scummvm/backends/sdl
2003-01-15 02:11:37 +00:00
..
.cvsignore fixed the 'intelligent' GCC build rules; added .cvsignore files 2002-08-21 16:28:19 +00:00
build.rules SDL_gl and normal SDL backend now share a common base class 2002-08-24 10:41:32 +00:00
fb2opengl.h changed OSystem to allow RBG<->16bit color conversion to be done in the backend; after all, the backend 'knows' best what format the overlay uses. Default implementations of RBGToColor and colorToRBG assume 565 mode, backends other than SDL may want to provide alternate implementations (SDL backend already does the right thing for non-565 modes) 2002-12-13 16:15:58 +00:00
sdl_gl.cpp fix for the black rect bug in COMI (thanks to Erik)... guess is that the checksum algo fails to detect the dirty regions. Why is it here at all, anyway? BBrox says it might be needed for Simon. So somebody should check that 2003-01-12 14:18:05 +00:00
sdl-common.cpp add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it 2003-01-15 02:11:37 +00:00
sdl-common.h Patch 664895: Cannon fixes. Porters, this requires a new OSystem interface function 2003-01-09 08:07:13 +00:00
sdl.cpp add new tv scanlines graphics scaler from Gregory Montoir, use -g tv2x to try it 2003-01-15 02:11:37 +00:00