scummvm/engines/mm/mm1/data
2023-02-22 18:09:27 -08:00
..
active_spells.cpp MM: MM1: Adding more data to savegames 2023-01-22 20:07:35 +01:00
active_spells.h MM: MM1: Adding more data to savegames 2023-01-22 20:07:35 +01:00
character.cpp MM: MM1: Reload face sprites after using sex reversal pool 2023-02-13 21:17:01 -08:00
character.h MM: MM1: Some content in the Cast Spell dialog 2023-02-15 22:08:54 -08:00
game_state.cpp MM: MM1: Start of combat spells 2023-01-22 20:07:17 +01:00
game_state.h MM: MM1: Start of combat spells 2023-01-22 20:07:17 +01:00
int_array.h
items.cpp MM: MM1: Finish blacksmith selling item code 2023-01-22 20:07:42 +01:00
items.h MM: MM1: Remove redundant semicolons 2023-01-24 22:40:35 -08:00
locations.cpp MM: MM1: Starting wizard spells 2023-01-22 20:07:05 +01:00
locations.h MM: MM1: More map fixes 2023-01-22 20:07:46 +01:00
monsters.cpp MM: MM1: Rename monster _field1E and enum 2023-01-22 20:07:52 +01:00
monsters.h MM: MM1: Rename monster _field1E and enum 2023-01-22 20:07:52 +01:00
party.cpp MM: MM1: Adding a character select dialog 2023-02-22 18:09:27 -08:00
party.h MM: MM1: Adding a character select dialog 2023-02-22 18:09:27 -08:00
roster.cpp MM: MM1: Set appropriate portraits for default party 2023-02-13 21:14:06 -08:00
roster.h MM: MM1: Set appropriate portraits for default party 2023-02-13 21:14:06 -08:00
spells_state.h MM: MM1: Fixed SpellsState _condition to be _damage 2023-02-05 21:12:29 -08:00
text_parser.cpp MM: MM1: Add dumping of item list and loading from engine data 2023-01-22 20:07:18 +01:00
text_parser.h MM: MM1: Add dumping of item list and loading from engine data 2023-01-22 20:07:18 +01:00
trap.cpp MM: MM1: Renaming of character HP fields 2023-02-05 11:22:56 -08:00
trap.h MM: MM1: Renaming of character HP fields 2023-02-05 11:22:56 -08:00
treasure.cpp MM: MM1: Implement in-combat retreat 2023-01-22 20:07:40 +01:00
treasure.h MM: MM1: Hopefully properly implement monsterAdvances 2023-01-22 20:07:40 +01:00