scummvm/debug.cpp
2003-08-15 19:41:26 +00:00

48 lines
1.4 KiB
C++

// Residual - Virtual machine to run LucasArts' 3D adventure games
// Copyright (C) 2003 The ScummVM-Residual Team (www.scummvm.org)
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "debug.h"
#include <cstdarg>
#include <cstdio>
#include <cstdlib>
#include <SDL.h>
void warning(const char *fmt, ...) {
std::fprintf(stderr, "WARNING: ");
std::va_list va;
va_start(va, fmt);
std::vfprintf(stderr, fmt, va);
va_end(va);
std::fprintf(stderr, "\n");
}
void error(const char *fmt, ...) {
std::fprintf(stderr, "ERROR: ");
std::va_list va;
va_start(va, fmt);
std::vfprintf(stderr, fmt, va);
va_end(va);
std::fprintf(stderr, "\n");
SDL_Quit();
exit(1);
}