mirror of
https://github.com/libretro/scummvm.git
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170 lines
4.6 KiB
C++
170 lines
4.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "graphics/thumbnail.h"
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#include "graphics/scaler.h"
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#include "graphics/colormasks.h"
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#include "common/endian.h"
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#include "common/system.h"
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#include "common/stream.h"
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#include "common/textconsole.h"
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namespace Graphics {
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namespace {
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#define THMB_VERSION 1
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struct ThumbnailHeader {
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uint32 type;
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uint32 size;
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byte version;
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uint16 width, height;
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byte bpp;
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};
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#define ThumbnailHeaderSize (4+4+1+2+2+1)
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bool loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool outputWarnings) {
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header.type = in.readUint32BE();
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// We also accept the bad 'BMHT' header here, for the sake of compatibility
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// with some older savegames which were written incorrectly due to a bug in
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// ScummVM which wrote the thumb header type incorrectly on LE systems.
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if (header.type != MKTAG('T','H','M','B') && header.type != MKTAG('B','M','H','T')) {
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if (outputWarnings)
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warning("couldn't find thumbnail header type");
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return false;
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}
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header.size = in.readUint32BE();
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header.version = in.readByte();
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if (header.version > THMB_VERSION) {
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if (outputWarnings)
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warning("trying to load a newer thumbnail version: %d instead of %d", header.version, THMB_VERSION);
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return false;
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}
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header.width = in.readUint16BE();
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header.height = in.readUint16BE();
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header.bpp = in.readByte();
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return true;
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}
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} // end of anonymous namespace
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bool checkThumbnailHeader(Common::SeekableReadStream &in) {
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uint32 position = in.pos();
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ThumbnailHeader header;
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bool hasHeader = loadHeader(in, header, false);
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in.seek(position, SEEK_SET);
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return hasHeader;
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}
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bool skipThumbnail(Common::SeekableReadStream &in) {
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uint32 position = in.pos();
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ThumbnailHeader header;
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if (!loadHeader(in, header, false)) {
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in.seek(position, SEEK_SET);
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return false;
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}
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in.seek(header.size - (in.pos() - position), SEEK_CUR);
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return true;
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}
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Graphics::Surface *loadThumbnail(Common::SeekableReadStream &in) {
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ThumbnailHeader header;
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if (!loadHeader(in, header, true))
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return 0;
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if (header.bpp != 2) {
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warning("trying to load thumbnail with unsupported bit depth %d", header.bpp);
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return 0;
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}
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Graphics::PixelFormat format = g_system->getOverlayFormat();
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Graphics::Surface *const to = new Graphics::Surface();
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to->create(header.width, header.height, format);
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OverlayColor *pixels = (OverlayColor *)to->pixels;
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for (int y = 0; y < to->h; ++y) {
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for (int x = 0; x < to->w; ++x) {
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uint8 r, g, b;
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colorToRGB<ColorMasks<565> >(in.readUint16BE(), r, g, b);
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// converting to current OSystem Color
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*pixels++ = format.RGBToColor(r, g, b);
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}
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}
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return to;
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}
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bool saveThumbnail(Common::WriteStream &out) {
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Graphics::Surface thumb;
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if (!createThumbnailFromScreen(&thumb)) {
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warning("Couldn't create thumbnail from screen, aborting thumbnail save");
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return false;
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}
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bool success = saveThumbnail(out, thumb);
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thumb.free();
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return success;
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}
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bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb) {
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if (thumb.format.bytesPerPixel != 2) {
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warning("trying to save thumbnail with bpp different than 2");
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return false;
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}
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ThumbnailHeader header;
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header.type = MKTAG('T','H','M','B');
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header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.format.bytesPerPixel;
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header.version = THMB_VERSION;
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header.width = thumb.w;
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header.height = thumb.h;
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header.bpp = thumb.format.bytesPerPixel;
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out.writeUint32BE(header.type);
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out.writeUint32BE(header.size);
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out.writeByte(header.version);
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out.writeUint16BE(header.width);
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out.writeUint16BE(header.height);
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out.writeByte(header.bpp);
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// TODO: for later this shouldn't be casted to uint16...
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uint16 *pixels = (uint16 *)thumb.pixels;
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for (uint16 p = 0; p < thumb.w*thumb.h; ++p, ++pixels)
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out.writeUint16BE(*pixels);
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return true;
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}
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} // End of namespace Graphics
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