f)printfs 2010-11-01 16:04:47 +00:00
music.h
object.cpp ENGINES: Get rid of some (f)printfs 2010-11-01 16:04:47 +00:00
object.h
palette.cpp ENGINES: Get rid of some (f)printfs 2010-11-01 16:04:47 +00:00
palette.h
pcode.cpp
pcode.h
pdisplay.cpp TINSEL: Remove unnecessary CORO_PARAM from ObjectTextOut 2010-10-30 00:34:21 +00:00
pdisplay.h
pid.h
play.cpp
play.h
polygons.cpp
polygons.h
rince.cpp TINSEL: Fix for #3087863 - Code analysis warnings 2010-10-15 08:52:22 +00:00
rince.h
saveload.cpp TINSEL: cleanup 2010-10-31 21:50:48 +00:00
savescn.cpp Cleanup. 2010-07-16 03:14:03 +00:00
savescn.h TINSEL: cleanup 2010-10-31 21:50:48 +00:00
scene.cpp
scene.h TINSEL: Added new opcode set for the DW2 Demo 2010-10-22 21:08:27 +00:00
sched.cpp TINSEL: Fix a leak in DW2, and a potential OOB in NextTaggedActor 2010-11-01 21:06:04 +00:00
sched.h
scn.cpp
scn.h
scroll.cpp
scroll.h
sound.cpp TINSEL: Load samples file for DW2 Demo 2010-10-22 21:49:21 +00:00
sound.h
strres.cpp Cleanup. 2010-07-16 03:14:03 +00:00
strres.h
sysvar.cpp
sysvar.h
text.cpp TINSEL: Remove unnecessary CORO_PARAM from ObjectTextOut 2010-10-30 00:34:21 +00:00
text.h TINSEL: Remove unnecessary CORO_PARAM from ObjectTextOut 2010-10-30 00:34:21 +00:00
timers.cpp
timers.h
tinlib.cpp TINSEL: Remove redundant if() 2010-10-30 00:34:41 +00:00
tinlib.h
tinsel.cpp TINSEL: Fixed two places that weren't reset when exiting to the launcher and reentering the game. There could be (and most likely are) others as well 2010-11-01 20:59:17 +00:00
tinsel.h TINSEL: Compilation fix 2010-10-22 21:17:54 +00:00
token.cpp
token.h