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48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
// Residual - Virtual machine to run LucasArts' 3D adventure games
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// Copyright (C) 2003 The ScummVM-Residual Team (www.scummvm.org)
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include "debug.h"
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#include <cstdarg>
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#include <cstdio>
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#include <cstdlib>
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#include <SDL.h>
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void warning(const char *fmt, ...) {
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std::fprintf(stderr, "WARNING: ");
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std::va_list va;
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va_start(va, fmt);
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std::vfprintf(stderr, fmt, va);
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va_end(va);
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std::fprintf(stderr, "\n");
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}
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void error(const char *fmt, ...) {
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std::fprintf(stderr, "ERROR: ");
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std::va_list va;
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va_start(va, fmt);
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std::vfprintf(stderr, fmt, va);
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va_end(va);
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std::fprintf(stderr, "\n");
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SDL_Quit();
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exit(1);
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}
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