scummvm/engines/kyra/screen_v3.h
2008-04-23 22:53:19 +00:00

58 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef KYRA_SCREEN_V3_H
#define KYRA_SCREEN_V3_H
#include "kyra/screen.h"
namespace Kyra {
class KyraEngine_v3;
class Screen_v3 : public ScreenEx {
public:
Screen_v3(KyraEngine_v3 *vm, OSystem *system);
virtual ~Screen_v3();
virtual void setScreenDim(int dim);
virtual const ScreenDim *getScreenDim(int dim);
int getLayer(int x, int y);
byte getShapeFlag1(int x, int y);
byte getShapeFlag2(int x, int y);
int getDrawLayer(int x, int y);
int getDrawLayer2(int x, int y, int height);
private:
static const ScreenDim _screenDimTable[];
static const int _screenDimTableCount;
};
} // end of namespace Kyra
#endif